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Remove this too
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@ -162,8 +162,6 @@ static void menu_display_gl_draw_bg(void *data)
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coords.lut_tex_coord = new_tex_coord;
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coords.color = (const float*)draw->color;
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menu_display_gl_blend_begin();
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draw->x = 0;
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draw->y = 0;
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draw->coords = &coords;
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@ -177,8 +175,6 @@ static void menu_display_gl_draw_bg(void *data)
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menu_display_gl_draw(draw);
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gl->coords.color = gl->white_color_ptr;
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menu_display_gl_blend_end();
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}
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static void menu_display_gl_restore_clear_color(void)
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