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https://github.com/libretro/RetroArch.git
synced 2024-11-24 16:39:43 +00:00
(Menu) Refactor menu shader passes - shader pass needs to be
fixed still
This commit is contained in:
parent
18754d5e4c
commit
030977b020
@ -1722,7 +1722,7 @@ static int menu_action_ok(const char *dir,
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else if (!strcmp(menu_label, "video_shader_pass")
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&& type == MENU_FILE_PLAIN)
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{
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unsigned pass = (menu_type) / 3;
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unsigned pass = menu_type - MENU_SETTINGS_SHADER_PASS_0;
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fill_pathname_join(driver.menu->shader->pass[pass].source.path,
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dir, path, sizeof(driver.menu->shader->pass[pass].source.path));
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@ -155,42 +155,35 @@ static void menu_common_shader_manager_get_str(struct gfx_shader *shader,
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else if (!strcmp(label, "video_shader_default_filter"))
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snprintf(type_str, type_str_size, "%s",
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g_settings.video.smooth ? "Linear" : "Nearest");
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else if (type >= MENU_SETTINGS_SHADER_0 && type <= MENU_SETTINGS_SHADER_LAST)
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else if (!strcmp(label, "video_shader_pass"))
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{
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unsigned pass = (type - MENU_SETTINGS_SHADER_0) / 3;
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switch ((type - MENU_SETTINGS_SHADER_0) % 3)
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{
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case 0:
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if (*shader->pass[pass].source.path)
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fill_pathname_base(type_str,
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shader->pass[pass].source.path, type_str_size);
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else
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strlcpy(type_str, "N/A", type_str_size);
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break;
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unsigned pass = (type - MENU_SETTINGS_SHADER_PASS_0);
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if (*shader->pass[pass].source.path)
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fill_pathname_base(type_str,
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shader->pass[pass].source.path, type_str_size);
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else
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strlcpy(type_str, "N/A", type_str_size);
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}
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else if (!strcmp(label, "video_shader_filter_pass"))
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{
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unsigned pass = (type - MENU_SETTINGS_SHADER_PASS_FILTER_0);
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static const char *modes[] = {
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"Don't care",
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"Linear",
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"Nearest"
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};
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case 1:
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{
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static const char *modes[] = {
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"Don't care",
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"Linear",
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"Nearest"
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};
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strlcpy(type_str, modes[shader->pass[pass].filter],
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type_str_size);
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}
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break;
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case 2:
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{
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unsigned scale = shader->pass[pass].fbo.scale_x;
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if (!scale)
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strlcpy(type_str, "Don't care", type_str_size);
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else
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snprintf(type_str, type_str_size, "%ux", scale);
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break;
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}
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}
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strlcpy(type_str, modes[shader->pass[pass].filter],
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type_str_size);
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}
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else if (!strcmp(label, "video_shader_scale_pass"))
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{
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unsigned pass = (type - MENU_SETTINGS_SHADER_PASS_SCALE_0);
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unsigned scale = shader->pass[pass].fbo.scale_x;
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if (!scale)
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strlcpy(type_str, "Don't care", type_str_size);
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else
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snprintf(type_str, type_str_size, "%ux", scale);
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}
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}
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@ -328,9 +321,6 @@ static int menu_common_shader_manager_setting_toggle(
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rarch_setting_t *current_setting = NULL;
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rarch_setting_t *setting_data = (rarch_setting_t *)setting_data_get_list();
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unsigned dist_shader = id - MENU_SETTINGS_SHADER_0;
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unsigned dist_filter = id - MENU_SETTINGS_SHADER_0_FILTER;
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unsigned dist_scale = id - MENU_SETTINGS_SHADER_0_SCALE;
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if (!strcmp(label, "video_shader_default_filter"))
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{
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@ -398,9 +388,12 @@ static int menu_common_shader_manager_setting_toggle(
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}
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else if (!strcmp(label, "video_shader_pass"))
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{
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unsigned pass = id - MENU_SETTINGS_SHADER_PASS_0;
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struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader;
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struct gfx_shader_pass *shader_pass = NULL;
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dist_shader /= 3;
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if (shader)
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shader_pass = (struct gfx_shader_pass*)&shader->pass[pass];
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switch (action)
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{
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@ -410,8 +403,9 @@ static int menu_common_shader_manager_setting_toggle(
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"video_shader_pass",
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id, driver.menu->selection_ptr);
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break;
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case MENU_ACTION_START:
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if (shader_pass)
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*shader_pass->source.path = '\0';
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break;
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default:
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@ -420,16 +414,16 @@ static int menu_common_shader_manager_setting_toggle(
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}
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else if (!strcmp(label, "video_shader_filter_pass"))
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{
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dist_filter /= 3;
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unsigned pass = id - MENU_SETTINGS_SHADER_PASS_FILTER_0;
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struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader;
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struct gfx_shader_pass *pass = (struct gfx_shader_pass*)
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&shader->pass[dist_filter];
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struct gfx_shader_pass *shader_pass = (struct gfx_shader_pass*)
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&shader->pass[pass];
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switch (action)
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{
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case MENU_ACTION_START:
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if (shader)
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shader->pass[dist_filter].filter = RARCH_FILTER_UNSPEC;
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shader->pass[pass].filter = RARCH_FILTER_UNSPEC;
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break;
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case MENU_ACTION_LEFT:
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@ -437,8 +431,8 @@ static int menu_common_shader_manager_setting_toggle(
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case MENU_ACTION_OK:
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{
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unsigned delta = (action == MENU_ACTION_LEFT) ? 2 : 1;
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if (pass)
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pass->filter = ((pass->filter + delta) % 3);
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if (shader_pass)
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shader_pass->filter = ((shader_pass->filter + delta) % 3);
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break;
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}
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@ -448,18 +442,18 @@ static int menu_common_shader_manager_setting_toggle(
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}
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else if (!strcmp(label, "video_shader_scale_pass"))
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{
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dist_scale /= 3;
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unsigned pass = id - MENU_SETTINGS_SHADER_PASS_SCALE_0;
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struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader;
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struct gfx_shader_pass *pass = (struct gfx_shader_pass*)
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&shader->pass[dist_scale];
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struct gfx_shader_pass *shader_pass = (struct gfx_shader_pass*)
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&shader->pass[pass];
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switch (action)
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{
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case MENU_ACTION_START:
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if (shader)
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{
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pass->fbo.scale_x = pass->fbo.scale_y = 0;
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pass->fbo.valid = false;
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shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = 0;
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shader_pass->fbo.valid = false;
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}
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break;
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@ -467,14 +461,14 @@ static int menu_common_shader_manager_setting_toggle(
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case MENU_ACTION_RIGHT:
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case MENU_ACTION_OK:
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{
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unsigned current_scale = pass->fbo.scale_x;
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unsigned current_scale = shader_pass->fbo.scale_x;
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unsigned delta = action == MENU_ACTION_LEFT ? 5 : 1;
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current_scale = (current_scale + delta) % 6;
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if (pass)
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if (shader_pass)
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{
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pass->fbo.valid = current_scale;
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pass->fbo.scale_x = pass->fbo.scale_y = current_scale;
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shader_pass->fbo.valid = current_scale;
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shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = current_scale;
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}
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break;
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}
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@ -92,10 +92,12 @@ typedef enum
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MENU_SETTINGS_SHADER_OPTIONS,
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MENU_SETTINGS_SHADER_PARAMETER_0,
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MENU_SETTINGS_SHADER_PARAMETER_LAST = MENU_SETTINGS_SHADER_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
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MENU_SETTINGS_SHADER_0,
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MENU_SETTINGS_SHADER_0_FILTER,
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MENU_SETTINGS_SHADER_0_SCALE,
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MENU_SETTINGS_SHADER_LAST = MENU_SETTINGS_SHADER_0_SCALE + (3 * (GFX_MAX_SHADERS - 1)),
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MENU_SETTINGS_SHADER_PASS_0,
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MENU_SETTINGS_SHADER_PASS_LAST = MENU_SETTINGS_SHADER_PASS_0 + (GFX_MAX_SHADERS - 1),
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MENU_SETTINGS_SHADER_PASS_FILTER_0,
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MENU_SETTINGS_SHADER_PASS_FILTER_LAST = MENU_SETTINGS_SHADER_PASS_FILTER_0 + (GFX_MAX_SHADERS - 1),
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MENU_SETTINGS_SHADER_PASS_SCALE_0,
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MENU_SETTINGS_SHADER_PASS_SCALE_LAST = MENU_SETTINGS_SHADER_PASS_SCALE_0 + (GFX_MAX_SHADERS - 1),
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MENU_SETTINGS_BIND_PLAYER,
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MENU_SETTINGS_BIND_DEVICE,
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@ -509,15 +509,15 @@ int menu_entries_push_list(menu_handle_t *menu,
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snprintf(buf, sizeof(buf), "Shader #%u", i);
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file_list_push(list, buf, "video_shader_pass",
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MENU_SETTINGS_SHADER_0 + 3 * i, 0);
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MENU_SETTINGS_SHADER_PASS_0 + i, 0);
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snprintf(buf, sizeof(buf), "Shader #%u Filter", i);
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file_list_push(list, buf, "video_shader_filter_pass",
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MENU_SETTINGS_SHADER_0_FILTER + 3 * i, 0);
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MENU_SETTINGS_SHADER_PASS_FILTER_0 + i, 0);
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snprintf(buf, sizeof(buf), "Shader #%u Scale", i);
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file_list_push(list, buf, "video_shader_scale_pass",
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MENU_SETTINGS_SHADER_0_SCALE + 3 * i, 0);
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MENU_SETTINGS_SHADER_PASS_SCALE_0 + i, 0);
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}
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}
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else if (!strcmp(label, "disk_options"))
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