RetroArch/retroarch_data.h

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#define RARCH_TIMER_TICK(_timer, current_time) \
_timer.current = current_time; \
_timer.timeout_us = (_timer.timeout_end - _timer.current) \
#define RARCH_TIMER_END(_timer) \
_timer.timer_end = true; \
_timer.timer_begin = false; \
_timer.timeout_end = 0
#define RARCH_TIMER_BEGIN_NEW_TIME_USEC(_timer, current_usec, timeout_usec) \
_timer.timeout_us = timeout_usec; \
_timer.current = current_usec; \
_timer.timeout_end = _timer.current + _timer.timeout_us
#define RARCH_TIMER_GET_TIMEOUT(_timer) ((int)(_timer.timeout_us / 1000000))
#define RARCH_TIMER_HAS_EXPIRED(_timer) ((_timer.timeout_us <= 0) ? true : false)
#define DRIVERS_CMD_ALL \
( DRIVER_AUDIO_MASK \
| DRIVER_VIDEO_MASK \
| DRIVER_INPUT_MASK \
| DRIVER_CAMERA_MASK \
| DRIVER_LOCATION_MASK \
| DRIVER_MENU_MASK \
| DRIVERS_VIDEO_INPUT_MASK \
| DRIVER_BLUETOOTH_MASK \
| DRIVER_WIFI_MASK \
| DRIVER_LED_MASK \
| DRIVER_MIDI_MASK )
#define DRIVERS_CMD_ALL_BUT_MENU \
( DRIVER_AUDIO_MASK \
| DRIVER_VIDEO_MASK \
| DRIVER_INPUT_MASK \
| DRIVER_CAMERA_MASK \
| DRIVER_LOCATION_MASK \
| DRIVERS_VIDEO_INPUT_MASK \
| DRIVER_BLUETOOTH_MASK \
| DRIVER_WIFI_MASK \
| DRIVER_LED_MASK \
| DRIVER_MIDI_MASK )
#define _PSUPP(var, name, desc) printf(" %s:\n\t\t%s: %s\n", name, desc, var ? "yes" : "no")
#define FAIL_CPU(p_rarch, simd_type) do { \
RARCH_ERR(simd_type " code is compiled in, but CPU does not support this feature. Cannot continue.\n"); \
retroarch_fail(p_rarch, 1, "validate_cpu_features()"); \
} while (0)
#ifdef HAVE_ZLIB
#define DEFAULT_EXT "zip"
#else
#define DEFAULT_EXT ""
#endif
#define SHADER_FILE_WATCH_DELAY_MSEC 500
#define QUIT_DELAY_USEC 3 * 1000000 /* 3 seconds */
#define DEBUG_INFO_FILENAME "debug_info.txt"
#define MAGIC_INDEX 0
#define SERIALIZER_INDEX 1
#define CRC_INDEX 2
#define STATE_SIZE_INDEX 3
#ifdef HAVE_BSV_MOVIE
#define BSV_MAGIC 0x42535631
#define BSV_MOVIE_IS_PLAYBACK_ON() (p_rarch->bsv_movie_state_handle && p_rarch->bsv_movie_state.movie_playback)
#define BSV_MOVIE_IS_PLAYBACK_OFF() (p_rarch->bsv_movie_state_handle && !p_rarch->bsv_movie_state.movie_playback)
#endif
#define MEASURE_FRAME_TIME_SAMPLES_COUNT (2 * 1024)
#define TIME_TO_FPS(last_time, new_time, frames) ((1000000.0f * (frames)) / ((new_time) - (last_time)))
#define AUDIO_BUFFER_FREE_SAMPLES_COUNT (8 * 1024)
#define MENU_SOUND_FORMATS "ogg|mod|xm|s3m|mp3|flac|wav"
#define MIDI_DRIVER_BUF_SIZE 4096
/**
* db_to_gain:
* @db : Decibels.
*
* Converts decibels to voltage gain.
*
* Returns: voltage gain value.
**/
#define DB_TO_GAIN(db) (powf(10.0f, (db) / 20.0f))
#define DEFAULT_NETWORK_GAMEPAD_PORT 55400
#define UDP_FRAME_PACKETS 16
#ifdef HAVE_THREADS
#define VIDEO_DRIVER_IS_THREADED_INTERNAL() ((!video_driver_is_hw_context() && p_rarch->video_driver_threaded) ? true : false)
#else
#define VIDEO_DRIVER_IS_THREADED_INTERNAL() (false)
#endif
#ifdef HAVE_THREADS
#define VIDEO_DRIVER_LOCK() \
if (p_rarch->display_lock) \
slock_lock(p_rarch->display_lock)
#define VIDEO_DRIVER_UNLOCK() \
if (p_rarch->display_lock) \
slock_unlock(p_rarch->display_lock)
#define VIDEO_DRIVER_CONTEXT_LOCK() \
if (p_rarch->context_lock) \
slock_lock(p_rarch->context_lock)
#define VIDEO_DRIVER_CONTEXT_UNLOCK() \
if (p_rarch->context_lock) \
slock_unlock(p_rarch->context_lock)
#define VIDEO_DRIVER_LOCK_FREE() \
slock_free(p_rarch->display_lock); \
slock_free(p_rarch->context_lock); \
p_rarch->display_lock = NULL; \
p_rarch->context_lock = NULL
#define VIDEO_DRIVER_THREADED_LOCK(is_threaded) \
if (is_threaded) \
VIDEO_DRIVER_LOCK()
#define VIDEO_DRIVER_THREADED_UNLOCK(is_threaded) \
if (is_threaded) \
VIDEO_DRIVER_UNLOCK()
#else
#define VIDEO_DRIVER_LOCK() ((void)0)
#define VIDEO_DRIVER_UNLOCK() ((void)0)
#define VIDEO_DRIVER_LOCK_FREE() ((void)0)
#define VIDEO_DRIVER_THREADED_LOCK(is_threaded) ((void)0)
#define VIDEO_DRIVER_THREADED_UNLOCK(is_threaded) ((void)0)
#define VIDEO_DRIVER_CONTEXT_LOCK() ((void)0)
#define VIDEO_DRIVER_CONTEXT_UNLOCK() ((void)0)
#endif
#ifdef HAVE_THREADS
#define VIDEO_DRIVER_GET_PTR_INTERNAL(p_rarch) ((VIDEO_DRIVER_IS_THREADED_INTERNAL()) ? video_thread_get_ptr(p_rarch) : p_rarch->video_driver_data)
#else
#define VIDEO_DRIVER_GET_PTR_INTERNAL(p_rarch) (p_rarch->video_driver_data)
#endif
#define VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(p_rarch) (&p_rarch->hw_render)
#ifdef HAVE_THREADS
#define RUNLOOP_MSG_QUEUE_LOCK(runloop) slock_lock(runloop.msg_queue_lock)
#define RUNLOOP_MSG_QUEUE_UNLOCK(runloop) slock_unlock(runloop.msg_queue_lock)
#else
#define RUNLOOP_MSG_QUEUE_LOCK(p_runloop)
#define RUNLOOP_MSG_QUEUE_UNLOCK(p_runloop)
#endif
#ifdef HAVE_BSV_MOVIE
#define BSV_MOVIE_IS_EOF(p_rarch) || (p_rarch->bsv_movie_state.movie_end && p_rarch->bsv_movie_state.eof_exit)
#else
#define BSV_MOVIE_IS_EOF(p_rarch)
#endif
/* Time to exit out of the main loop?
* Reasons for exiting:
* a) Shutdown environment callback was invoked.
* b) Quit key was pressed.
* c) Frame count exceeds or equals maximum amount of frames to run.
* d) Video driver no longer alive.
* e) End of BSV movie and BSV EOF exit is true. (TODO/FIXME - explain better)
*/
#define TIME_TO_EXIT(quit_key_pressed) (runloop_state.shutdown_initiated || quit_key_pressed || !is_alive BSV_MOVIE_IS_EOF(p_rarch) || ((runloop_state.max_frames != 0) && (frame_count >= runloop_state.max_frames)) || runloop_exec)
/* Depends on ASCII character values */
#define ISPRINT(c) (((int)(c) >= ' ' && (int)(c) <= '~') ? 1 : 0)
#define VIDEO_HAS_FOCUS(p_rarch) (p_rarch->current_video->focus ? (p_rarch->current_video->focus(p_rarch->video_driver_data)) : true)
#if HAVE_DYNAMIC
#define RUNAHEAD_RUN_SECONDARY(p_rarch) \
if (!secondary_core_run_use_last_input(p_rarch)) \
p_rarch->runahead_secondary_core_available = false
#endif
#define RUNAHEAD_RESUME_VIDEO(p_rarch) \
if (p_rarch->runahead_video_driver_is_active) \
p_rarch->video_driver_active = true; \
else \
p_rarch->video_driver_active = false
#define _PSUPP_BUF(buf, var, name, desc) \
strlcat(buf, " ", sizeof(buf)); \
strlcat(buf, name, sizeof(buf)); \
strlcat(buf, ":\n\t\t", sizeof(buf)); \
strlcat(buf, desc, sizeof(buf)); \
strlcat(buf, ": ", sizeof(buf)); \
strlcat(buf, var ? "yes\n" : "no\n", sizeof(buf))
#define HOTKEY_CHECK(cmd1, cmd2, cond, cond2) \
{ \
static bool old_pressed = false; \
bool pressed = BIT256_GET(current_bits, cmd1); \
if (pressed && !old_pressed) \
if (cond) \
command_event(cmd2, cond2); \
old_pressed = pressed; \
}
#define HOTKEY_CHECK3(cmd1, cmd2, cmd3, cmd4, cmd5, cmd6) \
{ \
static bool old_pressed = false; \
static bool old_pressed2 = false; \
static bool old_pressed3 = false; \
bool pressed = BIT256_GET(current_bits, cmd1); \
bool pressed2 = BIT256_GET(current_bits, cmd3); \
bool pressed3 = BIT256_GET(current_bits, cmd5); \
if (pressed && !old_pressed) \
command_event(cmd2, (void*)(intptr_t)0); \
else if (pressed2 && !old_pressed2) \
command_event(cmd4, (void*)(intptr_t)0); \
else if (pressed3 && !old_pressed3) \
command_event(cmd6, (void*)(intptr_t)0); \
old_pressed = pressed; \
old_pressed2 = pressed2; \
old_pressed3 = pressed3; \
}
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
#define INPUT_REMOTE_KEY_PRESSED(p_rarch, key, port) (p_rarch->remote_st_ptr.buttons[(port)] & (UINT64_C(1) << (key)))
#endif
/**
* check_input_driver_block_hotkey:
*
* Checks if 'hotkey enable' key is pressed.
*
* If we haven't bound anything to this,
* always allow hotkeys.
* If we hold ENABLE_HOTKEY button, block all libretro input to allow
* hotkeys to be bound to same keys as RetroPad.
**/
#define CHECK_INPUT_DRIVER_BLOCK_HOTKEY(normal_bind, autoconf_bind) \
( \
(((normal_bind)->key != RETROK_UNKNOWN) \
|| ((normal_bind)->mbutton != NO_BTN) \
|| ((normal_bind)->joykey != NO_BTN) \
|| ((normal_bind)->joyaxis != AXIS_NONE) \
|| ((autoconf_bind)->key != RETROK_UNKNOWN) \
|| ((autoconf_bind)->joykey != NO_BTN) \
|| ((autoconf_bind)->joyaxis != AXIS_NONE)) \
)
#define INHERIT_JOYAXIS(binds) (((binds)[x_plus].joyaxis == (binds)[x_minus].joyaxis) || ( (binds)[y_plus].joyaxis == (binds)[y_minus].joyaxis))
#define MAPPER_GET_KEY(state, key) (((state)->keys[(key) / 32] >> ((key) % 32)) & 1)
#define MAPPER_SET_KEY(state, key) (state)->keys[(key) / 32] |= 1 << ((key) % 32)
#define MAPPER_UNSET_KEY(state, key) (state)->keys[(key) / 32] &= ~(1 << ((key) % 32))
#define CDN_URL "https://cdn.discordapp.com/avatars"
#ifdef HAVE_DYNAMIC
#define SYMBOL(x) do { \
function_t func = dylib_proc(lib_handle_local, #x); \
memcpy(&current_core->x, &func, sizeof(func)); \
if (!current_core->x) { RARCH_ERR("Failed to load symbol: \"%s\"\n", #x); retroarch_fail(p_rarch, 1, "init_libretro_symbols()"); } \
} while (0)
#else
#define SYMBOL(x) current_core->x = x
#endif
#define SYMBOL_DUMMY(x) current_core->x = libretro_dummy_##x
#ifdef HAVE_FFMPEG
#define SYMBOL_FFMPEG(x) current_core->x = libretro_ffmpeg_##x
#endif
#ifdef HAVE_MPV
#define SYMBOL_MPV(x) current_core->x = libretro_mpv_##x
#endif
#ifdef HAVE_IMAGEVIEWER
#define SYMBOL_IMAGEVIEWER(x) current_core->x = libretro_imageviewer_##x
#endif
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
#define SYMBOL_NETRETROPAD(x) current_core->x = libretro_netretropad_##x
#endif
#if defined(HAVE_VIDEOPROCESSOR)
#define SYMBOL_VIDEOPROCESSOR(x) current_core->x = libretro_videoprocessor_##x
#endif
#ifdef HAVE_GONG
#define SYMBOL_GONG(x) current_core->x = libretro_gong_##x
#endif
#define CORE_SYMBOLS(x) \
x(retro_init); \
x(retro_deinit); \
x(retro_api_version); \
x(retro_get_system_info); \
x(retro_get_system_av_info); \
x(retro_set_environment); \
x(retro_set_video_refresh); \
x(retro_set_audio_sample); \
x(retro_set_audio_sample_batch); \
x(retro_set_input_poll); \
x(retro_set_input_state); \
x(retro_set_controller_port_device); \
x(retro_reset); \
x(retro_run); \
x(retro_serialize_size); \
x(retro_serialize); \
x(retro_unserialize); \
x(retro_cheat_reset); \
x(retro_cheat_set); \
x(retro_load_game); \
x(retro_load_game_special); \
x(retro_unload_game); \
x(retro_get_region); \
x(retro_get_memory_data); \
x(retro_get_memory_size);
#define FFMPEG_RECORD_ARG "r:"
#ifdef HAVE_DYNAMIC
#define DYNAMIC_ARG "L:"
#else
#define DYNAMIC_ARG
#endif
#ifdef HAVE_NETWORKING
#define NETPLAY_ARG "HC:F:"
#else
#define NETPLAY_ARG
#endif
#ifdef HAVE_CONFIGFILE
#define CONFIG_FILE_ARG "c:"
#else
#define CONFIG_FILE_ARG
#endif
#ifdef HAVE_BSV_MOVIE
#define BSV_MOVIE_ARG "P:R:M:"
#else
#define BSV_MOVIE_ARG
#endif
#ifdef HAVE_LIBNX
#define LIBNX_SWKBD_LIMIT 500 /* enforced by HOS */
#endif
/* Griffin hack */
#ifdef HAVE_QT
#ifndef HAVE_MAIN
#define HAVE_MAIN
#endif
#endif
#ifdef _WIN32
#define PERF_LOG_FMT "[PERF]: Avg (%s): %I64u ticks, %I64u runs.\n"
#else
#define PERF_LOG_FMT "[PERF]: Avg (%s): %llu ticks, %llu runs.\n"
#endif
/* DRIVERS */
audio_driver_t audio_null = {
NULL, /* init */
NULL, /* write */
NULL, /* stop */
NULL, /* start */
NULL, /* alive */
NULL, /* set_nonblock_state */
NULL, /* free */
NULL, /* use_float */
"null",
NULL,
NULL,
NULL, /* write_avail */
NULL
};
static const audio_driver_t *audio_drivers[] = {
#ifdef HAVE_ALSA
&audio_alsa,
#if !defined(__QNX__) && defined(HAVE_THREADS)
&audio_alsathread,
#endif
#endif
#ifdef HAVE_TINYALSA
&audio_tinyalsa,
#endif
#if defined(HAVE_AUDIOIO)
&audio_audioio,
#endif
#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
&audio_oss,
#endif
#ifdef HAVE_RSOUND
&audio_rsound,
#endif
#ifdef HAVE_COREAUDIO
&audio_coreaudio,
#endif
#ifdef HAVE_COREAUDIO3
&audio_coreaudio3,
#endif
#ifdef HAVE_AL
&audio_openal,
#endif
#ifdef HAVE_SL
&audio_opensl,
#endif
#ifdef HAVE_ROAR
&audio_roar,
#endif
#ifdef HAVE_JACK
&audio_jack,
#endif
#if defined(HAVE_SDL) || defined(HAVE_SDL2)
&audio_sdl,
#endif
#ifdef HAVE_XAUDIO
&audio_xa,
#endif
#ifdef HAVE_DSOUND
&audio_dsound,
#endif
#ifdef HAVE_WASAPI
&audio_wasapi,
#endif
#ifdef HAVE_PULSE
&audio_pulse,
#endif
#if defined(__PSL1GHT__) || defined(__PS3__)
&audio_ps3,
#endif
#ifdef XENON
&audio_xenon360,
#endif
#ifdef GEKKO
&audio_gx,
#endif
#ifdef WIIU
&audio_ax,
#endif
#ifdef EMSCRIPTEN
&audio_rwebaudio,
#endif
#if defined(PSP) || defined(VITA) || defined(ORBIS)
&audio_psp,
#endif
#if defined(PS2)
&audio_ps2,
#endif
#ifdef _3DS
&audio_ctr_csnd,
&audio_ctr_dsp,
#ifdef HAVE_THREADS
&audio_ctr_dsp_thread,
#endif
#endif
#ifdef SWITCH
&audio_switch,
&audio_switch_thread,
#ifdef HAVE_LIBNX
&audio_switch_libnx_audren,
&audio_switch_libnx_audren_thread,
#endif
#endif
&audio_null,
NULL,
};
static const video_display_server_t dispserv_null = {
NULL, /* init */
NULL, /* destroy */
NULL, /* set_window_opacity */
NULL, /* set_window_progress */
NULL, /* set_window_decorations */
NULL, /* set_resolution */
NULL, /* get_resolution_list */
NULL, /* get_output_options */
NULL, /* set_screen_orientation */
NULL, /* get_screen_orientation */
NULL, /* get_flags */
"null"
};
static void *video_null_init(const video_info_t *video,
input_driver_t **input, void **input_data)
{
*input = NULL;
*input_data = NULL;
frontend_driver_install_signal_handler();
return (void*)-1;
}
static bool video_null_frame(void *data, const void *frame,
unsigned frame_width, unsigned frame_height, uint64_t frame_count,
unsigned pitch, const char *msg, video_frame_info_t *video_info)
{
return true;
}
static void video_null_free(void *data) { }
static void video_null_set_nonblock_state(void *a, bool b, bool c, unsigned d) { }
static bool video_null_alive(void *data) { return frontend_driver_get_signal_handler_state() != 1; }
static bool video_null_focus(void *data) { return true; }
static bool video_null_has_windowed(void *data) { return true; }
static bool video_null_suppress_screensaver(void *data, bool enable) { return false; }
static bool video_null_set_shader(void *data,
enum rarch_shader_type type, const char *path) { return false; }
static video_driver_t video_null = {
video_null_init,
video_null_frame,
video_null_set_nonblock_state,
video_null_alive,
video_null_focus,
video_null_suppress_screensaver,
video_null_has_windowed,
video_null_set_shader,
video_null_free,
"null",
NULL, /* set_viewport */
NULL, /* set_rotation */
NULL, /* viewport_info */
NULL, /* read_viewport */
NULL, /* read_frame_raw */
#ifdef HAVE_OVERLAY
NULL, /* overlay_interface */
#endif
#ifdef HAVE_VIDEO_LAYOUT
NULL,
#endif
NULL, /* get_poke_interface */
};
static const video_driver_t *video_drivers[] = {
#ifdef __PSL1GHT__
&video_gcm,
#endif
#ifdef HAVE_VITA2D
&video_vita2d,
#endif
#ifdef HAVE_OPENGL
&video_gl2,
#endif
#if defined(HAVE_OPENGL_CORE)
&video_gl_core,
#endif
#ifdef HAVE_OPENGL1
&video_gl1,
#endif
#ifdef HAVE_VULKAN
&video_vulkan,
#endif
#ifdef HAVE_METAL
&video_metal,
#endif
#ifdef XENON
&video_xenon360,
#endif
#if defined(HAVE_D3D12)
&video_d3d12,
#endif
#if defined(HAVE_D3D11)
&video_d3d11,
#endif
#if defined(HAVE_D3D10)
&video_d3d10,
#endif
#if defined(HAVE_D3D9)
&video_d3d9,
#endif
#if defined(HAVE_D3D8)
&video_d3d8,
#endif
#ifdef PSP
&video_psp1,
#endif
#ifdef PS2
&video_ps2,
#endif
#ifdef _3DS
&video_ctr,
#endif
#ifdef SWITCH
&video_switch,
#endif
#ifdef HAVE_ODROIDGO2
&video_oga,
#endif
#if defined(HAVE_SDL) && !defined(HAVE_SDL_DINGUX)
&video_sdl,
#endif
#ifdef HAVE_SDL2
&video_sdl2,
#endif
#ifdef HAVE_SDL_DINGUX
#if defined(RS90)
&video_sdl_rs90,
#else
&video_sdl_dingux,
#endif
#endif
#ifdef HAVE_XVIDEO
&video_xvideo,
#endif
#ifdef GEKKO
&video_gx,
#endif
#ifdef WIIU
&video_wiiu,
#endif
#ifdef HAVE_VG
&video_vg,
#endif
#ifdef HAVE_OMAP
&video_omap,
#endif
#ifdef HAVE_EXYNOS
&video_exynos,
#endif
#ifdef HAVE_DISPMANX
&video_dispmanx,
#endif
#ifdef HAVE_SUNXI
&video_sunxi,
#endif
#ifdef HAVE_PLAIN_DRM
&video_drm,
#endif
#ifdef HAVE_XSHM
&video_xshm,
#endif
#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
#ifdef HAVE_GDI
&video_gdi,
#endif
#endif
#ifdef DJGPP
&video_vga,
#endif
#ifdef HAVE_FPGA
&video_fpga,
#endif
#ifdef HAVE_SIXEL
&video_sixel,
#endif
#ifdef HAVE_CACA
&video_caca,
#endif
#ifdef HAVE_NETWORK_VIDEO
&video_network,
#endif
&video_null,
NULL,
};
#ifdef HAVE_VULKAN
static const gfx_ctx_driver_t *gfx_ctx_vk_drivers[] = {
#if defined(__APPLE__)
&gfx_ctx_cocoavk,
#endif
#if defined(_WIN32) && !defined(__WINRT__)
&gfx_ctx_w_vk,
#endif
#if defined(ANDROID)
&gfx_ctx_vk_android,
#endif
#if defined(HAVE_WAYLAND)
&gfx_ctx_vk_wayland,
#endif
#if defined(HAVE_X11)
&gfx_ctx_vk_x,
#endif
#if defined(HAVE_VULKAN_DISPLAY)
&gfx_ctx_khr_display,
#endif
&gfx_ctx_null,
NULL
};
#endif
static const gfx_ctx_driver_t *gfx_ctx_gl_drivers[] = {
#if defined(ORBIS)
&orbis_ctx,
#endif
#if defined(HAVE_VITAGL) | defined(HAVE_VITAGLES)
&vita_ctx,
#endif
#if !defined(__PSL1GHT__) && defined(__PS3__)
&gfx_ctx_ps3,
#endif
#if defined(HAVE_LIBNX) && defined(HAVE_OPENGL)
&switch_ctx,
#endif
#if defined(HAVE_VIDEOCORE)
&gfx_ctx_videocore,
#endif
#if defined(HAVE_MALI_FBDEV)
&gfx_ctx_mali_fbdev,
#endif
#if defined(HAVE_VIVANTE_FBDEV)
&gfx_ctx_vivante_fbdev,
#endif
#if defined(HAVE_OPENDINGUX_FBDEV)
&gfx_ctx_opendingux_fbdev,
#endif
#if defined(_WIN32) && !defined(__WINRT__) && (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE))
&gfx_ctx_wgl,
#endif
#if defined(__WINRT__) && defined(HAVE_OPENGLES)
&gfx_ctx_uwp,
#endif
#if defined(HAVE_WAYLAND)
&gfx_ctx_wayland,
#endif
#if defined(HAVE_X11) && !defined(HAVE_OPENGLES)
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)
&gfx_ctx_x,
#endif
#endif
#if defined(HAVE_X11) && defined(HAVE_OPENGL) && defined(HAVE_EGL)
&gfx_ctx_x_egl,
#endif
#if defined(HAVE_KMS)
#if defined(HAVE_ODROIDGO2)
&gfx_ctx_go2_drm,
#endif
&gfx_ctx_drm,
#endif
#if defined(ANDROID)
&gfx_ctx_android,
#endif
#if defined(__QNX__)
&gfx_ctx_qnx,
#endif
#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL)
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES)
&gfx_ctx_cocoagl,
#endif
#endif
#if (defined(HAVE_SDL) || defined(HAVE_SDL2)) && (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE))
&gfx_ctx_sdl_gl,
#endif
#ifdef HAVE_OSMESA
&gfx_ctx_osmesa,
#endif
#ifdef EMSCRIPTEN
&gfx_ctx_emscripten,
#endif
&gfx_ctx_null,
NULL
};
static bluetooth_driver_t bluetooth_null = {
NULL, /* init */
NULL, /* free */
NULL, /* scan */
NULL, /* get_devices */
NULL, /* device_is_connected */
NULL, /* device_get_sublabel */
NULL, /* connect_device */
"null",
};
static const bluetooth_driver_t *bluetooth_drivers[] = {
#ifdef HAVE_BLUETOOTH
&bluetooth_bluetoothctl,
#ifdef HAVE_DBUS
&bluetooth_bluez,
#endif
#endif
&bluetooth_null,
NULL,
};
static wifi_driver_t wifi_null = {
NULL, /* init */
NULL, /* free */
NULL, /* start */
NULL, /* stop */
NULL, /* enable */
NULL, /* connection_info */
NULL, /* scan */
NULL, /* get_ssids */
NULL, /* ssid_is_online */
NULL, /* connect_ssid */
NULL, /* disconnect_ssid */
NULL, /* tether_start_stop */
"null",
};
static const wifi_driver_t *wifi_drivers[] = {
#ifdef HAVE_LAKKA
&wifi_connmanctl,
#endif
#ifdef HAVE_WIFI
&wifi_nmcli,
#endif
&wifi_null,
NULL,
};
static location_driver_t location_null = {
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"null",
};
static const location_driver_t *location_drivers[] = {
#ifdef ANDROID
&location_android,
#endif
&location_null,
NULL,
};
static ui_companion_driver_t ui_companion_null = {
NULL, /* init */
NULL, /* deinit */
NULL, /* toggle */
NULL, /* event_command */
NULL, /* notify_content_loaded */
NULL, /* notify_list_loaded */
NULL, /* notify_refresh */
NULL, /* msg_queue_push */
NULL, /* render_messagebox */
NULL, /* get_main_window */
NULL, /* log_msg */
NULL, /* is_active */
NULL, /* browser_window */
NULL, /* msg_window */
NULL, /* window */
NULL, /* application */
"null", /* ident */
};
static const ui_companion_driver_t *ui_companion_drivers[] = {
#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
&ui_companion_win32,
#endif
#if defined(OSX)
&ui_companion_cocoa,
#endif
&ui_companion_null,
NULL
};
static const record_driver_t record_null = {
NULL, /* new */
NULL, /* free */
NULL, /* push_video */
NULL, /* push_audio */
NULL, /* finalize */
"null",
};
static const record_driver_t *record_drivers[] = {
#ifdef HAVE_FFMPEG
&record_ffmpeg,
#endif
&record_null,
NULL,
};
extern midi_driver_t midi_winmm;
extern midi_driver_t midi_alsa;
static void null_midi_free(void *p) { }
static void *null_midi_init(const char *input, const char *output) { return (void*)-1; }
static bool null_midi_get_avail_inputs(struct string_list *inputs) { union string_list_elem_attr attr = {0}; return string_list_append(inputs, "Null", attr); }
static bool null_midi_get_avail_outputs(struct string_list *outputs) { union string_list_elem_attr attr = {0}; return string_list_append(outputs, "Null", attr); }
static bool null_midi_set_input(void *p, const char *input) { return input == NULL || string_is_equal(input, "Null"); }
static bool null_midi_set_output(void *p, const char *output) { return output == NULL || string_is_equal(output, "Null"); }
static bool null_midi_read(void *p, midi_event_t *event) { return false; }
static bool null_midi_write(void *p, const midi_event_t *event) { return true; }
static bool null_midi_flush(void *p) { return true; }
static midi_driver_t midi_null = {
"null",
null_midi_get_avail_inputs,
null_midi_get_avail_outputs,
null_midi_init,
null_midi_free,
null_midi_set_input,
null_midi_set_output,
null_midi_read,
null_midi_write,
null_midi_flush
};
static midi_driver_t *midi_drivers[] = {
#if defined(HAVE_ALSA) && !defined(HAVE_HAKCHI) && !defined(HAVE_SEGAM) && !defined(DINGUX)
&midi_alsa,
#endif
#ifdef HAVE_WINMM
&midi_winmm,
#endif
&midi_null
};
static void *nullcamera_init(const char *device, uint64_t caps,
unsigned width, unsigned height) { return (void*)-1; }
static void nullcamera_free(void *data) { }
static void nullcamera_stop(void *data) { }
static bool nullcamera_start(void *data) { return true; }
static bool nullcamera_poll(void *a,
retro_camera_frame_raw_framebuffer_t b,
retro_camera_frame_opengl_texture_t c) { return true; }
static camera_driver_t camera_null = {
nullcamera_init,
nullcamera_free,
nullcamera_start,
nullcamera_stop,
nullcamera_poll,
"null",
};
static const camera_driver_t *camera_drivers[] = {
#ifdef HAVE_V4L2
&camera_v4l2,
#endif
#ifdef EMSCRIPTEN
&camera_rwebcam,
#endif
#ifdef ANDROID
&camera_android,
#endif
&camera_null,
NULL,
};
/* MAIN GLOBAL VARIABLES */
/* Descriptive names for options without short variant.
*
* Please keep the name in sync with the option name.
* Order does not matter. */
enum
{
RA_OPT_MENU = 256, /* must be outside the range of a char */
RA_OPT_STATELESS,
RA_OPT_CHECK_FRAMES,
RA_OPT_PORT,
RA_OPT_SPECTATE,
RA_OPT_NICK,
RA_OPT_COMMAND,
RA_OPT_APPENDCONFIG,
RA_OPT_BPS,
RA_OPT_IPS,
RA_OPT_NO_PATCH,
RA_OPT_RECORDCONFIG,
RA_OPT_SUBSYSTEM,
RA_OPT_SIZE,
RA_OPT_FEATURES,
RA_OPT_VERSION,
RA_OPT_EOF_EXIT,
RA_OPT_LOG_FILE,
RA_OPT_MAX_FRAMES,
RA_OPT_MAX_FRAMES_SCREENSHOT,
RA_OPT_MAX_FRAMES_SCREENSHOT_PATH,
RA_OPT_SET_SHADER,
RA_OPT_ACCESSIBILITY,
RA_OPT_LOAD_MENU_ON_ERROR
};
enum runloop_state
{
RUNLOOP_STATE_ITERATE = 0,
RUNLOOP_STATE_POLLED_AND_SLEEP,
RUNLOOP_STATE_MENU_ITERATE,
RUNLOOP_STATE_END,
RUNLOOP_STATE_QUIT
};
enum rarch_movie_type
{
RARCH_MOVIE_PLAYBACK = 0,
RARCH_MOVIE_RECORD
};
enum poll_type_override_t
{
POLL_TYPE_OVERRIDE_DONTCARE = 0,
POLL_TYPE_OVERRIDE_EARLY,
POLL_TYPE_OVERRIDE_NORMAL,
POLL_TYPE_OVERRIDE_LATE
};
enum input_game_focus_cmd_type
{
GAME_FOCUS_CMD_OFF = 0,
GAME_FOCUS_CMD_ON,
GAME_FOCUS_CMD_TOGGLE,
GAME_FOCUS_CMD_REAPPLY
};
typedef struct runloop_ctx_msg_info
{
const char *msg;
unsigned prio;
unsigned duration;
bool flush;
} runloop_ctx_msg_info_t;
typedef struct
{
unsigned priority;
float duration;
char str[128];
bool set;
} runloop_core_status_msg_t;
typedef struct video_pixel_scaler
{
struct scaler_ctx *scaler;
void *scaler_out;
} video_pixel_scaler_t;
typedef struct
{
struct string_list *list;
enum gfx_ctx_api api;
} gfx_api_gpu_map;
typedef void *(*constructor_t)(void);
typedef void (*destructor_t )(void*);
typedef struct my_list_t
{
void **data;
constructor_t constructor;
destructor_t destructor;
int capacity;
int size;
} my_list;
typedef struct turbo_buttons turbo_buttons_t;
/* Turbo support. */
struct turbo_buttons
{
int32_t turbo_pressed[MAX_USERS];
unsigned count;
uint16_t enable[MAX_USERS];
bool frame_enable[MAX_USERS];
bool mode1_enable[MAX_USERS];
};
typedef struct input_game_focus_state
{
bool enabled;
bool core_requested;
} input_game_focus_state_t;
#ifdef HAVE_RUNAHEAD
typedef bool(*runahead_load_state_function)(const void*, size_t);
#endif
typedef struct input_mapper
{
/* Left X, Left Y, Right X, Right Y */
int16_t analog_value[MAX_USERS][8];
/* The whole keyboard state */
uint32_t keys[RETROK_LAST / 32 + 1];
/* RetroPad button state of remapped keyboard keys */
unsigned key_button[RETROK_LAST];
/* This is a bitmask of (1 << key_bind_id). */
input_bits_t buttons[MAX_USERS];
} input_mapper_t;
#ifdef HAVE_DISCORD
/* The Discord API specifies these variables:
- userId --------- char[24] - the userId of the player asking to join
- username ------- char[344] - the username of the player asking to join
- discriminator -- char[8] - the discriminator of the player asking to join
- spectateSecret - char[128] - secret used for spectatin matches
- joinSecret - char[128] - secret used to join matches
- partyId - char[128] - the party you would be joining
*/
struct discord_state
{
int64_t start_time;
int64_t pause_time;
int64_t elapsed_time;
DiscordRichPresence presence; /* int64_t alignment */
unsigned status;
char self_party_id[128];
char peer_party_id[128];
char user_name[344];
char user_avatar[344];
bool ready;
bool avatar_ready;
bool connecting;
};
typedef struct discord_state discord_state_t;
#endif
/* Contains all callbacks associated with
* core options.
* > At present there is only a single
* callback, 'update_display' - but we
* may wish to add more in the future
* (e.g. for directly informing a core of
* core option value changes, or getting/
* setting extended/non-standard option
* value data types) */
typedef struct core_options_callbacks
{
retro_core_options_update_display_callback_t update_display;
} core_options_callbacks_t;
/* Contains the current retro_fastforwarding_override
* parameters along with any pending updates triggered
* by RETRO_ENVIRONMENT_SET_FASTFORWARDING_OVERRIDE */
typedef struct fastmotion_overrides
{
struct retro_fastforwarding_override current;
struct retro_fastforwarding_override next;
bool pending;
} fastmotion_overrides_t;
struct runloop
{
retro_usec_t frame_time_last; /* int64_t alignment */
msg_queue_t msg_queue; /* ptr alignment */
#ifdef HAVE_THREADS
slock_t *msg_queue_lock;
#endif
size_t msg_queue_size;
core_option_manager_t *core_options;
core_options_callbacks_t core_options_callback; /* ptr alignment */
retro_keyboard_event_t key_event; /* ptr alignment */
retro_keyboard_event_t frontend_key_event; /* ptr alignment */
rarch_system_info_t system; /* ptr alignment */
struct retro_frame_time_callback frame_time; /* ptr alignment */
struct retro_audio_buffer_status_callback audio_buffer_status; /* ptr alignment */
unsigned pending_windowed_scale;
unsigned max_frames;
unsigned audio_latency;
fastmotion_overrides_t fastmotion_override; /* float alignment */
bool missing_bios;
bool force_nonblock;
bool paused;
bool idle;
2021-07-28 21:28:26 +00:00
bool focused;
bool slowmotion;
bool fastmotion;
bool shutdown_initiated;
bool core_shutdown_initiated;
bool core_running;
bool perfcnt_enable;
bool game_options_active;
bool folder_options_active;
bool autosave;
#ifdef HAVE_CONFIGFILE
bool overrides_active;
#endif
bool remaps_core_active;
bool remaps_game_active;
bool remaps_content_dir_active;
#ifdef HAVE_SCREENSHOTS
bool max_frames_screenshot;
char max_frames_screenshot_path[PATH_MAX_LENGTH];
#endif
};
typedef struct runloop runloop_state_t;
struct rarch_state
{
2021-07-30 15:38:39 +00:00
input_driver_state_t input_driver_state;
double audio_source_ratio_original;
double audio_source_ratio_current;
struct retro_system_av_info video_driver_av_info; /* double alignment */
#ifdef HAVE_CRTSWITCHRES
videocrt_switch_t crt_switch_st; /* double alignment */
#endif
retro_time_t frame_limit_minimum_time;
retro_time_t frame_limit_last_time;
retro_time_t libretro_core_runtime_last;
retro_time_t libretro_core_runtime_usec;
retro_time_t video_driver_frame_time_samples[
MEASURE_FRAME_TIME_SAMPLES_COUNT];
struct global g_extern; /* retro_time_t alignment */
#ifdef HAVE_MENU
menu_input_t menu_input_state; /* retro_time_t alignment */
#endif
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
rarch_timer_t shader_delay_timer; /* int64_t alignment */
#endif
#ifdef HAVE_DISCORD
discord_state_t discord_st; /* int64_t alignment */
#endif
#ifdef HAVE_MENU
struct menu_state menu_driver_state; /* int64_t alignment */
#endif
#ifdef HAVE_GFX_WIDGETS
dispgfx_widget_t dispwidget_st; /* uint64_t alignment */
#endif
#ifdef HAVE_MENU
struct menu_bind_state menu_input_binds; /* uint64_t alignment */
#endif
struct retro_core_t current_core; /* uint64_t alignment */
#if defined(HAVE_RUNAHEAD)
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
struct retro_core_t secondary_core; /* uint64_t alignment */
#endif
#endif
uint64_t audio_driver_free_samples_count;
#ifdef HAVE_RUNAHEAD
uint64_t runahead_last_frame_count;
#endif
uint64_t video_driver_frame_time_count;
uint64_t video_driver_frame_count;
struct retro_camera_callback camera_cb; /* uint64_t alignment */
gfx_animation_t anim; /* uint64_t alignment */
gfx_thumbnail_state_t gfx_thumb_state; /* uint64_t alignment */
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
input_remote_state_t remote_st_ptr; /* uint64_t alignment */
#endif
struct string_list *subsystem_fullpaths;
struct string_list *midi_drv_inputs;
struct string_list *midi_drv_outputs;
struct string_list *audio_driver_devices_list;
uint8_t *video_driver_record_gpu_buffer;
uint8_t *midi_drv_input_buffer;
uint8_t *midi_drv_output_buffer;
bool *load_no_content_hook;
float *audio_driver_output_samples_buf;
char *osk_grid[45];
#if defined(HAVE_RUNAHEAD)
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
char *secondary_library_path;
#endif
retro_ctx_load_content_info_t *load_content_info;
#endif
#ifdef HAVE_MENU
const char **menu_input_dialog_keyboard_buffer;
#endif
const record_driver_t *recording_driver;
void *recording_data;
#ifdef HAVE_THREADS
slock_t *display_lock;
slock_t *context_lock;
#endif
const camera_driver_t *camera_driver;
void *camera_data;
void *midi_drv_data;
const ui_companion_driver_t *ui_companion;
void *ui_companion_data;
#ifdef HAVE_QT
void *ui_companion_qt_data;
#endif
const location_driver_t *location_driver;
void *location_data;
const bluetooth_driver_t *bluetooth_driver;
void *bluetooth_data;
const wifi_driver_t *wifi_driver;
void *wifi_data;
void *current_display_server_data;
#ifdef HAVE_VIDEO_FILTER
rarch_softfilter_t *video_driver_state_filter;
void *video_driver_state_buffer;
#endif
const void *frame_cache_data;
void *video_driver_data;
video_driver_t *current_video;
/* Interface for "poking". */
const video_poke_interface_t *video_driver_poke;
/* Used for 15-bit -> 16-bit conversions that take place before
* being passed to video driver. */
video_pixel_scaler_t *video_driver_scaler_ptr;
const struct
retro_hw_render_context_negotiation_interface *
hw_render_context_negotiation;
void *video_context_data;
#ifdef HAVE_REWIND
int16_t *audio_driver_rewind_buf;
#endif
int16_t *audio_driver_output_samples_conv_buf;
#ifdef HAVE_DSP_FILTER
retro_dsp_filter_t *audio_driver_dsp;
#endif
const retro_resampler_t *audio_driver_resampler;
void *audio_driver_resampler_data;
const audio_driver_t *current_audio;
void *audio_driver_context_audio_data;
#ifdef HAVE_OVERLAY
input_overlay_t *overlay_ptr;
#endif
pad_connection_listener_t *pad_connection_listener;
void *keyboard_press_data;
#ifdef HAVE_COMMAND
command_t *input_driver_command[MAX_CMD_DRIVERS];
#endif
#ifdef HAVE_NETWORKGAMEPAD
input_remote_t *input_driver_remote;
#endif
#ifdef HAVE_HID
const void *hid_data;
#endif
settings_t *configuration_settings;
#ifdef HAVE_MENU
menu_handle_t *menu_driver_data;
void *menu_userdata;
const menu_ctx_driver_t *menu_driver_ctx;
#endif
#ifdef HAVE_NETWORKING
/* Used while Netplay is running */
netplay_t *netplay_data;
#endif
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
struct video_shader *menu_driver_shader;
#endif
frontend_ctx_driver_t *current_frontend_ctx;
#ifdef HAVE_RUNAHEAD
my_list *runahead_save_state_list;
my_list *input_state_list;
#endif
struct retro_perf_counter *perf_counters_rarch[MAX_COUNTERS];
struct retro_perf_counter *perf_counters_libretro[MAX_COUNTERS];
const struct retro_keybind *libretro_input_binds[MAX_USERS];
#ifdef HAVE_REWIND
struct state_manager_rewind_state rewind_st;
#endif
input_keyboard_line_t keyboard_line; /* ptr alignment */
struct retro_subsystem_rom_info
subsystem_data_roms[SUBSYSTEM_MAX_SUBSYSTEMS]
[SUBSYSTEM_MAX_SUBSYSTEM_ROMS]; /* ptr alignment */
gfx_ctx_driver_t current_video_context; /* ptr alignment */
content_state_t content_st; /* ptr alignment */
midi_event_t midi_drv_input_event; /* ptr alignment */
midi_event_t midi_drv_output_event; /* ptr alignment */
core_info_state_t core_info_st; /* ptr alignment */
struct retro_hw_render_callback hw_render; /* ptr alignment */
#ifdef HAVE_BSV_MOVIE
bsv_movie_t *bsv_movie_state_handle; /* ptr alignment */
#endif
gfx_display_t dispgfx; /* ptr alignment */
input_keyboard_press_t keyboard_press_cb; /* ptr alignment */
retro_input_state_t input_state_callback_original; /* ptr alignment */
struct retro_audio_callback audio_callback; /* ptr alignment */
video_driver_frame_t frame_bak; /* ptr alignment */
struct rarch_dir_shader_list dir_shader_list; /* ptr alignment */
#ifdef HAVE_RUNAHEAD
function_t retro_reset_callback_original; /* ptr alignment */
function_t original_retro_deinit; /* ptr alignment */
function_t original_retro_unload; /* ptr alignment */
runahead_load_state_function
retro_unserialize_callback_original; /* ptr alignment */
#endif
struct retro_callbacks retro_ctx; /* ptr alignment */
#if defined(HAVE_RUNAHEAD)
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
struct retro_callbacks secondary_callbacks; /* ptr alignment */
#endif
#endif
#ifdef HAVE_AUDIOMIXER
struct audio_mixer_stream
audio_mixer_streams[AUDIO_MIXER_MAX_SYSTEM_STREAMS];
/* ptr alignment */
#endif
#ifdef HAVE_NETWORKING
struct netplay_room netplay_host_room; /* ptr alignment */
#endif
#ifdef HAVE_DYNAMIC
dylib_t lib_handle; /* ptr alignment */
#endif
#if defined(HAVE_RUNAHEAD)
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
dylib_t secondary_lib_handle; /* ptr alignment */
#endif
#endif
/* Opaque handles to currently running window.
* Used by e.g. input drivers which bind to a window.
* Drivers are responsible for setting these if an input driver
* could potentially make use of this. */
uintptr_t video_driver_display_userdata;
uintptr_t video_driver_display;
uintptr_t video_driver_window;
size_t recording_gpu_width;
size_t recording_gpu_height;
size_t frame_cache_pitch;
size_t audio_driver_chunk_size;
size_t audio_driver_chunk_nonblock_size;
size_t audio_driver_chunk_block_size;
#ifdef HAVE_REWIND
size_t audio_driver_rewind_ptr;
size_t audio_driver_rewind_size;
#endif
size_t audio_driver_buffer_size;
size_t audio_driver_data_ptr;
#ifdef HAVE_RUNAHEAD
size_t runahead_save_state_size;
#endif
jmp_buf error_sjlj_context; /* 4-byte alignment,
put it right before long */
turbo_buttons_t input_driver_turbo_btns; /* int32_t alignment */
int osk_ptr;
#if defined(HAVE_COMMAND)
#ifdef HAVE_NETWORK_CMD
int lastcmd_net_fd;
#endif
#endif
#ifdef HAVE_TRANSLATE
int ai_service_auto;
#endif
#if defined(HAVE_RUNAHEAD)
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
int port_map[MAX_USERS];
#endif
#endif
#if defined(HAVE_ACCESSIBILITY) && defined(HAVE_TRANSLATE)
int ai_gamepad_state[MAX_USERS];
#endif
#ifdef HAVE_NETWORKING
int reannounce;
#endif
input_device_info_t input_device_info[MAX_INPUT_DEVICES];
input_mouse_info_t input_mouse_info[MAX_INPUT_DEVICES];
/* unsigned alignment */
#ifdef HAVE_MENU
menu_dialog_t dialog_st; /* unsigned alignment */
#endif
#ifdef HAVE_THREAD_STORAGE
sthread_tls_t rarch_tls; /* unsigned alignment */
#endif
unsigned fastforward_after_frames;
#ifdef HAVE_MENU
unsigned menu_input_dialog_keyboard_type;
unsigned menu_input_dialog_keyboard_idx;
#endif
unsigned recording_width;
unsigned recording_height;
#ifdef HAVE_VIDEO_FILTER
unsigned video_driver_state_scale;
unsigned video_driver_state_out_bpp;
#endif
unsigned frame_cache_width;
unsigned frame_cache_height;
unsigned video_driver_width;
unsigned video_driver_height;
unsigned osk_last_codepoint;
unsigned osk_last_codepoint_len;
unsigned input_driver_flushing_input;
unsigned input_hotkey_block_counter;
#ifdef HAVE_ACCESSIBILITY
unsigned gamepad_input_override;
#endif
#ifdef HAVE_NETWORKING
unsigned server_port_deferred;
#endif
unsigned audio_driver_free_samples_buf[
AUDIO_BUFFER_FREE_SAMPLES_COUNT];
unsigned perf_ptr_rarch;
unsigned perf_ptr_libretro;
float *audio_driver_input_data;
float video_driver_core_hz;
float video_driver_aspect_ratio;
#ifdef HAVE_AUDIOMIXER
float audio_driver_mixer_volume_gain;
#endif
float audio_driver_rate_control_delta;
float audio_driver_input;
float audio_driver_volume_gain;
enum osk_type osk_idx;
enum rarch_core_type current_core_type;
enum rarch_core_type explicit_current_core_type;
enum rotation initial_screen_orientation;
enum rotation current_screen_orientation;
enum retro_pixel_format video_driver_pix_fmt;
#if defined(HAVE_COMMAND)
enum cmd_source_t lastcmd_source;
#endif
#if defined(HAVE_RUNAHEAD)
enum rarch_core_type last_core_type;
#endif
enum rarch_display_type video_driver_display_type;
enum poll_type_override_t core_poll_type_override;
#ifdef HAVE_OVERLAY
enum overlay_visibility *overlay_visibility;
#endif
enum resampler_quality audio_driver_resampler_quality;
#ifdef HAVE_MENU
menu_input_pointer_hw_state_t menu_input_pointer_hw_state;
/* int16_t alignment */
#endif
#ifdef HAVE_MENU
unsigned char menu_keyboard_key_state[RETROK_LAST];
#endif
/**
* dynamic.c:dynamic_request_hw_context will try to set flag data when the context
* is in the middle of being rebuilt; in these cases we will save flag
* data and set this to true.
* When the context is reinit, it checks this, reads from
* deferred_flag_data and cleans it.
*
* TODO - Dirty hack, fix it better
*/
gfx_ctx_flags_t deferred_flag_data; /* uint32_t alignment */
retro_bits_t has_set_libretro_device; /* uint32_t alignment */
input_mapper_t input_driver_mapper; /* uint32_t alignment */
#ifdef HAVE_BSV_MOVIE
struct bsv_state bsv_movie_state; /* char alignment */
#endif
char cached_video_driver[32];
char video_driver_title_buf[64];
char video_driver_gpu_device_string[128];
char video_driver_gpu_api_version_string[128];
char error_string[255];
#ifdef HAVE_MENU
char menu_input_dialog_keyboard_label_setting[256];
char menu_input_dialog_keyboard_label[256];
#endif
char video_driver_window_title[512];
#ifdef HAVE_NETWORKING
char server_address_deferred[512];
#endif
char current_library_name[256];
char current_library_version[256];
char current_valid_extensions[256];
char launch_arguments[4096];
char path_main_basename[8192];
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
char cli_shader[PATH_MAX_LENGTH];
char runtime_shader_preset[PATH_MAX_LENGTH];
#endif
char runtime_content_path[PATH_MAX_LENGTH];
char runtime_core_path[PATH_MAX_LENGTH];
char subsystem_path[256];
char path_default_shader_preset[PATH_MAX_LENGTH];
char path_content[PATH_MAX_LENGTH];
char path_libretro[PATH_MAX_LENGTH];
char path_config_file[PATH_MAX_LENGTH];
char path_config_append_file[256];
char path_core_options_file[PATH_MAX_LENGTH];
char dir_system[PATH_MAX_LENGTH];
char dir_savefile[PATH_MAX_LENGTH];
char current_savefile_dir[PATH_MAX_LENGTH];
char current_savestate_dir[PATH_MAX_LENGTH];
char dir_savestate[PATH_MAX_LENGTH];
char audio_driver_resampler_ident[64];
#ifdef HAVE_GFX_WIDGETS
bool widgets_active;
bool widgets_persisting;
#endif
#ifdef HAVE_NETWORKING
/* Only used before init_netplay */
bool netplay_enabled;
bool netplay_is_client;
/* Used to avoid recursive netplay calls */
bool in_netplay;
bool netplay_client_deferred;
bool is_mitm;
#endif
bool has_set_username;
bool rarch_error_on_init;
bool rarch_force_fullscreen;
bool has_set_core;
bool has_set_verbosity;
bool has_set_libretro;
bool has_set_libretro_directory;
bool has_set_save_path;
bool has_set_state_path;
#ifdef HAVE_PATCH
bool has_set_ups_pref;
bool has_set_bps_pref;
bool has_set_ips_pref;
#endif
#ifdef HAVE_QT
bool qt_is_inited;
#endif
bool has_set_log_to_file;
bool rarch_is_inited;
bool rarch_is_switching_display_mode;
bool rarch_is_sram_load_disabled;
bool rarch_is_sram_save_disabled;
bool rarch_use_sram;
bool rarch_ups_pref;
bool rarch_bps_pref;
bool rarch_ips_pref;
#ifdef HAVE_PATCH
bool rarch_patch_blocked;
#endif
bool video_driver_window_title_update;
/**
* dynamic.c:dynamic_request_hw_context will try to set
* flag data when the context
* is in the middle of being rebuilt; in these cases we will save flag
* data and set this to true.
* When the context is reinit, it checks this, reads from
* deferred_flag_data and cleans it.
*
* TODO - Dirty hack, fix it better
*/
bool deferred_video_context_driver_set_flags;
bool ignore_environment_cb;
bool core_set_shared_context;
/* Graphics driver requires RGBA byte order data (ABGR on little-endian)
* for 32-bit.
* This takes effect for overlay and shader cores that wants to load
* data into graphics driver. Kinda hackish to place it here, it is only
* used for GLES.
* TODO: Refactor this better. */
bool video_driver_use_rgba;
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917) * Add HDR support * Attempt to fix Mingw build and Metal builds * (D3D12) Fix relative header includes * Add missing hdr_sm5.hlsl.h * (d3d12_common.c) Some C89 build fixes * Fix MSVC build * - Attempt to fix build on mingw/msys unix with dirty hack - Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio - the define was seen as an error and was causing the first pipeline to error out - Make sure we manually set handle of backBuffer to NULL * Moving the release of the texture above the freeing of desc.srv_heap and desc.rtv_heap solves the hard crashes on teardown/setup in RA - it was crashing hard in d3d12_release_texture before * Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now because of several things that are Windows desktop-specific right now (GetWindowRect) * Add dirty GUID hack - should work for both mingw/msys on Windows/Linux as well as MSVC/Visual Studio (hopefully) * Change HAVE_D3D12_HDR to HAVE_DXGI_HDR * Move away from camelcase named variables * Fix RARCH_ERR logs - they need a newline at the end * d3d12_check_display_hdr_support - make it return a bool on return and set d3d12->hdr.support and d3d12->hdr.enable outside of the function * (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and move it to dxgi_common.c instead * (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and rename it dxgi_swapchain_color_space * (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and rename it dxgi_set_hdr_metadata * (DXGI) dxgi_check_display_hdr_support - better error handling? * Fix typo * Remove video_force_resolution * (D3D12) Address TODO/FIXME * (D3D12) Backport https://github.com/libretro/RetroArch/pull/12916/commits/c1b6c0bff2aa33cde035b43cb31ac7e78ff2a07a - Fixed resource transition for present when HDR is off Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader * Move d3d12_hdr_uniform_t to dxgi_common.h and rename it dxgi_hdr_uniform_t * (D3D11) Add HDR support * Add TODO/FIXME notes * Cache hdr_enable in video_frame_info_t * Update comment
2021-09-03 04:15:25 +00:00
/* Graphics driver supports HDR displays
* Currently only D3D11/D3D12 supports HDR displays and
* whether we've enabled it */
bool video_driver_hdr_support;
/* If set during context deinit, the driver should keep
* graphics context alive to avoid having to reset all
* context state. */
bool video_driver_cache_context;
/* Set to true by driver if context caching succeeded. */
bool video_driver_cache_context_ack;
#ifdef HAVE_GFX_WIDGETS
bool gfx_widgets_paused;
bool gfx_widgets_fast_forward;
bool gfx_widgets_rewinding;
#endif
#ifdef HAVE_ACCESSIBILITY
/* Is text-to-speech accessibility turned on? */
bool accessibility_enabled;
#endif
#ifdef HAVE_CONFIGFILE
bool rarch_block_config_read;
#endif
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
bool cli_shader_disable;
#endif
bool location_driver_active;
bool bluetooth_driver_active;
bool wifi_driver_active;
bool video_driver_active;
bool audio_driver_active;
bool camera_driver_active;
#ifdef HAVE_VIDEO_FILTER
bool video_driver_state_out_rgb32;
#endif
bool video_driver_crt_switching_active;
bool video_driver_threaded;
bool video_started_fullscreen;
bool audio_driver_control;
bool audio_driver_mute_enable;
bool audio_driver_use_float;
bool audio_suspended;
#ifdef HAVE_RUNAHEAD
bool has_variable_update;
bool runahead_save_state_size_known;
bool request_fast_savestate;
bool hard_disable_audio;
bool input_is_dirty;
#endif
#if defined(HAVE_NETWORKING)
bool has_set_netplay_mode;
bool has_set_netplay_ip_address;
bool has_set_netplay_ip_port;
bool has_set_netplay_stateless_mode;
bool has_set_netplay_check_frames;
#endif
bool input_driver_keyboard_linefeed_enable;
bool input_driver_block_hotkey;
bool input_driver_block_libretro_input;
bool input_driver_grab_mouse_state;
bool input_driver_analog_requested[MAX_USERS];
input_game_focus_state_t game_focus_state; /* bool alignment */
#ifdef HAVE_MENU
bool menu_input_dialog_keyboard_display;
/* Is the menu driver still running? */
bool menu_driver_alive;
/* Are we binding a button inside the menu? */
bool menu_driver_is_binding;
#endif
bool recording_enable;
bool streaming_enable;
bool midi_drv_input_enabled;
bool midi_drv_output_enabled;
bool midi_drv_output_pending;
bool main_ui_companion_is_on_foreground;
bool keyboard_mapping_blocked;
retro_bits_512_t keyboard_mapping_bits;
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
bool shader_presets_need_reload;
#endif
#ifdef HAVE_RUNAHEAD
bool runahead_video_driver_is_active;
bool runahead_available;
bool runahead_secondary_core_available;
bool runahead_force_input_dirty;
#endif
#ifdef HAVE_AUDIOMIXER
bool audio_driver_mixer_mute_enable;
bool audio_mixer_active;
#endif
};
static struct rarch_state rarch_st;
#ifdef HAVE_THREAD_STORAGE
static const void *MAGIC_POINTER = (void*)(uintptr_t)0x0DEFACED;
#endif
static runloop_core_status_msg_t runloop_core_status_msg =
{
0,
0.0f,
"",
false
};
#ifdef HAVE_LIBNX
/* TODO/FIXME - public global variable */
extern u32 __nx_applet_type;
#endif
static midi_driver_t *midi_drv = &midi_null;
static const video_display_server_t *current_display_server = &dispserv_null;
struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END] = {
{ 1.3333f, "4:3" },
{ 1.7778f, "16:9" },
{ 1.6f, "16:10" },
{ 16.0f / 15.0f, "16:15" },
{ 21.0f / 9.0f, "21:9" },
{ 1.0f, "1:1" },
{ 2.0f, "2:1" },
{ 1.5f, "3:2" },
{ 0.75f, "3:4" },
{ 4.0f, "4:1" },
{ 0.5625f, "9:16" },
{ 1.25f, "5:4" },
{ 1.2f, "6:5" },
{ 0.7777f, "7:9" },
{ 2.6666f, "8:3" },
{ 1.1428f, "8:7" },
{ 1.5833f, "19:12" },
{ 1.3571f, "19:14" },
{ 1.7647f, "30:17" },
{ 3.5555f, "32:9" },
{ 0.0f, "Config" },
{ 1.0f, "Square pixel" },
{ 1.0f, "Core provided" },
{ 0.0f, "Custom" },
{ 1.3333f, "Full" }
};
static gfx_api_gpu_map gpu_map[] = {
{ NULL, GFX_CTX_VULKAN_API },
{ NULL, GFX_CTX_DIRECT3D10_API },
{ NULL, GFX_CTX_DIRECT3D11_API },
{ NULL, GFX_CTX_DIRECT3D12_API }
};
/* TODO/FIXME - turn these into static global variable */
#ifdef HAVE_DISCORD
bool discord_is_inited = false;
#endif
uint64_t lifecycle_state = 0;
unsigned subsystem_current_count = 0;
struct retro_keybind input_config_binds[MAX_USERS][RARCH_BIND_LIST_END];
struct retro_keybind input_autoconf_binds[MAX_USERS][RARCH_BIND_LIST_END];
struct retro_subsystem_info subsystem_data[SUBSYSTEM_MAX_SUBSYSTEMS];
#ifdef HAVE_MENU
/* TODO/FIXME - public global variables */
struct key_desc key_descriptors[RARCH_MAX_KEYS] =
{
{RETROK_FIRST, "Unmapped"},
{RETROK_BACKSPACE, "Backspace"},
{RETROK_TAB, "Tab"},
{RETROK_CLEAR, "Clear"},
{RETROK_RETURN, "Return"},
{RETROK_PAUSE, "Pause"},
{RETROK_ESCAPE, "Escape"},
{RETROK_SPACE, "Space"},
{RETROK_EXCLAIM, "!"},
{RETROK_QUOTEDBL, "\""},
{RETROK_HASH, "#"},
{RETROK_DOLLAR, "$"},
{RETROK_AMPERSAND, "&"},
{RETROK_QUOTE, "\'"},
{RETROK_LEFTPAREN, "("},
{RETROK_RIGHTPAREN, ")"},
{RETROK_ASTERISK, "*"},
{RETROK_PLUS, "+"},
{RETROK_COMMA, ","},
{RETROK_MINUS, "-"},
{RETROK_PERIOD, "."},
{RETROK_SLASH, "/"},
{RETROK_0, "0"},
{RETROK_1, "1"},
{RETROK_2, "2"},
{RETROK_3, "3"},
{RETROK_4, "4"},
{RETROK_5, "5"},
{RETROK_6, "6"},
{RETROK_7, "7"},
{RETROK_8, "8"},
{RETROK_9, "9"},
{RETROK_COLON, ":"},
{RETROK_SEMICOLON, ";"},
{RETROK_LESS, "<"},
{RETROK_EQUALS, "="},
{RETROK_GREATER, ">"},
{RETROK_QUESTION, "?"},
{RETROK_AT, "@"},
{RETROK_LEFTBRACKET, "["},
{RETROK_BACKSLASH, "\\"},
{RETROK_RIGHTBRACKET, "]"},
{RETROK_CARET, "^"},
{RETROK_UNDERSCORE, "_"},
{RETROK_BACKQUOTE, "`"},
{RETROK_a, "A"},
{RETROK_b, "B"},
{RETROK_c, "C"},
{RETROK_d, "D"},
{RETROK_e, "E"},
{RETROK_f, "F"},
{RETROK_g, "G"},
{RETROK_h, "H"},
{RETROK_i, "I"},
{RETROK_j, "J"},
{RETROK_k, "K"},
{RETROK_l, "L"},
{RETROK_m, "M"},
{RETROK_n, "N"},
{RETROK_o, "O"},
{RETROK_p, "P"},
{RETROK_q, "Q"},
{RETROK_r, "R"},
{RETROK_s, "S"},
{RETROK_t, "T"},
{RETROK_u, "U"},
{RETROK_v, "V"},
{RETROK_w, "W"},
{RETROK_x, "X"},
{RETROK_y, "Y"},
{RETROK_z, "Z"},
{RETROK_DELETE, "Delete"},
{RETROK_KP0, "Numpad 0"},
{RETROK_KP1, "Numpad 1"},
{RETROK_KP2, "Numpad 2"},
{RETROK_KP3, "Numpad 3"},
{RETROK_KP4, "Numpad 4"},
{RETROK_KP5, "Numpad 5"},
{RETROK_KP6, "Numpad 6"},
{RETROK_KP7, "Numpad 7"},
{RETROK_KP8, "Numpad 8"},
{RETROK_KP9, "Numpad 9"},
{RETROK_KP_PERIOD, "Numpad ."},
{RETROK_KP_DIVIDE, "Numpad /"},
{RETROK_KP_MULTIPLY, "Numpad *"},
{RETROK_KP_MINUS, "Numpad -"},
{RETROK_KP_PLUS, "Numpad +"},
{RETROK_KP_ENTER, "Numpad Enter"},
{RETROK_KP_EQUALS, "Numpad ="},
{RETROK_UP, "Up"},
{RETROK_DOWN, "Down"},
{RETROK_RIGHT, "Right"},
{RETROK_LEFT, "Left"},
{RETROK_INSERT, "Insert"},
{RETROK_HOME, "Home"},
{RETROK_END, "End"},
{RETROK_PAGEUP, "Page Up"},
{RETROK_PAGEDOWN, "Page Down"},
{RETROK_F1, "F1"},
{RETROK_F2, "F2"},
{RETROK_F3, "F3"},
{RETROK_F4, "F4"},
{RETROK_F5, "F5"},
{RETROK_F6, "F6"},
{RETROK_F7, "F7"},
{RETROK_F8, "F8"},
{RETROK_F9, "F9"},
{RETROK_F10, "F10"},
{RETROK_F11, "F11"},
{RETROK_F12, "F12"},
{RETROK_F13, "F13"},
{RETROK_F14, "F14"},
{RETROK_F15, "F15"},
{RETROK_NUMLOCK, "Num Lock"},
{RETROK_CAPSLOCK, "Caps Lock"},
{RETROK_SCROLLOCK, "Scroll Lock"},
{RETROK_RSHIFT, "Right Shift"},
{RETROK_LSHIFT, "Left Shift"},
{RETROK_RCTRL, "Right Control"},
{RETROK_LCTRL, "Left Control"},
{RETROK_RALT, "Right Alt"},
{RETROK_LALT, "Left Alt"},
{RETROK_RMETA, "Right Meta"},
{RETROK_LMETA, "Left Meta"},
{RETROK_RSUPER, "Right Super"},
{RETROK_LSUPER, "Left Super"},
{RETROK_MODE, "Mode"},
{RETROK_COMPOSE, "Compose"},
{RETROK_HELP, "Help"},
{RETROK_PRINT, "Print"},
{RETROK_SYSREQ, "Sys Req"},
{RETROK_BREAK, "Break"},
{RETROK_MENU, "Menu"},
{RETROK_POWER, "Power"},
Ver 0.9.2 SR2 (Switchres API) Implimantation Fixed SR close match refresh bug. Added menu high resolution option. Fixed desktop restore bug cuusing endless resolution change requests. Fixed file conflicts Added destop restore resolution back in for manu only. Pulled Switchres fixes. Added better PI rsolution support. Ver 0.7 SR2 (Switchres API) Implimantation Removed HH experimetal check. This is better done via teh switchres.ini at present. Fixed refresh rate bug. Now new resolution and refesh is added correctly. Removed SR deinit from menu restore. Meanu now stays at last content resolution. Ver 0.6.2 SR2 (Switchres API) Implimantation Fixed super resolution bug casuing abnormal video size and aspect ratio Fixed logging issue casuing seg falts on RA exit Ver 0.6 SR2 (Switchres API) Implimantation Ver 0.2 SR2 (Switchres API) Implimantation Added forced super resolutions. Added Multi-monitor/monitor selection support. Added desktop resolution restore when switching back to menu only. Added new menu items for 31KHz standard and 120hz monitor profiles. Added new menu item INI. load monitor profile from switchrss.ini. Fixed winraw driver. Coordinates new refreshed after a resolution change. Fixed Menu aspect ratio in super resolutions. Removed static glabals. These have been added to videocrt_switch struct. Ver 0.1 SR2 (Switchres API) Implimantation Removed old CRTSwitchRes method. Added new SR2 API implimantaion. Resolution swithcing is now done by switchres libs. Both Linux and Windows working with native and super resolutions. Working multi-monitor support with monitor index selection. Working 31KHz support with standard and 120Hxz modes. The monitor index selection is still done via the RA UI. Only choose native and 15KHz form the CRT options in the RA UI as all options are now set in the switchres.ini. All other CRT optoins in the RA UI currently do nothing. Added SR wrapper to fix compile issues. Added back RPi functionality Fixed windows resize/scaling issues on resolution change Thanks @Calamity no more need for crt_switch_driver_refresh() Fix broken case after prevous commit Monitor preset options 15/31KHz now active. Added new meu option. Moitor persets can now be choosen fom the RA UI. 15KHz and 31KHz will set arcade_15 and aracde_31 respectivly. New option INI, if this is chosen your monitor preset will be selected from your switchres.ini file. Added 3KHhz, 120Hz. for old RA users. Renamed 31KHz to 31 KHz, Standard Fixed winraw input coordinates after switching resolution. Code cleanup Fixed menu aspect ratio issue Added menu resolution restore after closing content Fixed aspect ratio after menu resolution restore. code clean up Fxed menu Resulition Restore Aspect Ratio. When SR uses non integer scalled resolution. super width bug with restoring menu resolution fix added super resolution check after setting desktop resolutoion variables when menu active only sr_deinit() used to restore desktop mode. Fixed menu sr_deinit bug. now setting sr_active false Removed static globals, added them to video_switch struct Fixex compile bug due to comment // Fixed compile issues doe to c++ comments in teh switchres_wrapper.h Temporarily removed SR2 logging to fix compile isses for c90 added logging back in. Removed support for winnt and osx Added define for C89. Disabled SR if defined C89 Removed all RA compile fixes fro C89 C90 etc. Swithing now working again. Put Switchres behind HAVE_SR2. HAVE_SR2=no by default. --enable-sr2 Ver 0.5 SR2 Implimentation. Ver 0.4 SR2 Implimantation. Bake SR inside RA Removed temporary log files Disable switchres when C89/C99 builds. Removed C89 and C90 checks for SR Fixed switchres_wrapper.h location Ver 0.3 SR2 Implimenation Dissable logging for C89 __STDC__ Fix For RPi fixed missing EOL fixed RPi function definition added vidrocrt_switch stuct to RPI funcion fixed xoffset for RPi Removed old RPi function call SR disabled for videocore until VC4 switching ported Reverted back to state 5c8a56c Bake SR inside RA Use native win32 api for threads. Fix static lib linking LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_ Added lidstc++ to makefile.common for switchres Fixed RPi switching. Disabled Switchres for videocore unill it is ported. removed RAA.log. Should not exist Added check for when SR fails to set mode with an aspect ratio fix. added video driver re init for RPi GB, GBA and GBC core check, adjusted reseolutions and scale. Please turn on integer scalling in the RA UI Added logas back in. Checking STDC verstion >= C11 Fixed c89 for loop declaration. Code clean up. Added new functions Fix resolution switching bug introduces with HH code clean up. Fixed menu restore bug on closw content after code clean up Moved SR logging to relevant RA logs Update makefile. Checks for X11 and xrandr fixed makefile Use native win32 api for threads. Fix static lib linking LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_ Update switchres_wrapper.* header comments Update year copyright DRMKMS: build only if libdrm has the required version XRANDR: build only if xrandr is available Simplified maklefile Fixed RPI compile error with unsued functions. As before Disable Griffin. No switching support available. Never has been Removed log file 1 Added Win32 static define Added SR source Removed Videocore check on destroy SR Moved SR deinit to trigger earlier on RA exit. Fixed compile error after upstream rebase Fixed aspect ration bug cused by super resolutions. Temporarily disbabled SR logging Re inabled runtim eSR loggind. Disableed all RARCH logging on retro_deinit_drivers Removed srdeinit from menu restore. Menu stays in current reolution until a fix can be found Fixed refresh rate changes when no reolution change is detected. Forgot to add teh resolution cahge in with the refresh change oops Fixed endless no detection log. Removed HH check. This can been better adjusted using the switchres.ini fixed compile issue Added better PI crt switching and fixed typo Pulled Swicthres fixes. Updated desktop restore resolution. removed unused makefile Lockec menu refresh to 60hz fixed missing new line Fixed file conflicts Forced 640x480@60 for menu Added high resolution menu option Removed item logg checker Fixed typos Removed unused functions Fixed SR close match refesh bug. Fixed typo
2021-05-11 09:08:15 +00:00
{RETROK_EURO, {-30, -126, -84, 0}}, /* "<22>" */
{RETROK_UNDO, "Undo"},
{RETROK_OEM_102, "OEM-102"}
};
static void *null_menu_init(void **userdata, bool video_is_threaded)
{
menu_handle_t *menu = (menu_handle_t*)calloc(1, sizeof(*menu));
if (!menu)
return NULL;
return menu;
}
static int null_menu_list_bind_init(menu_file_list_cbs_t *cbs,
const char *path, const char *label, unsigned type, size_t idx) { return 0; }
static menu_ctx_driver_t menu_ctx_null = {
NULL, /* set_texture */
NULL, /* render_messagebox */
NULL, /* render */
NULL, /* frame */
null_menu_init,
NULL, /* free */
NULL, /* context_reset */
NULL, /* context_destroy */
NULL, /* populate_entries */
NULL, /* toggle */
NULL, /* navigation_clear */
NULL, /* navigation_decrement */
NULL, /* navigation_increment */
NULL, /* navigation_set */
NULL, /* navigation_set_last */
NULL, /* navigation_descend_alphabet */
NULL, /* navigation_ascend_alphabet */
NULL, /* lists_init */
NULL, /* list_insert */
NULL, /* list_prepend */
NULL, /* list_delete */
NULL, /* list_clear */
NULL, /* list_cache */
NULL, /* list_push */
NULL, /* list_get_selection */
NULL, /* list_get_size */
NULL, /* list_get_entry */
NULL, /* list_set_selection */
null_menu_list_bind_init,
NULL, /* load_image */
"null",
NULL, /* environ */
NULL, /* update_thumbnail_path */
NULL, /* update_thumbnail_image */
NULL, /* refresh_thumbnail_image */
NULL, /* set_thumbnail_system */
NULL, /* get_thumbnail_system */
NULL, /* set_thumbnail_content */
NULL, /* osk_ptr_at_pos */
NULL, /* update_savestate_thumbnail_path */
NULL, /* update_savestate_thumbnail_image */
NULL, /* pointer_down */
NULL, /* pointer_up */
NULL /* entry_action */
};
/* Menu drivers */
static const menu_ctx_driver_t *menu_ctx_drivers[] = {
#if defined(HAVE_MATERIALUI)
&menu_ctx_mui,
#endif
#if defined(HAVE_OZONE)
&menu_ctx_ozone,
#endif
#if defined(HAVE_RGUI)
&menu_ctx_rgui,
#endif
#if defined(HAVE_XMB)
&menu_ctx_xmb,
#endif
&menu_ctx_null,
NULL
};
#endif