RetroArch/input/overlay.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "overlay.h"
#include "../general.h"
#include "../driver.h"
#include "../libretro.h"
#include "../gfx/image.h"
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#include "../conf/config_file.h"
#include "input_common.h"
#include "../file.h"
#include <stddef.h>
#include <math.h>
enum overlay_hitbox
{
OVERLAY_HITBOX_RADIAL = 0,
OVERLAY_HITBOX_RECT
};
struct overlay_desc
{
float x;
float y;
enum overlay_hitbox hitbox;
float range_x, range_y;
uint64_t key_mask;
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};
struct overlay
{
struct overlay_desc *descs;
size_t size;
uint32_t *image;
unsigned width;
unsigned height;
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float x, y, w, h;
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bool full_screen;
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};
struct input_overlay
{
void *iface_data;
const video_overlay_interface_t *iface;
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bool enable;
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struct overlay *overlays;
const struct overlay *active;
size_t index;
size_t size;
};
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static void input_overlay_free_overlay(struct overlay *overlay)
{
free(overlay->descs);
free(overlay->image);
}
static void input_overlay_free_overlays(input_overlay_t *ol)
{
for (size_t i = 0; i < ol->size; i++)
input_overlay_free_overlay(&ol->overlays[i]);
free(ol->overlays);
}
static bool input_overlay_load_desc(config_file_t *conf, struct overlay_desc *desc,
unsigned ol_index, unsigned desc_index,
unsigned width, unsigned height)
{
bool ret = true;
char overlay_desc_key[64];
snprintf(overlay_desc_key, sizeof(overlay_desc_key), "overlay%u_desc%u", ol_index, desc_index);
char overlay[256];
if (!config_get_array(conf, overlay_desc_key, overlay, sizeof(overlay)))
return false;
struct string_list *list = string_split(overlay, ", ");
if (!list)
return false;
if (list->size < 6)
{
string_list_free(list);
return false;
}
const char *x = list->elems[1].data;
const char *y = list->elems[2].data;
const char *box = list->elems[3].data;
char *key = list->elems[0].data;
char *save;
desc->key_mask = 0;
for (const char *tmp = strtok_r(key, "|", &save); tmp; tmp = strtok_r(NULL, "|", &save))
desc->key_mask |= UINT64_C(1) << input_str_to_bind(tmp);
desc->x = strtod(x, NULL) / width;
desc->y = strtod(y, NULL) / height;
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if (!strcmp(box, "radial"))
desc->hitbox = OVERLAY_HITBOX_RADIAL;
else if (!strcmp(box, "rect"))
desc->hitbox = OVERLAY_HITBOX_RECT;
else
{
ret = false;
goto end;
}
desc->range_x = strtod(list->elems[4].data, NULL) / width;
desc->range_y = strtod(list->elems[5].data, NULL) / height;
end:
if (list)
string_list_free(list);
return ret;
}
static bool input_overlay_load_overlay(config_file_t *conf, const char *config_path,
struct overlay *overlay, unsigned index)
{
char overlay_path_key[64];
char overlay_path[PATH_MAX];
char overlay_resolved_path[PATH_MAX];
snprintf(overlay_path_key, sizeof(overlay_path_key), "overlay%u_overlay", index);
if (!config_get_path(conf, overlay_path_key, overlay_path, sizeof(overlay_path)))
return false;
fill_pathname_resolve_relative(overlay_resolved_path, config_path,
overlay_path, sizeof(overlay_resolved_path));
struct texture_image img = {0};
if (!texture_image_load(overlay_resolved_path, &img))
{
RARCH_ERR("Failed to load image: %s.\n", overlay_path);
return false;
}
overlay->image = img.pixels;
overlay->width = img.width;
overlay->height = img.height;
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// By default, we stretch the overlay out in full.
overlay->x = overlay->y = 0.0f;
overlay->w = overlay->h = 1.0f;
char overlay_rect_key[64];
snprintf(overlay_rect_key, sizeof(overlay_rect_key), "overlay%u_rect", index);
char overlay_rect[256];
if (config_get_array(conf, overlay_rect_key, overlay_rect, sizeof(overlay_rect)))
{
struct string_list *list = string_split(overlay_rect, ", ");
if (list->size < 4)
return false;
overlay->x = strtod(list->elems[0].data, NULL);
overlay->y = strtod(list->elems[1].data, NULL);
overlay->w = strtod(list->elems[2].data, NULL);
overlay->h = strtod(list->elems[3].data, NULL);
string_list_free(list);
}
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char overlay_full_screen_key[64];
snprintf(overlay_full_screen_key, sizeof(overlay_full_screen_key),
"overlay%u_full_screen", index);
overlay->full_screen = false;
config_get_bool(conf, overlay_full_screen_key, &overlay->full_screen);
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char overlay_descs_key[64];
snprintf(overlay_descs_key, sizeof(overlay_descs_key), "overlay%u_descs", index);
unsigned descs = 0;
if (!config_get_uint(conf, overlay_descs_key, &descs))
return false;
overlay->descs = (struct overlay_desc*)calloc(descs, sizeof(*overlay->descs));
if (!overlay->descs)
return false;
overlay->size = descs;
for (size_t i = 0; i < overlay->size; i++)
{
if (!input_overlay_load_desc(conf, &overlay->descs[i], index, i, img.width, img.height))
return false;
}
return true;
}
static bool input_overlay_load_overlays(input_overlay_t *ol, const char *path)
{
bool ret = true;
config_file_t *conf = config_file_new(path);
if (!conf)
{
RARCH_ERR("Failed to load config file: %s.\n", path);
return false;
}
unsigned overlays = 0;
if (!config_get_uint(conf, "overlays", &overlays))
{
RARCH_ERR("overlays variable not defined in config.\n");
ret = false;
goto end;
}
if (!overlays)
{
ret = false;
goto end;
}
ol->overlays = (struct overlay*)calloc(overlays, sizeof(*ol->overlays));
if (!ol->overlays)
{
ret = false;
goto end;
}
ol->size = overlays;
for (size_t i = 0; i < ol->size; i++)
{
if (!input_overlay_load_overlay(conf, path, &ol->overlays[i], i))
{
ret = false;
goto end;
}
}
end:
config_file_free(conf);
return ret;
}
input_overlay_t *input_overlay_new(const char *overlay)
{
input_overlay_t *ol = (input_overlay_t*)calloc(1, sizeof(*ol));
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if (!ol)
goto error;
if (!driver.video->overlay_interface)
{
RARCH_ERR("Overlay interface is not present in video driver.\n");
goto error;
}
video_overlay_interface_func(&ol->iface);
ol->iface_data = driver.video_data;
if (!ol->iface)
goto error;
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if (!input_overlay_load_overlays(ol, overlay))
goto error;
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ol->active = &ol->overlays[0];
ol->iface->load(ol->iface_data, ol->active->image, ol->active->width, ol->active->height);
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ol->iface->vertex_geom(ol->iface_data,
ol->active->x, ol->active->y, ol->active->w, ol->active->h);
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ol->iface->full_screen(ol->iface_data, ol->active->full_screen);
ol->iface->enable(ol->iface_data, true);
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ol->enable = true;
return ol;
error:
input_overlay_free(ol);
return NULL;
}
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void input_overlay_enable(input_overlay_t *ol, bool enable)
{
ol->enable = enable;
ol->iface->enable(ol->iface_data, enable);
}
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static bool inside_hitbox(const struct overlay_desc *desc, float x, float y)
{
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switch (desc->hitbox)
{
case OVERLAY_HITBOX_RADIAL:
{
// Ellipsis.
float x_dist = (x - desc->x) / desc->range_x;
float y_dist = (y - desc->y) / desc->range_y;
float sq_dist = x_dist * x_dist + y_dist * y_dist;
return sq_dist <= 1.0f;
}
case OVERLAY_HITBOX_RECT:
return (fabs(x - desc->x) <= desc->range_x) &&
(fabs(y - desc->y) <= desc->range_y);
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default:
return false;
}
}
uint64_t input_overlay_poll(input_overlay_t *ol, int16_t norm_x, int16_t norm_y)
{
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if (!ol->enable)
return 0;
// norm_x and norm_y is in [-0x7fff, 0x7fff] range, like RETRO_DEVICE_POINTER.
float x = (float)(norm_x + 0x7fff) / 0xffff;
float y = (float)(norm_y + 0x7fff) / 0xffff;
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x -= ol->active->x;
y -= ol->active->y;
x /= ol->active->w;
y /= ol->active->h;
uint64_t state = 0;
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for (size_t i = 0; i < ol->active->size; i++)
{
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if (inside_hitbox(&ol->active->descs[i], x, y))
state |= ol->active->descs[i].key_mask;
}
return state;
}
void input_overlay_next(input_overlay_t *ol)
{
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ol->index = (ol->index + 1) % ol->size;
ol->active = &ol->overlays[ol->index];
ol->iface->load(ol->iface_data, ol->active->image, ol->active->width, ol->active->height);
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ol->iface->vertex_geom(ol->iface_data,
ol->active->x, ol->active->y, ol->active->w, ol->active->h);
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ol->iface->full_screen(ol->iface_data, ol->active->full_screen);
}
bool input_overlay_full_screen(input_overlay_t *ol)
{
return ol->active->full_screen;
}
void input_overlay_free(input_overlay_t *ol)
{
if (!ol)
return;
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input_overlay_free_overlays(ol);
if (ol->iface)
ol->iface->enable(ol->iface_data, false);
free(ol);
}