(Grifin) Move griffin to root (to indicate it's no longer console-specific

This commit is contained in:
twinaphex 2013-03-18 05:46:19 +01:00
parent 2dc3adcde3
commit 15215c47f1
13 changed files with 127 additions and 131 deletions

View File

@ -44,7 +44,7 @@ ifeq ($(BIG_STACK), 1)
endif
LIBS := -lfat $(WHOLE_START) -lretro_ngc $(WHOLE_END) -logc
OBJ = console/griffin/griffin.o
OBJ = griffin/griffin.o
ifeq ($(PERF_TEST), 1)
CFLAGS += -DPERF_TEST

View File

@ -64,7 +64,7 @@ PYTHON2 = python2.exe
GIT = git.exe
endif
PPU_SRCS = console/griffin/griffin.c
PPU_SRCS = griffin/griffin.c
ifeq ($(PERF_TEST), 1)
DEFINES += -DPERF_TEST

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@ -79,7 +79,7 @@ endif
MAKE_FSELF_NPDRM = $(CELL_SDK)/host-win32/bin/make_fself_npdrm.exe
MAKE_PACKAGE_NPDRM = $(CELL_SDK)/host-win32/bin/make_package_npdrm.exe
OBJ = console/griffin/griffin.o
OBJ = griffin/griffin.o
ifeq ($(HAVE_LOGGER), 1)
CFLAGS += -DHAVE_LOGGER

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@ -23,7 +23,7 @@ LIBS = -lretro_psp1 -lstdc++ -lpspgu -lpspgum -lm
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = RetroArch PSP1
PSP_OBJECTS = console/griffin/griffin.o
PSP_OBJECTS = griffin/griffin.o
OBJS = $(PSP_OBJECTS)

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@ -47,7 +47,7 @@ endif
LIBS := -lfat $(WHOLE_START) -lretro_wii $(WHOLE_END) -logc $(LDFLAGS_WIIUSE) -lbte
APP_BOOTER_DIR = wii/app_booter
OBJ = console/griffin/griffin.o $(APP_BOOTER_DIR)/app_booter.binobj
OBJ = griffin/griffin.o $(APP_BOOTER_DIR)/app_booter.binobj
ifeq ($(PERF_TEST), 1)
CFLAGS += -DPERF_TEST

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@ -13,7 +13,7 @@ PPU_TARGET_ADJUSTED := retroarch-libxenon.elf32
LDDIRS = -L. -L$(DEVKITXENON)/usr/lib -L$(DEVKITXENON)/xenon/lib/32
INCDIRS = -I. -I$(DEVKITXENON)/usr/include
OBJ = console/griffin/griffin.o
OBJ = griffin/griffin.o
LIBS = -lretro_xenon360 -lxenon -lm -lc
DEFINES = -std=gnu99 -DPACKAGE_VERSION=\"$(RARCH_VERSION)\" -DRARCH_CONSOLE -DHAVE_THREADS -DHAVE_GETOPT_LONG=1 -DHAVE_GRIFFIN

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@ -40,7 +40,7 @@ endif
LOCAL_MODULE := retroarch-activity
RARCH_PATH := ../../..
LOCAL_SRC_FILES += $(RARCH_PATH)/console/griffin/griffin.c
LOCAL_SRC_FILES += $(RARCH_PATH)/griffin/griffin.c
ifeq ($(HAVE_LOGGER), 1)
LOCAL_CFLAGS += -DHAVE_LOGGER

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@ -61,7 +61,7 @@
#if defined(ANDROID) && defined(HAVE_GRIFFIN)
#include "../console/griffin/hook_context.h"
#include "../griffin/hook_context.h"
#else
#define gl_shader_use_func(vid, num) gl_shader_use(vid, num)
#define gl_shader_num_func(vid) gl_shader_num(vid)

View File

@ -15,17 +15,7 @@
*/
#if defined(_XBOX)
#include "../../msvc/msvc_compat.h"
#endif
/*============================================================
LOGGERS
============================================================ */
#if defined(HAVE_LOGGER) && defined(__PSL1GHT__)
#include "../logger/psl1ght_logger.c"
#elif defined(HAVE_LOGGER) && !defined(ANDROID)
#include "../logger/logger.c"
#include "../msvc/msvc_compat.h"
#endif
/*============================================================
@ -33,14 +23,20 @@ CONSOLE EXTENSIONS
============================================================ */
#ifdef RARCH_CONSOLE
#if defined(HAVE_LOGGER) && defined(__PSL1GHT__)
#include "../console/logger/psl1ght_logger.c"
#elif defined(HAVE_LOGGER) && !defined(ANDROID)
#include "../console/logger/logger.c"
#endif
#ifdef HW_DOL
#include "../../ngc/ssaram.c"
#include "../ngc/ssaram.c"
#endif
#endif
#ifdef HAVE_ZLIB
#include "../../file_extract.c"
#include "../file_extract.c"
#endif
/*============================================================
@ -48,11 +44,11 @@ RLAUNCH
============================================================ */
#ifdef HAVE_RLAUNCH
#include "../../tools/retrolaunch/rl_fnmatch.c"
#include "../../tools/retrolaunch/sha1.c"
#include "../../tools/retrolaunch/cd_detect.c"
#include "../../tools/retrolaunch/parser.c"
#include "../../tools/retrolaunch/main.c"
#include "../tools/retrolaunch/rl_fnmatch.c"
#include "../tools/retrolaunch/sha1.c"
#include "../tools/retrolaunch/cd_detect.c"
#include "../tools/retrolaunch/parser.c"
#include "../tools/retrolaunch/main.c"
#endif
/*============================================================
@ -60,15 +56,15 @@ PERFORMANCE
============================================================ */
#ifdef ANDROID
#include "../../android/native/jni/cpufeatures.c"
#include "../android/native/jni/cpufeatures.c"
#endif
#include "../../performance.c"
#include "../performance.c"
/*============================================================
COMPATIBILITY
============================================================ */
#include "../../compat/compat.c"
#include "../compat/compat.c"
/*============================================================
CONFIG FILE
@ -79,29 +75,29 @@ CONFIG FILE
#undef strcasecmp
#endif
#include "../../conf/config_file.c"
#include "../conf/config_file.c"
/*============================================================
CHEATS
============================================================ */
#include "../../cheats.c"
#include "../../hash.c"
#include "../cheats.c"
#include "../hash.c"
/*============================================================
VIDEO CONTEXT
============================================================ */
#ifdef HAVE_VID_CONTEXT
#include "../../gfx/gfx_context.c"
#include "../gfx/gfx_context.c"
#if defined(__CELLOS_LV2__)
#include "../../gfx/context/ps3_ctx.c"
#include "../gfx/context/ps3_ctx.c"
#elif defined(_XBOX)
#include "../../gfx/context/xdk_ctx.c"
#include "../gfx/context/xdk_ctx.c"
#elif defined(ANDROID)
#include "../../gfx/context/androidegl_ctx.c"
#include "../gfx/context/androidegl_ctx.c"
#elif defined(__BLACKBERRY_QNX__)
#include "../../gfx/context/bbqnx_ctx.c"
#include "../gfx/context/bbqnx_ctx.c"
#endif
#endif
@ -111,15 +107,15 @@ VIDEO SHADERS
============================================================ */
#ifdef HAVE_CG
#include "../../gfx/shader_cg.c"
#include "../gfx/shader_cg.c"
#endif
#ifdef HAVE_HLSL
#include "../../gfx/shader_hlsl.c"
#include "../gfx/shader_hlsl.c"
#endif
#ifdef HAVE_GLSL
#include "../../gfx/shader_glsl.c"
#include "../gfx/shader_glsl.c"
#endif
/*============================================================
@ -127,12 +123,12 @@ VIDEO IMAGE
============================================================ */
#if defined(__CELLOS_LV2__)
#include "../../ps3/image.c"
#include "../ps3/image.c"
#elif defined(_XBOX1)
#include "../../xdk/image.c"
#include "../xdk/image.c"
#elif defined(ANDROID) || defined(__BLACKBERRY_QNX__)
#include "../../gfx/image.c"
#include "../../gfx/rpng/rpng.c"
#include "../gfx/image.c"
#include "../gfx/rpng/rpng.c"
#endif
/*============================================================
@ -140,44 +136,44 @@ VIDEO DRIVER
============================================================ */
#if defined(HAVE_OPENGL)
#include "../../gfx/math/matrix.c"
#include "../gfx/math/matrix.c"
#elif defined(GEKKO)
#ifdef HW_RVL
#include "../../wii/vi_encoder.c"
#include "../../wii/mem2_manager.c"
#include "../wii/vi_encoder.c"
#include "../wii/mem2_manager.c"
#endif
#endif
#ifdef HAVE_DYLIB
#include "../../gfx/ext_gfx.c"
#include "../gfx/ext_gfx.c"
#endif
#include "../../gfx/gfx_common.c"
#include "../gfx/gfx_common.c"
#ifdef _XBOX
#include "../../xdk/xdk_resources.cpp"
#include "../xdk/xdk_resources.cpp"
#endif
#ifdef HAVE_OPENGL
#include "../../gfx/gl.c"
#include "../gfx/gl.c"
#endif
#ifdef _XBOX
#include "../../xdk/xdk_d3d.cpp"
#include "../xdk/xdk_d3d.cpp"
#endif
#if defined(GEKKO)
#include "../../gx/gx_video.c"
#include "../gx/gx_video.c"
#elif defined(SN_TARGET_PSP2)
#include "../../vita/vita_video.c"
#include "../vita/vita_video.c"
//#elif defined(PSP)
//#include "../../psp1/psp1_video.c"
//#include "../psp1/psp1_video.c"
#elif defined(XENON)
#include "../../xenon/xenon360_video.c"
#include "../xenon/xenon360_video.c"
#endif
#if defined(HAVE_NULLVIDEO)
#include "../../gfx/null.c"
#include "../gfx/null.c"
#endif
/*============================================================
@ -191,30 +187,30 @@ FONTS
#if defined(HAVE_OPENGL) || defined(HAVE_D3D8) || defined(HAVE_D3D9)
#if defined(HAVE_FREETYPE)
#include "../../gfx/fonts/freetype.c"
#include "../gfx/fonts/freetype.c"
#endif
#if !defined(DONT_HAVE_BITMAPFONTS)
#include "../../gfx/fonts/fonts.c"
#include "../../gfx/fonts/bitmapfont.c"
#include "../gfx/fonts/fonts.c"
#include "../gfx/fonts/bitmapfont.c"
#endif
#ifdef HAVE_OPENGL
#include "../../gfx/fonts/gl_font.c"
#include "../gfx/fonts/gl_font.c"
#endif
#ifdef _XBOX
#include "../../gfx/fonts/d3d_font.c"
#include "../gfx/fonts/d3d_font.c"
#endif
#if defined(HAVE_LIBDBGFONT)
#include "../../gfx/fonts/ps_libdbgfont.c"
#include "../gfx/fonts/ps_libdbgfont.c"
#elif defined(HAVE_OPENGL)
#include "../../gfx/fonts/gl_raster_font.c"
#include "../gfx/fonts/gl_raster_font.c"
#elif defined(_XBOX1)
#include "../../gfx/fonts/xdk1_xfonts.c"
#include "../gfx/fonts/xdk1_xfonts.c"
#elif defined(_XBOX360)
#include "../../gfx/fonts/xdk360_fonts.cpp"
#include "../gfx/fonts/xdk360_fonts.cpp"
#endif
#endif
@ -223,30 +219,30 @@ FONTS
INPUT
============================================================ */
#ifndef RARCH_CONSOLE
#include "../../input/input_common.c"
#include "../input/input_common.c"
#endif
#ifdef HAVE_OVERLAY
#include "../../input/overlay.c"
#include "../input/overlay.c"
#endif
#if defined(__CELLOS_LV2__)
#include "../../ps3/ps3_input.c"
#include "../ps3/ps3_input.c"
#elif defined(SN_TARGET_PSP2) || defined(PSP)
#include "../../psp/psp_input.c"
#include "../psp/psp_input.c"
#elif defined(GEKKO)
#include "../../gx/gx_input.c"
#include "../gx/gx_input.c"
#elif defined(_XBOX)
#include "../../xdk/xdk_xinput_input.c"
#include "../xdk/xdk_xinput_input.c"
#elif defined(XENON)
#include "../../xenon/xenon360_input.c"
#include "../xenon/xenon360_input.c"
#elif defined(ANDROID)
#include "../../android/native/jni/input_autodetect.c"
#include "../../android/native/jni/input_android.c"
#include "../android/native/jni/input_autodetect.c"
#include "../android/native/jni/input_android.c"
#endif
#if defined(HAVE_NULLINPUT)
#include "../../input/null.c"
#include "../input/null.c"
#endif
/*============================================================
@ -257,151 +253,151 @@ STATE TRACKER
#endif
#ifndef DONT_HAVE_STATE_TRACKER
#include "../../gfx/state_tracker.c"
#include "../gfx/state_tracker.c"
#endif
/*============================================================
FIFO BUFFER
============================================================ */
#include "../../fifo_buffer.c"
#include "../fifo_buffer.c"
/*============================================================
AUDIO RESAMPLER
============================================================ */
#include "../../audio/resampler.c"
#include "../audio/resampler.c"
#ifdef HAVE_SINC
#include "../../audio/sinc.c"
#include "../audio/sinc.c"
#endif
#include "../../audio/hermite.c"
#include "../audio/hermite.c"
/*============================================================
RSOUND
============================================================ */
#ifdef HAVE_RSOUND
#include "../../deps/librsound/librsound.c"
#include "../../audio/rsound.c"
#include "../deps/librsound/librsound.c"
#include "../audio/rsound.c"
#endif
/*============================================================
AUDIO UTILS
============================================================ */
#include "../../audio/utils.c"
#include "../audio/utils.c"
/*============================================================
AUDIO
============================================================ */
#if defined(__CELLOS_LV2__)
#include "../../ps3/ps3_audio.c"
#include "../ps3/ps3_audio.c"
#elif defined(XENON)
#include "../../xenon/xenon360_audio.c"
#include "../xenon/xenon360_audio.c"
#elif defined(GEKKO)
#include "../../gx/gx_audio.c"
#include "../gx/gx_audio.c"
#endif
#ifdef HAVE_XAUDIO
#include "../../audio/xaudio.c"
#include "../../audio/xaudio-c/xaudio-c.cpp"
#include "../audio/xaudio.c"
#include "../audio/xaudio-c/xaudio-c.cpp"
#endif
#ifdef HAVE_DSOUND
#include "../../audio/dsound.c"
#include "../audio/dsound.c"
#endif
#ifdef HAVE_SL
#include "../../audio/opensl.c"
#include "../audio/opensl.c"
#endif
#ifdef HAVE_AL
#include "../../audio/openal.c"
#include "../audio/openal.c"
#endif
#if defined(HAVE_NULLAUDIO)
#include "../../audio/null.c"
#include "../audio/null.c"
#endif
#ifdef HAVE_DYLIB
#include "../../audio/ext_audio.c"
#include "../audio/ext_audio.c"
#endif
/*============================================================
DRIVERS
============================================================ */
#include "../../driver.c"
#include "../driver.c"
/*============================================================
SCALERS
============================================================ */
#include "../../gfx/scaler/filter.c"
#include "../../gfx/scaler/pixconv.c"
#include "../../gfx/scaler/scaler.c"
#include "../../gfx/scaler/scaler_int.c"
#include "../gfx/scaler/filter.c"
#include "../gfx/scaler/pixconv.c"
#include "../gfx/scaler/scaler.c"
#include "../gfx/scaler/scaler_int.c"
/*============================================================
DYNAMIC
============================================================ */
#include "../../dynamic.c"
#include "../dynamic.c"
/*============================================================
FILE
============================================================ */
#ifdef HAVE_FILEBROWSER
#include "../../frontend/menu/utils/file_browser.c"
#include "../frontend/menu/utils/file_browser.c"
#endif
#include "../../file.c"
#include "../../file_path.c"
#include "../file.c"
#include "../file_path.c"
/*============================================================
MESSAGE
============================================================ */
#include "../../message.c"
#include "../message.c"
/*============================================================
PATCH
============================================================ */
#include "../../patch.c"
#include "../patch.c"
/*============================================================
SETTINGS
============================================================ */
#include "../../settings.c"
#include "../settings.c"
/*============================================================
REWIND
============================================================ */
#include "../../rewind.c"
#include "../rewind.c"
/*============================================================
MAIN
============================================================ */
#if defined(XENON)
#include "../../frontend/frontend_xenon.c"
#include "../frontend/frontend_xenon.c"
#elif defined(RARCH_CONSOLE) || defined(PSP)
#include "../../frontend/frontend_console.c"
#include "../frontend/frontend_console.c"
#elif defined(__BLACKBERRY_QNX__)
#include "../../frontend/frontend_bbqnx.c"
#include "../frontend/frontend_bbqnx.c"
#elif defined(ANDROID)
#include "../../frontend/frontend_android.c"
#include "../frontend/frontend_android.c"
#endif
#ifndef ANDROID
#include "../../frontend/frontend.c"
#include "../frontend/frontend.c"
#endif
/*============================================================
RETROARCH
============================================================ */
#include "../../retroarch.c"
#include "../retroarch.c"
/*============================================================
THREAD
============================================================ */
#if defined(HAVE_THREADS) && defined(XENON)
#include "../../thread/xenon_sdl_threads.c"
#include "../thread/xenon_sdl_threads.c"
#elif defined(HAVE_THREADS)
#include "../../thread.c"
#include "../../gfx/thread_wrapper.c"
#include "../thread.c"
#include "../gfx/thread_wrapper.c"
#ifndef RARCH_CONSOLE
#include "../../autosave.c"
#include "../autosave.c"
#endif
#endif
@ -410,34 +406,34 @@ THREAD
NETPLAY
============================================================ */
#ifdef HAVE_NETPLAY
#include "../../netplay.c"
#include "../netplay.c"
#endif
/*============================================================
SCREENSHOTS
============================================================ */
#ifdef HAVE_SCREENSHOTS
#include "../../screenshot.c"
#include "../screenshot.c"
#endif
/*============================================================
MENU
============================================================ */
#if defined(HAVE_RMENU_GUI)
#include "../../frontend/menu/utils/menu_stack.c"
#include "../../frontend/menu/rmenu.c"
#include "../frontend/menu/utils/menu_stack.c"
#include "../frontend/menu/rmenu.c"
#endif
#ifdef HAVE_RGUI
#include "../../frontend/menu/utils/file_list.c"
#include "../../frontend/menu/rgui.c"
#include "../frontend/menu/utils/file_list.c"
#include "../frontend/menu/rgui.c"
#endif
#if defined(_XBOX360)
#include "../../frontend/menu/rmenu_xui.cpp"
#include "../frontend/menu/rmenu_xui.cpp"
#endif
#include "../../frontend/menu/menu_settings.c"
#include "../frontend/menu/menu_settings.c"
#ifdef __cplusplus
extern "C" {
@ -447,15 +443,15 @@ extern "C" {
RZLIB
============================================================ */
#ifdef WANT_MINIZ
#include "../../deps/miniz/miniz.c"
#include "../../deps/minizip/unzip.c"
#include "../deps/miniz/miniz.c"
#include "../deps/minizip/unzip.c"
#endif
/*============================================================
XML
============================================================ */
#define RXML_LIBXML2_COMPAT
#include "../../compat/rxml/rxml.c"
#include "../compat/rxml/rxml.c"
#ifdef __cplusplus
}

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@ -348,7 +348,7 @@
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\console\griffin\griffin.c" />
<ClCompile Include="..\..\griffin\griffin.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\360\menu.h" />

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@ -291,7 +291,7 @@
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath="..\..\console\griffin\griffin.c">
RelativePath="..\..\griffin\griffin.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool

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@ -77,7 +77,7 @@
<link>
<name>src/griffin.c</name>
<type>1</type>
<locationURI>PARENT-1-PROJECT_LOC/console/griffin/griffin.c</locationURI>
<locationURI>PARENT-1-PROJECT_LOC/griffin/griffin.c</locationURI>
</link>
<link>
<name>src/sinc_neon.S</name>