RetroArch/gfx/drivers/d3d_shaders/shaders_common.h

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2016-08-01 20:43:51 +00:00
#ifndef _SHADERS_COMMON
#define _SHADERS_COMMON
#if defined(HAVE_OPENGLES)
#define CG(src) "" #src
#define GLSL(src) "precision mediump float;\n" #src
#define GLSL_330(src) "#version 330 es\nprecision mediump float;\n" #src
#else
#define CG(src) "" #src
#define GLSL(src) "" #src
#define GLSL_300(src) "#version 300 es\n" #src
#define GLSL_330(src) "#version 330 core\n" #src
#endif
#endif