(wiiu) Add HAVE_RUNAHEAD object files

This commit is contained in:
twinaphex 2018-04-08 07:15:59 +02:00
parent c570d461af
commit 23096e00a3

View File

@ -6,6 +6,7 @@ DEBUG = 0
GRIFFIN_BUILD = 0
SALAMANDER_BUILD = 0
WHOLE_ARCHIVE_LINK = 0
HAVE_RUNAHEAD = 1
WIIU_HID = 0
WIIU_LOG_RPX = 0
BUILD_DIR = objs/wiiu
@ -83,12 +84,21 @@ ifeq ($(SALAMANDER_BUILD),1)
else
DEFINES += -DRARCH_INTERNAL
DEFINES += -DHAVE_KEYMAPPER
DEFINES += -DHAVE_RUNAHEAD
DEFINES += -DHAVE_UPDATE_ASSETS
DEFINES += -DHAVE_FILTERS_BUILTIN
DEFINES += -DHAVE_SLANG
DEFINES += -DHAVE_SHADERPIPELINE
ifeq ($(HAVE_RUNAHEAD),1)
DEFINES += -DHAVE_RUNAHEAD
OBJ += runahead/copy_load_info.o
OBJ += runahead/dirty_input.o
OBJ += runahead/mem_util.o
OBJ += runahead/mylist.o
OBJ += runahead/run_ahead.o
OBJ += runahead/secondary_core.o
endif
OBJ += wiiu/system/missing_libc_functions.o
OBJ += wiiu/shader_utils.o
OBJ += gfx/drivers/gx2_shaders/tex.o