mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-04 14:27:38 +00:00
59 lines
1.7 KiB
C
59 lines
1.7 KiB
C
|
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||
|
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||
|
*
|
||
|
* Some code herein may be based on code found in BSNES.
|
||
|
*
|
||
|
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||
|
* of the GNU General Public License as published by the Free Software Found-
|
||
|
* ation, either version 3 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||
|
* PURPOSE. See the GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License along with SSNES.
|
||
|
* If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#include "gfx_common.h"
|
||
|
#include "general.h"
|
||
|
#include <sys/time.h>
|
||
|
|
||
|
static float tv_to_fps(const struct timeval *tv, const struct timeval *new_tv, int frames)
|
||
|
{
|
||
|
float time = new_tv->tv_sec - tv->tv_sec + (new_tv->tv_usec - tv->tv_usec)/1000000.0;
|
||
|
return frames/time;
|
||
|
}
|
||
|
|
||
|
bool gfx_window_title(char *buf, size_t size)
|
||
|
{
|
||
|
static int frames = 0;
|
||
|
static struct timeval tv;
|
||
|
struct timeval new_tv;
|
||
|
bool ret = false;
|
||
|
|
||
|
if (frames == 0)
|
||
|
{
|
||
|
gettimeofday(&tv, NULL);
|
||
|
snprintf(buf, size, g_extern.title_buf);
|
||
|
ret = true;
|
||
|
}
|
||
|
|
||
|
if ((frames % 180) == 0 && frames > 0)
|
||
|
{
|
||
|
gettimeofday(&new_tv, NULL);
|
||
|
struct timeval tmp_tv = tv;
|
||
|
tv = new_tv;
|
||
|
|
||
|
float fps = tv_to_fps(&tmp_tv, &new_tv, 180);
|
||
|
|
||
|
snprintf(buf, size, "%s || FPS: %6.1f || Frames: %d", g_extern.title_buf, fps, frames);
|
||
|
ret = true;
|
||
|
}
|
||
|
|
||
|
frames++;
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
|