clear the runloop variable

This commit is contained in:
radius 2016-07-30 14:37:07 -05:00
parent d58c802e3b
commit 0026a91d62

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@ -1391,6 +1391,7 @@ static void command_event_restore_default_shader_preset(void)
{
/* auto shader preset: reload the original shader */
config_unload_shader_preset();
runloop_ctl(RUNLOOP_CTL_CLEAR_DEFAULT_SHADER_PRESET, NULL);
}
static bool command_event_save_auto_state(void)