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Comment this out for PSGL
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@ -53,6 +53,7 @@ void gl_ff_matrix(const math_matrix_4x4 *mat)
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static void gl_size_format(GLint* internalFormat)
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{
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#ifndef HAVE_PSGL
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switch (*internalFormat)
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{
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case GL_RGB:
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@ -67,7 +68,9 @@ static void gl_size_format(GLint* internalFormat)
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#endif
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break;
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}
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#endif
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}
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/* This function should only be used without mipmaps
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and when data == NULL */
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void gl_load_texture_image(GLenum target,
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