RetroArch/gfx/fonts/xdk1_xfonts.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
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*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <xtl.h>
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#include "d3d_font.h"
#include "../gfx_common.h"
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#include "../../general.h"
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static XFONT *debug_font;
static D3DSurface *pFrontBuffer;
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static bool xfonts_init_font(void *data, const char *font_path, unsigned font_size)
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{
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(void)font_path;
(void)font_size;
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
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XFONT_OpenDefaultFont(&debug_font);
debug_font->SetBkMode(XFONT_TRANSPARENT);
debug_font->SetBkColor(D3DCOLOR_ARGB(100,0,0,0));
debug_font->SetTextHeight(14);
debug_font->SetTextAntialiasLevel(debug_font->GetTextAntialiasLevel());
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return true;
}
static void xfonts_deinit_font(void *data)
{
(void)data;
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}
static void xfonts_render_msg(void *data, const char *msg, void *parms)
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{
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
font_params_t *params = (font_params_t*)parms;
wchar_t str[PATH_MAX];
float x, y;
if (params)
{
x = params->x;
y = params->y;
}
else
{
x = g_settings.video.msg_pos_x;
y = g_settings.video.msg_pos_y;
}
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d3d->d3d_render_device->GetBackBuffer(-1, D3DBACKBUFFER_TYPE_MONO, &pFrontBuffer);
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convert_char_to_wchar(str, msg, sizeof(str));
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debug_font->TextOut(pFrontBuffer, str, (unsigned)-1, x, y);
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pFrontBuffer->Release();
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}
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const d3d_font_renderer_t d3d_xdk1_font = {
xfonts_init_font,
xfonts_deinit_font,
xfonts_render_msg,
"XDK1 Xfonts",
};