RetroArch/camera/android.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
* Copyright (C) 2012-2013 - Michael Lelli
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <GLES2/gl2.h>
#include "../driver.h"
#include "../android/native/jni/jni_macros.h"
/* FIXME - we need to seriously profile JNI overhead here - whether we can cache certain
* objects/variables */
/* FIXME - check whether or not it is safe to attach the thread once at android_init and
* only detach it when calling android_free - might have to be done per-function but would
* introduce significant overhead */
typedef struct android_camera
{
JNIEnv *env;
JavaVM *java_vm;
GLuint tex;
} androidcamera_t;
static void *android_camera_init(const char *device, uint64_t caps, unsigned width, unsigned height)
{
(void)device;
(void)width;
(void)height;
if ((caps & (1ULL << RETRO_CAMERA_BUFFER_OPENGL_TEXTURE)) == 0)
{
RARCH_ERR("androidcamera returns OpenGL texture.\n");
return NULL;
}
struct android_app *android_app = (struct android_app*)g_android;
androidcamera_t *androidcamera = (androidcamera_t*)calloc(1, sizeof(androidcamera_t));
if (!androidcamera)
return NULL;
androidcamera->java_vm = (JavaVM*)android_app->activity->vm;
(*androidcamera->java_vm)->AttachCurrentThread(androidcamera->java_vm, &androidcamera->env, 0);
jmethodID onCameraInit = NULL;
GET_METHOD_ID(androidcamera->env, onCameraInit, globalMyNativeActivityClass, "onCameraInit", "()V");
if (!onCameraInit)
return NULL;
CALL_VOID_METHOD(androidcamera->env, globalMyNativeActivityClass, onCameraInit);
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return androidcamera;
}
static void android_camera_free(void *data)
{
struct android_app *android_app = (struct android_app*)g_android;
androidcamera_t *androidcamera = (androidcamera_t*)data;
(void)android_app;
jmethodID onCameraFree = NULL;
GET_METHOD_ID(androidcamera->env, onCameraFree, globalMyNativeActivityClass, "onCameraFree", "()V");
if (!onCameraFree)
goto end;
CALL_VOID_METHOD(androidcamera->env, globalMyNativeActivityClass, onCameraFree);
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end:
(*androidcamera->java_vm)->DetachCurrentThread(androidcamera->java_vm);
free(androidcamera);
}
static bool android_camera_start(void *data)
{
struct android_app *android_app = (struct android_app*)g_android;
androidcamera_t *androidcamera = (androidcamera_t*)data;
(void)android_app;
(void)androidcamera;
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glGenTextures(1, &androidcamera->tex);
jmethodID onCameraSetTexture = NULL;
GET_METHOD_ID(androidcamera->env, onCameraSetTexture, globalMyNativeActivityClass, "onCameraSetTexture", "(I)V");
if (!onCameraSetTexture)
goto end;
CALL_VOID_METHOD_PARAM(androidcamera->env, globalMyNativeActivityClass, onCameraSetTexture, (int) androidcamera->tex);
jmethodID onCameraStart = NULL;
GET_METHOD_ID(androidcamera->env, onCameraSetTexture, globalMyNativeActivityClass, "onCameraStart", "()V");
if (!onCameraStart)
goto end;
CALL_VOID_METHOD(androidcamera->env, globalMyNativeActivityClass, onCameraStart);
return true;
end:
return false;
}
static void android_camera_stop(void *data)
{
struct android_app *android_app = (struct android_app*)g_android;
androidcamera_t *androidcamera = (androidcamera_t*)data;
(void)android_app;
(void)androidcamera;
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jmethodID onCameraStop = NULL;
GET_METHOD_ID(androidcamera->env, onCameraStop, globalMyNativeActivityClass, "onCameraStop", "()V");
if (!onCameraStop)
return;
CALL_VOID_METHOD(androidcamera->env, globalMyNativeActivityClass, onCameraStop);
if (androidcamera->tex)
glDeleteTextures(1, &androidcamera->tex);
}
static bool android_camera_poll(void *data, retro_camera_frame_raw_framebuffer_t frame_raw_cb,
retro_camera_frame_opengl_texture_t frame_gl_cb)
{
struct android_app *android_app = (struct android_app*)g_android;
androidcamera_t *androidcamera = (androidcamera_t*)data;
(void)android_app;
(void)androidcamera;
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(void)frame_raw_cb;
jmethodID onCameraPoll = NULL;
GET_METHOD_ID(androidcamera->env, onCameraPoll, globalMyNativeActivityClass, "onCameraPoll", "()Z");
if (!onCameraPoll)
goto end;
jboolean newFrame;
CALL_BOOLEAN_METHOD(androidcamera->env, newFrame, globalMyNativeActivityClass, onCameraPoll);
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if (newFrame)
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{
// FIXME: Identity for now. Use proper texture matrix as returned by Android Camera.
static const float affine[] = {
1.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 1.0f
};
if (frame_gl_cb)
frame_gl_cb(androidcamera->tex,
GL_TEXTURE_2D, // TODO: This is likely GL_TEXTURE_EXTERNAL_OES.
affine);
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return true;
}
end:
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return false;
}
const camera_driver_t camera_android = {
android_camera_init,
android_camera_free,
android_camera_start,
android_camera_stop,
android_camera_poll,
"android",
};