mirror of
https://github.com/libretro/RetroArch.git
synced 2025-01-10 10:41:53 +00:00
176 lines
4.9 KiB
C
176 lines
4.9 KiB
C
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2017 - Ali Bouhlel
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wiiu/gx2.h>
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#include <retro_miscellaneous.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "menu/menu_driver.h"
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#include "retroarch.h"
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#include "gfx/font_driver.h"
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#include "gfx/video_driver.h"
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#include "gfx/common/gx2_common.h"
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#include "wiiu/wiiu_dbg.h"
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static const float *menu_display_wiiu_get_default_vertices(void)
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{
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return NULL;
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}
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static const float *menu_display_wiiu_get_default_tex_coords(void)
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{
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return NULL;
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}
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static void *menu_display_wiiu_get_default_mvp(void)
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{
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return NULL;
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}
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static void menu_display_wiiu_blend_begin(void)
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{
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}
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static void menu_display_wiiu_blend_end(void)
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{
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}
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static void menu_display_wiiu_viewport(void *data)
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{
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}
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static void menu_display_wiiu_draw(void *data)
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{
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GX2Texture *texture = NULL;
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wiiu_video_t *wiiu = (wiiu_video_t*)video_driver_get_ptr(false);
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menu_display_ctx_draw_t *draw = (menu_display_ctx_draw_t*)data;
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if (!wiiu || !draw)
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return;
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texture = (GX2Texture*)draw->texture;
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if (!texture)
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return;
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if (wiiu->vertex_cache.current + 4 > wiiu->vertex_cache.size)
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return;
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position_t* pos = wiiu->vertex_cache.positions + wiiu->vertex_cache.current;
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tex_coord_t* coord = wiiu->vertex_cache.tex_coords + wiiu->vertex_cache.current;
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float x0 = draw->x;
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float y0 = draw->y;
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float x1 = x0 + draw->width;
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float y1 = y0 + draw->height;
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pos[0].x = (2.0f * x0 / wiiu->color_buffer.surface.width) - 1.0f;
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pos[0].y = (2.0f * y0 / wiiu->color_buffer.surface.height) - 1.0f;
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pos[1].x = (2.0f * x1 / wiiu->color_buffer.surface.width) - 1.0f;;
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pos[1].y = (2.0f * y0 / wiiu->color_buffer.surface.height) - 1.0f;
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pos[2].x = (2.0f * x1 / wiiu->color_buffer.surface.width) - 1.0f;;
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pos[2].y = (2.0f * y1 / wiiu->color_buffer.surface.height) - 1.0f;
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pos[3].x = (2.0f * x0 / wiiu->color_buffer.surface.width) - 1.0f;;
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pos[3].y = (2.0f * y1 / wiiu->color_buffer.surface.height) - 1.0f;
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coord[0].u = 0.0f;
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coord[0].v = 1.0f;
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coord[1].u = 1.0f;
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coord[1].v = 1.0f;
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coord[2].u = 1.0f;
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coord[2].v = 0.0f;
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coord[3].u = 0.0f;
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coord[3].v = 0.0f;
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GX2SetPixelTexture(texture, wiiu->shader->sampler.location);
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// GX2SetBlendConstantColor(draw->coords->color[3], draw->coords->color[2], draw->coords->color[1], draw->coords->color[0]);
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// GX2SetBlendControl(GX2_RENDER_TARGET_0, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD,
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// GX2_ENABLE, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD);
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GX2DrawEx(GX2_PRIMITIVE_MODE_QUADS, 4, wiiu->vertex_cache.current, 1);
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#if 0
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printf("(%i,%i,%i,%i) , (%i,%i)\n", (int)draw->x,
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(int)draw->y, (int)draw->width, (int)draw->height,
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texture->surface.width, texture->surface.height);
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#endif
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wiiu->vertex_cache.current += 4;
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}
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static void menu_display_wiiu_draw_pipeline(void *data)
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{
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}
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static void menu_display_wiiu_restore_clear_color(void)
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{
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#if 0
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wiiu_set_clear_color(RGBA8(0x00, 0x00, 0x00, 0xFF));
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#endif
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}
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static void menu_display_wiiu_clear_color(menu_display_ctx_clearcolor_t *clearcolor)
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{
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if (!clearcolor)
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return;
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#if 0
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wiiu_set_clear_color(RGBA8((int)(clearcolor->r*255.f),
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(int)(clearcolor->g*255.f),
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(int)(clearcolor->b*255.f),
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(int)(clearcolor->a*255.f)));
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wiiu_clear_screen();
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#endif
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}
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static bool menu_display_wiiu_font_init_first(
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void **font_handle, void *video_data,
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const char *font_path, float font_size,
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bool is_threaded)
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{
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font_data_t **handle = (font_data_t**)font_handle;
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*handle = font_driver_init_first(video_data,
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font_path, font_size, true,
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is_threaded,
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FONT_DRIVER_RENDER_WIIU);
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return *handle;
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}
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menu_display_ctx_driver_t menu_display_ctx_wiiu = {
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menu_display_wiiu_draw,
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menu_display_wiiu_draw_pipeline,
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menu_display_wiiu_viewport,
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menu_display_wiiu_blend_begin,
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menu_display_wiiu_blend_end,
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menu_display_wiiu_restore_clear_color,
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menu_display_wiiu_clear_color,
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menu_display_wiiu_get_default_mvp,
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menu_display_wiiu_get_default_vertices,
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menu_display_wiiu_get_default_tex_coords,
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menu_display_wiiu_font_init_first,
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MENU_VIDEO_DRIVER_WIIU,
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"menu_display_wiiu",
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};
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