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(Griffin/MSVC) buildfixes
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parent
2bdfd2e1d0
commit
1b0420807b
@ -283,11 +283,11 @@ bool core_get_memory(retro_ctx_memory_info_t *info)
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bool core_load_game(retro_ctx_load_content_info_t *load_info)
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bool core_load_game(retro_ctx_load_content_info_t *load_info)
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{
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{
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set_load_content_info(load_info);
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bool contentless = false;
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bool contentless = false;
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bool is_inited = false;
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bool is_inited = false;
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set_load_content_info(load_info);
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content_get_status(&contentless, &is_inited);
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content_get_status(&contentless, &is_inited);
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if (load_info && load_info->special)
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if (load_info && load_info->special)
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@ -18,7 +18,7 @@
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bool unlink_utf8(const char * filename)
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bool unlink_utf8(const char * filename)
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{
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{
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#if defined(LEGACY_WIN32)
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#if defined(LEGACY_WIN32)
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bool result = DeleteFileA(filename_w);
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bool result = DeleteFileA(filename);
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#else
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#else
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wchar_t * filename_w = utf8_to_utf16_string_alloc(filename);
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wchar_t * filename_w = utf8_to_utf16_string_alloc(filename);
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bool result = DeleteFileW(filename_w);
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bool result = DeleteFileW(filename_w);
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@ -1,15 +1,18 @@
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#include "core.h"
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#include "dynamic.h"
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#include "audio/audio_driver.h"
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#include "gfx/video_driver.h"
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#include "boolean.h"
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#include <stddef.h>
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#include <stddef.h>
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#include <malloc.h>
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#include <malloc.h>
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#include <string.h>
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#include <string.h>
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#include <boolean.h>
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#include "dirty_input.h"
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#include "dirty_input.h"
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#include "mylist.h"
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#include "mylist.h"
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#include "secondary_core.h"
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#include "secondary_core.h"
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#include "../core.h"
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#include "../dynamic.h"
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#include "../audio/audio_driver.h"
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#include "../gfx/video_driver.h"
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static void *runahead_save_state_alloc(void);
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static void *runahead_save_state_alloc(void);
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static void runahead_save_state_free(void *state);
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static void runahead_save_state_free(void *state);
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static void runahead_save_state_list_init(size_t saveStateSize);
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static void runahead_save_state_list_init(size_t saveStateSize);
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@ -15,12 +15,12 @@
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#include <compat/fopen_utf8.h>
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#include <compat/fopen_utf8.h>
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#include <compat/unlink_utf8.h>
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#include <compat/unlink_utf8.h>
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#include <dynamic/dylib.h>
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#include <dynamic/dylib.h>
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#include <dynamic.h>
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#include <file/file_path.h>
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#include <file/file_path.h>
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#include "mem_util.h"
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#include "mem_util.h"
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#include "../core.h"
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#include "../core.h"
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#include "../dynamic.h"
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#include "../paths.h"
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#include "../paths.h"
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#include "../content.h"
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#include "../content.h"
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