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(WiiU) Buildfix
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@ -1047,6 +1047,7 @@ static bool wiiu_gfx_frame(void *data, const void *frame,
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{
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uint32_t i;
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wiiu_video_t *wiiu = (wiiu_video_t *) data;
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bool menu_is_alive = video_info->menu_is_alive;
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(void)msg;
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@ -1500,6 +1501,8 @@ static bool wiiu_gfx_set_shader(void *data,
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if (image_texture_load(&image, wiiu->shader_preset->lut[i].path))
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{
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unsigned j;
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wiiu->luts[i].surface.width = image.width;
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wiiu->luts[i].surface.height = image.height;
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wiiu->luts[i].surface.depth = 1;
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