RetroArch/gfx/gfx_animation.h

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GFX_ANIMATION_H
#define _GFX_ANIMATION_H
#include <stdint.h>
#include <stdlib.h>
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#include <boolean.h>
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#include <retro_common_api.h>
#include "font_driver.h"
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RETRO_BEGIN_DECLS
#define TICKER_SPACER_DEFAULT " | "
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#define ANIM_IS_ACTIVE(_p) ((_p)->animation_is_active || (_p)->ticker_is_active)
typedef void (*tween_cb) (void*);
typedef void (*update_time_cb) (float *ticker_pixel_increment,
unsigned width, unsigned height);
enum gfx_animation_ctl_state
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{
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MENU_ANIMATION_CTL_NONE = 0,
MENU_ANIMATION_CTL_CLEAR_ACTIVE,
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MENU_ANIMATION_CTL_SET_ACTIVE
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};
enum gfx_animation_easing_type
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{
/* Linear */
EASING_LINEAR = 0,
/* Quad */
EASING_IN_QUAD,
EASING_OUT_QUAD,
EASING_IN_OUT_QUAD,
EASING_OUT_IN_QUAD,
/* Cubic */
EASING_IN_CUBIC,
EASING_OUT_CUBIC,
EASING_IN_OUT_CUBIC,
EASING_OUT_IN_CUBIC,
/* Quart */
EASING_IN_QUART,
EASING_OUT_QUART,
EASING_IN_OUT_QUART,
EASING_OUT_IN_QUART,
/* Quint */
EASING_IN_QUINT,
EASING_OUT_QUINT,
EASING_IN_OUT_QUINT,
EASING_OUT_IN_QUINT,
/* Sine */
EASING_IN_SINE,
EASING_OUT_SINE,
EASING_IN_OUT_SINE,
EASING_OUT_IN_SINE,
/* Expo */
EASING_IN_EXPO,
EASING_OUT_EXPO,
EASING_IN_OUT_EXPO,
EASING_OUT_IN_EXPO,
/* Circ */
EASING_IN_CIRC,
EASING_OUT_CIRC,
EASING_IN_OUT_CIRC,
EASING_OUT_IN_CIRC,
/* Bounce */
EASING_IN_BOUNCE,
EASING_OUT_BOUNCE,
EASING_IN_OUT_BOUNCE,
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EASING_OUT_IN_BOUNCE,
EASING_LAST
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};
/* TODO:
* Add a reverse loop ticker for languages
* that read right to left */
enum gfx_animation_ticker_type
{
TICKER_TYPE_BOUNCE = 0,
TICKER_TYPE_LOOP,
TICKER_TYPE_LAST
};
typedef struct gfx_animation_ctx_entry
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{
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float *subject;
void *userdata;
tween_cb cb;
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uintptr_t tag;
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float duration;
float target_value;
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enum gfx_animation_easing_type easing_enum;
} gfx_animation_ctx_entry_t;
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typedef struct gfx_animation_ctx_ticker
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{
uint64_t idx;
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char *s;
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const char *str;
const char *spacer;
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size_t len;
enum gfx_animation_ticker_type type_enum;
bool selected;
} gfx_animation_ctx_ticker_t;
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typedef struct gfx_animation_ctx_ticker_smooth
{
uint64_t idx;
const char *src_str;
const char *spacer;
char *dst_str;
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unsigned *dst_str_width; /* May be set to NULL
(RGUI + XMB do not require this info) */
unsigned *x_offset;
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font_data_t *font;
size_t dst_str_len;
unsigned glyph_width; /* Fallback if font == NULL */
unsigned field_width;
float font_scale;
enum gfx_animation_ticker_type type_enum;
bool selected;
} gfx_animation_ctx_ticker_smooth_t;
typedef struct gfx_animation_ctx_line_ticker
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{
uint64_t idx;
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const char *str;
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char *s;
size_t len;
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size_t line_len;
size_t max_lines;
enum gfx_animation_ticker_type type_enum;
} gfx_animation_ctx_line_ticker_t;
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typedef struct gfx_animation_ctx_line_ticker_smooth
{
uint64_t idx;
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font_data_t *font;
const char *src_str;
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float *y_offset;
char *dst_str;
size_t dst_str_len;
char *top_fade_str;
size_t top_fade_str_len;
float *top_fade_y_offset;
float *top_fade_alpha;
float *bottom_fade_y_offset;
float *bottom_fade_alpha;
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char *bottom_fade_str;
size_t bottom_fade_str_len;
unsigned field_width;
unsigned field_height;
float font_scale;
enum gfx_animation_ticker_type type_enum;
bool fade_enabled;
} gfx_animation_ctx_line_ticker_smooth_t;
typedef float gfx_timer_t;
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typedef struct gfx_timer_ctx_entry
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{
tween_cb cb;
void *userdata;
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float duration;
} gfx_timer_ctx_entry_t;
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typedef struct gfx_delayed_animation
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{
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gfx_animation_ctx_entry_t entry; /* pointer alignment */
gfx_timer_t timer;
} gfx_delayed_animation_t;
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typedef float (*easing_cb) (float, float, float, float);
struct tween
{
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easing_cb easing;
tween_cb cb;
void *userdata;
uintptr_t tag;
float duration;
float running_since;
float initial_value;
float target_value;
float *subject;
bool deleted;
};
struct gfx_animation
{
uint64_t ticker_idx; /* updated every TICKER_SPEED us */
uint64_t ticker_slow_idx; /* updated every TICKER_SLOW_SPEED us */
uint64_t ticker_pixel_idx; /* updated every frame */
uint64_t ticker_pixel_line_idx; /* updated every frame */
retro_time_t cur_time;
retro_time_t old_time;
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struct tween* list;
struct tween* pending;
float delta_time;
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bool pending_deletes;
bool in_update;
bool animation_is_active;
bool ticker_is_active;
};
typedef struct gfx_animation gfx_animation_t;
void gfx_timer_start(gfx_timer_t *timer, gfx_timer_ctx_entry_t *timer_entry);
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bool gfx_animation_update(
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gfx_animation_t *p_anim,
retro_time_t current_time,
bool timedate_enable,
float ticker_speed,
unsigned video_width,
unsigned video_height);
bool gfx_animation_ticker(gfx_animation_ctx_ticker_t *ticker);
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bool gfx_animation_ticker_smooth(gfx_animation_ctx_ticker_smooth_t *ticker);
bool gfx_animation_line_ticker(gfx_animation_ctx_line_ticker_t *line_ticker);
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bool gfx_animation_line_ticker_smooth(gfx_animation_ctx_line_ticker_smooth_t *line_ticker);
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bool gfx_animation_kill_by_tag(uintptr_t *tag);
bool gfx_animation_push(gfx_animation_ctx_entry_t *entry);
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void gfx_animation_push_delayed(unsigned delay, gfx_animation_ctx_entry_t *entry);
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bool gfx_animation_ctl(enum gfx_animation_ctl_state state, void *data);
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void gfx_animation_set_update_time_cb(update_time_cb cb);
void gfx_animation_unset_update_time_cb(void);
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void gfx_animation_deinit(gfx_animation_t *p_anim);
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gfx_animation_t *anim_get_ptr(void);
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RETRO_END_DECLS
#endif