2012-04-21 21:13:50 +00:00
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/* RetroArch - A frontend for libretro.
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2014-01-01 00:50:59 +00:00
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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2012-01-21 22:59:27 +00:00
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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2012-01-21 22:59:27 +00:00
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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2012-01-21 22:59:27 +00:00
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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2012-04-21 21:31:57 +00:00
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* You should have received a copy of the GNU General Public License along with RetroArch.
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2012-01-21 22:59:27 +00:00
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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2012-10-01 01:35:38 +00:00
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#ifndef _XDK_D3D_VIDEO_H
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#define _XDK_D3D_VIDEO_H
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2012-01-21 22:59:27 +00:00
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2012-03-08 23:09:39 +00:00
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#include <stdint.h>
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2012-10-01 01:35:38 +00:00
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#ifdef _XBOX1
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#include <xfont.h>
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#endif
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2014-03-03 04:49:43 +00:00
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#include "../gfx/shader_common.h"
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#include "../gfx/shader_parse.h"
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2014-05-28 19:14:11 +00:00
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#include "../gfx/image/image.h"
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2012-12-15 02:59:31 +00:00
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#include "../gfx/fonts/d3d_font.h"
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2012-10-01 01:35:38 +00:00
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2012-09-30 22:09:04 +00:00
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#include "../gfx/gfx_context.h"
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2012-07-16 00:15:47 +00:00
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#include "../xdk/xdk_defines.h"
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2012-07-07 12:06:21 +00:00
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2012-02-12 00:34:48 +00:00
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#define DFONT_MAX 4096
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2014-03-06 03:58:21 +00:00
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#if defined(_XBOX360)
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#define D3DFVF_CUSTOMVERTEX 0
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#elif defined(_XBOX1)
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2012-10-01 01:35:38 +00:00
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#define D3DFVF_CUSTOMVERTEX (D3DFVF_XYZRHW | D3DFVF_TEX1)
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2014-03-06 03:58:21 +00:00
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#endif
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2012-04-09 14:04:24 +00:00
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2012-03-08 12:44:20 +00:00
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typedef struct DrawVerticeFormats
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{
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2014-02-26 05:19:29 +00:00
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float x, y;
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2012-10-01 01:35:38 +00:00
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#if defined(_XBOX1)
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2014-02-26 05:19:29 +00:00
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float z;
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2012-10-01 01:35:38 +00:00
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float rhw;
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#endif
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2012-03-08 12:44:20 +00:00
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float u, v;
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} DrawVerticeFormats;
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2013-04-12 19:56:43 +00:00
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typedef struct gl_shader_backend gl_shader_backend_t;
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2014-03-07 19:17:25 +00:00
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typedef struct d3d_video
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2012-01-22 00:43:54 +00:00
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{
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2012-11-19 03:09:16 +00:00
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const gfx_ctx_driver_t *ctx_driver;
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2013-04-12 19:56:43 +00:00
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const gl_shader_backend_t *shader;
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2012-05-28 00:29:51 +00:00
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bool should_resize;
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bool quitting;
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bool vsync;
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2014-05-29 02:30:32 +00:00
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bool needs_restore;
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2014-03-05 05:25:39 +00:00
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unsigned screen_width;
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unsigned screen_height;
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2014-03-05 05:35:42 +00:00
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unsigned dev_rotation;
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2014-03-05 05:11:39 +00:00
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LPDIRECT3D g_pD3D;
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2014-03-05 05:05:48 +00:00
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LPDIRECT3DDEVICE dev;
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2012-10-01 01:35:38 +00:00
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#ifdef HAVE_D3D9
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2014-05-29 15:35:24 +00:00
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LPDIRECT3DSURFACE lpSurface;
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2013-12-31 23:58:21 +00:00
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LPDIRECT3DTEXTURE lpTexture_ot_as16srgb;
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2012-07-16 00:15:47 +00:00
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LPDIRECT3DTEXTURE lpTexture_ot;
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2013-12-31 23:58:21 +00:00
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LPDIRECT3DVERTEXDECLARATION v_decl;
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2013-03-10 22:24:28 +00:00
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#endif
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2013-11-08 03:36:16 +00:00
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#ifdef HAVE_MENU
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2013-04-07 17:43:54 +00:00
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bool rgui_texture_enable;
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2013-04-13 15:00:46 +00:00
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bool rgui_texture_full_screen;
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2012-10-01 01:35:38 +00:00
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#endif
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2012-12-15 02:59:31 +00:00
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const d3d_font_renderer_t *font_ctx;
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2014-03-05 17:37:47 +00:00
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D3DVIEWPORT final_viewport;
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2014-03-03 00:45:01 +00:00
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video_info_t video_info;
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2014-03-07 04:31:24 +00:00
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HRESULT d3d_err;
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2014-05-29 15:35:24 +00:00
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// RENDERCHAIN PASS
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unsigned pixel_size;
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LPDIRECT3DTEXTURE tex;
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LPDIRECT3DVERTEXBUFFER vertex_buf;
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unsigned last_width;
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unsigned last_height;
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// RENDERCHAIN PASS -> INFO
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unsigned tex_w;
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unsigned tex_h;
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2014-03-07 19:17:25 +00:00
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} d3d_video_t;
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2012-01-22 00:43:54 +00:00
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2014-03-05 21:10:36 +00:00
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extern void d3d_make_d3dpp(void *data, const video_info_t *info, D3DPRESENT_PARAMETERS *d3dpp);
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2013-04-10 08:06:15 +00:00
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extern bool texture_image_render(struct texture_image *out_img);
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2012-11-20 00:55:16 +00:00
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2012-01-21 22:59:27 +00:00
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#endif
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