2012-04-21 21:13:50 +00:00
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/* RetroArch - A frontend for libretro.
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2014-01-01 00:50:59 +00:00
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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2015-01-07 17:06:50 +00:00
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* Copyright (C) 2011-2015 - Daniel De Matteis
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2012-02-12 14:23:35 +00:00
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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2012-02-12 14:23:35 +00:00
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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2012-02-12 14:23:35 +00:00
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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2012-04-21 21:31:57 +00:00
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* You should have received a copy of the GNU General Public License along with RetroArch.
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2012-02-12 14:23:35 +00:00
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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2012-12-15 02:35:04 +00:00
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#include "d3d_font.h"
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#include "../../general.h"
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2012-02-12 14:23:35 +00:00
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2012-12-15 02:35:04 +00:00
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static const d3d_font_renderer_t *d3d_font_backends[] = {
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#if defined(_XBOX1)
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&d3d_xdk1_font,
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2012-12-15 03:36:19 +00:00
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#elif defined(_XBOX360)
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2012-12-15 02:35:04 +00:00
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&d3d_xbox360_font,
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2014-01-18 20:38:21 +00:00
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#elif defined(_WIN32)
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&d3d_win32_font,
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2012-12-15 02:35:04 +00:00
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#endif
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};
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2012-02-17 18:35:51 +00:00
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2014-09-09 04:59:17 +00:00
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const d3d_font_renderer_t *d3d_font_init_first(void *data,
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const char *font_path, unsigned font_size)
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2012-12-15 02:35:04 +00:00
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{
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2014-01-23 21:57:19 +00:00
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unsigned i;
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2015-01-10 15:46:58 +00:00
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2014-01-23 21:57:19 +00:00
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for (i = 0; i < ARRAY_SIZE(d3d_font_backends); i++)
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2012-12-15 02:35:04 +00:00
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{
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if (d3d_font_backends[i]->init(data, font_path, font_size))
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return d3d_font_backends[i];
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}
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return NULL;
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}
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2012-02-12 14:23:35 +00:00
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