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(XDK D3D RGUI) Change base_size to RGUI_WIDTH * 2 - still shows
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@ -743,7 +743,7 @@ static inline void xdk_d3d_draw_rgui(void *data)
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texture_image *out_img = (texture_image*)&d3d->rgui_texture;
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D3DLOCKED_RECT d3dlr;
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unsigned pitch = RGUI_WIDTH * 2;
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unsigned base_size = RGUI_WIDTH * RGUI_HEIGHT * 2;
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unsigned base_size = RGUI_WIDTH * 2;
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unsigned y;
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out_img->pixels->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK);
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@ -761,8 +761,8 @@ static inline void xdk_d3d_draw_rgui(void *data)
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int x = out_img->x;
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y = out_img->y;
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int w = out_img->width;
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int h = out_img->height;
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int w = RGUI_WIDTH;
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int h = RGUI_HEIGHT;
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float fX = static_cast<float>(x);
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float fY = static_cast<float>(y);
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