mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-27 02:00:41 +00:00
Remove WANT_RPNG
This commit is contained in:
parent
25ec6a8872
commit
0e3ff650c2
@ -72,7 +72,7 @@ else
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CFLAGS += -O2
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CFLAGS += -O2
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endif
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endif
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CFLAGS += -DWANT_RPNG -DHAVE_RJPEG -Wall -Wno-unused-result -Wno-unused-variable -I. -Ilibretro-common/include -std=gnu99 -s USE_ZLIB=1 \
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CFLAGS += -DHAVE_RPNG -DHAVE_RJPEG -Wall -Wno-unused-result -Wno-unused-variable -I. -Ilibretro-common/include -std=gnu99 -s USE_ZLIB=1 \
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-s EXPORTED_FUNCTIONS="['_main', '_malloc', '_cmd_savefiles', '_cmd_save_state', '_cmd_take_screenshot']"
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-s EXPORTED_FUNCTIONS="['_main', '_malloc', '_cmd_savefiles', '_cmd_save_state', '_cmd_take_screenshot']"
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all: $(TARGET)
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all: $(TARGET)
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@ -266,10 +266,6 @@ ifeq ($(BIG_STACK),1)
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CFLAGS += -DBIG_STACK
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CFLAGS += -DBIG_STACK
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endif
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endif
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ifeq ($(HAVE_RPNG), 1)
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CFLAGS += -DWANT_RPNG
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endif
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ifeq ($(HAVE_RJPEG), 1)
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ifeq ($(HAVE_RJPEG), 1)
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CFLAGS += -DHAVE_RJPEG
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CFLAGS += -DHAVE_RJPEG
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endif
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endif
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@ -15,7 +15,7 @@ LDFLAGS = -L$(PNDSDK)/usr/lib -Wl,-rpath,$(PNDSDK)/usr/lib
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LIBS = -lGLESv2 -lEGL -ldl -lm -lpthread -lrt -lasound
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LIBS = -lGLESv2 -lEGL -ldl -lm -lpthread -lrt -lasound
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DEFINES = -std=gnu99 -DHAVE_THREADS -DHAVE_GETOPT_LONG=1 -DHAVE_GRIFFIN -DRARCH_INTERNAL
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DEFINES = -std=gnu99 -DHAVE_THREADS -DHAVE_GETOPT_LONG=1 -DHAVE_GRIFFIN -DRARCH_INTERNAL
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DEFINES += -D__ARM_ARCH_6__ -DSINC_LOWER_QUALITY -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_GLSL -DHAVE_DYNAMIC -DWANT_RPNG -DHAVE_RJPEG -DWANT_ZLIB -DHAVE_OVERLAY -DHAVE_ALSA -DHAVE_ZLIB -D__linux__
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DEFINES += -D__ARM_ARCH_6__ -DSINC_LOWER_QUALITY -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_GLSL -DHAVE_DYNAMIC -DHAVE_RPNG -DHAVE_RJPEG -DWANT_ZLIB -DHAVE_OVERLAY -DHAVE_ALSA -DHAVE_ZLIB -D__linux__
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DEFINES += $(INCDIRS)
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DEFINES += $(INCDIRS)
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DEFINES += -D__OPENPANDORA__ -DPANDORA
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DEFINES += -D__OPENPANDORA__ -DPANDORA
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DEFINES += -marm -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp -ftree-vectorize
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DEFINES += -marm -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp -ftree-vectorize
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@ -23,7 +23,7 @@ INCDIR = deps/zlib deps/7zip libretro-common/include
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CFLAGS = $(OPTIMIZE_LV) -G0 -std=gnu99 -ffast-math
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CFLAGS = $(OPTIMIZE_LV) -G0 -std=gnu99 -ffast-math
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ASFLAGS = $(CFLAGS)
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ASFLAGS = $(CFLAGS)
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RARCH_DEFINES = -DPSP -D_MIPS_ARCH_ALLEGREX -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DWANT_ZLIB -DHAVE_GRIFFIN=1 -DRARCH_INTERNAL -DRARCH_CONSOLE -DHAVE_MENU -DHAVE_RGUI -DWANT_RPNG -DSINC_LOWEST_QUALITY -DHAVE_BUILTIN_AUTOCONFIG -DHAVE_FILTERS_BUILTIN -DHAVE_7ZIP
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RARCH_DEFINES = -DPSP -D_MIPS_ARCH_ALLEGREX -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DWANT_ZLIB -DHAVE_GRIFFIN=1 -DRARCH_INTERNAL -DRARCH_CONSOLE -DHAVE_MENU -DHAVE_RGUI -DSINC_LOWEST_QUALITY -DHAVE_BUILTIN_AUTOCONFIG -DHAVE_FILTERS_BUILTIN -DHAVE_7ZIP
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LIBDIR =
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LIBDIR =
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LDFLAGS =
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LDFLAGS =
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@ -395,7 +395,6 @@
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"-DHAVE_GLSL",
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"-DHAVE_GLSL",
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"-DINLINE=inline",
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"-DINLINE=inline",
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"-D__LIBRETRO__",
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"-D__LIBRETRO__",
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"-DWANT_RPNG",
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"-DHAVE_COREAUDIO",
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"-DHAVE_COREAUDIO",
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"-DHAVE_DYNAMIC",
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"-DHAVE_DYNAMIC",
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"-DHAVE_OVERLAY",
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"-DHAVE_OVERLAY",
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@ -458,7 +457,6 @@
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"-DHAVE_GLSL",
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"-DHAVE_GLSL",
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"-DINLINE=inline",
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"-DINLINE=inline",
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"-D__LIBRETRO__",
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"-D__LIBRETRO__",
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"-DWANT_RPNG",
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"-DHAVE_COREAUDIO",
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"-DHAVE_COREAUDIO",
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"-DHAVE_DYNAMIC",
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"-DHAVE_DYNAMIC",
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"-DHAVE_OVERLAY",
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"-DHAVE_OVERLAY",
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@ -523,7 +521,6 @@
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"-DHAVE_GLSL",
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"-DHAVE_GLSL",
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"-DINLINE=inline",
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"-DINLINE=inline",
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"-D__LIBRETRO__",
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"-D__LIBRETRO__",
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"-DWANT_RPNG",
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"-DHAVE_COREAUDIO",
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"-DHAVE_COREAUDIO",
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"-DHAVE_DYNAMIC",
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"-DHAVE_DYNAMIC",
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"-DHAVE_OVERLAY",
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"-DHAVE_OVERLAY",
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@ -585,7 +582,6 @@
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"-DHAVE_GLSL",
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"-DHAVE_GLSL",
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"-DINLINE=inline",
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"-DINLINE=inline",
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"-D__LIBRETRO__",
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"-D__LIBRETRO__",
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"-DWANT_RPNG",
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"-DHAVE_COREAUDIO",
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"-DHAVE_COREAUDIO",
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"-DHAVE_DYNAMIC",
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"-DHAVE_DYNAMIC",
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"-DHAVE_OVERLAY",
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"-DHAVE_OVERLAY",
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@ -294,7 +294,6 @@
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"-DHAVE_GLSL",
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"-DHAVE_GLSL",
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"-DINLINE=inline",
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"-DINLINE=inline",
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"-D__LIBRETRO__",
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"-D__LIBRETRO__",
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"-DWANT_RPNG",
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"-DHAVE_COREAUDIO",
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"-DHAVE_COREAUDIO",
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"-DHAVE_DYNAMIC",
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"-DHAVE_DYNAMIC",
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"-DHAVE_OVERLAY",
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"-DHAVE_OVERLAY",
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@ -365,7 +364,6 @@
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"-DHAVE_GLSL",
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"-DHAVE_GLSL",
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"-DINLINE=inline",
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"-DINLINE=inline",
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"-D__LIBRETRO__",
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"-D__LIBRETRO__",
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"-DWANT_RPNG",
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"-DHAVE_COREAUDIO",
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"-DHAVE_COREAUDIO",
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"-DHAVE_DYNAMIC",
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"-DHAVE_DYNAMIC",
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"-DHAVE_OVERLAY",
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"-DHAVE_OVERLAY",
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@ -113,7 +113,7 @@
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<MinimalRebuild>true</MinimalRebuild>
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<MinimalRebuild>true</MinimalRebuild>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>_DEBUG;_XBOX;DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_XBOX;DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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@ -152,7 +152,7 @@
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<PREfast>AnalyzeOnly</PREfast>
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<PREfast>AnalyzeOnly</PREfast>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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@ -192,7 +192,7 @@
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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@ -237,7 +237,7 @@
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XUI;HAVE_MENU;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -279,7 +279,7 @@
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<ExceptionHandling>false</ExceptionHandling>
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<ExceptionHandling>false</ExceptionHandling>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XUI;HAVE_MENU;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -321,7 +321,7 @@
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<ExceptionHandling>false</ExceptionHandling>
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<ExceptionHandling>false</ExceptionHandling>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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