RetroArch/paths.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
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#include <retro_miscellaneous.h>
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#include <compat/strl.h>
#include <file/file_path.h>
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#include <lists/string_list.h>
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#include <string/stdstring.h>
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#include <retro_assert.h>
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#include <retro_stat.h>
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#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
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#ifdef HAVE_NETPLAY
#include "network/netplay/netplay.h"
#endif
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#include "dirs.h"
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#include "paths.h"
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#include "configuration.h"
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#include "command.h"
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#include "content.h"
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#include "dynamic.h"
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#include "movie.h"
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#include "file_path_special.h"
#include "core.h"
#include "msg_hash.h"
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#include "retroarch.h"
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#include "runloop.h"
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#include "verbosity.h"
#include "tasks/tasks_internal.h"
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#define MENU_VALUE_NO_CORE 0x7d5472cbU
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static char path_default_shader_preset[PATH_MAX_LENGTH] = {0};
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static char path_main_basename[PATH_MAX_LENGTH] = {0}
;
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static char path_content[PATH_MAX_LENGTH] = {0};
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static char current_savefile_dir[PATH_MAX_LENGTH] = {0};
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static char path_libretro[PATH_MAX_LENGTH] = {0};
static char path_config_file[PATH_MAX_LENGTH] = {0};
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static char path_config_append_file[PATH_MAX_LENGTH] = {0};
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/* Config file associated with per-core configs. */
static char path_core_options_file[PATH_MAX_LENGTH] = {0};
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void path_set_redirect(void)
{
char current_savestate_dir[PATH_MAX_LENGTH] = {0};
uint32_t global_library_name_hash = 0;
bool check_global_library_name_hash = false;
global_t *global = global_get_ptr();
rarch_system_info_t *info = NULL;
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const char *old_savefile_dir = NULL;
const char *old_savestate_dir = NULL;
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runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &info);
if (!global)
return;
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old_savefile_dir = dir_get_savefile();
old_savestate_dir = dir_get_savestate();
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if (info->info.library_name &&
!string_is_empty(info->info.library_name))
global_library_name_hash =
msg_hash_calculate(info->info.library_name);
/* Initialize current save directories
* with the values from the config. */
strlcpy(current_savefile_dir,
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old_savefile_dir,
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sizeof(current_savefile_dir));
strlcpy(current_savestate_dir,
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old_savestate_dir,
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sizeof(current_savestate_dir));
check_global_library_name_hash = (global_library_name_hash != 0);
#ifdef HAVE_MENU
check_global_library_name_hash = check_global_library_name_hash &&
(global_library_name_hash != MENU_VALUE_NO_CORE);
#endif
if (check_global_library_name_hash)
{
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settings_t *settings = config_get_ptr();
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/* per-core saves: append the library_name to the save location */
if (settings->sort_savefiles_enable
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&& !string_is_empty(old_savefile_dir))
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{
fill_pathname_join(
current_savefile_dir,
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old_savefile_dir,
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info->info.library_name,
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sizeof(current_savefile_dir));
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/* If path doesn't exist, try to create it,
* if everything fails revert to the original path. */
if(!path_is_directory(current_savefile_dir)
&& !string_is_empty(current_savefile_dir))
{
path_mkdir(current_savefile_dir);
if(!path_is_directory(current_savefile_dir))
{
RARCH_LOG("%s %s\n",
msg_hash_to_str(MSG_REVERTING_SAVEFILE_DIRECTORY_TO),
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old_savefile_dir);
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strlcpy(current_savefile_dir,
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old_savefile_dir,
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sizeof(current_savefile_dir));
}
}
}
/* per-core states: append the library_name to the save location */
if (settings->sort_savestates_enable
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&& !string_is_empty(old_savestate_dir))
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{
fill_pathname_join(
current_savestate_dir,
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old_savestate_dir,
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info->info.library_name,
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sizeof(current_savestate_dir));
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/* If path doesn't exist, try to create it.
* If everything fails, revert to the original path. */
if(!path_is_directory(current_savestate_dir) &&
!string_is_empty(current_savestate_dir))
{
path_mkdir(current_savestate_dir);
if(!path_is_directory(current_savestate_dir))
{
RARCH_LOG("%s %s\n",
msg_hash_to_str(MSG_REVERTING_SAVESTATE_DIRECTORY_TO),
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old_savestate_dir);
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strlcpy(current_savestate_dir,
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old_savestate_dir,
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sizeof(current_savestate_dir));
}
}
}
}
/* Set savefile directory if empty based on content directory */
if (string_is_empty(current_savefile_dir))
{
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strlcpy(current_savefile_dir, path_main_basename,
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sizeof(current_savefile_dir));
path_basedir(current_savefile_dir);
}
if(path_is_directory(current_savefile_dir))
strlcpy(global->name.savefile, current_savefile_dir,
sizeof(global->name.savefile));
if(path_is_directory(current_savestate_dir))
strlcpy(global->name.savestate, current_savestate_dir,
sizeof(global->name.savestate));
if (path_is_directory(global->name.savefile))
{
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fill_pathname_dir(global->name.savefile, path_main_basename,
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file_path_str(FILE_PATH_SRM_EXTENSION),
sizeof(global->name.savefile));
RARCH_LOG("%s \"%s\".\n",
msg_hash_to_str(MSG_REDIRECTING_SAVEFILE_TO),
global->name.savefile);
}
if (path_is_directory(global->name.savestate))
{
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fill_pathname_dir(global->name.savestate, path_main_basename,
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file_path_str(FILE_PATH_STATE_EXTENSION),
sizeof(global->name.savestate));
RARCH_LOG("%s \"%s\".\n",
msg_hash_to_str(MSG_REDIRECTING_SAVESTATE_TO),
global->name.savestate);
}
if (path_is_directory(global->name.cheatfile))
{
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fill_pathname_dir(global->name.cheatfile, path_main_basename,
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file_path_str(FILE_PATH_STATE_EXTENSION),
sizeof(global->name.cheatfile));
RARCH_LOG("%s \"%s\".\n",
msg_hash_to_str(MSG_REDIRECTING_CHEATFILE_TO),
global->name.cheatfile);
}
}
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void path_set_basename(const char *path)
{
char *dst = NULL;
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path_set_content(path);
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strlcpy(path_main_basename, path, sizeof(path_main_basename));
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#ifdef HAVE_COMPRESSION
/* Removing extension is a bit tricky for compressed files.
* Basename means:
* /file/to/path/game.extension should be:
* /file/to/path/game
*
* Two things to consider here are: /file/to/path/ is expected
* to be a directory and "game" is a single file. This is used for
* states and srm default paths.
*
* For compressed files we have:
*
* /file/to/path/comp.7z#game.extension and
* /file/to/path/comp.7z#folder/game.extension
*
* The choice I take here is:
* /file/to/path/game as basename. We might end up in a writable
* directory then and the name of srm and states are meaningful.
*
*/
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path_basedir(path_main_basename);
fill_pathname_dir(path_main_basename, path, "", sizeof(path_main_basename));
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#endif
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if ((dst = strrchr(path_main_basename, '.')))
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*dst = '\0';
}
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const char *path_get_current_savefile_dir(void)
{
char *ret = current_savefile_dir;
/* try to infer the path in case it's still empty by calling
path_set_redirect */
if (string_is_empty(ret) && !content_does_not_need_content())
path_set_redirect();
return ret;
}
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void path_set_special(char **argv, unsigned num_content)
{
unsigned i;
union string_list_elem_attr attr;
global_t *global = global_get_ptr();
/* First content file is the significant one. */
path_set_basename(argv[0]);
global->subsystem_fullpaths = string_list_new();
retro_assert(global->subsystem_fullpaths);
attr.i = 0;
for (i = 0; i < num_content; i++)
string_list_append(global->subsystem_fullpaths, argv[i], attr);
/* We defer SRAM path updates until we can resolve it.
* It is more complicated for special content types. */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH))
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fill_pathname_noext(global->name.savestate, path_main_basename,
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file_path_str(FILE_PATH_STATE_EXTENSION),
sizeof(global->name.savestate));
if (path_is_directory(global->name.savestate))
{
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fill_pathname_dir(global->name.savestate, path_main_basename,
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file_path_str(FILE_PATH_STATE_EXTENSION),
sizeof(global->name.savestate));
RARCH_LOG("%s \"%s\".\n",
msg_hash_to_str(MSG_REDIRECTING_SAVESTATE_TO),
global->name.savestate);
}
}
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static bool path_init_subsystem(void)
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{
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unsigned i, j, num_content;
const struct retro_subsystem_info *info = NULL;
rarch_system_info_t *system = NULL;
global_t *global = global_get_ptr();
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runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);
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if (!system)
return false;
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if (string_is_empty(global->subsystem))
return false;
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/* For subsystems, we know exactly which RAM types are supported. */
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info = libretro_find_subsystem_info(
system->subsystem.data,
system->subsystem.size,
global->subsystem);
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/* We'll handle this error gracefully later. */
num_content = MIN(info ? info->num_roms : 0,
global->subsystem_fullpaths ?
global->subsystem_fullpaths->size : 0);
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for (i = 0; i < num_content; i++)
{
for (j = 0; j < info->roms[i].num_memory; j++)
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{
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union string_list_elem_attr attr;
char path[PATH_MAX_LENGTH] = {0};
char ext[32] = {0};
const struct retro_subsystem_memory_info *mem =
(const struct retro_subsystem_memory_info*)
&info->roms[i].memory[j];
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snprintf(ext, sizeof(ext), ".%s", mem->extension);
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if (path_is_directory(dir_get_savefile()))
{
/* Use SRAM dir */
/* Redirect content fullpath to save directory. */
strlcpy(path, dir_get_savefile(), sizeof(path));
fill_pathname_dir(path,
global->subsystem_fullpaths->elems[i].data, ext,
sizeof(path));
}
else
{
fill_pathname(path, global->subsystem_fullpaths->elems[i].data,
ext, sizeof(path));
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}
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attr.i = mem->type;
string_list_append((struct string_list*)savefile_ptr_get(), path, attr);
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}
}
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/* Let other relevant paths be inferred from the main SRAM location. */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH))
fill_pathname_noext(global->name.savefile,
path_main_basename,
file_path_str(FILE_PATH_SRM_EXTENSION),
sizeof(global->name.savefile));
if (path_is_directory(global->name.savefile))
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{
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fill_pathname_dir(global->name.savefile,
path_main_basename,
file_path_str(FILE_PATH_SRM_EXTENSION),
sizeof(global->name.savefile));
RARCH_LOG("%s \"%s\".\n",
msg_hash_to_str(MSG_REDIRECTING_SAVEFILE_TO),
global->name.savefile);
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}
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return true;
}
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void path_init_savefile(void)
{
global_t *global = global_get_ptr();
if (!global)
return;
global->sram.use = global->sram.use && !global->sram.save_disable;
#ifdef HAVE_NETPLAY
global->sram.use = global->sram.use &&
(!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL)
|| !global->netplay.is_client);
#endif
if (!global->sram.use)
RARCH_LOG("%s\n",
msg_hash_to_str(MSG_SRAM_WILL_NOT_BE_SAVED));
if (global->sram.use)
command_event(CMD_EVENT_AUTOSAVE_INIT, NULL);
}
static void path_init_savefile_internal(void)
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{
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path_deinit_savefile();
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path_init_savefile_new();
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if (!path_init_subsystem())
path_init_savefile_rtc();
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}
void path_set_names(const char *path)
{
global_t *global = global_get_ptr();
path_set_basename(path);
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH))
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fill_pathname_noext(global->name.savefile, path_main_basename,
file_path_str(FILE_PATH_SRM_EXTENSION), sizeof(global->name.savefile));
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH))
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fill_pathname_noext(global->name.savestate, path_main_basename,
file_path_str(FILE_PATH_STATE_EXTENSION), sizeof(global->name.savestate));
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fill_pathname_noext(global->name.cheatfile, path_main_basename,
file_path_str(FILE_PATH_CHT_EXTENSION), sizeof(global->name.cheatfile));
path_set_redirect();
}
void path_fill_names(void)
{
global_t *global = global_get_ptr();
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path_init_savefile_internal();
bsv_movie_set_path(global->name.savefile);
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if (string_is_empty(path_main_basename))
return;
if (string_is_empty(global->name.ups))
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fill_pathname_noext(global->name.ups, path_main_basename,
file_path_str(FILE_PATH_UPS_EXTENSION),
sizeof(global->name.ups));
if (string_is_empty(global->name.bps))
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fill_pathname_noext(global->name.bps, path_main_basename,
file_path_str(FILE_PATH_BPS_EXTENSION),
sizeof(global->name.bps));
if (string_is_empty(global->name.ips))
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fill_pathname_noext(global->name.ips, path_main_basename,
file_path_str(FILE_PATH_IPS_EXTENSION),
sizeof(global->name.ips));
}
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/* Core file path */
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const char *path_get_basename(void)
{
return path_main_basename;
}
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char *path_get_core_ptr(void)
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{
return path_libretro;
}
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const char *path_get_core(void)
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{
return path_libretro;
}
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bool path_is_core_empty(void)
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{
return !path_libretro[0];
}
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size_t path_get_core_size(void)
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{
return sizeof(path_libretro);
}
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void path_set_core(const char *path)
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{
strlcpy(path_libretro, path, sizeof(path_libretro));
}
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void path_clear_core(void)
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{
*path_libretro = '\0';
}
void path_clear_default_shader_preset(void)
{
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*path_default_shader_preset = '\0';
}
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/* Config file path */
bool path_is_config_empty(void)
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{
if (string_is_empty(path_config_file))
return true;
return false;
}
void path_set_config(const char *path)
{
strlcpy(path_config_file, path, sizeof(path_config_file));
}
const char *path_get_config(void)
{
if (!path_is_config_empty())
return path_config_file;
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return NULL;
}
bool path_get_default_shader_preset(char **preset)
{
if (!preset)
return false;
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*preset = (char*)path_default_shader_preset;
return true;
}
void path_clear_config(void)
{
*path_config_file = '\0';
}
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void path_clear_basename(void)
{
*path_main_basename = '\0';
}
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/* Core options file path */
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bool path_is_core_options_empty(void)
{
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if (string_is_empty(path_core_options_file))
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return true;
return false;
}
void path_clear_core_options(void)
{
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*path_core_options_file = '\0';
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}
bool path_set_default_shader_preset(const char *preset)
{
if (!preset)
return false;
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strlcpy(path_default_shader_preset, preset,
sizeof(path_default_shader_preset));
return true;
}
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void path_set_core_options(const char *path)
{
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strlcpy(path_core_options_file, path, sizeof(path_core_options_file));
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}
const char *path_get_core_options(void)
{
if (!path_is_core_options_empty())
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return path_core_options_file;
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return NULL;
}
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/* Append config file path */
bool path_is_config_append_empty(void)
{
if (string_is_empty(path_config_append_file))
return true;
return false;
}
void path_clear_config_append(void)
{
*path_config_append_file = '\0';
}
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void path_clear_content(void)
{
*path_content = '\0';
}
bool path_set_content(const char *path)
{
if (!path)
return false;
strlcpy(path_content, path, sizeof(path_content));
return true;
}
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void path_set_config_append(const char *path)
{
strlcpy(path_config_append_file, path, sizeof(path_config_append_file));
}
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bool path_get_content(char **fullpath)
{
if (!fullpath)
return false;
*fullpath = (char*)path_content;
return true;
}
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const char *path_get_config_append(void)
{
if (!path_is_config_append_empty())
return path_config_append_file;
return NULL;
}
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void path_clear_all(void)
{
path_clear_config();
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path_clear_config_append();
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path_clear_core_options();
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path_clear_basename();
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}
enum rarch_content_type path_is_media_type(const char *path)
{
char ext_lower[PATH_MAX_LENGTH] = {0};
strlcpy(ext_lower, path_get_extension(path), sizeof(ext_lower));
string_to_lower(ext_lower);
switch (msg_hash_to_file_type(msg_hash_calculate(ext_lower)))
{
#ifdef HAVE_FFMPEG
case FILE_TYPE_OGM:
case FILE_TYPE_MKV:
case FILE_TYPE_AVI:
case FILE_TYPE_MP4:
case FILE_TYPE_FLV:
case FILE_TYPE_WEBM:
case FILE_TYPE_3GP:
case FILE_TYPE_3G2:
case FILE_TYPE_F4F:
case FILE_TYPE_F4V:
case FILE_TYPE_MOV:
case FILE_TYPE_WMV:
case FILE_TYPE_MPG:
case FILE_TYPE_MPEG:
case FILE_TYPE_VOB:
case FILE_TYPE_ASF:
case FILE_TYPE_DIVX:
case FILE_TYPE_M2P:
case FILE_TYPE_M2TS:
case FILE_TYPE_PS:
case FILE_TYPE_TS:
case FILE_TYPE_MXF:
return RARCH_CONTENT_MOVIE;
case FILE_TYPE_WMA:
case FILE_TYPE_OGG:
case FILE_TYPE_MP3:
case FILE_TYPE_M4A:
case FILE_TYPE_FLAC:
case FILE_TYPE_WAV:
return RARCH_CONTENT_MUSIC;
#endif
#ifdef HAVE_IMAGEVIEWER
case FILE_TYPE_JPEG:
case FILE_TYPE_PNG:
case FILE_TYPE_TGA:
case FILE_TYPE_BMP:
return RARCH_CONTENT_IMAGE;
#endif
case FILE_TYPE_NONE:
default:
break;
}
return RARCH_CONTENT_NONE;
}