2012-04-21 21:13:50 +00:00
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/* RetroArch - A frontend for libretro.
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2014-01-01 00:50:59 +00:00
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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2011-01-05 16:22:12 +00:00
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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2011-01-05 16:22:12 +00:00
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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2011-01-05 16:22:12 +00:00
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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2012-04-21 21:31:57 +00:00
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* You should have received a copy of the GNU General Public License along with RetroArch.
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2011-01-05 16:22:12 +00:00
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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2012-04-21 21:25:32 +00:00
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#ifndef __RARCH_CG_H
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#define __RARCH_CG_H
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2011-01-05 16:22:12 +00:00
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2012-11-14 21:51:08 +00:00
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#include "shader_common.h"
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2012-01-25 20:56:21 +00:00
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#include <stdint.h>
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2011-01-05 16:22:12 +00:00
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2012-01-25 20:56:21 +00:00
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void gl_cg_set_compiler_args(const char **argv);
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2012-02-22 19:45:58 +00:00
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void gl_cg_invalidate_context(void); // Call when resetting GL context on PS3.
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2012-11-14 21:51:08 +00:00
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extern const gl_shader_backend_t gl_cg_backend;
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2011-01-05 16:22:12 +00:00
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#endif
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