Rollback changes for now until we can get this compiling on MSVC 2005 on

the commandline (it builds with the VS solution file but not CLI)
This commit is contained in:
twinaphex 2021-06-09 16:39:43 +02:00
parent dc50ff584e
commit 08481e2a68

View File

@ -75,15 +75,16 @@ typedef struct rarch_sinc_resampler
float *phase_table;
float *buffer_l;
float *buffer_r;
unsigned enable_avx;
unsigned phase_bits;
unsigned subphase_bits;
unsigned subphase_mask;
unsigned taps;
unsigned ptr;
unsigned num_channels;
uint32_t time;
float subphase_mod;
float kaiser_beta;
enum sinc_window window_type;
} rarch_sinc_resampler_t;
#if (defined(__ARM_NEON__) && !defined(DONT_WANT_ARM_OPTIMIZATIONS)) || defined(HAVE_NEON)
@ -153,89 +154,6 @@ static void resampler_sinc_process_neon(void *re_, struct resampler_data *data)
#endif
#if defined(__AVX__)
static void resampler_sinc_process_avx_kaiser(void *re_, struct resampler_data *data)
{
rarch_sinc_resampler_t *resamp = (rarch_sinc_resampler_t*)re_;
unsigned phases = 1 << (resamp->phase_bits + resamp->subphase_bits);
uint32_t ratio = phases / data->ratio;
const float *input = data->data_in;
float *output = data->data_out;
size_t frames = data->input_frames;
size_t out_frames = 0;
while (frames)
{
while (frames && resamp->time >= phases)
{
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
resamp->time -= phases;
frames--;
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
{
unsigned i;
unsigned phase = resamp->time >> resamp->subphase_bits;
float *phase_table = resamp->phase_table + phase * taps * 2;
float *delta_table = phase_table + taps;
__m256 delta = _mm256_set1_ps((float)
(resamp->time & resamp->subphase_mask) * resamp->subphase_mod);
__m256 sum_l = _mm256_setzero_ps();
__m256 sum_r = _mm256_setzero_ps();
for (i = 0; i < taps; i += 8)
{
__m256 buf_l = _mm256_loadu_ps(buffer_l + i);
__m256 buf_r = _mm256_loadu_ps(buffer_r + i);
__m256 deltas = _mm256_load_ps(delta_table + i);
__m256 sinc = _mm256_add_ps(_mm256_load_ps((const float*)phase_table + i),
_mm256_mul_ps(deltas, delta));
sum_l = _mm256_add_ps(sum_l, _mm256_mul_ps(buf_l, sinc));
sum_r = _mm256_add_ps(sum_r, _mm256_mul_ps(buf_r, sinc));
}
/* hadd on AVX is weird, and acts on low-lanes
* and high-lanes separately. */
__m256 res_l = _mm256_hadd_ps(sum_l, sum_l);
__m256 res_r = _mm256_hadd_ps(sum_r, sum_r);
res_l = _mm256_hadd_ps(res_l, res_l);
res_r = _mm256_hadd_ps(res_r, res_r);
res_l = _mm256_add_ps(_mm256_permute2f128_ps(res_l, res_l, 1), res_l);
res_r = _mm256_add_ps(_mm256_permute2f128_ps(res_r, res_r, 1), res_r);
/* This is optimized to mov %xmmN, [mem].
* There doesn't seem to be any _mm256_store_ss intrinsic. */
_mm_store_ss(output + 0, _mm256_extractf128_ps(res_l, 0));
_mm_store_ss(output + 1, _mm256_extractf128_ps(res_r, 0));
output += 2;
out_frames++;
resamp->time += ratio;
}
}
}
data->output_frames = out_frames;
}
static void resampler_sinc_process_avx(void *re_, struct resampler_data *data)
{
rarch_sinc_resampler_t *resamp = (rarch_sinc_resampler_t*)re_;
@ -247,66 +165,140 @@ static void resampler_sinc_process_avx(void *re_, struct resampler_data *data)
size_t frames = data->input_frames;
size_t out_frames = 0;
while (frames)
if (resamp->window_type == SINC_WINDOW_KAISER)
{
while (frames && resamp->time >= phases)
while (frames)
{
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
resamp->time -= phases;
frames--;
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
while (frames && resamp->time >= phases)
{
unsigned i;
__m256 delta;
unsigned phase = resamp->time >> resamp->subphase_bits;
float *phase_table = resamp->phase_table + phase * taps;
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
__m256 sum_l = _mm256_setzero_ps();
__m256 sum_r = _mm256_setzero_ps();
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
for (i = 0; i < taps; i += 8)
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
resamp->time -= phases;
frames--;
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
{
__m256 buf_l = _mm256_loadu_ps(buffer_l + i);
__m256 buf_r = _mm256_loadu_ps(buffer_r + i);
__m256 sinc = _mm256_load_ps((const float*)phase_table + i);
unsigned i;
unsigned phase = resamp->time >> resamp->subphase_bits;
sum_l = _mm256_add_ps(sum_l, _mm256_mul_ps(buf_l, sinc));
sum_r = _mm256_add_ps(sum_r, _mm256_mul_ps(buf_r, sinc));
float *phase_table = resamp->phase_table + phase * taps * 2;
float *delta_table = phase_table + taps;
__m256 delta = _mm256_set1_ps((float)
(resamp->time & resamp->subphase_mask) * resamp->subphase_mod);
__m256 sum_l = _mm256_setzero_ps();
__m256 sum_r = _mm256_setzero_ps();
for (i = 0; i < taps; i += 8)
{
__m256 buf_l = _mm256_loadu_ps(buffer_l + i);
__m256 buf_r = _mm256_loadu_ps(buffer_r + i);
__m256 deltas = _mm256_load_ps(delta_table + i);
__m256 sinc = _mm256_add_ps(_mm256_load_ps((const float*)phase_table + i),
_mm256_mul_ps(deltas, delta));
sum_l = _mm256_add_ps(sum_l, _mm256_mul_ps(buf_l, sinc));
sum_r = _mm256_add_ps(sum_r, _mm256_mul_ps(buf_r, sinc));
}
/* hadd on AVX is weird, and acts on low-lanes
* and high-lanes separately. */
__m256 res_l = _mm256_hadd_ps(sum_l, sum_l);
__m256 res_r = _mm256_hadd_ps(sum_r, sum_r);
res_l = _mm256_hadd_ps(res_l, res_l);
res_r = _mm256_hadd_ps(res_r, res_r);
res_l = _mm256_add_ps(_mm256_permute2f128_ps(res_l, res_l, 1), res_l);
res_r = _mm256_add_ps(_mm256_permute2f128_ps(res_r, res_r, 1), res_r);
/* This is optimized to mov %xmmN, [mem].
* There doesn't seem to be any _mm256_store_ss intrinsic. */
_mm_store_ss(output + 0, _mm256_extractf128_ps(res_l, 0));
_mm_store_ss(output + 1, _mm256_extractf128_ps(res_r, 0));
output += 2;
out_frames++;
resamp->time += ratio;
}
}
}
}
else
{
while (frames)
{
while (frames && resamp->time >= phases)
{
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
/* hadd on AVX is weird, and acts on low-lanes
* and high-lanes separately. */
__m256 res_l = _mm256_hadd_ps(sum_l, sum_l);
__m256 res_r = _mm256_hadd_ps(sum_r, sum_r);
res_l = _mm256_hadd_ps(res_l, res_l);
res_r = _mm256_hadd_ps(res_r, res_r);
res_l = _mm256_add_ps(_mm256_permute2f128_ps(res_l, res_l, 1), res_l);
res_r = _mm256_add_ps(_mm256_permute2f128_ps(res_r, res_r, 1), res_r);
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
/* This is optimized to mov %xmmN, [mem].
* There doesn't seem to be any _mm256_store_ss intrinsic. */
_mm_store_ss(output + 0, _mm256_extractf128_ps(res_l, 0));
_mm_store_ss(output + 1, _mm256_extractf128_ps(res_r, 0));
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
output += 2;
out_frames++;
resamp->time += ratio;
resamp->time -= phases;
frames--;
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
{
unsigned i;
__m256 delta;
unsigned phase = resamp->time >> resamp->subphase_bits;
float *phase_table = resamp->phase_table + phase * taps;
__m256 sum_l = _mm256_setzero_ps();
__m256 sum_r = _mm256_setzero_ps();
for (i = 0; i < taps; i += 8)
{
__m256 buf_l = _mm256_loadu_ps(buffer_l + i);
__m256 buf_r = _mm256_loadu_ps(buffer_r + i);
__m256 sinc = _mm256_load_ps((const float*)phase_table + i);
sum_l = _mm256_add_ps(sum_l, _mm256_mul_ps(buf_l, sinc));
sum_r = _mm256_add_ps(sum_r, _mm256_mul_ps(buf_r, sinc));
}
/* hadd on AVX is weird, and acts on low-lanes
* and high-lanes separately. */
__m256 res_l = _mm256_hadd_ps(sum_l, sum_l);
__m256 res_r = _mm256_hadd_ps(sum_r, sum_r);
res_l = _mm256_hadd_ps(res_l, res_l);
res_r = _mm256_hadd_ps(res_r, res_r);
res_l = _mm256_add_ps(_mm256_permute2f128_ps(res_l, res_l, 1), res_l);
res_r = _mm256_add_ps(_mm256_permute2f128_ps(res_r, res_r, 1), res_r);
/* This is optimized to mov %xmmN, [mem].
* There doesn't seem to be any _mm256_store_ss intrinsic. */
_mm_store_ss(output + 0, _mm256_extractf128_ps(res_l, 0));
_mm_store_ss(output + 1, _mm256_extractf128_ps(res_r, 0));
output += 2;
out_frames++;
resamp->time += ratio;
}
}
}
}
@ -316,104 +308,6 @@ static void resampler_sinc_process_avx(void *re_, struct resampler_data *data)
#endif
#if defined(__SSE__)
static void resampler_sinc_process_sse_kaiser(void *re_, struct resampler_data *data)
{
rarch_sinc_resampler_t *resamp = (rarch_sinc_resampler_t*)re_;
unsigned phases = 1 << (resamp->phase_bits + resamp->subphase_bits);
uint32_t ratio = phases / data->ratio;
const float *input = data->data_in;
float *output = data->data_out;
size_t frames = data->input_frames;
size_t out_frames = 0;
while (frames)
{
while (frames && resamp->time >= phases)
{
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
resamp->time -= phases;
frames--;
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
{
unsigned i;
#if 0
__m128 sum;
#endif
unsigned phase = resamp->time >> resamp->subphase_bits;
float *phase_table = resamp->phase_table + phase * taps * 2;
float *delta_table = phase_table + taps;
__m128 delta = _mm_set1_ps((float)
(resamp->time & resamp->subphase_mask) * resamp->subphase_mod);
__m128 sum_l = _mm_setzero_ps();
__m128 sum_r = _mm_setzero_ps();
for (i = 0; i < taps; i += 4)
{
__m128 buf_l = _mm_loadu_ps(buffer_l + i);
__m128 buf_r = _mm_loadu_ps(buffer_r + i);
__m128 deltas = _mm_load_ps(delta_table + i);
__m128 _sinc = _mm_add_ps(_mm_load_ps((const float*)phase_table + i),
_mm_mul_ps(deltas, delta));
sum_l = _mm_add_ps(sum_l, _mm_mul_ps(buf_l, _sinc));
sum_r = _mm_add_ps(sum_r, _mm_mul_ps(buf_r, _sinc));
}
#ifdef HAVE_GRIFFIN
/* Them annoying shuffles.
* sum_l = { l3, l2, l1, l0 }
* sum_r = { r3, r2, r1, r0 }
*/
sum = _mm_add_ps(_mm_shuffle_ps(sum_l, sum_r,
_MM_SHUFFLE(1, 0, 1, 0)),
_mm_shuffle_ps(sum_l, sum_r, _MM_SHUFFLE(3, 2, 3, 2)));
/* sum = { r1, r0, l1, l0 } + { r3, r2, l3, l2 }
* sum = { R1, R0, L1, L0 }
*/
sum = _mm_add_ps(_mm_shuffle_ps(sum, sum, _MM_SHUFFLE(3, 3, 1, 1)), sum);
/* sum = {R1, R1, L1, L1 } + { R1, R0, L1, L0 }
* sum = { X, R, X, L }
*/
/* Store L */
_mm_store_ss(output++, sum);
/* movehl { X, R, X, L } == { X, R, X, R } */
_mm_store_ss(output++, _mm_movehl_ps(sum, sum));
#else
#ifdef _MSC_VER
*(output++) = _mm_cvtss_f32(sum_l) + sum_l.m128_f32[1] + sum_l.m128_f32[2] + sum_l.m128_f32[3];
*(output++) = _mm_cvtss_f32(sum_r) + sum_r.m128_f32[1] + sum_r.m128_f32[2] + sum_r.m128_f32[3];
#else
*(output++) = _mm_cvtss_f32(sum_l) + sum_l[1] + sum_l[2] + sum_l[3];
*(output++) = _mm_cvtss_f32(sum_r) + sum_r[1] + sum_r[2] + sum_r[3];
#endif
#endif
out_frames++;
resamp->time += ratio;
}
}
}
data->output_frames = out_frames;
}
static void resampler_sinc_process_sse(void *re_, struct resampler_data *data)
{
rarch_sinc_resampler_t *resamp = (rarch_sinc_resampler_t*)re_;
@ -425,81 +319,160 @@ static void resampler_sinc_process_sse(void *re_, struct resampler_data *data)
size_t frames = data->input_frames;
size_t out_frames = 0;
while (frames)
if (resamp->window_type == SINC_WINDOW_KAISER)
{
while (frames && resamp->time >= phases)
while (frames)
{
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
resamp->time -= phases;
frames--;
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
while (frames && resamp->time >= phases)
{
unsigned i;
#if 0
__m128 sum;
#endif
unsigned phase = resamp->time >> resamp->subphase_bits;
float *phase_table = resamp->phase_table + phase * taps;
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
__m128 sum_l = _mm_setzero_ps();
__m128 sum_r = _mm_setzero_ps();
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
for (i = 0; i < taps; i += 4)
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
resamp->time -= phases;
frames--;
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
{
__m128 buf_l = _mm_loadu_ps(buffer_l + i);
__m128 buf_r = _mm_loadu_ps(buffer_r + i);
__m128 _sinc = _mm_load_ps((const float*)phase_table + i);
sum_l = _mm_add_ps(sum_l, _mm_mul_ps(buf_l, _sinc));
sum_r = _mm_add_ps(sum_r, _mm_mul_ps(buf_r, _sinc));
unsigned i;
__m128 sum;
unsigned phase = resamp->time >> resamp->subphase_bits;
float *phase_table = resamp->phase_table + phase * taps * 2;
float *delta_table = phase_table + taps;
__m128 delta = _mm_set1_ps((float)
(resamp->time & resamp->subphase_mask) * resamp->subphase_mod);
__m128 sum_l = _mm_setzero_ps();
__m128 sum_r = _mm_setzero_ps();
for (i = 0; i < taps; i += 4)
{
__m128 buf_l = _mm_loadu_ps(buffer_l + i);
__m128 buf_r = _mm_loadu_ps(buffer_r + i);
__m128 deltas = _mm_load_ps(delta_table + i);
__m128 _sinc = _mm_add_ps(_mm_load_ps((const float*)phase_table + i),
_mm_mul_ps(deltas, delta));
sum_l = _mm_add_ps(sum_l, _mm_mul_ps(buf_l, _sinc));
sum_r = _mm_add_ps(sum_r, _mm_mul_ps(buf_r, _sinc));
}
/* Them annoying shuffles.
* sum_l = { l3, l2, l1, l0 }
* sum_r = { r3, r2, r1, r0 }
*/
sum = _mm_add_ps(_mm_shuffle_ps(sum_l, sum_r,
_MM_SHUFFLE(1, 0, 1, 0)),
_mm_shuffle_ps(sum_l, sum_r, _MM_SHUFFLE(3, 2, 3, 2)));
/* sum = { r1, r0, l1, l0 } + { r3, r2, l3, l2 }
* sum = { R1, R0, L1, L0 }
*/
sum = _mm_add_ps(_mm_shuffle_ps(sum, sum, _MM_SHUFFLE(3, 3, 1, 1)), sum);
/* sum = {R1, R1, L1, L1 } + { R1, R0, L1, L0 }
* sum = { X, R, X, L }
*/
/* Store L */
_mm_store_ss(output + 0, sum);
/* movehl { X, R, X, L } == { X, R, X, R } */
_mm_store_ss(output + 1, _mm_movehl_ps(sum, sum));
output += 2;
out_frames++;
resamp->time += ratio;
}
}
}
}
else
{
while (frames)
{
while (frames && resamp->time >= phases)
{
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
#if 0
/* Them annoying shuffles.
* sum_l = { l3, l2, l1, l0 }
* sum_r = { r3, r2, r1, r0 }
*/
sum = _mm_add_ps(_mm_shuffle_ps(sum_l, sum_r,
_MM_SHUFFLE(1, 0, 1, 0)),
_mm_shuffle_ps(sum_l, sum_r, _MM_SHUFFLE(3, 2, 3, 2)));
/* sum = { r1, r0, l1, l0 } + { r3, r2, l3, l2 }
* sum = { R1, R0, L1, L0 }
*/
sum = _mm_add_ps(_mm_shuffle_ps(sum, sum, _MM_SHUFFLE(3, 3, 1, 1)), sum);
/* sum = {R1, R1, L1, L1 } + { R1, R0, L1, L0 }
* sum = { X, R, X, L }
*/
/* Store L */
_mm_store_ss(output++, sum);
/* movehl { X, R, X, L } == { X, R, X, R } */
_mm_store_ss(output++, _mm_movehl_ps(sum, sum));
#else
#ifdef _MSC_VER
*(output++) = _mm_cvtss_f32(sum_l) + sum_l.m128_f32[1] + sum_l.m128_f32[2] + sum_l.m128_f32[3];
*(output++) = _mm_cvtss_f32(sum_r) + sum_r.m128_f32[1] + sum_r.m128_f32[2] + sum_r.m128_f32[3];
#else
*(output++) = _mm_cvtss_f32(sum_l) + sum_l[1] + sum_l[2] + sum_l[3];
*(output++) = _mm_cvtss_f32(sum_r) + sum_r[1] + sum_r[2] + sum_r[3];
#endif
#endif
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
out_frames++;
resamp->time += ratio;
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
resamp->time -= phases;
frames--;
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
{
unsigned i;
__m128 sum;
unsigned phase = resamp->time >> resamp->subphase_bits;
float *phase_table = resamp->phase_table + phase * taps;
__m128 sum_l = _mm_setzero_ps();
__m128 sum_r = _mm_setzero_ps();
for (i = 0; i < taps; i += 4)
{
__m128 buf_l = _mm_loadu_ps(buffer_l + i);
__m128 buf_r = _mm_loadu_ps(buffer_r + i);
__m128 _sinc = _mm_load_ps((const float*)phase_table + i);
sum_l = _mm_add_ps(sum_l, _mm_mul_ps(buf_l, _sinc));
sum_r = _mm_add_ps(sum_r, _mm_mul_ps(buf_r, _sinc));
}
/* Them annoying shuffles.
* sum_l = { l3, l2, l1, l0 }
* sum_r = { r3, r2, r1, r0 }
*/
sum = _mm_add_ps(_mm_shuffle_ps(sum_l, sum_r,
_MM_SHUFFLE(1, 0, 1, 0)),
_mm_shuffle_ps(sum_l, sum_r, _MM_SHUFFLE(3, 2, 3, 2)));
/* sum = { r1, r0, l1, l0 } + { r3, r2, l3, l2 }
* sum = { R1, R0, L1, L0 }
*/
sum = _mm_add_ps(_mm_shuffle_ps(sum, sum, _MM_SHUFFLE(3, 3, 1, 1)), sum);
/* sum = {R1, R1, L1, L1 } + { R1, R0, L1, L0 }
* sum = { X, R, X, L }
*/
/* Store L */
_mm_store_ss(output + 0, sum);
/* movehl { X, R, X, L } == { X, R, X, R } */
_mm_store_ss(output + 1, _mm_movehl_ps(sum, sum));
output += 2;
out_frames++;
resamp->time += ratio;
}
}
}
}
@ -508,72 +481,6 @@ static void resampler_sinc_process_sse(void *re_, struct resampler_data *data)
}
#endif
static void resampler_sinc_process_c_kaiser(void *re_, struct resampler_data *data)
{
rarch_sinc_resampler_t *resamp = (rarch_sinc_resampler_t*)re_;
unsigned phases = 1 << (resamp->phase_bits + resamp->subphase_bits);
uint32_t ratio = phases / data->ratio;
const float *input = data->data_in;
float *output = data->data_out;
size_t frames = data->input_frames;
size_t out_frames = 0;
while (frames)
{
while (frames && resamp->time >= phases)
{
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
resamp->time -= phases;
frames--;
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
{
unsigned i;
float sum_l = 0.0f;
float sum_r = 0.0f;
unsigned phase = resamp->time >> resamp->subphase_bits;
float *phase_table = resamp->phase_table + phase * taps * 2;
float *delta_table = phase_table + taps;
float delta = (float)
(resamp->time & resamp->subphase_mask) * resamp->subphase_mod;
for (i = 0; i < taps; i++)
{
float sinc_val = phase_table[i] + delta_table[i] * delta;
sum_l += buffer_l[i] * sinc_val;
sum_r += buffer_r[i] * sinc_val;
}
*output++ = sum_l;
*output++ = sum_r;
out_frames++;
resamp->time += ratio;
}
}
}
data->output_frames = out_frames;
}
static void resampler_sinc_process_c(void *re_, struct resampler_data *data)
{
rarch_sinc_resampler_t *resamp = (rarch_sinc_resampler_t*)re_;
@ -585,53 +492,112 @@ static void resampler_sinc_process_c(void *re_, struct resampler_data *data)
size_t frames = data->input_frames;
size_t out_frames = 0;
while (frames)
if (resamp->window_type == SINC_WINDOW_KAISER)
{
while (frames && resamp->time >= phases)
while (frames)
{
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
resamp->time -= phases;
frames--;
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
while (frames && resamp->time >= phases)
{
unsigned i;
float sum_l = 0.0f;
float sum_r = 0.0f;
unsigned phase = resamp->time >> resamp->subphase_bits;
float *phase_table = resamp->phase_table + phase * taps;
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
for (i = 0; i < taps; i++)
{
float sinc_val = phase_table[i];
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
sum_l += buffer_l[i] * sinc_val;
sum_r += buffer_r[i] * sinc_val;
}
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
*output++ = sum_l;
*output++ = sum_r;
out_frames++;
resamp->time += ratio;
resamp->time -= phases;
frames--;
}
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
{
unsigned i;
float sum_l = 0.0f;
float sum_r = 0.0f;
unsigned phase = resamp->time >> resamp->subphase_bits;
float *phase_table = resamp->phase_table + phase * taps * 2;
float *delta_table = phase_table + taps;
float delta = (float)
(resamp->time & resamp->subphase_mask) * resamp->subphase_mod;
for (i = 0; i < taps; i++)
{
float sinc_val = phase_table[i] + delta_table[i] * delta;
sum_l += buffer_l[i] * sinc_val;
sum_r += buffer_r[i] * sinc_val;
}
output[0] = sum_l;
output[1] = sum_r;
output += 2;
out_frames++;
resamp->time += ratio;
}
}
}
}
else
{
while (frames)
{
while (frames && resamp->time >= phases)
{
/* Push in reverse to make filter more obvious. */
if (!resamp->ptr)
resamp->ptr = resamp->taps;
resamp->ptr--;
resamp->buffer_l[resamp->ptr + resamp->taps] =
resamp->buffer_l[resamp->ptr] = *input++;
resamp->buffer_r[resamp->ptr + resamp->taps] =
resamp->buffer_r[resamp->ptr] = *input++;
resamp->time -= phases;
frames--;
}
{
const float *buffer_l = resamp->buffer_l + resamp->ptr;
const float *buffer_r = resamp->buffer_r + resamp->ptr;
unsigned taps = resamp->taps;
while (resamp->time < phases)
{
unsigned i;
float sum_l = 0.0f;
float sum_r = 0.0f;
unsigned phase = resamp->time >> resamp->subphase_bits;
float *phase_table = resamp->phase_table + phase * taps;
for (i = 0; i < taps; i++)
{
float sinc_val = phase_table[i];
sum_l += buffer_l[i] * sinc_val;
sum_r += buffer_r[i] * sinc_val;
}
output[0] = sum_l;
output[1] = sum_r;
output += 2;
out_frames++;
resamp->time += ratio;
}
}
}
}
data->output_frames = out_frames;
@ -769,14 +735,14 @@ static void *resampler_sinc_new(const struct resampler_config *config,
size_t phase_elems = 0;
size_t elems = 0;
unsigned sidelobes = 0;
unsigned enable_avx = 0;
enum sinc_window window_type = SINC_WINDOW_NONE;
rarch_sinc_resampler_t *re = (rarch_sinc_resampler_t*)
calloc(1, sizeof(*re));
if (!re)
return NULL;
re->window_type = SINC_WINDOW_NONE;
switch (quality)
{
case RESAMPLER_QUALITY_LOWEST:
@ -784,32 +750,34 @@ static void *resampler_sinc_new(const struct resampler_config *config,
sidelobes = 2;
re->phase_bits = 12;
re->subphase_bits = 10;
window_type = SINC_WINDOW_LANCZOS;
re->window_type = SINC_WINDOW_LANCZOS;
re->enable_avx = 0;
break;
case RESAMPLER_QUALITY_LOWER:
cutoff = 0.98;
sidelobes = 4;
re->phase_bits = 12;
re->subphase_bits = 10;
window_type = SINC_WINDOW_LANCZOS;
re->window_type = SINC_WINDOW_LANCZOS;
re->enable_avx = 0;
break;
case RESAMPLER_QUALITY_HIGHER:
cutoff = 0.90;
sidelobes = 32;
re->phase_bits = 10;
re->subphase_bits = 14;
re->window_type = SINC_WINDOW_KAISER;
re->kaiser_beta = 10.5;
enable_avx = 1;
window_type = SINC_WINDOW_KAISER;
re->enable_avx = 1;
break;
case RESAMPLER_QUALITY_HIGHEST:
cutoff = 0.962;
sidelobes = 128;
re->phase_bits = 10;
re->subphase_bits = 14;
re->window_type = SINC_WINDOW_KAISER;
re->kaiser_beta = 14.5;
enable_avx = 1;
window_type = SINC_WINDOW_KAISER;
re->enable_avx = 1;
break;
case RESAMPLER_QUALITY_NORMAL:
case RESAMPLER_QUALITY_DONTCARE:
@ -817,14 +785,14 @@ static void *resampler_sinc_new(const struct resampler_config *config,
sidelobes = 8;
re->phase_bits = 8;
re->subphase_bits = 16;
re->window_type = SINC_WINDOW_KAISER;
re->kaiser_beta = 5.5;
window_type = SINC_WINDOW_KAISER;
re->enable_avx = 0;
break;
}
re->subphase_mask = (1 << re->subphase_bits) - 1;
re->subphase_mod = 1.0f / (1 << re->subphase_bits);
re->num_channels = 2;
re->taps = sidelobes * 2;
/* Downsampling, must lower cutoff, and extend number of
@ -837,7 +805,7 @@ static void *resampler_sinc_new(const struct resampler_config *config,
/* Be SIMD-friendly. */
#if defined(__AVX__)
if (enable_avx)
if (re->enable_avx)
re->taps = (re->taps + 7) & ~7;
else
#endif
@ -850,7 +818,7 @@ static void *resampler_sinc_new(const struct resampler_config *config,
}
phase_elems = ((1 << re->phase_bits) * re->taps);
if (window_type == SINC_WINDOW_KAISER)
if (re->window_type == SINC_WINDOW_KAISER)
phase_elems = phase_elems * 2;
elems = phase_elems + 4 * re->taps;
@ -864,7 +832,7 @@ static void *resampler_sinc_new(const struct resampler_config *config,
re->buffer_l = re->main_buffer + phase_elems;
re->buffer_r = re->buffer_l + 2 * re->taps;
switch (window_type)
switch (re->window_type)
{
case SINC_WINDOW_LANCZOS:
sinc_init_table_lanczos(re, cutoff, re->phase_table,
@ -878,30 +846,24 @@ static void *resampler_sinc_new(const struct resampler_config *config,
goto error;
}
sinc_resampler.process = resampler_sinc_process_c;
if (window_type == SINC_WINDOW_KAISER)
sinc_resampler.process = resampler_sinc_process_c_kaiser;
sinc_resampler.process = resampler_sinc_process_c;
if (mask & RESAMPLER_SIMD_AVX && enable_avx)
if (mask & RESAMPLER_SIMD_AVX && re->enable_avx)
{
#if defined(__AVX__)
sinc_resampler.process = resampler_sinc_process_avx;
if (window_type == SINC_WINDOW_KAISER)
sinc_resampler.process = resampler_sinc_process_avx_kaiser;
sinc_resampler.process = resampler_sinc_process_avx;
#endif
}
else if (mask & RESAMPLER_SIMD_SSE)
{
#if defined(__SSE__)
sinc_resampler.process = resampler_sinc_process_sse;
if (window_type == SINC_WINDOW_KAISER)
sinc_resampler.process = resampler_sinc_process_sse_kaiser;
sinc_resampler.process = resampler_sinc_process_sse;
#endif
}
else if (mask & RESAMPLER_SIMD_NEON && window_type != SINC_WINDOW_KAISER)
else if (mask & RESAMPLER_SIMD_NEON && re->window_type != SINC_WINDOW_KAISER)
{
#if defined(WANT_NEON)
sinc_resampler.process = resampler_sinc_process_neon;
sinc_resampler.process = resampler_sinc_process_neon;
#endif
}