PS2 is compiling with null drivers

This commit is contained in:
Francisco Javier Trujillo Mata 2018-09-18 08:08:06 +02:00
parent d514539867
commit 0880bd00b0
36 changed files with 2356 additions and 23 deletions

109
Makefile.ps2 Normal file
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@ -0,0 +1,109 @@
BUILD_PRX = 0
DEBUG = 0
HAVE_KERNEL_PRX = 0
HAVE_LOGGER = 0
HAVE_FILE_LOGGER = 0
HAVE_THREADS = 0
BIG_STACK = 0
WHOLE_ARCHIVE_LINK = 0
PS2_IP = 192.168.1.150
#Configuration for IRX
EE_BIN2O = bin2o
IRX_DIR = $(PS2SDK)/iop/irx
TARGET = retroarchps2.elf
ifeq ($(DEBUG), 1)
OPTIMIZE_LV := -O0 -g
else
OPTIMIZE_LV := -O2
endif
ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_START := -Wl,--whole-archive
WHOLE_END := -Wl,--no-whole-archive
endif
INCDIR = -I$(PS2SDK)/ports/include -I$(PS2DEV)/gsKit/include -I$(PS2SDK)/iop/include -I$(PS2SDK)/ee/include -I$(PS2SDK)/common/include
INCDIR += -Ips2 -Ips2/include -Ilibretro-common/include
INCDIR += -Ideps -Ideps/stb -Ideps/libz -Ideps/7zip -Ideps/pthreads -Ideps/pthreads/platform/ps2 -Ideps/pthreads/platform/helper
GPVAL = -G0
CFLAGS = $(OPTIMIZE_LV) -ffast-math -fsingle-precision-constant
ASFLAGS = $(CFLAGS)
RARCH_DEFINES = -DPS2 -DUSE_IOP_CTYPE_MACRO -D_MIPS_ARCH_R5900 -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DWANT_ZLIB
RARCH_DEFINES += -DHAVE_GRIFFIN=1 -DRARCH_INTERNAL -DRARCH_CONSOLE -DHAVE_MENU -DHAVE_RGUI -DHAVE_FILTERS_BUILTIN -DHAVE_7ZIP -DHAVE_CC_RESAMPLER
LIBDIR =
LDFLAGS =-L$(PS2SDK)/ports/lib -L$(PS2SDK)/ee/lib -L.
#LIBS = $(WHOLE_START) -lretro_ps2 $(WHOLE_END) -lstdc++ -lm -lz -lgskit -ldmakit -lpng -laudsrv -lpad -lcdvd -lmad -lfileXio -lpatches
LIBS = -Xlinker --start-group
LIBS += $(WHOLE_START) -lretro_ps2 $(WHOLE_END)
LIBS += -lfileXio -lm -lg -lz -ldebug -lfileXio -laudsrv -lpatches -lpoweroff
#IRX modules
# IRX modules - modules have to be in IRX_DIR
IRX = iomanX.irx fileXio.irx usbd.irx usbhdfsd.irx freesd.irx audsrv.irx poweroff.irx ps2dev9.irx ps2atad.irx ps2hdd.irx ps2fs.irx
IRX_OBJ = $(IRX:.irx=.o)
EE_OBJS += $(IRX_OBJ)
ifeq ($(HAVE_THREADS), 1)
RARCH_DEFINES += -DHAVE_THREADS
endif
ifeq ($(HAVE_FILE_LOGGER), 1)
CFLAGS += -DHAVE_FILE_LOGGER
endif
ifeq ($(HAVE_KERNEL_PRX), 1)
CFLAGS += -DHAVE_KERNEL_PRX
endif
ifeq ($(BIG_STACK), 1)
CFLAGS += -DBIG_STACK
endif
CFLAGS += $(RARCH_DEFINES)
# Missing objecst on the PS2SDK
EE_OBJS += ps2/compat_ctype.o
#EE_OBJS = griffin/griffin.o bootstrap/ps2/kernel_functions.o
EE_OBJS += griffin/griffin.o
EE_CFLAGS = $(CFLAGS)
EE_LDFLAGS = $(LDFLAGS)
EE_LIBS = $(LIBS)
EE_ASFLAGS = $(ASFLAGS)
EE_INCS = $(INCDIR)
EE_IRX_OBJ = $(IRX_OBJ)
EE_BIN = $(TARGET)
EE_GPVAL = $(GPVAL)
all: $(EE_IRX_OBJ) $(EE_BIN)
clean:
rm -f $(EE_BIN) $(EE_OBJS)
prepare:
ps2client -h $(PS2_IP) reset
ps2client -h $(PS2_IP) netdump
run:
ps2client -h $(PS2_IP) execee host:$(EE_BIN)
debug: clean prepare all run
#Specific file name and output per IRX Module
$(EE_IRX_OBJ):
$(EE_BIN2O) $(EE_GPVAL) $(IRX_DIR)/$(@:.o=.irx) $@ $(@:.o=_irx)
#Include preferences
include $(PS2SDK)/samples/Makefile.pref
include $(PS2SDK)/samples/Makefile.eeglobal
#EE_CFLAGS += -O2
EE_LIBS += -Xlinker --end-group

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@ -335,6 +335,7 @@ extern audio_driver_t audio_ps3;
extern audio_driver_t audio_gx;
extern audio_driver_t audio_ax;
extern audio_driver_t audio_psp;
extern audio_driver_t audio_ps2;
extern audio_driver_t audio_ctr_csnd;
extern audio_driver_t audio_ctr_dsp;
extern audio_driver_t audio_switch;

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@ -188,7 +188,7 @@ static const bool video_threaded = false;
#endif
#if defined(HAVE_THREADS)
#if defined(GEKKO) || defined(PSP)
#if defined(GEKKO) || defined(PSP) || defined(PS2)
/* For single-core consoles right now it's better to have this be disabled. */
static const bool threaded_data_runloop_enable = false;
#else
@ -731,7 +731,7 @@ static const bool desktop_menu_enable = true;
#if defined(__QNX__) || defined(_XBOX1) || defined(_XBOX360) || defined(__CELLOS_LV2__) || (defined(__MACH__) && defined(IOS)) || defined(ANDROID) || defined(WIIU) || defined(HAVE_NEON) || defined(GEKKO) || defined(__ARM_NEON__)
static enum resampler_quality audio_resampler_quality_level = RESAMPLER_QUALITY_LOWER;
#elif defined(PSP) || defined(_3DS) || defined(VITA)
#elif defined(PSP) || defined(_3DS) || defined(VITA) || defined(PS2)
static enum resampler_quality audio_resampler_quality_level = RESAMPLER_QUALITY_LOWEST;
#else
static enum resampler_quality audio_resampler_quality_level = RESAMPLER_QUALITY_NORMAL;

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@ -148,6 +148,7 @@ enum video_driver_enum
VIDEO_XENON360,
VIDEO_PSP1,
VIDEO_VITA2D,
VIDEO_PS2,
VIDEO_CTR,
VIDEO_SWITCH,
VIDEO_D3D8,
@ -191,6 +192,7 @@ enum audio_driver_enum
AUDIO_WIIU,
AUDIO_RWEBAUDIO,
AUDIO_PSP,
AUDIO_PS2,
AUDIO_CTR,
AUDIO_SWITCH,
AUDIO_NULL
@ -214,6 +216,7 @@ enum input_driver_enum
INPUT_DINPUT,
INPUT_PS3,
INPUT_PSP,
INPUT_PS2,
INPUT_CTR,
INPUT_SWITCH,
INPUT_XENON360,
@ -237,6 +240,7 @@ enum joypad_driver_enum
JOYPAD_WIIU,
JOYPAD_XDK,
JOYPAD_PSP,
JOYPAD_PS2,
JOYPAD_CTR,
JOYPAD_SWITCH,
JOYPAD_DINPUT,
@ -325,6 +329,8 @@ static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VG;
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VITA2D;
#elif defined(PSP)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PSP1;
#elif defined(PS2)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PS2;
#elif defined(_3DS)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_CTR;
#elif defined(SWITCH)
@ -355,6 +361,8 @@ static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WII;
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WIIU;
#elif defined(PSP) || defined(VITA)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PSP;
#elif defined(PS2)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS2;
#elif defined(_3DS)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_CTR;
#elif defined(SWITCH)
@ -435,6 +443,8 @@ static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DINPUT;
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS3;
#elif defined(PSP) || defined(VITA)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PSP;
#elif defined(PS2)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS2;
#elif defined(_3DS)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_CTR;
#elif defined(SWITCH)
@ -477,6 +487,8 @@ static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_WIIU;
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XDK;
#elif defined(PSP) || defined(VITA)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PSP;
#elif defined(PS2)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS2;
#elif defined(_3DS)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_CTR;
#elif defined(SWITCH)
@ -663,6 +675,8 @@ const char *config_get_default_audio(void)
#else
return "psp";
#endif
case AUDIO_PS2:
return "ps2";
case AUDIO_CTR:
return "csnd";
case AUDIO_SWITCH:
@ -758,6 +772,8 @@ const char *config_get_default_video(void)
return "d3d12";
case VIDEO_PSP1:
return "psp1";
case VIDEO_PS2:
return "ps2";
case VIDEO_VITA2D:
return "vita2d";
case VIDEO_CTR:
@ -818,6 +834,8 @@ const char *config_get_default_input(void)
#else
return "psp";
#endif
case INPUT_PS2:
return "ps2";
case INPUT_CTR:
return "ctr";
case INPUT_SWITCH:
@ -888,6 +906,8 @@ const char *config_get_default_joypad(void)
#else
return "psp";
#endif
case JOYPAD_PS2:
return "ps2";
case JOYPAD_CTR:
return "ctr";
case JOYPAD_SWITCH:

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@ -205,7 +205,7 @@ static bool core_info_list_iterate(
current_path,
info_path_base_size);
#if defined(RARCH_MOBILE) || (defined(RARCH_CONSOLE) && !defined(PSP) && !defined(_3DS) && !defined(VITA) && !defined(HW_WUP))
#if defined(RARCH_MOBILE) || (defined(RARCH_CONSOLE) && !defined(PSP) && !defined(_3DS) && !defined(VITA) && !defined(PS2) && !defined(HW_WUP))
substr = strrchr(info_path_base, '_');
if (substr)
*substr = '\0';

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@ -0,0 +1,502 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
* * You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include "../frontend_driver.h"
#include <io_common.h>
#include <loadfile.h>
#include <unistd.h>
#include <sbv_patches.h>
#include <fileXio_rpc.h>
#include <audsrv.h>
#include <sifrpc.h>
#include <iopcontrol.h>
#include <libpwroff.h>
enum BootDeviceIDs{
BOOT_DEVICE_UNKNOWN = -1,
BOOT_DEVICE_MC0 = 0,
BOOT_DEVICE_MC1,
BOOT_DEVICE_CDROM,
BOOT_DEVICE_MASS,
BOOT_DEVICE_HDD,
BOOT_DEVICE_HOST,
BOOT_DEVICE_COUNT,
};
extern unsigned char poweroff_irx_start[];
extern unsigned int poweroff_irx_size;
extern unsigned char ps2dev9_irx_start[];
extern unsigned int ps2dev9_irx_size;
extern unsigned char ps2atad_irx_start[];
extern unsigned int ps2atad_irx_size;
extern unsigned char ps2hdd_irx_start[];
extern unsigned int ps2hdd_irx_size;
extern unsigned char ps2fs_irx_start[];
extern unsigned int ps2fs_irx_size;
extern unsigned char iomanX_irx_start[];
extern unsigned int iomanX_irx_size;
extern unsigned char fileXio_irx_start[];
extern unsigned int fileXio_irx_size;
extern unsigned char freesd_irx_start[];
extern unsigned int freesd_irx_size;
extern unsigned char audsrv_irx_start[];
extern unsigned int audsrv_irx_size;
extern unsigned char usbd_irx_start[];
extern unsigned int usbd_irx_size;
extern unsigned char usbhdfsd_irx_start[];
extern unsigned int usbhdfsd_irx_size;
static unsigned char HDDModulesLoaded=0;
char eboot_path[512];
char user_path[512];
static enum frontend_fork ps2_fork_mode = FRONTEND_FORK_NONE;
//Only paths residing on "basic" devices (devices that don't require mounting)
//can be specified here, since this system doesn't perform mounting based on the path.
#define DEFAULT_PATH "mass:"
static int getBootDeviceID(char *path) {
int result = BOOT_DEVICE_HOST;
if(!strncmp(path, "mc0:", 4)) result=BOOT_DEVICE_MC0;
else if(!strncmp(path, "mc1:", 4)) result=BOOT_DEVICE_MC1;
else if(!strncmp(path, "cdrom0:", 7)) result=BOOT_DEVICE_CDROM;
else if(!strncmp(path, "mass:", 5) || !strncmp(path, "mass0:", 6)) result=BOOT_DEVICE_MASS;
else if(!strncmp(path, "hdd:", 4) || !strncmp(path, "hdd0:", 5)) result=BOOT_DEVICE_HDD;
else if(!strncmp(path, "host", 4) && ((path[4]>='0' && path[4]<='9') || path[4]==':')) result=BOOT_DEVICE_HOST;
else result=BOOT_DEVICE_UNKNOWN;
return result;
}
//HACK! If booting from a USB device, keep trying to open this program again until it succeeds. This will ensure that the emulator will be able to load its files.
static void waitUntilDeviceIsReady(const char *path) {
FILE *file;
while((file=fopen(path, "rb"))==NULL){
//Wait for a while first, or the IOP will get swamped by requests from the EE.
nopdelay();
nopdelay();
nopdelay();
nopdelay();
nopdelay();
nopdelay();
nopdelay();
nopdelay();
};
fclose(file);
}
void setPWDOnPFS(const char *FullCWD_path) {
int i;
char *path;
path=NULL;
for(i=strlen(FullCWD_path); i>=0; i--){ /* Try to seperate the CWD from the path to this ELF. */
if(FullCWD_path[i]==':'){
if((path=malloc(i+6+2))!=NULL){
strcpy(path, "pfs0:/");
strncat(path, FullCWD_path, i+1);
path[i+1+6]='\0';
}
break;
}
else if((FullCWD_path[i]=='\\')||(FullCWD_path[i]=='/')){
if((path=malloc(i+6+1))!=NULL){
strcpy(path, "pfs0:/");
strncat(path, FullCWD_path, i);
path[i+6]='\0';
}
break;
}
}
if(path!=NULL){
chdir(path);
free(path);
}
}
static const char *getMountParams(const char *command, char *BlockDevice) {
const char *MountPath;
int BlockDeviceNameLen;
MountPath=NULL;
if(strlen(command)>6 && (MountPath=strchr(&command[5], ':'))!=NULL){
BlockDeviceNameLen=(unsigned int)MountPath-(unsigned int)command;
strncpy(BlockDevice, command, BlockDeviceNameLen);
BlockDevice[BlockDeviceNameLen]='\0';
MountPath++; //This is the location of the mount path;
}
return MountPath;
}
static void create_path_names(void)
{
#ifndef IS_SALAMANDER
#if defined(HAVE_LOGGER)
#elif defined(HAVE_FILE_LOGGER)
retro_main_log_file_init("ux0:/temp/retroarch-log.txt"); // It really depend from where we are executing this
#endif
#endif
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], g_defaults.dirs[DEFAULT_DIR_PORT],
"CORES", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], g_defaults.dirs[DEFAULT_DIR_PORT],
"INFO", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
/* user data */
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], user_path,
"CHEATS", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], user_path,
"CONFIG", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], user_path,
"DOWNLOADS", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], user_path,
"PLAYLISTS", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
"REMAPS", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], user_path,
"SAVEFILES", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], user_path,
"SAVESTATES", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT], user_path,
"SCREENSHOTS", sizeof(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], user_path,
"SYSTEM", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
/* cache dir */
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CACHE], user_path,
"TEMP", sizeof(g_defaults.dirs[DEFAULT_DIR_CACHE]));
/* history and main config */
strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY],
user_path, sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]));
fill_pathname_join(g_defaults.path.config, user_path,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
}
static void poweroffCallback(void *arg)
{
//Close all files and unmount all partitions.
//close(fd);
//If you use PFS, close all files and unmount all partitions.
//fileXioDevctl("pfs:", PDIOC_CLOSEALL, NULL, 0, NULL, 0)
//Shut down DEV9, if you used it.
//while(fileXioDevctl("dev9x:", DDIOC_OFF, NULL, 0, NULL, 0) < 0){};
printf("Shutdown!");
poweroffShutdown();
}
static void frontend_ps2_get_environment_settings(int *argc, char *argv[],
void *args, void *params_data)
{
char cwd[FILENAME_MAX], blockDevice[16];
const char *mountPoint;
int bootDeviceID;
//TODO: I DONT KNOW YET, WHY IT CRASHES IF UNCOMENT THIS PART
getcwd(cwd, sizeof(cwd));
bootDeviceID=getBootDeviceID(cwd);
//Mount the HDD partition, if required.
if(bootDeviceID==BOOT_DEVICE_HDD){
/* Try not to adjust this unless you know what you are doing. The tricky part i keeping the NULL character in the middle of that argument list separated from the number 4. */
static const char PS2HDD_args[]="-o\0""2";
static const char PS2FS_args[]="-o\0""8";
if(!HDDModulesLoaded){
SifExecModuleBuffer(poweroff_irx_start, poweroff_irx_size, 0, NULL, NULL);
SifExecModuleBuffer(ps2dev9_irx_start, ps2dev9_irx_size, 0, NULL, NULL);
SifExecModuleBuffer(ps2atad_irx_start, ps2atad_irx_size, 0, NULL, NULL);
SifExecModuleBuffer(ps2hdd_irx_start, ps2hdd_irx_size, sizeof(PS2HDD_args), PS2HDD_args, NULL);
SifExecModuleBuffer(ps2fs_irx_start, ps2fs_irx_size, sizeof(PS2FS_args), PS2FS_args, NULL);
HDDModulesLoaded=1;
}
//Attempt to mount the partition.
if((mountPoint=getMountParams(cwd, blockDevice))!=NULL && !strncmp(mountPoint, "pfs:", 4)){
fileXioMount("pfs0:", blockDevice, FIO_MT_RDWR);
setPWDOnPFS(&mountPoint[4]);
}
} else if(bootDeviceID==BOOT_DEVICE_CDROM){
chdir(DEFAULT_PATH);
} else if(bootDeviceID==BOOT_DEVICE_MASS){
waitUntilDeviceIsReady(argv[0]);
} else if (bootDeviceID==BOOT_DEVICE_UNKNOWN) {
}
create_path_names();
#ifndef IS_SALAMANDER
if (!string_is_empty(argv[1]))
{
static char path[PATH_MAX_LENGTH] = {0};
struct rarch_main_wrap *args =
(struct rarch_main_wrap*)params_data;
if (args)
{
strlcpy(path, argv[1], sizeof(path));
args->touched = true;
args->no_content = false;
args->verbose = false;
args->config_path = NULL;
args->sram_path = NULL;
args->state_path = NULL;
args->content_path = path;
args->libretro_path = NULL;
RARCH_LOG("argv[0]: %s\n", argv[0]);
RARCH_LOG("argv[1]: %s\n", argv[1]);
RARCH_LOG("argv[2]: %s\n", argv[2]);
RARCH_LOG("Auto-start game %s.\n", argv[1]);
}
}
#endif
int i;
for (i = 0; i < DEFAULT_DIR_LAST; i++)
{
const char *dir_path = g_defaults.dirs[i];
if (!string_is_empty(dir_path))
path_mkdir(dir_path);
}
}
static void frontend_ps2_init(void *data)
{
SifInitRpc(0);
while(!SifIopSync()){};
SifInitRpc(0);
sbv_patch_enable_lmb();
SifExecModuleBuffer(iomanX_irx_start, iomanX_irx_size, 0, NULL, NULL);
SifExecModuleBuffer(fileXio_irx_start, fileXio_irx_size, 0, NULL, NULL);
SifLoadModule("rom0:SIO2MAN", 0, NULL);
SifLoadModule("rom0:MCMAN", 0, NULL);
SifLoadModule("rom0:MCSERV", 0, NULL);
SifLoadModule("rom0:PADMAN", 0, NULL);
SifExecModuleBuffer(usbd_irx_start, usbd_irx_size, 0, NULL, NULL);
SifExecModuleBuffer(usbhdfsd_irx_start, usbhdfsd_irx_size, 0, NULL, NULL);
SifExecModuleBuffer(freesd_irx_start, freesd_irx_size, 0, NULL, NULL);
SifExecModuleBuffer(audsrv_irx_start, audsrv_irx_size, 0, NULL, NULL);
fileXioInit();
audsrv_init();
}
static void frontend_ps2_deinit(void *data)
{
(void)data;
#ifndef IS_SALAMANDER
verbosity_disable();
#ifdef HAVE_FILE_LOGGER
command_event(CMD_EVENT_LOG_FILE_DEINIT, NULL);
#endif
#endif
fileXioUmount("pfs0:");
fileXioExit();
SifExitRpc();
}
static void frontend_ps2_exec(const char *path, bool should_load_game)
{
#if defined(IS_SALAMANDER)
char argp[512] = {0};
SceSize args = 0;
strlcpy(argp, eboot_path, sizeof(argp));
args = strlen(argp) + 1;
#ifndef IS_SALAMANDER
if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
{
argp[args] = '\0';
strlcat(argp + args, path_get(RARCH_PATH_CONTENT), sizeof(argp) - args);
args += strlen(argp + args) + 1;
}
#endif
RARCH_LOG("Attempt to load executable: [%s].\n", path);
// exitspawn_kernel(path, args, argp); // I don't know what this is doing
#endif
}
#ifndef IS_SALAMANDER
static bool frontend_ps2_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
RARCH_LOG("FRONTEND_FORK_CORE\n");
ps2_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
ps2_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
RARCH_LOG("FRONTEND_FORK_RESTART\n");
/* NOTE: We don't implement Salamander, so just turn
* this into FRONTEND_FORK_CORE. */
ps2_fork_mode = FRONTEND_FORK_CORE;
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static void frontend_ps2_exitspawn(char *core_path, size_t core_path_size)
{
bool should_load_game = false;
#ifndef IS_SALAMANDER
if (ps2_fork_mode == FRONTEND_FORK_NONE)
return;
switch (ps2_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_game = true;
break;
case FRONTEND_FORK_NONE:
default:
break;
}
#endif
frontend_ps2_exec(core_path, should_load_game);
}
static void frontend_ps2_shutdown(bool unused)
{
poweroffInit();
//Set callback function
poweroffSetCallback(&poweroffCallback, NULL);
}
static int frontend_ps2_get_rating(void)
{
return 10;
}
enum frontend_architecture frontend_ps2_get_architecture(void)
{
return FRONTEND_ARCH_MIPS;
}
static int frontend_ps2_parse_drive_list(void *data, bool load_content)
{
#ifndef IS_SALAMANDER
file_list_t *list = (file_list_t*)data;
enum msg_hash_enums enum_idx = load_content ?
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR :
MSG_UNKNOWN;
menu_entries_append_enum(list,
"mc0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
"mc1:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
"mass:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
"hdd0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
#endif
return 0;
}
frontend_ctx_driver_t frontend_ctx_ps2 = {
frontend_ps2_get_environment_settings, /* environment_get */
frontend_ps2_init, /* init */
frontend_ps2_deinit, /* deinit */
frontend_ps2_exitspawn, /* exitspawn */
NULL, /* process_args */
frontend_ps2_exec, /* exec */
#ifdef IS_SALAMANDER
NULL, /* set_fork */
#else
frontend_ps2_set_fork, /* set_fork */
#endif
frontend_ps2_shutdown, /* shutdown */
NULL, /* get_name */
NULL, /* get_os */
frontend_ps2_get_rating, /* get_rating */
NULL, /* load_content */
frontend_ps2_get_architecture, /* get_architecture */
NULL, /* get_powerstate */
NULL, /* parse_drive_list */
NULL, /* get_mem_total */
NULL, /* get_mem_free */
NULL, /* install_signal_handler */
NULL, /* get_sighandler_state */
NULL, /* set_sighandler_state */
NULL, /* destroy_sighandler_state */
NULL, /* attach_console */
NULL, /* detach_console */
#ifdef HAVE_LAKKA
NULL, /* get_lakka_version */
#endif
NULL, /* watch_path_for_changes */
NULL, /* check_for_path_changes */
NULL, /* set_sustained_performance_mode */
"null",
};

View File

@ -56,6 +56,9 @@ static frontend_ctx_driver_t *frontend_ctx_drivers[] = {
#if defined(PSP) || defined(VITA)
&frontend_ctx_psp,
#endif
#if defined(PS2)
&frontend_ctx_ps2, //TODO: FJTRUJY
#endif
#if defined(_3DS)
&frontend_ctx_ctr,
#endif
@ -141,6 +144,9 @@ bool frontend_driver_get_core_extension(char *s, size_t len)
#elif defined(VITA)
strlcpy(s, "self|bin", len);
return true;
#elif defined(PS2)
strlcpy(s, "elf", len);
return true;
#elif defined(_XBOX1)
strlcpy(s, "xbe", len);
return true;
@ -187,6 +193,9 @@ bool frontend_driver_get_salamander_basename(char *s, size_t len)
#elif defined(VITA)
strlcpy(s, "eboot.bin", len);
return true;
#elif defined(PS2)
strlcpy(s, "eboot.elf", len);
return true;
#elif defined(_XBOX1)
strlcpy(s, "default.xbe", len);
return true;

View File

@ -120,6 +120,7 @@ extern frontend_ctx_driver_t frontend_ctx_qnx;
extern frontend_ctx_driver_t frontend_ctx_darwin;
extern frontend_ctx_driver_t frontend_ctx_unix;
extern frontend_ctx_driver_t frontend_ctx_psp;
extern frontend_ctx_driver_t frontend_ctx_ps2;
extern frontend_ctx_driver_t frontend_ctx_ctr;
extern frontend_ctx_driver_t frontend_ctx_switch;
extern frontend_ctx_driver_t frontend_ctx_win32;

980
gfx/drivers/ps2_gfx.c Normal file
View File

@ -0,0 +1,980 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2017 - Ali Bouhlel
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <pspkernel.h>
#include <pspdisplay.h>
#include <malloc.h>
#include <pspgu.h>
#include <pspgum.h>
#include <psprtc.h>
#include <retro_assert.h>
#include <retro_inline.h>
#include <retro_math.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#include "../font_driver.h"
#include "../../defines/ps2_defines.h"
#ifndef SCEGU_SCR_WIDTH
#define SCEGU_SCR_WIDTH 480
#endif
#ifndef SCEGU_SCR_HEIGHT
#define SCEGU_SCR_HEIGHT 272
#endif
#ifndef SCEGU_VRAM_WIDTH
#define SCEGU_VRAM_WIDTH 512
#endif
/* Frame buffer */
#define SCEGU_VRAM_TOP (0x44000000)
/* 16bit mode */
#define SCEGU_VRAM_BUFSIZE (SCEGU_VRAM_WIDTH*SCEGU_SCR_HEIGHT*2)
#define SCEGU_VRAM_BP_0 ((void *)(SCEGU_VRAM_TOP))
#define SCEGU_VRAM_BP_1 ((void *)(SCEGU_VRAM_TOP+SCEGU_VRAM_BUFSIZE))
#define SCEGU_VRAM_BP_2 ((void *)(SCEGU_VRAM_TOP+(SCEGU_VRAM_BUFSIZE*2)))
/* 32bit mode */
#define SCEGU_VRAM_BUFSIZE32 (SCEGU_VRAM_WIDTH*SCEGU_SCR_HEIGHT*4)
#define SCEGU_VRAM_BP32_0 ((void *)(SCEGU_VRAM_TOP))
#define SCEGU_VRAM_BP32_1 ((void *)(SCEGU_VRAM_TOP+SCEGU_VRAM_BUFSIZE32))
#define SCEGU_VRAM_BP32_2 ((void *)(SCEGU_VRAM_TOP+(SCEGU_VRAM_BUFSIZE32*2)))
#define TO_UNCACHED_PTR(ptr) ((void *)((uint32_t)(ptr)|0x40000000))
#define TO_CACHED_PTR(ptr) ((void *)((uint32_t)(ptr)&~0x40000000))
#define FROM_GU_POINTER(ptr) ((void *)((uint32_t)(ptr)|0x44000000))
#define TO_GU_POINTER(ptr) ((void *)((uint32_t)(ptr)&~0x44000000))
typedef struct __attribute__((packed)) ps2_vertex
{
float u,v;
float x,y,z;
} ps2_vertex_t;
typedef struct __attribute__((packed)) ps2_sprite
{
ps2_vertex_t v0;
ps2_vertex_t v1;
} ps2_sprite_t;
typedef struct ps2_menu_frame
{
void* dList;
void* frame;
ps2_sprite_t* frame_coords;
bool active;
PspGeContext context_storage;
} ps2_menu_frame_t;
typedef struct ps2_video
{
void* main_dList;
void* frame_dList;
void* draw_buffer;
void* texture;
ps2_sprite_t* frame_coords;
int tex_filter;
bool vsync;
bool rgb32;
int bpp_log2;
ps2_menu_frame_t menu;
video_viewport_t vp;
unsigned rotation;
bool vblank_not_reached;
bool keep_aspect;
bool should_resize;
bool hw_render;
} ps2_video_t;
// both row and column count need to be a power of 2
#define PSP_FRAME_ROWS_COUNT 4
#define PSP_FRAME_COLUMNS_COUNT 16
#define PSP_FRAME_SLICE_COUNT (PSP_FRAME_ROWS_COUNT * PSP_FRAME_COLUMNS_COUNT)
#define PSP_FRAME_VERTEX_COUNT (PSP_FRAME_SLICE_COUNT * 2)
static INLINE void ps2_set_screen_coords (ps2_sprite_t* framecoords,
int x, int y, int width, int height, unsigned rotation)
{
int i;
float x0, y0, step_x, step_y;
int current_column = 0;
if (rotation == 0)
{
x0 = x;
y0 = y;
step_x = ((float) width) / PSP_FRAME_COLUMNS_COUNT;
step_y = ((float) height) / PSP_FRAME_ROWS_COUNT;
for (i=0; i < PSP_FRAME_SLICE_COUNT; i++)
{
framecoords[i].v0.x = x0;
framecoords[i].v0.y = y0;
framecoords[i].v1.x = (x0 += step_x);
framecoords[i].v1.y = y0 + step_y;
if (++current_column == PSP_FRAME_COLUMNS_COUNT)
{
x0 = x;
y0 += step_y;
current_column = 0;
}
}
}
else if (rotation == 1) /* 90° */
{
x0 = x + width;
y0 = y;
step_x = -((float) width) / PSP_FRAME_ROWS_COUNT;
step_y = ((float) height) / PSP_FRAME_COLUMNS_COUNT;
for (i=0; i < PSP_FRAME_SLICE_COUNT; i++)
{
framecoords[i].v0.x = x0;
framecoords[i].v0.y = y0;
framecoords[i].v1.x = x0 + step_x;
framecoords[i].v1.y = (y0 += step_y);
if (++current_column == PSP_FRAME_COLUMNS_COUNT)
{
y0 = y;
x0 += step_x;
current_column = 0;
}
}
}
else if (rotation == 2) /* 180° */
{
x0 = x + width;
y0 = y + height;
step_x = -((float) width) / PSP_FRAME_COLUMNS_COUNT;
step_y = -((float) height) / PSP_FRAME_ROWS_COUNT;
for (i=0; i < PSP_FRAME_SLICE_COUNT; i++)
{
framecoords[i].v0.x = x0;
framecoords[i].v0.y = y0;
framecoords[i].v1.x = (x0 += step_x);
framecoords[i].v1.y = y0 + step_y;
if (++current_column == PSP_FRAME_COLUMNS_COUNT)
{
x0 = x + width;
y0 += step_y;
current_column = 0;
}
}
}
else /* 270° */
{
x0 = x;
y0 = y + height;
step_x = ((float) width) / PSP_FRAME_ROWS_COUNT;
step_y = -((float) height) / PSP_FRAME_COLUMNS_COUNT;
for (i=0; i < PSP_FRAME_SLICE_COUNT; i++)
{
framecoords[i].v0.x = x0;
framecoords[i].v0.y = y0;
framecoords[i].v1.x = x0 + step_x;
framecoords[i].v1.y = (y0 += step_y);
if (++current_column == PSP_FRAME_COLUMNS_COUNT)
{
y0 = y + height;
x0 += step_x;
current_column = 0;
}
}
}
}
static INLINE void ps2_set_tex_coords (ps2_sprite_t* framecoords,
int width, int height)
{
int i;
int current_column = 0;
float u0 = 0;
float v0 = 0;
float step_u = ((float) width) / PSP_FRAME_COLUMNS_COUNT;
float step_v = ((float) height) / PSP_FRAME_ROWS_COUNT;
for (i=0; i < PSP_FRAME_SLICE_COUNT; i++)
{
framecoords[i].v0.u = u0;
framecoords[i].v0.v = v0;
u0 += step_u;
framecoords[i].v1.u = u0;
framecoords[i].v1.v = v0 + step_v;
if (++current_column == PSP_FRAME_COLUMNS_COUNT)
{
u0 = 0;
v0 += step_v;
current_column = 0;
}
}
}
static void ps2_update_viewport(ps2_video_t* ps2,
video_frame_info_t *video_info);
static void ps2_on_vblank(u32 sub, ps2_video_t *ps2)
{
if (ps2)
ps2->vblank_not_reached = false;
}
static void *ps2_init(const video_info_t *video,
const input_driver_t **input, void **input_data)
{
/* TODO : add ASSERT() checks or use main RAM if
* VRAM is too low for desired video->input_scale. */
int pixel_format, lut_pixel_format, lut_block_count;
unsigned int red_shift, color_mask;
void *ps2input = NULL;
void *displayBuffer = NULL;
void *LUT_r = NULL;
void *LUT_b = NULL;
ps2_video_t *ps2 = (ps2_video_t*)calloc(1, sizeof(ps2_video_t));
if (!ps2)
return NULL;
sceGuInit();
ps2->vp.x = 0;
ps2->vp.y = 0;
ps2->vp.width = SCEGU_SCR_WIDTH;
ps2->vp.height = SCEGU_SCR_HEIGHT;
ps2->vp.full_width = SCEGU_SCR_WIDTH;
ps2->vp.full_height = SCEGU_SCR_HEIGHT;
/* Make sure anything using uncached pointers reserves
* whole cachelines (memory address and size need to be a multiple of 64)
* so it isn't overwritten by an unlucky cache writeback.
*
* This includes display lists since the Gu library uses
* uncached pointers to write to them. */
/* Allocate more space if bigger display lists are needed. */
ps2->main_dList = memalign(64, 256);
ps2->frame_dList = memalign(64, 256);
ps2->menu.dList = memalign(64, 256);
ps2->menu.frame = memalign(16, 2 * 480 * 272);
ps2->frame_coords = memalign(64,
(((PSP_FRAME_SLICE_COUNT * sizeof(ps2_sprite_t)) + 63) & ~63));
ps2->menu.frame_coords = memalign(64,
(((PSP_FRAME_SLICE_COUNT * sizeof(ps2_sprite_t)) + 63) & ~63));
memset(ps2->frame_coords, 0,
PSP_FRAME_SLICE_COUNT * sizeof(ps2_sprite_t));
memset(ps2->menu.frame_coords, 0,
PSP_FRAME_SLICE_COUNT * sizeof(ps2_sprite_t));
sceKernelDcacheWritebackInvalidateAll();
ps2->frame_coords = TO_UNCACHED_PTR(ps2->frame_coords);
ps2->menu.frame_coords = TO_UNCACHED_PTR(ps2->menu.frame_coords);
ps2->frame_coords->v0.x = 60;
ps2->frame_coords->v0.y = 0;
ps2->frame_coords->v0.u = 0;
ps2->frame_coords->v0.v = 0;
ps2->frame_coords->v1.x = 420;
ps2->frame_coords->v1.y = SCEGU_SCR_HEIGHT;
ps2->frame_coords->v1.u = 256;
ps2->frame_coords->v1.v = 240;
ps2->vsync = video->vsync;
ps2->rgb32 = video->rgb32;
if(ps2->rgb32)
{
u32 i;
uint32_t* LUT_r_local = (uint32_t*)(SCEGU_VRAM_BP32_2);
uint32_t* LUT_b_local = (uint32_t*)(SCEGU_VRAM_BP32_2) + (1 << 8);
red_shift = 8 + 8;
color_mask = 0xFF;
lut_block_count = (1 << 8) / 8;
ps2->texture = (void*)(LUT_b_local + (1 << 8));
ps2->draw_buffer = SCEGU_VRAM_BP32_0;
ps2->bpp_log2 = 2;
pixel_format = GU_PSM_8888;
lut_pixel_format = GU_PSM_T32;
displayBuffer = SCEGU_VRAM_BP32_1;
for (i = 0; i < (1 << 8); i++)
{
LUT_r_local[i] = i;
LUT_b_local[i] = i << (8 + 8);
}
LUT_r = (void*)LUT_r_local;
LUT_b = (void*)LUT_b_local;
}
else
{
u16 i;
uint16_t* LUT_r_local = (uint16_t*)(SCEGU_VRAM_BP_2);
uint16_t* LUT_b_local = (uint16_t*)(SCEGU_VRAM_BP_2) + (1 << 5);
red_shift = 6 + 5;
color_mask = 0x1F;
lut_block_count = (1 << 5) / 8;
ps2->texture = (void*)(LUT_b_local + (1 << 5));
ps2->draw_buffer = SCEGU_VRAM_BP_0;
ps2->bpp_log2 = 1;
pixel_format =
(video_driver_get_pixel_format() == RETRO_PIXEL_FORMAT_0RGB1555)
? GU_PSM_5551 : GU_PSM_5650 ;
lut_pixel_format = GU_PSM_T16;
displayBuffer = SCEGU_VRAM_BP_1;
for (i = 0; i < (1 << 5); i++)
{
LUT_r_local[i] = i;
LUT_b_local[i] = i << (5 + 6);
}
LUT_r = (void*)LUT_r_local;
LUT_b = (void*)LUT_b_local;
}
ps2->tex_filter = video->smooth? GU_LINEAR : GU_NEAREST;
/* TODO: check if necessary. */
sceDisplayWaitVblankStart();
sceGuDisplay(GU_FALSE);
sceGuStart(GU_DIRECT, ps2->main_dList);
sceGuDrawBuffer(pixel_format, TO_GU_POINTER(ps2->draw_buffer),
SCEGU_VRAM_WIDTH);
sceGuDispBuffer(SCEGU_SCR_WIDTH, SCEGU_SCR_HEIGHT,
TO_GU_POINTER(displayBuffer), SCEGU_VRAM_WIDTH);
sceGuClearColor(0);
sceGuScissor(0, 0, SCEGU_SCR_WIDTH, SCEGU_SCR_HEIGHT);
sceGuEnable(GU_SCISSOR_TEST);
sceGuTexFilter(ps2->tex_filter, ps2->tex_filter);
sceGuTexWrap (GU_CLAMP, GU_CLAMP);
sceGuEnable(GU_TEXTURE_2D);
sceGuDisable(GU_DEPTH_TEST);
sceGuCallMode(GU_FALSE);
sceGuFinish();
sceGuSync(0, 0);
/* TODO : check if necessary */
sceDisplayWaitVblankStart();
sceGuDisplay(GU_TRUE);
ps2DebugScreenSetColorMode(pixel_format);
ps2DebugScreenSetBase(ps2->draw_buffer);
/* fill frame_dList : */
sceGuStart(GU_CALL, ps2->frame_dList);
sceGuTexMode(pixel_format, 0, 0, GU_FALSE);
sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
sceGuEnable(GU_BLEND);
/* green only */
sceGuBlendFunc(GU_ADD, GU_FIX, GU_FIX, 0x0000FF00, 0xFFFFFFFF);
sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF | GU_VERTEX_32BITF |
GU_TRANSFORM_2D, PSP_FRAME_VERTEX_COUNT, NULL,
(void*)(ps2->frame_coords));
/* restore */
sceGuBlendFunc(GU_ADD, GU_FIX, GU_FIX, 0xFFFFFFFF, 0xFFFFFFFF);
sceGuTexMode(lut_pixel_format, 0, 0, GU_FALSE);
sceGuClutMode(pixel_format, red_shift, color_mask, 0);
sceGuClutLoad(lut_block_count, LUT_r);
sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF | GU_VERTEX_32BITF |
GU_TRANSFORM_2D, PSP_FRAME_VERTEX_COUNT, NULL,
(void*)(ps2->frame_coords));
sceGuClutMode(pixel_format, 0, color_mask, 0);
sceGuClutLoad(lut_block_count, LUT_b);
sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF | GU_VERTEX_32BITF |
GU_TRANSFORM_2D, PSP_FRAME_VERTEX_COUNT, NULL,
(void*)(ps2->frame_coords));
sceGuFinish();
if (input && input_data)
{
settings_t *settings = config_get_ptr();
ps2input = input_ps2.init(settings->arrays.input_joypad_driver);
*input = ps2input ? &input_ps2 : NULL;
*input_data = ps2input;
}
ps2->vblank_not_reached = true;
sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0, ps2_on_vblank, ps2);
sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
ps2->keep_aspect = true;
ps2->should_resize = true;
ps2->hw_render = false;
return ps2;
}
#if 0
#define DISPLAY_FPS
#endif
static bool ps2_frame(void *data, const void *frame,
unsigned width, unsigned height, uint64_t frame_count,
unsigned pitch, const char *msg, video_frame_info_t *video_info)
{
#ifdef DISPLAY_FPS
uint32_t diff;
static uint64_t currentTick,lastTick;
static int frames;
static float fps = 0.0;
#endif
ps2_video_t *ps2 = (ps2_video_t*)data;
if (!width || !height)
return false;
if (((uint32_t)frame&0x04000000) || (frame == RETRO_HW_FRAME_BUFFER_VALID))
ps2->hw_render = true;
else if (frame)
ps2->hw_render = false;
if (!ps2->hw_render)
sceGuSync(0, 0); /* let the core decide when to sync when HW_RENDER */
ps2DebugScreenSetBase(ps2->draw_buffer);
ps2DebugScreenSetXY(0,0);
if (video_info->fps_show)
{
ps2DebugScreenSetXY(68 - strlen(video_info->fps_text) - 1,0);
ps2DebugScreenPuts(video_info->fps_text);
ps2DebugScreenSetXY(0,1);
}
if (msg)
ps2DebugScreenPuts(msg);
if ((ps2->vsync)&&(ps2->vblank_not_reached))
sceDisplayWaitVblankStart();
ps2->vblank_not_reached = true;
#ifdef DISPLAY_FPS
frames++;
sceRtcGetCurrentTick(&currentTick);
diff = currentTick - lastTick;
if(diff > 1000000)
{
fps = (float)frames * 1000000.0 / diff;
lastTick = currentTick;
frames = 0;
}
ps2DebugScreenSetXY(0,0);
ps2DebugScreenPrintf("%f", fps);
#endif
ps2->draw_buffer = FROM_GU_POINTER(sceGuSwapBuffers());
if (ps2->should_resize)
ps2_update_viewport(ps2, video_info);
ps2_set_tex_coords(ps2->frame_coords, width, height);
sceGuStart(GU_DIRECT, ps2->main_dList);
sceGuTexFilter(ps2->tex_filter, ps2->tex_filter);
sceGuClear(GU_COLOR_BUFFER_BIT);
/* frame in VRAM ? texture/palette was
* set in core so draw directly */
if (ps2->hw_render)
sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF | GU_VERTEX_32BITF |
GU_TRANSFORM_2D, PSP_FRAME_VERTEX_COUNT, NULL,
(void*)(ps2->frame_coords));
else
{
if (frame)
{
sceKernelDcacheWritebackRange(frame,pitch * height);
sceGuCopyImage(ps2->rgb32? GU_PSM_8888 : GU_PSM_5650, ((u32)frame & 0xF) >> ps2->bpp_log2,
0, width, height, pitch >> ps2->bpp_log2,
(void*)((u32)frame & ~0xF), 0, 0, width, ps2->texture);
}
sceGuTexImage(0, next_pow2(width), next_pow2(height), width, ps2->texture);
sceGuCallList(ps2->frame_dList);
}
sceGuFinish();
#ifdef HAVE_MENU
menu_driver_frame(video_info);
#endif
if(ps2->menu.active)
{
sceGuSendList(GU_TAIL, ps2->menu.dList, &(ps2->menu.context_storage));
sceGuSync(0, 0);
}
return true;
}
static void ps2_set_nonblock_state(void *data, bool toggle)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
if (ps2)
ps2->vsync = !toggle;
}
static bool ps2_alive(void *data)
{
(void)data;
return true;
}
static bool ps2_focus(void *data)
{
(void)data;
return true;
}
static bool ps2_suppress_screensaver(void *data, bool enable)
{
(void)data;
(void)enable;
return false;
}
static void ps2_free(void *data)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
if(!(ps2) || !(ps2->main_dList))
return;
sceDisplayWaitVblankStart();
sceGuDisplay(GU_FALSE);
sceGuTerm();
if (ps2->main_dList)
free(ps2->main_dList);
if (ps2->frame_dList)
free(ps2->frame_dList);
if (ps2->frame_coords)
free(TO_CACHED_PTR(ps2->frame_coords));
if (ps2->menu.frame_coords)
free(TO_CACHED_PTR(ps2->menu.frame_coords));
if (ps2->menu.dList)
free(ps2->menu.dList);
if (ps2->menu.frame)
free(ps2->menu.frame);
free(data);
sceKernelDisableSubIntr(PSP_VBLANK_INT, 0);
sceKernelReleaseSubIntrHandler(PSP_VBLANK_INT,0);
}
static void ps2_set_texture_frame(void *data, const void *frame, bool rgb32,
unsigned width, unsigned height, float alpha)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
(void) rgb32;
(void) alpha;
#ifdef DEBUG
/* ps2->menu.frame buffer size is (480 * 272)*2 Bytes */
retro_assert((width*height) < (480 * 272));
#endif
ps2_set_screen_coords(ps2->menu.frame_coords, 0, 0,
SCEGU_SCR_WIDTH, SCEGU_SCR_HEIGHT, 0);
ps2_set_tex_coords(ps2->menu.frame_coords, width, height);
sceKernelDcacheWritebackRange(frame, width * height * 2);
sceGuStart(GU_DIRECT, ps2->main_dList);
sceGuCopyImage(GU_PSM_4444, 0, 0, width, height, width,
(void*)frame, 0, 0, width, ps2->menu.frame);
sceGuFinish();
sceGuStart(GU_SEND, ps2->menu.dList);
sceGuTexMode(GU_PSM_4444, 0, 0, GU_FALSE);
sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
sceGuTexFilter(GU_LINEAR, GU_LINEAR);
sceGuTexImage(0, next_pow2(width), next_pow2(height), width, ps2->menu.frame);
sceGuEnable(GU_BLEND);
#if 0
/* default blending */
sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0);
#endif
sceGuBlendFunc(GU_ADD, GU_FIX, GU_FIX, 0xF0F0F0F0, 0x0F0F0F0F);
;
sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF | GU_VERTEX_32BITF |
GU_TRANSFORM_2D, PSP_FRAME_VERTEX_COUNT, NULL,
ps2->menu.frame_coords);
sceGuFinish();
}
static void ps2_set_texture_enable(void *data, bool state, bool full_screen)
{
(void) full_screen;
ps2_video_t *ps2 = (ps2_video_t*)data;
if (ps2)
ps2->menu.active = state;
}
static void ps2_update_viewport(ps2_video_t* ps2,
video_frame_info_t *video_info)
{
int x = 0;
int y = 0;
float device_aspect = ((float)SCEGU_SCR_WIDTH) / SCEGU_SCR_HEIGHT;
float width = SCEGU_SCR_WIDTH;
float height = SCEGU_SCR_HEIGHT;
settings_t *settings = config_get_ptr();
if (settings->bools.video_scale_integer)
{
video_viewport_get_scaled_integer(&ps2->vp, SCEGU_SCR_WIDTH,
SCEGU_SCR_HEIGHT, video_driver_get_aspect_ratio(), ps2->keep_aspect);
width = ps2->vp.width;
height = ps2->vp.height;
}
else if (ps2->keep_aspect)
{
#if defined(HAVE_MENU)
if (settings->uints.video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
{
x = video_info->custom_vp_x;
y = video_info->custom_vp_y;
width = video_info->custom_vp_width;
height = video_info->custom_vp_height;
}
else
#endif
{
float delta;
float desired_aspect = video_driver_get_aspect_ratio();
if ((fabsf(device_aspect - desired_aspect) < 0.0001f)
|| (fabsf((16.0/9.0) - desired_aspect) < 0.02f))
{
/* If the aspect ratios of screen and desired aspect
* ratio are sufficiently equal (floating point stuff),
* assume they are actually equal.
*/
}
else if (device_aspect > desired_aspect)
{
delta = (desired_aspect / device_aspect - 1.0f)
/ 2.0f + 0.5f;
x = (int)roundf(width * (0.5f - delta));
width = (unsigned)roundf(2.0f * width * delta);
}
else
{
delta = (device_aspect / desired_aspect - 1.0f)
/ 2.0f + 0.5f;
y = (int)roundf(height * (0.5f - delta));
height = (unsigned)roundf(2.0f * height * delta);
}
}
ps2->vp.x = x;
ps2->vp.y = y;
ps2->vp.width = width;
ps2->vp.height = height;
}
else
{
ps2->vp.x = ps2->vp.y = 0;
ps2->vp.width = width;
ps2->vp.height = height;
}
ps2->vp.width += ps2->vp.width&0x1;
ps2->vp.height += ps2->vp.height&0x1;
ps2_set_screen_coords(ps2->frame_coords, ps2->vp.x,
ps2->vp.y, ps2->vp.width, ps2->vp.height, ps2->rotation);
ps2->should_resize = false;
}
static void ps2_set_rotation(void *data, unsigned rotation)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
if (!ps2)
return;
ps2->rotation = rotation;
ps2->should_resize = true;
}
static void ps2_set_filtering(void *data, unsigned index, bool smooth)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
if (ps2)
ps2->tex_filter = smooth? GU_LINEAR : GU_NEAREST;
}
static void ps2_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
switch (aspect_ratio_idx)
{
case ASPECT_RATIO_SQUARE:
video_driver_set_viewport_square_pixel();
break;
case ASPECT_RATIO_CORE:
video_driver_set_viewport_core();
break;
case ASPECT_RATIO_CONFIG:
video_driver_set_viewport_config();
break;
default:
break;
}
video_driver_set_aspect_ratio_value(aspectratio_lut[aspect_ratio_idx].value);
ps2->keep_aspect = true;
ps2->should_resize = true;
}
static void ps2_apply_state_changes(void *data)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
if (ps2)
ps2->should_resize = true;
}
static void ps2_viewport_info(void *data, struct video_viewport *vp)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
if (ps2)
*vp = ps2->vp;
}
static const video_poke_interface_t ps2_poke_interface = {
NULL, /* get_flags */
NULL, /* set_coords */
NULL, /* set_mvp */
NULL,
NULL,
NULL,
NULL, /* get_refresh_rate */
ps2_set_filtering,
NULL, /* get_video_output_size */
NULL, /* get_video_output_prev */
NULL, /* get_video_output_next */
NULL, /* get_current_framebuffer */
NULL, /* get_proc_address */
ps2_set_aspect_ratio,
ps2_apply_state_changes,
ps2_set_texture_frame,
ps2_set_texture_enable,
NULL, /* set_osd_msg */
NULL, /* show_mouse */
NULL, /* grab_mouse_toggle */
NULL, /* get_current_shader */
NULL, /* get_current_software_framebuffer */
NULL /* get_hw_render_interface */
};
static void ps2_get_poke_interface(void *data,
const video_poke_interface_t **iface)
{
(void)data;
*iface = &ps2_poke_interface;
}
static bool ps2_read_viewport(void *data, uint8_t *buffer, bool is_idle)
{
void* src_buffer;
int i, j, src_bufferwidth, src_pixelformat, src_x, src_y, src_x_max, src_y_max;
uint8_t* dst = buffer;
ps2_video_t *ps2 = (ps2_video_t*)data;
(void)data;
(void)buffer;
sceDisplayGetFrameBuf(&src_buffer, &src_bufferwidth, &src_pixelformat, PSP_DISPLAY_SETBUF_NEXTFRAME);
src_x = (ps2->vp.x > 0)? ps2->vp.x : 0;
src_y = (ps2->vp.y > 0)? ps2->vp.y : 0;
src_x_max = ((ps2->vp.x + ps2->vp.width) < src_bufferwidth)? (ps2->vp.x + ps2->vp.width): src_bufferwidth;
src_y_max = ((ps2->vp.y + ps2->vp.height) < SCEGU_SCR_HEIGHT)? (ps2->vp.y + ps2->vp.height): SCEGU_SCR_HEIGHT;
switch(src_pixelformat)
{
case PSP_DISPLAY_PIXEL_FORMAT_565:
for (j = (src_y_max - 1); j >= src_y ; j--)
{
uint16_t* src = (uint16_t*)src_buffer + src_bufferwidth * j + src_x;
for (i = src_x; i < src_x_max; i++)
{
*(dst++) = ((*src) >> 11) << 3;
*(dst++) = (((*src) >> 5) << 2) &0xFF;
*(dst++) = ((*src) & 0x1F) << 3;
src++;
}
}
return true;
case PSP_DISPLAY_PIXEL_FORMAT_5551:
for (j = (src_y_max - 1); j >= src_y ; j--)
{
uint16_t* src = (uint16_t*)src_buffer + src_bufferwidth * j + src_x;
for (i = src_x; i < src_x_max; i++)
{
*(dst++) = (((*src) >> 10) << 3) &0xFF;
*(dst++) = (((*src) >> 5) << 3) &0xFF;
*(dst++) = ((*src) & 0x1F) << 3;
src++;
}
}
return true;
case PSP_DISPLAY_PIXEL_FORMAT_4444:
for (j = (src_y_max - 1); j >= src_y ; j--)
{
uint16_t* src = (uint16_t*)src_buffer + src_bufferwidth * j + src_x;
for (i = src_x; i < src_x_max; i++)
{
*(dst++) = ((*src) >> 4) & 0xF0;
*(dst++) = (*src) & 0xF0;
*(dst++) = ((*src) << 4) & 0xF0;
src++;
}
}
return true;
case PSP_DISPLAY_PIXEL_FORMAT_8888:
for (j = (src_y_max - 1); j >= src_y ; j--)
{
uint32_t* src = (uint32_t*)src_buffer + src_bufferwidth * j + src_x;
for (i = src_x; i < src_x_max; i++)
{
*(dst++) = ((*src) >> 16) & 0xFF;
*(dst++) = ((*src) >> 8 ) & 0xFF;
*(dst++) = (*src) & 0xFF;
src++;
}
}
return true;
}
return false;
}
static bool ps2_set_shader(void *data,
enum rarch_shader_type type, const char *path)
{
(void)data;
(void)type;
(void)path;
return false;
}
video_driver_t video_ps2 = {
ps2_init,
ps2_frame,
ps2_set_nonblock_state,
ps2_alive,
ps2_focus,
ps2_suppress_screensaver,
NULL, /* has_windowed */
ps2_set_shader,
ps2_free,
"ps2",
NULL, /* set_viewport */
ps2_set_rotation,
ps2_viewport_info,
ps2_read_viewport,
NULL, /* read_frame_raw */
#ifdef HAVE_OVERLAY
NULL,
#endif
ps2_get_poke_interface
};

View File

@ -295,6 +295,9 @@ static const video_driver_t *video_drivers[] = {
#ifdef PSP
&video_psp1,
#endif
#ifdef PS2
// &video_ps2, // TODO: FJTRUJY
#endif
#ifdef _3DS
&video_ctr,
#endif

View File

@ -438,6 +438,8 @@ VIDEO DRIVER
#include "../gfx/drivers/gx_gfx.c"
#elif defined(PSP)
#include "../gfx/drivers/psp1_gfx.c"
#elif defined(PS2)
// #include "../gfx/drivers/ps2_gfx.c"
#elif defined(HAVE_VITA2D)
#include "../deps/libvita2d/source/vita2d.c"
#include "../deps/libvita2d/source/vita2d_texture.c"
@ -567,6 +569,9 @@ INPUT
#elif defined(SN_TARGET_PSP2) || defined(PSP) || defined(VITA)
#include "../input/drivers/psp_input.c"
#include "../input/drivers_joypad/psp_joypad.c"
#elif defined(PS2)
// #include "../input/drivers/ps2_input.c"
// #include "../input/drivers_joypad/ps2_joypad.c"
#elif defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL)
#include "../input/drivers/cocoa_input.c"
#elif defined(_3DS)
@ -764,6 +769,8 @@ AUDIO
#include "../audio/drivers/rwebaudio.c"
#elif defined(PSP) || defined(VITA)
#include "../audio/drivers/psp_audio.c"
#elif defined(PS2)
// #include "../audio/drivers/ps2_audio.c"
#elif defined(_3DS)
#include "../audio/drivers/ctr_csnd_audio.c"
#include "../audio/drivers/ctr_dsp_audio.c"
@ -959,6 +966,8 @@ FRONTEND
#include "../frontend/drivers/platform_wiiu.c"
#elif defined(PSP) || defined(VITA)
#include "../frontend/drivers/platform_psp.c"
#elif defined(PS2)
#include "../frontend/drivers/platform_ps2.c"
#elif defined(_3DS)
#include "../frontend/drivers/platform_ctr.c"
#elif defined(SWITCH) && defined(HAVE_LIBNX)

161
input/drivers/ps2_input.c Normal file
View File

@ -0,0 +1,161 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdlib.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include <libpad.h>
#include <boolean.h>
#include <libretro.h>
#include <retro_miscellaneous.h>
#ifdef HAVE_KERNEL_PRX
#include "../../bootstrap/ps2/kernel_functions.h"
#endif
#include "../../defines/ps2_defines.h"
#include "../input_driver.h"
/* TODO/FIXME -
* fix game focus toggle */
typedef struct ps2_input
{
bool blocked;
const input_device_driver_t *joypad;
} ps2_input_t;
static void ps2_input_poll(void *data)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
if (ps2 && ps2->joypad)
ps2->joypad->poll();
}
static int16_t ps2_input_state(void *data,
rarch_joypad_info_t joypad_info,
const struct retro_keybind **binds,
unsigned port, unsigned device,
unsigned idx, unsigned id)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
return input_joypad_pressed(ps2->joypad, joypad_info, port, binds[port], id);
case RETRO_DEVICE_ANALOG:
if (binds[port])
return input_joypad_analog(ps2->joypad, joypad_info, port, idx, id, binds[port]);
break;
}
return 0;
}
static void ps2_input_free_input(void *data)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
if (ps2 && ps2->joypad)
ps2->joypad->destroy();
free(data);
}
static void* ps2_input_initialize(const char *joypad_driver)
{
ps2_input_t *ps2 = (ps2_input_t*)calloc(1, sizeof(*ps2));
if (!ps2)
return NULL;
ps2->joypad = input_joypad_init_driver(joypad_driver, ps2);
return ps2;
}
static uint64_t ps2_input_get_capabilities(void *data)
{
(void)data;
return (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG);
}
static const input_device_driver_t *ps2_input_get_joypad_driver(void *data)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
if (ps2)
return ps2->joypad;
return NULL;
}
static void ps2_input_grab_mouse(void *data, bool state)
{
(void)data;
(void)state;
}
static bool ps2_input_set_rumble(void *data, unsigned port,
enum retro_rumble_effect effect, uint16_t strength)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
if (ps2 && ps2->joypad)
return input_joypad_set_rumble(ps2->joypad,
port, effect, strength);
return false;
}
static bool ps2_input_keyboard_mapping_is_blocked(void *data)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
if (!ps2)
return false;
return ps2->blocked;
}
static void ps2_input_keyboard_mapping_set_block(void *data, bool value)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
if (!ps2)
return;
ps2->blocked = value;
}
input_driver_t input_ps2 = {
ps2_input_initialize,
ps2_input_poll,
ps2_input_state,
ps2_input_free_input,
NULL,
NULL,
ps2_input_get_capabilities,
"ps2",
ps2_input_grab_mouse,
NULL,
ps2_input_set_rumble,
ps2_input_get_joypad_driver,
NULL,
ps2_input_keyboard_mapping_is_blocked,
ps2_input_keyboard_mapping_set_block,
};

View File

@ -0,0 +1,208 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <string.h>
#include "../input_driver.h"
#include "../../tasks/tasks_internal.h"
#include "../../configuration.h"
#include "../../defines/ps2_defines.h"
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#define PS2_MAX_PADS 1
static uint64_t pad_state[PS2_MAX_PADS];
static int16_t analog_state[PS2_MAX_PADS][2][2];
extern uint64_t lifecycle_state;
static const char *ps2_joypad_name(unsigned pad)
{
return "PS2 Controller";
}
static bool ps2_joypad_init(void *data)
{
unsigned i;
unsigned players_count = PS2_MAX_PADS;
for (i = 0; i < players_count; i++)
{
if (!input_autoconfigure_connect(
ps2_joypad_name(i),
NULL,
ps2_joypad.ident,
i,
0,
0
))
input_config_set_device_name(i, ps2_joypad_name(i));
}
return true;
}
static bool ps2_joypad_button(unsigned port_num, uint16_t key)
{
if (port_num >= PS2_MAX_PADS)
return false;
return (pad_state[port_num] & (UINT64_C(1) << key));
}
static void ps2_joypad_get_buttons(unsigned port_num, input_bits_t *state)
{
if (port_num < PS2_MAX_PADS)
{
BITS_COPY16_PTR( state, pad_state[port_num] );
}
else
BIT256_CLEAR_ALL_PTR(state);
}
static int16_t ps2_joypad_axis(unsigned port_num, uint32_t joyaxis)
{
int val = 0;
int axis = -1;
bool is_neg = false;
bool is_pos = false;
if (joyaxis == AXIS_NONE || port_num >= PS2_MAX_PADS)
return 0;
if (AXIS_NEG_GET(joyaxis) < 4)
{
axis = AXIS_NEG_GET(joyaxis);
is_neg = true;
}
else if (AXIS_POS_GET(joyaxis) < 4)
{
axis = AXIS_POS_GET(joyaxis);
is_pos = true;
}
switch (axis)
{
case 0:
val = analog_state[port_num][0][0];
break;
case 1:
val = analog_state[port_num][0][1];
break;
case 2:
val = analog_state[port_num][1][0];
break;
case 3:
val = analog_state[port_num][1][1];
break;
}
if (is_neg && val > 0)
val = 0;
else if (is_pos && val < 0)
val = 0;
return val;
}
static void ps2_joypad_poll(void)
{
unsigned player;
unsigned players_count = PS2_MAX_PADS;
BIT64_CLEAR(lifecycle_state, RARCH_MENU_TOGGLE);
for (player = 0; player < players_count; player++)
{
unsigned j, k;
unsigned i = player;
unsigned p = player;
int32_t state_tmp = padGetState(player, player);
pad_state[i] = 0;
analog_state[i][0][0] = analog_state[i][0][1] =
analog_state[i][1][0] = analog_state[i][1][1] = 0;
#ifdef HAVE_KERNEL_PRX
state_tmp.Buttons = (state_tmp.Buttons & 0x0000FFFF)
| (read_system_buttons() & 0xFFFF0000);
#endif
pad_state[i] |= (state_tmp & PAD_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
pad_state[i] |= (state_tmp & PAD_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
pad_state[i] |= (state_tmp & PAD_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
pad_state[i] |= (state_tmp & PAD_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
pad_state[i] |= (state_tmp & PAD_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
pad_state[i] |= (state_tmp & PAD_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
pad_state[i] |= (state_tmp & PAD_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
pad_state[i] |= (state_tmp & PAD_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
pad_state[i] |= (state_tmp & PAD_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
pad_state[i] |= (state_tmp & PAD_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
pad_state[i] |= (state_tmp & PAD_R1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
pad_state[i] |= (state_tmp & PAD_L1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
pad_state[i] |= (state_tmp & PAD_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
pad_state[i] |= (state_tmp & PAD_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
pad_state[i] |= (state_tmp & PAD_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
pad_state[i] |= (state_tmp & PAD_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
#ifdef HAVE_KERNEL_PRX
if (state_tmp & PS2_CTRL_NOTE)
BIT64_SET(lifecycle_state, RARCH_MENU_TOGGLE);
#endif
for (j = 0; j < 2; j++)
for (k = 0; k < 2; k++)
if (analog_state[i][j][k] == -0x8000)
analog_state[i][j][k] = -0x7fff;
}
}
static bool ps2_joypad_query_pad(unsigned pad)
{
return pad < PS2_MAX_PADS && pad_state[pad];
}
static bool ps2_joypad_rumble(unsigned pad,
enum retro_rumble_effect effect, uint16_t strength)
{
return false;
}
static void ps2_joypad_destroy(void)
{
}
input_device_driver_t ps2_joypad = {
ps2_joypad_init,
ps2_joypad_query_pad,
ps2_joypad_destroy,
ps2_joypad_button,
ps2_joypad_get_buttons,
ps2_joypad_axis,
ps2_joypad_poll,
ps2_joypad_rumble,
ps2_joypad_name,
"ps2",
};

View File

@ -178,6 +178,32 @@ DECL_AXIS_EX(r_x_minus, -2, "R-Stick left") \
DECL_AXIS_EX(r_y_plus, +3, "R-Stick down") \
DECL_AXIS_EX(r_y_minus, -3, "R-Stick up")
#define PS2INPUT_DEFAULT_BINDS \
DECL_BTN_EX(a, 8, "Circle") \
DECL_BTN_EX(b, 0, "Cross") \
DECL_BTN_EX(x, 9, "Triangle") \
DECL_BTN_EX(y, 1, "Square") \
DECL_BTN_EX(start, 3, "Start") \
DECL_BTN_EX(select, 2, "Select") \
DECL_BTN_EX(up, 4, "D-Pad up") \
DECL_BTN_EX(down, 5, "D-Pad down") \
DECL_BTN_EX(left, 6, "D-Pad left") \
DECL_BTN_EX(right, 7, "D-Pad right") \
DECL_BTN_EX(l, 10, "L1") \
DECL_BTN_EX(r, 11, "R1") \
DECL_BTN_EX(l2, 12, "L2") \
DECL_BTN_EX(r2, 13, "R2") \
DECL_BTN_EX(l3, 14, "L3") \
DECL_BTN_EX(r3, 15, "R3") \
DECL_AXIS_EX(l_x_plus, +0, "L-Stick right") \
DECL_AXIS_EX(l_x_minus, -0, "L-Stick left") \
DECL_AXIS_EX(l_y_plus, +1, "L-Stick down") \
DECL_AXIS_EX(l_y_minus, -1, "L-Stick up") \
DECL_AXIS_EX(r_x_plus, +2, "R-Stick right") \
DECL_AXIS_EX(r_x_minus, -2, "R-Stick left") \
DECL_AXIS_EX(r_y_plus, +3, "R-Stick down") \
DECL_AXIS_EX(r_y_minus, -3, "R-Stick up")
#define CTRINPUT_DEFAULT_BINDS \
DECL_BTN(a, 8) \
DECL_BTN(b, 0) \
@ -641,6 +667,9 @@ const char* const input_builtin_autoconfs[] =
#elif defined(PSP)
DECL_AUTOCONF_DEVICE("PSP Controller", "psp", PSPINPUT_DEFAULT_BINDS),
#endif
#if defined(PS2)
DECL_AUTOCONF_DEVICE("PS2 Controller", "ps2", PS2INPUT_DEFAULT_BINDS),
#endif
#ifdef _3DS
DECL_AUTOCONF_DEVICE("3DS Controller", "ctr", CTRINPUT_DEFAULT_BINDS),
#endif

View File

@ -86,6 +86,9 @@ static const input_driver_t *input_drivers[] = {
#if defined(SN_TARGET_PSP2) || defined(PSP) || defined(VITA)
&input_psp,
#endif
#if defined(PS2)
// &input_ps2, TODO: FJTRUJY
#endif
#if defined(_3DS)
&input_ctr,
#endif
@ -161,6 +164,9 @@ static input_device_driver_t *joypad_drivers[] = {
#if defined(PSP) || defined(VITA)
&psp_joypad,
#endif
#if defined(PS2)
// &ps2_joypad, // TODO: FJTRUJY
#endif
#ifdef _3DS
&ctr_joypad,
#endif

View File

@ -806,6 +806,7 @@ extern input_device_driver_t xinput_joypad;
extern input_device_driver_t sdl_joypad;
extern input_device_driver_t ps3_joypad;
extern input_device_driver_t psp_joypad;
extern input_device_driver_t ps2_joypad;
extern input_device_driver_t ctr_joypad;
extern input_device_driver_t switch_joypad;
extern input_device_driver_t xdk_joypad;
@ -825,6 +826,7 @@ extern input_driver_t input_dinput;
extern input_driver_t input_x;
extern input_driver_t input_ps3;
extern input_driver_t input_psp;
extern input_driver_t input_ps2;
extern input_driver_t input_ctr;
extern input_driver_t input_switch;
extern input_driver_t input_xenon360;

View File

@ -65,6 +65,11 @@
#include <psp2/rtc.h>
#endif
#if defined(PS2)
#include <kernel.h>
#include <timer.h>
#endif
#if defined(__PSL1GHT__)
#include <sys/time.h>
#elif defined(__CELLOS_LV2__)
@ -184,6 +189,8 @@ retro_perf_tick_t cpu_features_get_perf_counter(void)
sceRtcGetCurrentTick((uint64_t*)&time_ticks);
#elif defined(VITA)
sceRtcGetCurrentTick((SceRtcTick*)&time_ticks);
#elif defined(PS2)
time_ticks = ((uint64_t)cpu_ticks());
#elif defined(_3DS)
time_ticks = svcGetSystemTick();
#elif defined(WIIU)
@ -232,6 +239,8 @@ retro_time_t cpu_features_get_time_usec(void)
return tv.tv_sec * INT64_C(1000000) + (tv.tv_nsec + 500) / 1000;
#elif defined(EMSCRIPTEN)
return emscripten_get_now() * 1000;
#elif defined(PS2)
return cpu_ticks()/295.0;
#elif defined(__mips__) || defined(DJGPP)
struct timeval tv;
gettimeofday(&tv,NULL);
@ -479,7 +488,7 @@ unsigned cpu_features_get_core_amount(void)
return sysinfo.dwNumberOfProcessors;
#elif defined(GEKKO)
return 1;
#elif defined(PSP)
#elif defined(PSP) || defined(PS2)
return 1;
#elif defined(VITA)
return 4;
@ -787,7 +796,7 @@ uint64_t cpu_features_get(void)
cpu |= RETRO_SIMD_VMX;
#elif defined(XBOX360)
cpu |= RETRO_SIMD_VMX128;
#elif defined(PSP)
#elif defined(PSP) || defined(PS2)
cpu |= RETRO_SIMD_VFPU;
#elif defined(GEKKO)
cpu |= RETRO_SIMD_PS;

View File

@ -79,6 +79,11 @@
#include <pspkernel.h>
#endif
#if defined(PS2)
#include <fileXio_rpc.h>
#include <fileXio.h>
#endif
#if defined(__CELLOS_LV2__)
#include <cell/cell_fs.h>
#endif
@ -122,7 +127,19 @@ static bool path_stat(const char *path, enum stat_mode mode, int32_t *size)
return false;
}
free(tmp);
#elif defined(PS2)
iox_stat_t buf;
char *tmp = strdup(path);
size_t len = strlen(tmp);
if (tmp[len-1] == '/')
tmp[len-1]='\0';
if (fileXioGetStat(tmp, &buf) < 0)
{
free(tmp);
return false;
}
free(tmp);
#elif defined(__CELLOS_LV2__)
CellFsStat buf;
if (cellFsStat(path, &buf) < 0)
@ -167,13 +184,18 @@ static bool path_stat(const char *path, enum stat_mode mode, int32_t *size)
#endif
if (size)
#if defined(PS2)
*size = (int32_t)buf.size;
#else
*size = (int32_t)buf.st_size;
#endif
switch (mode)
{
case IS_DIRECTORY:
#if defined(VITA) || defined(PSP)
return FIO_S_ISDIR(buf.st_mode);
#elif defined(PS2)
return FIO_S_ISDIR(buf.mode);
#elif defined(__CELLOS_LV2__)
return ((buf.st_mode & S_IFMT) == S_IFDIR);
#elif defined(_WIN32)
@ -182,7 +204,7 @@ static bool path_stat(const char *path, enum stat_mode mode, int32_t *size)
return S_ISDIR(buf.st_mode);
#endif
case IS_CHARACTER_SPECIAL:
#if defined(VITA) || defined(PSP) || defined(__CELLOS_LV2__) || defined(_WIN32)
#if defined(VITA) || defined(PSP) || defined(PS2) || defined(__CELLOS_LV2__) || defined(_WIN32)
return false;
#else
return S_ISCHR(buf.st_mode);
@ -230,7 +252,7 @@ static bool path_mkdir_error(int ret)
{
#if defined(VITA)
return (ret == SCE_ERROR_ERRNO_EEXIST);
#elif defined(PSP) || defined(_3DS) || defined(WIIU) || defined(SWITCH)
#elif defined(PSP) || defined(PS2) || defined(_3DS) || defined(WIIU) || defined(SWITCH)
return (ret == -1);
#else
return (ret < 0 && errno == EEXIST);
@ -299,6 +321,8 @@ bool path_mkdir(const char *dir)
int ret = mkdir(dir, 0755);
#elif defined(VITA) || defined(PSP)
int ret = sceIoMkdir(dir, 0777);
#elif defined(PS2)
int ret =fileXioMkdir(dir, 0777);
#elif defined(__QNX__)
int ret = mkdir(dir, 0777);
#else

View File

@ -49,11 +49,14 @@
#elif defined(VITA)
# include <psp2/io/fcntl.h>
# include <psp2/io/dirent.h>
#include <psp2/io/stat.h>
# include <psp2/io/stat.h>
#else
# if defined(PSP)
# include <pspiofilemgr.h>
# endif
# if defined(PS2)
# include <fileXio_rpc.h>
# endif
# include <sys/types.h>
# include <sys/stat.h>
# include <dirent.h>
@ -64,7 +67,7 @@
#include <cell/cell_fs.h>
#endif
#if (defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)) || defined(__QNX__) || defined(PSP)
#if (defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)) || defined(__QNX__) || defined(PSP) || defined(PS2)
#include <unistd.h> /* stat() is defined here */
#endif
@ -88,6 +91,9 @@ struct RDIR
#elif defined(VITA) || defined(PSP)
SceUID directory;
SceIoDirent entry;
#elif defined(PS2)
int directory;
iox_dirent_t entry;
#elif defined(__CELLOS_LV2__)
CellFsErrno error;
int directory;
@ -146,6 +152,8 @@ struct RDIR *retro_opendir(const char *name)
#elif defined(VITA) || defined(PSP)
rdir->directory = sceIoDopen(name);
#elif defined(PS2)
rdir->directory = fileXioDopen(name);
#elif defined(_3DS)
rdir->directory = !string_is_empty(name) ? opendir(name) : NULL;
rdir->entry = NULL;
@ -167,7 +175,7 @@ bool retro_dirent_error(struct RDIR *rdir)
{
#if defined(_WIN32)
return (rdir->directory == INVALID_HANDLE_VALUE);
#elif defined(VITA) || defined(PSP)
#elif defined(VITA) || defined(PSP) || defined(PS2)
return (rdir->directory < 0);
#elif defined(__CELLOS_LV2__)
return (rdir->error != CELL_FS_SUCCEEDED);
@ -190,6 +198,8 @@ int retro_readdir(struct RDIR *rdir)
return (rdir->directory != INVALID_HANDLE_VALUE);
#elif defined(VITA) || defined(PSP)
return (sceIoDread(rdir->directory, &rdir->entry) > 0);
#elif defined(PS2)
return (fileXioDread(rdir->directory, &rdir->entry) > 0);
#elif defined(__CELLOS_LV2__)
uint64_t nread;
rdir->error = cellFsReaddir(rdir->directory, &rdir->entry, &nread);
@ -220,6 +230,8 @@ const char *retro_dirent_get_name(struct RDIR *rdir)
return (char*)rdir->entry.cFileName;
#elif defined(VITA) || defined(PSP) || defined(__CELLOS_LV2__)
return rdir->entry.d_name;
#elif defined(PS2)
return rdir->entry.name;
#else
return rdir->entry->d_name;
@ -244,10 +256,14 @@ bool retro_dirent_is_dir(struct RDIR *rdir, const char *path)
return entry->dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY;
#elif defined(PSP) || defined(VITA)
const SceIoDirent *entry = (const SceIoDirent*)&rdir->entry;
#elif defined(PS2)
const iox_dirent_t *entry = (const iox_dirent_t*)&rdir->entry;
#if defined(PSP)
return (entry->d_stat.st_attr & FIO_SO_IFDIR) == FIO_SO_IFDIR;
#elif defined(VITA)
return SCE_S_ISDIR(entry->d_stat.st_mode);
#elif defined(PS2)
return (entry->stat.attr & FIO_SO_IFDIR) == FIO_SO_IFDIR;
#endif
#elif defined(__CELLOS_LV2__)
CellFsDirent *entry = (CellFsDirent*)&rdir->entry;
@ -289,6 +305,8 @@ void retro_closedir(struct RDIR *rdir)
FindClose(rdir->directory);
#elif defined(VITA) || defined(PSP)
sceIoDclose(rdir->directory);
#elif defined(PS2)
fileXioDclose(rdir->directory);
#elif defined(__CELLOS_LV2__)
rdir->error = cellFsClosedir(rdir->directory);
#else

View File

@ -41,7 +41,7 @@ RETRO_BEGIN_DECLS
/* Count Leading Zero, unsigned 16bit input value */
static INLINE unsigned compat_clz_u16(uint16_t val)
{
#ifdef __GNUC__
#if defined(__GNUC__) && !defined(PS2)
return __builtin_clz(val << 16 | 0x8000);
#else
unsigned ret = 0;

View File

@ -29,6 +29,10 @@
#include <compat/msvc.h>
#endif
#if defined(PS2)
#include <compat_ctype.h>
#endif
RETRO_BEGIN_DECLS
#ifdef _WIN32

View File

@ -25,6 +25,10 @@
#include <string.h>
#if defined(PS2)
#include <compat_ctype.h>
#endif
#if defined(RARCH_INTERNAL) && defined(HAVE_CONFIG_H)
#include "../../../config.h"
#endif

View File

@ -26,7 +26,7 @@
#include <stdio.h>
#include <stdint.h>
#if defined(__CELLOS_LV2__) || defined(PSP) || defined(GEKKO) || defined(VITA) || defined(_XBOX) || defined(_3DS) || defined(WIIU) || defined(SWITCH)
#if defined(__CELLOS_LV2__) || defined(PSP) || defined(PS2) || defined(GEKKO) || defined(VITA) || defined(_XBOX) || defined(_3DS) || defined(WIIU) || defined(SWITCH)
/* No mman available */
#elif defined(_WIN32) && !defined(_XBOX)
#include <windows.h>

View File

@ -103,4 +103,4 @@ printf("This is C++, version %d.\n", __cplusplus);
#endif
#endif
#endif

View File

@ -77,7 +77,7 @@ static INLINE bool bits_any_set(uint32_t* ptr, uint32_t count)
#ifndef PATH_MAX_LENGTH
#if defined(__CELLOS_LV2__)
#define PATH_MAX_LENGTH CELL_FS_MAX_FS_PATH_LENGTH
#elif defined(_XBOX1) || defined(_3DS) || defined(PSP) || defined(GEKKO)|| defined(WIIU)
#elif defined(_XBOX1) || defined(_3DS) || defined(PSP) || defined(PS2) || defined(GEKKO)|| defined(WIIU)
#define PATH_MAX_LENGTH 512
#else
#define PATH_MAX_LENGTH 4096

View File

@ -37,6 +37,8 @@
#include <pspthreadman.h>
#elif defined(VITA)
#include <psp2/kernel/threadmgr.h>
#elif defined(PS2)
#include <kernel.h>
#elif defined(_3DS)
#include <3ds.h>
#else
@ -77,6 +79,13 @@ static int nanosleepDOS(const struct timespec *rqtp, struct timespec *rmtp)
#define nanosleep nanosleepDOS
#endif
#if defined(PS2)
static void threadWakeupCB(s32 alarm_id, u16 time, void *common)
{
iWakeupThread(*(int*)common);
}
#endif
/**
* retro_sleep:
* @msec : amount in milliseconds to sleep
@ -89,6 +98,14 @@ static INLINE void retro_sleep(unsigned msec)
sys_timer_usleep(1000 * msec);
#elif defined(PSP) || defined(VITA)
sceKernelDelayThread(1000 * msec);
#elif defined(PS2)
int ThreadID;
if(msec>0){
ThreadID=GetThreadId();
SetAlarm(msec * 16, &threadWakeupCB, &ThreadID);
SleepThread();
}
#elif defined(_3DS)
svcSleepThread(1000000 * (s64)msec);
#elif defined(__WINRT__)

View File

@ -852,6 +852,10 @@ bool scond_wait_timeout(scond_t *cond, slock_t *lock, int64_t timeout_us)
sys_time_get_current_time(&s, &n);
now.tv_sec = s;
now.tv_nsec = n;
#elif defined(PS2)
int tickUS = cpu_ticks()/295.0;
now.tv_sec = tickUS/1000000;
now.tv_nsec = tickUS * 1000;
#elif defined(__mips__) || defined(VITA) || defined(_3DS)
struct timeval tm;

View File

@ -47,6 +47,9 @@
# if defined(PSP)
# include <pspiofilemgr.h>
# endif
# if defined(PS2)
# include <fileXio_rpc.h>
# endif
# include <sys/types.h>
# include <sys/stat.h>
# if !defined(VITA)
@ -125,6 +128,8 @@ int64_t retro_vfs_file_seek_internal(libretro_vfs_implementation_file *stream, i
return _fseeki64(stream->fp, offset, whence);
#elif defined(__CELLOS_LV2__) || defined(_MSC_VER) && _MSC_VER <= 1310
return fseek(stream->fp, (long)offset, whence);
#elif defined(PS2)
return fioLseek(fileno(stream->fp), (off_t)offset, whence);
#else
return fseeko(stream->fp, (off_t)offset, whence);
#endif
@ -231,7 +236,9 @@ libretro_vfs_implementation_file *retro_vfs_file_open_impl(const char *path, uns
mode_str = "wb";
flags = O_WRONLY | O_CREAT | O_TRUNC;
#ifndef _WIN32
#if defined(PS2)
flags |= FIO_S_IRUSR | FIO_S_IWUSR;
#elif !defined(_WIN32)
flags |= S_IRUSR | S_IWUSR;
#else
flags |= O_BINARY;
@ -242,7 +249,9 @@ libretro_vfs_implementation_file *retro_vfs_file_open_impl(const char *path, uns
mode_str = "w+b";
flags = O_RDWR | O_CREAT | O_TRUNC;
#ifndef _WIN32
#if defined(PS2)
flags |= FIO_S_IRUSR | FIO_S_IWUSR;
#elif !defined(_WIN32)
flags |= S_IRUSR | S_IWUSR;
#else
flags |= O_BINARY;
@ -254,7 +263,9 @@ libretro_vfs_implementation_file *retro_vfs_file_open_impl(const char *path, uns
mode_str = "r+b";
flags = O_RDWR;
#ifndef _WIN32
#if defined(PS2)
flags |= FIO_S_IRUSR | FIO_S_IWUSR;
#elif !defined(_WIN32)
flags |= S_IRUSR | S_IWUSR;
#else
flags |= O_BINARY;
@ -391,7 +402,7 @@ int64_t retro_vfs_file_truncate_impl(libretro_vfs_implementation_file *stream, i
#ifdef _WIN32
if(_chsize(_fileno(stream->fp), length) != 0)
return -1;
#elif !defined(VITA) && !defined(PSP) && (!defined(SWITCH) || defined(HAVE_LIBNX))
#elif !defined(VITA) && !defined(PSP) && !defined(PS2) && (!defined(SWITCH) || defined(HAVE_LIBNX))
if(ftruncate(fileno(stream->fp), length) != 0)
return -1;
#endif

View File

@ -69,7 +69,7 @@ typedef struct
static uint16_t *rgui_framebuf_data = NULL;
#if defined(GEKKO)|| defined(PSP)
#if defined(GEKKO)|| defined(PSP) || defined(PS2)
#define HOVER_COLOR(settings) ((3 << 0) | (10 << 4) | (3 << 8) | (7 << 12))
#define NORMAL_COLOR(settings) 0x7FFF
#define TITLE_COLOR(settings) HOVER_COLOR(settings)
@ -93,7 +93,7 @@ static uint16_t rgui_gray_filler(rgui_t *rgui, unsigned x, unsigned y)
{
unsigned shft = (rgui->bg_thickness ? 1 : 0);
unsigned col = (((x >> shft) + (y >> shft)) & 1) + 1;
#if defined(GEKKO) || defined(PSP)
#if defined(GEKKO) || defined(PSP) || defined(PS2)
return (6 << 12) | (col << 8) | (col << 4) | (col << 0);
#elif defined(HAVE_LIBNX) && !defined(HAVE_OPENGL)
return (((31 * (54)) / 255) << 11) |
@ -108,7 +108,7 @@ static uint16_t rgui_green_filler(rgui_t *rgui, unsigned x, unsigned y)
{
unsigned shft = (rgui->border_thickness ? 1 : 0);
unsigned col = (((x >> shft) + (y >> shft)) & 1) + 1;
#if defined(GEKKO) || defined(PSP)
#if defined(GEKKO) || defined(PSP) || defined(PS2)
return (6 << 12) | (col << 8) | (col << 5) | (col << 0);
#elif defined(HAVE_LIBNX) && !defined(HAVE_OPENGL)
return (((31 * (54)) / 255) << 11) |

108
ps2/compat_ctype.c Normal file
View File

@ -0,0 +1,108 @@
#include <compat_ctype.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <fileXio_rpc.h>
#define ULLONG_MAX UINT64_C(0xffffffffffffffff)
char * strtok_r(char *str, const char *delim, char **nextp)
{
char *ret;
if (str == NULL) {
str = *nextp;
}
str += strspn(str, delim);
if (*str == '\0') {
return NULL;
}
ret = str;
str += strcspn(str, delim);
if (*str) {
*str++ = '\0';
}
*nextp = str;
return ret;
}
unsigned long long strtoull(const char * __restrict nptr, char ** __restrict endptr, int base)
{
const char *s;
unsigned long long acc;
char c;
unsigned long long cutoff;
int neg, any, cutlim;
/*
* See strtoq for comments as to the logic used.
*/
s = nptr;
do {
c = *s++;
} while (isspace((unsigned char)c));
if (c == '-') {
neg = 1;
c = *s++;
} else {
neg = 0;
if (c == '+')
c = *s++;
}
if ((base == 0 || base == 16) &&
c == '0' && (*s == 'x' || *s == 'X')) {
c = s[1];
s += 2;
base = 16;
}
if (base == 0)
base = c == '0' ? 8 : 10;
acc = any = 0;
if (base < 2 || base > 36)
goto noconv;
cutoff = ULLONG_MAX / base;
cutlim = ULLONG_MAX % base;
for ( ; ; c = *s++) {
if (c >= '0' && c <= '9')
c -= '0';
else if (c >= 'A' && c <= 'Z')
c -= 'A' - 10;
else if (c >= 'a' && c <= 'z')
c -= 'a' - 10;
else
break;
if (c >= base)
break;
if (any < 0 || acc > cutoff || (acc == cutoff && c > cutlim))
any = -1;
else {
any = 1;
acc *= base;
acc += c;
}
}
if (any < 0) {
acc = ULLONG_MAX;
errno = ERANGE;
} else if (!any) {
noconv:
errno = EINVAL;
} else if (neg)
acc = -acc;
if (endptr != NULL)
*endptr = (char *)(any ? s - 1 : nptr);
return (acc);
}
int link(const char *oldpath, const char *newpath)
{
return fileXioSymlink(oldpath, newpath);
}

View File

@ -0,0 +1,9 @@
#ifndef COMPAT_CTYPE_H
#define COMPAT_CTYPE_H
unsigned long long strtoull(const char * __restrict nptr, char ** __restrict endptr, int base);
char * strtok_r(char *str, const char *delim, char **nextp);
int link(const char *oldpath, const char *newpath);
#endif

8
ps2/include/inttypes.h Normal file
View File

@ -0,0 +1,8 @@
#ifndef INTTYPES_H
#define INTTYPES_H
#define PRId64 "ld"
#define PRIu64 "lu"
#define PRIuPTR "lu"
#endif //INTTYPES_H

21
ps2/include/math.h Normal file
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@ -0,0 +1,21 @@
#ifndef MATH_H
#define MATH_H
#include <floatlib.h>
#define roundf(in) (in >= 0.0f ? floorf(in + 0.5f) : ceilf(in - 0.5f))
#define cos(x) ((double)cosf((float)x))
#define pow(x, y) ((double)powf((float)x, (float)y))
#define sin(x) ((double)sinf((float)x))
#define ceil(x) ((double)ceilf((float)x))
#define floor(x) ((double)floorf((float)x))
#define sqrt(x) ((double)sqrtf((float)x))
#define fabs(x) ((double)fabsf((float)(x)))
#define fmaxf(a, b) (((a) > (b)) ? (a) : (b))
#define fminf(a, b) (((a) < (b)) ? (a) : (b))
#define exp(a) ((double)expf((float)a))
#define log(a) ((double)logf((float)a))
#endif //MATH_H

26
ps2/include/pte_types.h Normal file
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@ -0,0 +1,26 @@
/* pte_types.h */
#ifndef PTE_TYPES_H
#define PTE_TYPES_H
#include <errno.h>
#include <sys/types.h>
#include <sys/timeb.h>
#include <tcpip.h>
/** UIDs are used to describe many different kernel objects. */
typedef int SceUID;
/* Misc. kernel types. */
typedef unsigned int SceSize;
typedef int SceSSize;
typedef unsigned char SceUChar;
typedef unsigned int SceUInt;
/* File I/O types. */
typedef int SceMode;
typedef long SceOff;
typedef long SceIores;
#endif /* PTE_TYPES_H */

30
ps2/include/stdint.h Normal file
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@ -0,0 +1,30 @@
#ifndef STDINT_H
#define STDINT_H
typedef unsigned long uintptr_t;
typedef signed long intptr_t;
typedef signed char int8_t;
typedef signed short int16_t;
typedef signed int int32_t;
typedef signed long int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
typedef unsigned long uint64_t;
#define STDIN_FILENO 0 /* standard input file descriptor */
#define STDOUT_FILENO 1 /* standard output file descriptor */
#define STDERR_FILENO 2 /* standard error file descriptor */
#define INT8_C(val) val##c
#define INT16_C(val) val##h
#define INT32_C(val) val##i
#define INT64_C(val) val##l
#define UINT8_C(val) val##uc
#define UINT16_C(val) val##uh
#define UINT32_C(val) val##ui
#define UINT64_C(val) val##ul
#endif //STDINT_H

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@ -1654,7 +1654,7 @@ bool task_push_start_builtin_core(
/* Preliminary stuff that has to be done before we
* load the actual content. Can differ per mode. */
retroarch_set_current_core_type(type, true);
printf("Step 1\n");
/* Load content */
if (!task_load_content_callback(content_info, true, false))
{