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* Rewrite some snprintfs
* task_steam.c - add license header
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23b06dca69
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@ -1493,9 +1493,10 @@ bool command_event_save_core_config(
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for (i = 0; i < 16; i++)
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{
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if (i)
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snprintf(tmp, sizeof(tmp), "%s-%u.cfg", config_path, i);
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snprintf(tmp, sizeof(tmp), "%s-%u", config_path, i);
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else
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snprintf(tmp, sizeof(tmp), "%s.cfg", config_path);
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strlcpy(tmp, config_path, sizeof(tmp));
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strlcat(tmp, ".cfg", sizeof(tmp));
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if (!path_is_valid(tmp))
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{
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@ -4664,18 +4664,27 @@ static bool runloop_check_movie_init(input_driver_state_t *input_st,
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char msg[16384], path[8192];
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bsv_movie_t *state = NULL;
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int state_slot = settings->ints.state_slot;
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msg[0] = path[0] = '\0';
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msg[0] = '\0';
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configuration_set_uint(settings, settings->uints.rewind_granularity, 1);
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if (state_slot > 0)
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{
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path[0] = '\0';
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snprintf(path, sizeof(path), "%s%d.bsv",
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input_st->bsv_movie_state.movie_path,
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state_slot);
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}
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else
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snprintf(path, sizeof(path), "%s.bsv",
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input_st->bsv_movie_state.movie_path);
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{
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size_t _len = strlcpy(path,
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input_st->bsv_movie_state.movie_path, sizeof(path));
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path[_len ] = '.';
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path[_len+1] = 'b';
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path[_len+2] = 's';
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path[_len+3] = 'v';
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path[_len+4] = '\0';
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}
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snprintf(msg, sizeof(msg), "%s \"%s\".",
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msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
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@ -1,3 +1,17 @@
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/* RetroArch - A frontend for libretro.
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <compat/strl.h>
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#include "tasks_internal.h"
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@ -5,7 +19,8 @@
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#include "../runloop.h"
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#include "../steam/steam.h"
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typedef struct steam_core_dlc_install_state {
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typedef struct steam_core_dlc_install_state
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{
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AppId app_id;
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char *name;
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bool has_downloaded;
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@ -13,50 +28,54 @@ typedef struct steam_core_dlc_install_state {
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static void task_steam_core_dlc_install_handler(retro_task_t *task)
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{
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char msg[PATH_MAX_LENGTH] = { 0 };
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steam_core_dlc_install_state_t *state = NULL;
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MistResult result = MistResult_Success;
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bool downloading = false;
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uint64_t bytes_downloaded = 0;
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uint64_t bytes_total = 0;
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int8_t progress;
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steam_core_dlc_install_state_t *state = NULL;
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MistResult result = MistResult_Success;
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bool downloading = false;
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uint64_t bytes_downloaded = 0;
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uint64_t bytes_total = 0;
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if (!task)
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goto task_finished;
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state = (steam_core_dlc_install_state_t*)task->state;
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if (!state)
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if (!(state = (steam_core_dlc_install_state_t*)task->state))
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goto task_finished;
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if (task_get_cancelled(task))
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goto task_finished;
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result = mist_steam_apps_get_dlc_download_progress(state->app_id, &downloading, &bytes_downloaded, &bytes_total);
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if(MIST_IS_ERROR(result)) goto task_finished;
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if(!downloading)
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if (MIST_IS_ERROR(result))
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goto task_finished;
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if (!downloading)
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{
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if(state->has_downloaded) goto task_finished;
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if (state->has_downloaded)
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goto task_finished;
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}
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else
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state->has_downloaded = true;
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// Min bytes total to avoid division by zero at start
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if(bytes_total < 1) bytes_total = 1;
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/* Min bytes total to avoid division by zero at start */
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if (bytes_total < 1)
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bytes_total = 1;
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progress = (int8_t)((bytes_downloaded * 100) / bytes_total);
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if(progress < 0) progress = 0;
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if(progress > 100) progress = 100;
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if (progress < 0)
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progress = 0;
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else if (progress > 100)
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progress = 100;
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task_set_progress(task, progress);
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return;
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task_finished:
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if (task) task_set_finished(task, true);
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if (task)
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task_set_finished(task, true);
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/* If finished successfully */
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if(MIST_IS_SUCCESS(result))
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if (MIST_IS_SUCCESS(result))
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{
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char msg[PATH_MAX_LENGTH];
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strlcpy(msg, msg_hash_to_str(MSG_CORE_INSTALLED),
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sizeof(msg));
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strlcat(msg, state->name,
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@ -80,18 +99,17 @@ void task_push_steam_core_dlc_install(
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{
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char task_title[PATH_MAX_LENGTH];
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retro_task_t *task = task_init();
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retro_task_t *task = task_init();
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steam_core_dlc_install_state_t* state = (steam_core_dlc_install_state_t*)calloc(1,
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sizeof(steam_core_dlc_install_state_t));
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state->app_id = app_id;
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state->name = strdup(name);
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state->app_id = app_id;
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state->name = strdup(name);
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state->has_downloaded = false;
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strlcpy(task_title, msg_hash_to_str(MSG_CORE_STEAM_INSTALLING),
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sizeof(task_title));
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strlcat(task_title, name,
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sizeof(task_title));
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strlcat(task_title, name, sizeof(task_title));
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task->handler = task_steam_core_dlc_install_handler;
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task->state = state;
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