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https://github.com/libretro/RetroArch.git
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Cleanups
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parent
fa328c1590
commit
19406af87f
77
retroarch.c
77
retroarch.c
@ -2033,17 +2033,12 @@ static bool dir_free_shader(void)
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}
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static bool dir_init_shader(void)
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static bool dir_init_shader(const char *path_dir_shader)
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{
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unsigned i;
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struct rarch_dir_list *dir_list = (struct rarch_dir_list*)&dir_shader_list;
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settings_t *settings = configuration_settings;
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if (!settings || !*settings->paths.directory_video_shader)
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return false;
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dir_list->list = dir_list_new_special(
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settings->paths.directory_video_shader, DIR_LIST_SHADERS, NULL);
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dir_list->list = dir_list_new_special(path_dir_shader, DIR_LIST_SHADERS, NULL);
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if (!dir_list->list || dir_list->list->size == 0)
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{
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@ -4922,30 +4917,35 @@ static bool run_translation_service(void)
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{
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char temp_string[PATH_MAX_LENGTH];
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const char *mode_chr = NULL;
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unsigned ai_service_mode = settings->uints.ai_service_mode;
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/*"image" is included for backwards compatability with
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* vgtranslate < 1.04 */
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temp_string[0] = '\0';
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if (settings->uints.ai_service_mode == 0)
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switch (ai_service_mode)
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{
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if (use_overlay)
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mode_chr = "image,png,png-a";
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else
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mode_chr = "image,png";
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case 0:
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if (use_overlay)
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mode_chr = "image,png,png-a";
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else
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mode_chr = "image,png";
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break;
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case 1:
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mode_chr = "sound,wav";
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break;
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case 2:
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mode_chr = "text";
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break;
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case 3:
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if (use_overlay)
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mode_chr = "image,png,png-a,sound,wav";
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else
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mode_chr = "image,png,sound,wav";
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break;
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default:
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break;
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}
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else if (settings->uints.ai_service_mode == 1)
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mode_chr = "sound,wav";
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else if (settings->uints.ai_service_mode == 2)
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mode_chr = "text";
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else if (settings->uints.ai_service_mode == 3)
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{
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if (use_overlay)
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mode_chr = "image,png,png-a,sound,wav";
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else
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mode_chr = "image,png,sound,wav";
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}
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snprintf(temp_string,
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sizeof(temp_string),
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@ -5409,7 +5409,6 @@ static void command_event_deinit_core(bool reinit)
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static void command_event_init_cheats(void)
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{
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settings_t *settings = configuration_settings;
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bool allow_cheats = true;
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#ifdef HAVE_NETWORKING
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@ -5424,8 +5423,11 @@ static void command_event_init_cheats(void)
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cheat_manager_alloc_if_empty();
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cheat_manager_load_game_specific_cheats();
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if (settings && settings->bools.apply_cheats_after_load)
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cheat_manager_apply_cheats();
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{
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settings_t *settings = configuration_settings;
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if (settings && settings->bools.apply_cheats_after_load)
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cheat_manager_apply_cheats();
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}
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}
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static void command_event_load_auto_state(void)
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@ -5743,9 +5745,9 @@ static bool command_event_init_core(enum rarch_core_type type)
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/* Load auto-shaders on the next occasion */
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#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
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shader_presets_need_reload = true;
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shader_presets_need_reload = true;
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shader_delay_timer.timer_begin = false; /* not initialized */
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shader_delay_timer.timer_end = false; /* not expired */
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shader_delay_timer.timer_end = false; /* not expired */
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#endif
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/* reset video format to libretro's default */
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@ -5857,7 +5859,7 @@ static bool command_event_save_config(
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*
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* Returns: true (1) on success, otherwise false (0).
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**/
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static bool command_event_save_core_config(void)
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static bool command_event_save_core_config(const char *dir_menu_config)
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{
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char msg[128];
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bool found_path = false;
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@ -5867,12 +5869,11 @@ static bool command_event_save_core_config(void)
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char *config_path = NULL;
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char *config_dir = NULL;
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size_t config_size = PATH_MAX_LENGTH * sizeof(char);
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settings_t *settings = configuration_settings;
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msg[0] = '\0';
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if (settings && !string_is_empty(settings->paths.directory_menu_config))
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config_dir = strdup(settings->paths.directory_menu_config);
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if (!string_is_empty(dir_menu_config))
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config_dir = strdup(dir_menu_config);
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else if (!path_is_empty(RARCH_PATH_CONFIG)) /* Fallback */
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{
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config_dir = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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@ -7016,8 +7017,11 @@ TODO: Add a setting for these tweaks */
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command_event_save_current_config(OVERRIDE_GAME);
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break;
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case CMD_EVENT_MENU_SAVE_CONFIG:
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if (!command_event_save_core_config())
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return false;
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{
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settings_t *settings = configuration_settings;
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if (!command_event_save_core_config(settings->paths.directory_menu_config))
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return false;
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}
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break;
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case CMD_EVENT_SHADER_PRESET_LOADED:
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ui_companion_event_command(cmd);
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@ -20491,7 +20495,8 @@ static bool video_driver_init_internal(bool *video_is_threaded)
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video_display_server_set_screen_orientation((enum rotation)settings->uints.screen_orientation);
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dir_free_shader();
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dir_init_shader();
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if (!string_is_empty(settings->paths.directory_video_shader))
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dir_init_shader(settings->paths.directory_video_shader);
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return true;
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