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audio_driver_mixer_add_stream - add fall-through - simplify code
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@ -1103,7 +1103,6 @@ static void audio_mixer_menu_stop_cb(
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}
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break;
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case AUDIO_MIXER_SOUND_STOPPED:
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break;
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case AUDIO_MIXER_SOUND_REPEATED:
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break;
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}
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@ -1153,7 +1152,6 @@ static void audio_mixer_play_stop_sequential_cb(
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}
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break;
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case AUDIO_MIXER_SOUND_STOPPED:
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break;
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case AUDIO_MIXER_SOUND_REPEATED:
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break;
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}
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@ -1167,8 +1165,8 @@ static bool audio_driver_mixer_get_free_stream_slot(
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if (type == AUDIO_STREAM_TYPE_USER)
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{
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i = 0;
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count = AUDIO_MIXER_MAX_STREAMS;
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i = 0;
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count = AUDIO_MIXER_MAX_STREAMS;
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}
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for (; i < count; i++)
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@ -1189,7 +1187,7 @@ bool audio_driver_mixer_add_stream(audio_mixer_stream_params_t *params)
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audio_mixer_voice_t *voice = NULL;
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audio_mixer_sound_t *handle = NULL;
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audio_mixer_stop_cb_t stop_cb = audio_mixer_play_stop_cb;
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bool looped = false;
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bool looped = (params->state == AUDIO_STREAM_STATE_PLAYING_LOOPED);
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void *buf = NULL;
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if (params->stream_type == AUDIO_STREAM_TYPE_NONE)
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@ -1209,18 +1207,14 @@ bool audio_driver_mixer_add_stream(audio_mixer_stream_params_t *params)
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break;
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case AUDIO_MIXER_SLOT_SELECTION_AUTOMATIC:
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default:
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if (!audio_driver_mixer_get_free_stream_slot(
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&free_slot, params->stream_type))
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return false;
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break;
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return audio_driver_mixer_get_free_stream_slot(
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&free_slot, params->stream_type);
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}
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if (params->state == AUDIO_STREAM_STATE_NONE)
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return false;
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buf = malloc(params->bufsize);
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if (!buf)
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if (!(buf = malloc(params->bufsize)))
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return false;
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memcpy(buf, params->buf, params->bufsize);
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@ -1266,19 +1260,11 @@ bool audio_driver_mixer_add_stream(audio_mixer_stream_params_t *params)
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switch (params->state)
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{
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case AUDIO_STREAM_STATE_PLAYING_LOOPED:
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looped = true;
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voice = audio_mixer_play(handle, looped, params->volume,
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audio_driver_st.resampler_ident,
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audio_driver_st.resampler_quality, stop_cb);
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break;
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case AUDIO_STREAM_STATE_PLAYING:
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voice = audio_mixer_play(handle, looped, params->volume,
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audio_driver_st.resampler_ident,
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audio_driver_st.resampler_quality, stop_cb);
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break;
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case AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL:
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stop_cb = audio_mixer_play_stop_sequential_cb;
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/* fall-through */
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case AUDIO_STREAM_STATE_PLAYING_LOOPED:
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case AUDIO_STREAM_STATE_PLAYING:
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voice = audio_mixer_play(handle, looped, params->volume,
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audio_driver_st.resampler_ident,
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audio_driver_st.resampler_quality, stop_cb);
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