Add App Category to a few places it should have been (#15019)

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warmenhoven 2023-03-08 14:59:14 -05:00 committed by GitHub
parent e31b7fe6c2
commit 04b0421efc
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4 changed files with 10 additions and 0 deletions

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@ -1919,6 +1919,7 @@
"$(DEPS_DIR)/glslang/glslang/SPIRV",
"$(DEPS_DIR)/glslang/glslang/glslang/OSDependent/Unix",
);
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
LD_RUNPATH_SEARCH_PATHS = (
"$(LD_RUNPATH_SEARCH_PATHS_$(IS_MACCATALYST))",
"@executable_path/../Frameworks",
@ -2001,6 +2002,7 @@
"$(DEPS_DIR)/glslang/glslang/SPIRV",
"$(DEPS_DIR)/glslang/glslang/glslang/OSDependent/Unix",
);
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
LD_RUNPATH_SEARCH_PATHS = (
"$(LD_RUNPATH_SEARCH_PATHS_$(IS_MACCATALYST))",
"@executable_path/../Frameworks",

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@ -1531,6 +1531,7 @@
../../gfx/include,
);
INFOPLIST_FILE = "$(SRCROOT)/iOS/Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
LD_NO_PIE = YES;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
@ -1667,6 +1668,7 @@
../../gfx/include,
);
INFOPLIST_FILE = "$(SRCROOT)/iOS/Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
LD_NO_PIE = YES;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
@ -1828,6 +1830,7 @@
../../gfx/include,
);
INFOPLIST_FILE = "$(SRCROOT)/tvOS/Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
LIBRARY_SEARCH_PATHS = (
"$(PROJECT_DIR)/tvOS/modules",
@ -1981,6 +1984,7 @@
../../gfx/include,
);
INFOPLIST_FILE = "$(SRCROOT)/tvOS/Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
LIBRARY_SEARCH_PATHS = (
"$(PROJECT_DIR)/tvOS/modules",

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@ -38,6 +38,8 @@
<string>????</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>LSSupportsOpeningDocumentsInPlace</key>

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@ -20,6 +20,8 @@
<string>$(MARKETING_VERSION)</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIRequiredDeviceCapabilities</key>