RetroArch/menu/menu_input.h

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef _MENU_INPUT_H
#define _MENU_INPUT_H
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#include <stdint.h>
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#include <compat/strl.h>
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#include <retro_common_api.h>
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#include <libretro.h>
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#include "menu_defines.h"
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#include "../input/input_types.h"
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RETRO_BEGIN_DECLS
/* Mouse wheel tilt actions repeat at a very high
* frequency - we ignore any input that occurs
* with a period less than MENU_INPUT_HORIZ_WHEEL_DELAY */
#define MENU_INPUT_HORIZ_WHEEL_DELAY 250000 /* 250 ms */
/* Press directions are triggered as a pulse train.
* Pulse period starts at MENU_INPUT_PRESS_DIRECTION_DELAY_MAX,
* and decreases to MENU_INPUT_PRESS_DIRECTION_DELAY_MIN as
* the start/current delta offset increases from
* MENU_INPUT_DPI_THRESHOLD_PRESS_DIRECTION_MIN to
* MENU_INPUT_DPI_THRESHOLD_PRESS_DIRECTION_MAX */
#define MENU_INPUT_PRESS_DIRECTION_DELAY_MIN 100000 /* 100 ms */
#define MENU_INPUT_PRESS_DIRECTION_DELAY_MAX 500000 /* 500 ms */
#define MENU_INPUT_HIDE_CURSOR_DELAY 4000000 /* 4 seconds */
#define MENU_INPUT_PRESS_TIME_SHORT 200000 /* 200 ms */
#define MENU_INPUT_PRESS_TIME_LONG 1000000 /* 1 second */
/* (Anything less than 'short' is considered a tap) */
/* Swipe gestures must be completed within a duration
* of MENU_INPUT_SWIPE_TIMEOUT ms (helps to minimise
* unwanted input if user 'zones out' and meanders on
* a touchscreen) */
#define MENU_INPUT_SWIPE_TIMEOUT 500000 /* 500 ms */
/* Standard behaviour (on Android, at least) is to stop
* scrolling when the user touches the screen. To prevent
* jerky stop/start scrolling, we wait MENU_INPUT_Y_ACCEL_RESET_DELAY
* ms before resetting y acceleration after a stationary
* pointer down event is detected */
#define MENU_INPUT_Y_ACCEL_RESET_DELAY 50000 /* 50 ms */
#define MENU_INPUT_Y_ACCEL_DECAY_FACTOR 0.96f
/* Pointer is considered stationary if dx/dy remain
* below (display DPI) * MENU_INPUT_DPI_THRESHOLD_DRAG */
#define MENU_INPUT_DPI_THRESHOLD_DRAG 0.1f
/* Press direction detection:
* While holding the pointer down, a press in a
* specific direction (up, down, left, right) will
* be detected if:
* - Current delta (i.e. from start to current) in
* press direction is greater than
* (display DPI) * MENU_INPUT_DPI_THRESHOLD_PRESS_DIRECTION_MIN
* - Current delta in perpendicular axis is less than
* (display DPI) * MENU_INPUT_DPI_THRESHOLD_PRESS_DIRECTION_TANGENT
* Press direction repeat rate is proportional to the current
* delta in press direction.
* Note: 'Tangent' is technically not the correct word here,
* but the alternatives look silly, and the actual meaning
* is transparent... */
#define MENU_INPUT_DPI_THRESHOLD_PRESS_DIRECTION_MIN 0.5f
#define MENU_INPUT_DPI_THRESHOLD_PRESS_DIRECTION_MAX 1.4f
#define MENU_INPUT_DPI_THRESHOLD_PRESS_DIRECTION_TANGENT 0.35f
/* Swipe detection:
* A gesture will register as a swipe if:
* - Final start/current delta in swipe direction is
* greater than (display DPI) * MENU_INPUT_DPI_THRESHOLD_SWIPE
* - Maximum start/current delta in all other directions is
* less than (display DPI) * MENU_INPUT_DPI_THRESHOLD_SWIPE_TANGENT
* - Pointer was held for less than MENU_INPUT_SWIPE_TIMEOUT ms */
#define MENU_INPUT_DPI_THRESHOLD_SWIPE 0.55f
#define MENU_INPUT_DPI_THRESHOLD_SWIPE_TANGENT 0.45f
enum menu_pointer_type
{
MENU_POINTER_DISABLED = 0,
MENU_POINTER_MOUSE,
MENU_POINTER_TOUCHSCREEN
};
enum menu_input_mouse_hw_id
{
MENU_MOUSE_X_AXIS = 0,
MENU_MOUSE_Y_AXIS,
MENU_MOUSE_LEFT_BUTTON,
MENU_MOUSE_RIGHT_BUTTON,
MENU_MOUSE_WHEEL_UP,
MENU_MOUSE_WHEEL_DOWN,
MENU_MOUSE_HORIZ_WHEEL_UP,
MENU_MOUSE_HORIZ_WHEEL_DOWN
};
enum menu_input_pointer_press_direction
{
MENU_INPUT_PRESS_DIRECTION_NONE = 0,
MENU_INPUT_PRESS_DIRECTION_UP,
MENU_INPUT_PRESS_DIRECTION_DOWN,
MENU_INPUT_PRESS_DIRECTION_LEFT,
MENU_INPUT_PRESS_DIRECTION_RIGHT
};
enum menu_input_pointer_gesture
{
MENU_INPUT_GESTURE_NONE = 0,
MENU_INPUT_GESTURE_TAP,
MENU_INPUT_GESTURE_SHORT_PRESS,
MENU_INPUT_GESTURE_LONG_PRESS,
MENU_INPUT_GESTURE_SWIPE_UP,
MENU_INPUT_GESTURE_SWIPE_DOWN,
MENU_INPUT_GESTURE_SWIPE_LEFT,
MENU_INPUT_GESTURE_SWIPE_RIGHT
};
/* Defines set of (abstracted) inputs/states
* common to mouse + touchscreen hardware */
typedef struct menu_input_pointer_hw_state
{
bool active;
int16_t x;
int16_t y;
bool select_pressed;
bool cancel_pressed;
bool up_pressed;
bool down_pressed;
bool left_pressed;
bool right_pressed;
} menu_input_pointer_hw_state_t;
typedef struct menu_input_pointer
{
enum menu_pointer_type type;
bool active;
bool pressed;
bool dragged;
retro_time_t press_duration;
enum menu_input_pointer_press_direction press_direction;
int16_t x;
int16_t y;
int16_t dx;
int16_t dy;
float y_accel;
} menu_input_pointer_t;
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typedef struct menu_input
{
menu_input_pointer_t pointer;
unsigned ptr;
bool select_inhibit;
bool cancel_inhibit;
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} menu_input_t;
typedef struct menu_input_ctx_hitbox
{
int32_t x1;
int32_t x2;
int32_t y1;
int32_t y2;
} menu_input_ctx_hitbox_t;
/* Provides access to all pointer device parameters */
void menu_input_get_pointer_state(menu_input_pointer_t *pointer);
/* Getters/setters for menu item (index) currently
* selected/highlighted (hovered over) by the pointer
* device
* Note: Each menu driver is responsible for setting this */
unsigned menu_input_get_pointer_selection(void);
void menu_input_set_pointer_selection(unsigned selection);
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/* Allows pointer y acceleration to be overridden
* (typically want to set acceleration to zero when
* calling populate entries) */
void menu_input_set_pointer_y_accel(float y_accel);
/* Inhibits pointer 'select' and 'cancel' actions
* (until the next time 'select'/'cancel' are released) */
void menu_input_set_pointer_inhibit(bool inhibit);
void menu_input_reset(void);
bool menu_input_pointer_check_vector_inside_hitbox(menu_input_ctx_hitbox_t *hitbox);
void menu_input_post_iterate(int *ret, unsigned action);
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RETRO_END_DECLS
#endif