RetroArch/gfx/video_layout.h

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/* Copyright (C) 2010-2020 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (video_layout.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
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#ifndef VIDEO_LAYOUT_H
#define VIDEO_LAYOUT_H
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#include "video_layout/types.h"
#include <boolean.h>
#include <formats/image.h>
typedef struct video_layout_render_info
{
void *video_driver_data;
void *video_driver_frame_data;
video_layout_bounds_t bounds;
video_layout_orientation_t orientation;
video_layout_color_t color;
}
video_layout_render_info_t;
typedef enum video_layout_led
{
VIDEO_LAYOUT_LED_7, /* digit with . */
VIDEO_LAYOUT_LED_8_GTS1, /* digit with vertical split */
VIDEO_LAYOUT_LED_14, /* alphanumeric */
VIDEO_LAYOUT_LED_14_SC, /* alphanumeric with ., */
VIDEO_LAYOUT_LED_16, /* full alphanumeric */
VIDEO_LAYOUT_LED_16_SC /* full alphanumeric with ., */
}
video_layout_led_t;
typedef struct video_layout_render_interface
{
void *(*take_image) (void *video_driver_data, struct texture_image image);
void (*free_image) (void *video_driver_data, void *image);
void (*layer_begin) (const video_layout_render_info_t *info);
void (*screen) (const video_layout_render_info_t *info, int screen_index);
void (*image) (const video_layout_render_info_t *info, void *image_handle, void *alpha_handle);
void (*text) (const video_layout_render_info_t *info, const char *str);
void (*counter) (const video_layout_render_info_t *info, int value);
void (*rect) (const video_layout_render_info_t *info);
void (*ellipse) (const video_layout_render_info_t *info);
void (*led_dot) (const video_layout_render_info_t *info, int dot_count, int dot_mask);
void (*led_seg) (const video_layout_render_info_t *info, video_layout_led_t seg_layout, int seg_mask);
void (*layer_end) (const video_layout_render_info_t *info, video_layout_blend_t blend_type);
}
video_layout_render_interface_t;
void video_layout_init (void *video_driver_data, const video_layout_render_interface_t *render);
void video_layout_deinit (void);
int video_layout_io_assign (const char *name, int base_value);
int video_layout_io_get (int index);
void video_layout_io_set (int index, int value);
bool video_layout_load (const char *path);
bool video_layout_valid (void);
int video_layout_view_count (void);
const char *video_layout_view_name (int index);
int video_layout_view_select (int index);
int video_layout_view_cycle (void);
int video_layout_view_index (void);
void video_layout_view_change (void);
bool video_layout_view_on_change (void);
void video_layout_view_fit_bounds (video_layout_bounds_t bounds);
int video_layout_layer_count (void);
void video_layout_layer_render (void *video_driver_frame_data, int index);
const video_layout_bounds_t
*video_layout_screen (int index);
int video_layout_screen_count (void);
#endif