RetroArch/menu/drivers_display/menu_display_wiiu.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2017 - Ali Bouhlel
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <wiiu/gx2.h>
#include <retro_miscellaneous.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "menu/menu_driver.h"
#include "retroarch.h"
#include "gfx/font_driver.h"
#include "gfx/video_driver.h"
#include "gfx/common/gx2_common.h"
#include "wiiu/wiiu_dbg.h"
static const float *menu_display_wiiu_get_default_vertices(void)
{
return NULL;
}
static const float *menu_display_wiiu_get_default_tex_coords(void)
{
return NULL;
}
static void *menu_display_wiiu_get_default_mvp(void)
{
return NULL;
}
static void menu_display_wiiu_blend_begin(void)
{
}
static void menu_display_wiiu_blend_end(void)
{
}
static void menu_display_wiiu_viewport(void *data)
{
}
static void menu_display_wiiu_draw(void *data)
{
GX2Texture *texture = NULL;
wiiu_video_t *wiiu = (wiiu_video_t*)video_driver_get_ptr(false);
menu_display_ctx_draw_t *draw = (menu_display_ctx_draw_t*)data;
if (!wiiu || !draw)
return;
texture = (GX2Texture*)draw->texture;
if (!texture)
return;
if (wiiu->vertex_cache.current + 4 > wiiu->vertex_cache.size)
return;
position_t* pos = wiiu->vertex_cache.positions + wiiu->vertex_cache.current;
tex_coord_t* coord = wiiu->vertex_cache.tex_coords + wiiu->vertex_cache.current;
float x0 = draw->x;
float y0 = draw->y;
float x1 = x0 + draw->width;
float y1 = y0 + draw->height;
pos[0].x = (2.0f * x0 / wiiu->color_buffer.surface.width) - 1.0f;
pos[0].y = (2.0f * y0 / wiiu->color_buffer.surface.height) - 1.0f;
pos[1].x = (2.0f * x1 / wiiu->color_buffer.surface.width) - 1.0f;;
pos[1].y = (2.0f * y0 / wiiu->color_buffer.surface.height) - 1.0f;
pos[2].x = (2.0f * x1 / wiiu->color_buffer.surface.width) - 1.0f;;
pos[2].y = (2.0f * y1 / wiiu->color_buffer.surface.height) - 1.0f;
pos[3].x = (2.0f * x0 / wiiu->color_buffer.surface.width) - 1.0f;;
pos[3].y = (2.0f * y1 / wiiu->color_buffer.surface.height) - 1.0f;
coord[0].u = 0.0f;
coord[0].v = 1.0f;
coord[1].u = 1.0f;
coord[1].v = 1.0f;
coord[2].u = 1.0f;
coord[2].v = 0.0f;
coord[3].u = 0.0f;
coord[3].v = 0.0f;
GX2SetPixelTexture(texture, wiiu->shader->sampler.location);
// GX2SetBlendConstantColor(draw->coords->color[3], draw->coords->color[2], draw->coords->color[1], draw->coords->color[0]);
// GX2SetBlendControl(GX2_RENDER_TARGET_0, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD,
// GX2_ENABLE, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD);
GX2DrawEx(GX2_PRIMITIVE_MODE_QUADS, 4, wiiu->vertex_cache.current, 1);
#if 0
printf("(%i,%i,%i,%i) , (%i,%i)\n", (int)draw->x,
(int)draw->y, (int)draw->width, (int)draw->height,
texture->surface.width, texture->surface.height);
#endif
wiiu->vertex_cache.current += 4;
}
static void menu_display_wiiu_draw_pipeline(void *data)
{
}
static void menu_display_wiiu_restore_clear_color(void)
{
#if 0
wiiu_set_clear_color(RGBA8(0x00, 0x00, 0x00, 0xFF));
#endif
}
static void menu_display_wiiu_clear_color(menu_display_ctx_clearcolor_t *clearcolor)
{
if (!clearcolor)
return;
#if 0
wiiu_set_clear_color(RGBA8((int)(clearcolor->r*255.f),
(int)(clearcolor->g*255.f),
(int)(clearcolor->b*255.f),
(int)(clearcolor->a*255.f)));
wiiu_clear_screen();
#endif
}
static bool menu_display_wiiu_font_init_first(
void **font_handle, void *video_data,
const char *font_path, float font_size,
bool is_threaded)
{
font_data_t **handle = (font_data_t**)font_handle;
*handle = font_driver_init_first(video_data,
font_path, font_size, true,
is_threaded,
FONT_DRIVER_RENDER_WIIU);
return *handle;
}
menu_display_ctx_driver_t menu_display_ctx_wiiu = {
menu_display_wiiu_draw,
menu_display_wiiu_draw_pipeline,
menu_display_wiiu_viewport,
menu_display_wiiu_blend_begin,
menu_display_wiiu_blend_end,
menu_display_wiiu_restore_clear_color,
menu_display_wiiu_clear_color,
menu_display_wiiu_get_default_mvp,
menu_display_wiiu_get_default_vertices,
menu_display_wiiu_get_default_tex_coords,
menu_display_wiiu_font_init_first,
MENU_VIDEO_DRIVER_WIIU,
"menu_display_wiiu",
};