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fix phantom button presses
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21d928ba0e
commit
15c3f56b37
@ -110,12 +110,8 @@ static bool rwebpad_joypad_button(unsigned port_num, uint16_t joykey)
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r = emscripten_get_gamepad_status(port_num, &gamepad_state);
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if (r == EMSCRIPTEN_RESULT_SUCCESS)
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{
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if (joykey < ARRAY_SIZE(gamepad_state.digitalButton))
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{
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if (joykey < gamepad_state.numButtons)
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return gamepad_state.digitalButton[joykey];
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}
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}
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return false;
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}
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@ -133,7 +129,7 @@ static void rwebpad_joypad_get_buttons(unsigned port_num, retro_bits_t *state)
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{
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int i;
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for (i = 0; i < ARRAY_SIZE(gamepad_state.digitalButton); i++)
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for (i = 0; i < gamepad_state.numButtons; i++)
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{
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if (gamepad_state.digitalButton[i])
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BIT256_SET_PTR(state, i);
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@ -146,15 +142,13 @@ static int16_t rwebpad_joypad_axis(unsigned port_num, uint32_t joyaxis)
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EmscriptenGamepadEvent gamepad_state;
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EMSCRIPTEN_RESULT r;
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if (joyaxis > ARRAY_SIZE(gamepad_state.axis))
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return 0;
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r = emscripten_get_gamepad_status(port_num, &gamepad_state);
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if (r == EMSCRIPTEN_RESULT_SUCCESS)
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return gamepad_state.axis[joyaxis] * 0x7FFF;
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else
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return 0;
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if (joyaxis < gamepad_state.numAxes)
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return gamepad_state.axis[joyaxis] * 0x7FFF;
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return 0;
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}
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static void rwebpad_joypad_poll(void)
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