Be a bit more pedantic about which contexts are active.

This commit is contained in:
Themaister 2019-03-09 20:53:29 +01:00
parent 37298876fc
commit 1d0b3b96e6

View File

@ -332,6 +332,8 @@ static void gl_core_destroy_resources(gl_core_t *gl)
if (!gl)
return;
gl_core_context_bind_hw_render(gl, false);
if (gl->filter_chain)
gl_core_filter_chain_free(gl->filter_chain);
gl->filter_chain = NULL;
@ -978,6 +980,7 @@ static void *gl_core_init(const video_info_t *video,
if (!video_context_driver_set_video_mode(&mode))
goto error;
gl_core_context_bind_hw_render(gl, false);
rglgen_resolve_symbols(ctx_driver->get_proc_address);
if (hwr && hwr->context_type != RETRO_HW_CONTEXT_NONE)
@ -1273,8 +1276,8 @@ static void gl_core_free(void *data)
gl_core_context_bind_hw_render(gl, false);
font_driver_free_osd();
video_context_driver_free();
gl_core_destroy_resources(gl);
video_context_driver_free();
}
static bool gl_core_alive(void *data)