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(GX) Use GX_SetCurrentMtx/GX_CallDispList inlined functions
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@ -944,15 +944,15 @@ static bool gx_frame(void *data, const void *frame,
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__GX_InvalidateTexAll(__gx);
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GX_SetCurrentMtx(GX_PNMTX0);
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__GX_SetCurrentMtx(__gx, GX_PNMTX0);
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GX_LoadTexObj(&g_tex.obj, GX_TEXMAP0);
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GX_CallDispList(display_list, display_list_size);
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__GX_CallDispList(__gx, display_list, display_list_size);
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if (gx->rgui_texture_enable)
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{
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GX_SetCurrentMtx(GX_PNMTX1);
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__GX_SetCurrentMtx(__gx, GX_PNMTX1);
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GX_LoadTexObj(&menu_tex.obj, GX_TEXMAP0);
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GX_CallDispList(display_list, display_list_size);
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__GX_CallDispList(__gx, display_list, display_list_size);
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}
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#ifdef HAVE_OVERLAY
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