RetroArch/input/ssnes_dinput.h

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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __SSNES_DINPUT_H
#define __SSNES_DINPUT_H
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#undef DIRECTINPUT_VERSION
#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
#include <stdbool.h>
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#include "general.h"
// Piggyback joypad driver for SDL.
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typedef struct sdl_dinput
{
HWND hWnd;
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LPDIRECTINPUT8 ctx;
LPDIRECTINPUTDEVICE8 joypad[MAX_PLAYERS];
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unsigned joypad_cnt;
DIJOYSTATE2 joy_state[MAX_PLAYERS];
} sdl_dinput_t;
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sdl_dinput_t *sdl_dinput_init(void);
void sdl_dinput_free(sdl_dinput_t *di);
bool sdl_dinput_pressed(sdl_dinput_t *di, unsigned port_num,
const struct snes_keybind *key);
void sdl_dinput_poll(sdl_dinput_t *di);
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#endif