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80-cols comments.
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@ -24,7 +24,8 @@ extern "C" {
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#define SSNES_API_VERSION 1
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// Since we don't want to rely on C++ or C99 for a proper boolean type, and make sure return semantics are perfectly clear ... ;)
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// Since we don't want to rely on C++ or C99 for a proper boolean type,
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// and make sure return semantics are perfectly clear ... ;)
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#define SSNES_OK 1
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#define SSNES_ERROR 0
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#define SSNES_TRUE 1
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@ -36,11 +37,13 @@ extern "C" {
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typedef struct ssnes_video_info
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{
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// Width of window.
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// If fullscreen mode is requested, a width of 0 means the resolution of the desktop should be used.
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// If fullscreen mode is requested,
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// a width of 0 means the resolution of the desktop should be used.
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unsigned width;
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// Height of window.
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// If fullscreen mode is requested, a height of 0 means the resolutiof the desktop should be used.
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// If fullscreen mode is requested,
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// a height of 0 means the resolutiof the desktop should be used.
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unsigned height;
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// If true, start the window in fullscreen mode.
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@ -49,32 +52,47 @@ typedef struct ssnes_video_info
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// If true, VSync should be enabled.
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int vsync;
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// If true, the output image should have the aspect ratio as set in aspect_ratio.
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// If true, the output image should have the aspect ratio
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// as set in aspect_ratio.
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int force_aspect;
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// Aspect ratio. Only takes effect if force_aspect is enabled.
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float aspect_ratio;
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// Requests that the image is smoothed, using bilinear filtering or otherwise.
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// Requests that the image is smoothed,
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// using bilinear filtering or otherwise.
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// If this cannot be implemented efficiently, this can be disregarded.
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// If smooth is false, nearest-neighbor scaling is requested.
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int smooth;
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// input_scale defines the maximum size of the picture that will ever be used with the frame callback.
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// This scale is relative to 256x256 size, so an input scale of 2 means you should allocate a texture or of 512x512. It is normally set to 2 due to the possibility of pseudo-hires on the SNES. CPU filters or otherwise might increase this value.
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// input_scale defines the maximum size of the picture that will
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// ever be used with the frame callback.
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// This scale is relative to 256x256 size,
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// so an input scale of 2
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// means you should allocate a texture or of 512x512.
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// It is normally set to 2 due to the possibility of
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// pseudo-hires on the SNES.
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// CPU filters or otherwise might increase this value.
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unsigned input_scale;
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// Defines the coloring format used of the input frame.
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// XRGB1555 format is 16-bit and has byte ordering: 0RRRRRGGGGGBBBBB, in native endian.
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// ARGB8888 is AAAAAAAARRRRRRRRGGGGGGGGBBBBBBBB, native endian. Alpha channel should be disregarded.
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// XRGB1555 format is 16-bit and has byte ordering: 0RRRRRGGGGGBBBBB,
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// in native endian.
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// ARGB8888 is AAAAAAAARRRRRRRRGGGGGGGGBBBBBBBB, native endian.
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// Alpha channel should be disregarded.
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int color_format;
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// If non-NULL, requests the use of an XML shader. Can be disregarded.
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// If non-NULL, requests the use of an XML shader.
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// Can be disregarded.
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const char *xml_shader;
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// If non-NULL, requests the use of a Cg shader. Can be disregarded. If both are non-NULL, Cg or XML could be used at the discretion of the plugin.
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// If non-NULL, requests the use of a Cg shader.
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// Can be disregarded.
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// If both are non-NULL,
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// Cg or XML could be used at the discretion of the plugin.
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const char *cg_shader;
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// Requestes that a certain TTF font is used for rendering messages to the screen.
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// Requestes that a certain
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// TTF font is used for rendering messages to the screen.
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// Can be disregarded.
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const char *ttf_font;
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unsigned ttf_font_size;
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@ -88,7 +106,8 @@ typedef struct ssnes_video_info
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#define SSNES_AXIS_NEG_GET(x) (((unsigned)(x) >> 16) & 0xFFFFU)
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#define SSNES_AXIS_POS_GET(x) ((unsigned)(x) & 0xFFFFU)
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#define SSNES_NO_BTN ((unsigned short)0xFFFFU) // I hope no joypad will ever have this many buttons ... ;)
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// I hope no joypad will ever have this many buttons ... ;)
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#define SSNES_NO_BTN ((unsigned short)0xFFFFU)
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#define SSNES_HAT_UP_MASK (1 << 15)
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#define SSNES_HAT_DOWN_MASK (1 << 14)
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@ -96,18 +115,24 @@ typedef struct ssnes_video_info
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#define SSNES_HAT_RIGHT_MASK (1 << 12)
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#define SSNES_HAT_MAP(x, hat) ((x & ((1 << 12) - 1)) | hat)
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#define SSNES_HAT_MASK (HAT_UP_MASK | HAT_DOWN_MASK | HAT_LEFT_MASK | HAT_RIGHT_MASK)
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#define SSNES_HAT_MASK (HAT_UP_MASK | HAT_DOWN_MASK | \
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HAT_LEFT_MASK | HAT_RIGHT_MASK)
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#define SSNES_GET_HAT_DIR(x) (x & HAT_MASK)
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#define SSNES_GET_HAT(x) (x & (~HAT_MASK))
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struct ssnes_keybind
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{
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// If analog_x is true, we request an analog device to be polled. The returned value should be the delta of last frame and current frame in the X-axis.
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// If analog_x is true, we request an analog device to be polled.
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// The returned value should be the delta of
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// last frame and current frame in the X-axis.
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int analog_x;
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// If analog_y is true, we request an analog device to be polled. The returned value should be the delta of last frame and current frame in the Y-axis.
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// If analog_y is true, we request an analog device to be polled.
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// The returned value should be the delta of
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// last frame and current frame in the Y-axis.
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int analog_y;
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// Keyboard key. The key values use the SDL keysyms, which probably need to be transformed to the native format.
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// Keyboard key. The key values use the SDL keysyms,
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// which probably need to be transformed to the native format.
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unsigned short key;
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// Joypad key.
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@ -119,17 +144,21 @@ struct ssnes_keybind
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typedef struct ssnes_input_driver
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{
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// Inits input driver. Joypad index denotes which joypads are desired for the various players.
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// Should an entry be negative, do not open joypad for that player.
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// Inits input driver.
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// Joypad index denotes which joypads are desired for the various players.
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// Should an entry be negative,
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// do not open joypad for that player.
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void* (*init)(const int joypad_index[5]);
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// Polls input. Called once every frame.
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void (*poll)(void* data);
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// Queries input state for a certain key on a certain player. Players are 1 - 5.
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// Queries input state for a certain key on a certain player.
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// Players are 1 - 5.
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// For digital inputs, pressed key is 1, not pressed key is 0.
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// Analog values have same range as a signed 16-bit integer.
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int (*input_state)(void* data, const struct ssnes_keybind *bind, unsigned player);
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int (*input_state)(void* data, const struct ssnes_keybind *bind,
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unsigned player);
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// Frees the input struct.
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void (*free)(void* data);
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@ -146,12 +175,22 @@ typedef struct ssnes_video_driver
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// Should the video driver request that a certain input driver is used,
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// it is possible to set the driver to *input.
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// If no certain driver is desired, set *input to NULL.
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void* (*init)(const ssnes_video_info_t *video, const ssnes_input_driver_t **input);
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void* (*init)(const ssnes_video_info_t *video,
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const ssnes_input_driver_t **input);
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// Updates frame on the screen. frame can be either XRGB1555 or ARGB32 format depending on rgb32 setting in ssnes_video_info_t. Pitch is the distance in bytes between two scanlines in memory. When msg is non-NULL, it's a message that should be displayed to the user.
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int (*frame)(void* data, const void* frame, unsigned width, unsigned height, unsigned pitch, const char *msg);
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// Updates frame on the screen.
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// Frame can be either XRGB1555 or ARGB32 format
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// depending on rgb32 setting in ssnes_video_info_t.
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// Pitch is the distance in bytes between two scanlines in memory.
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//
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// When msg is non-NULL,
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// it's a message that should be displayed to the user.
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int (*frame)(void* data, const void* frame,
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unsigned width, unsigned height, unsigned pitch, const char *msg);
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// Requests nonblocking operation. True = VSync is turned off. False = VSync is turned on.
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// Requests nonblocking operation.
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// True = VSync is turned off.
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// False = VSync is turned on.
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void (*set_nonblock_state)(void* data, int toggle);
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// This must return false when the user exits the emulator.
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@ -166,11 +205,13 @@ typedef struct ssnes_video_driver
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// A human-readable identification of the video driver.
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const char *ident;
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// Needs to be defined to SSNES_API_VERSION. This is used to detect API mismatches.
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// Needs to be defined to SSNES_API_VERSION.
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// This is used to detect API mismatches.
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int api_version;
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} ssnes_video_driver_t;
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SSNES_API_EXPORT const ssnes_video_driver_t* SSNES_API_CALLTYPE ssnes_video_init(void);
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SSNES_API_EXPORT const ssnes_video_driver_t* SSNES_API_CALLTYPE
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ssnes_video_init(void);
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#ifdef __cplusplus
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}
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