RetroArch/wiiu/wiiu_dbg.h

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#ifndef WIIU_DBG_H
#define WIIU_DBG_H
#include <stdio.h>
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#include <stdint.h>
#include <inttypes.h>
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#ifdef WIIU
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#include <wiiu/types.h>
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#ifdef __cplusplus
extern "C" {
#endif
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//void wait_for_input(void);
//void dump_result_value(Result val);
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void* OSGetSymbolName(u32 addr, char* out, u32 out_size);
void DisassemblePPCRange(void *start, void *end, void* printf_func, void* GetSymbolName_func, u32 flags);
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#ifdef __cplusplus
}
#endif
#define DEBUG_DISASM(start, count) DisassemblePPCRange((void*)start, (u32*)(start) + (count), printf, OSGetSymbolName, 0)
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#endif /* WIIU */
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//#define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0)
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#define DEBUG_LINE() do{printf("%s:%4d %s().\n", __FILE__, __LINE__, __FUNCTION__);fflush(stdout);}while(0)
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#define DEBUG_STR(X) printf( "%s: %s\n", #X, (char*)(X))
#define DEBUG_VAR(X) printf( "%-20s: 0x%08" PRIX32 "\n", #X, (uint32_t)(X))
#define DEBUG_VAR2(X) printf( "%-20s: 0x%08" PRIX32 " (%i)\n", #X, (uint32_t)(X), (int)(X))
#define DEBUG_INT(X) printf( "%-20s: %10" PRIi32 "\n", #X, (int32_t)(X))
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#define DEBUG_FLOAT(X) printf( "%-20s: %10.3f\n", #X, (float)(X))
#define DEBUG_VAR64(X) printf( #X"\r\t\t\t\t : 0x%016" PRIX64 "\n", (uint64_t)(X))
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//#define DEBUG_ERROR(X) do{if(X)dump_result_value(X);}while(0)
#define PRINTFPOS(X,Y) "\x1b["#X";"#Y"H"
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#define PRINTFPOS_STR(X,Y) "\x1b[" X ";" Y "H"
#define PRINTF_LINE(X) "\x1b[" X ";0H"
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#endif // WIIU_DBG_H