(PS3) Menu texture is no longer rotated

This commit is contained in:
Twinaphex 2012-05-27 21:42:30 +02:00
parent 0171023edc
commit 232a3850d1

View File

@ -887,6 +887,7 @@ static bool gl_frame(void *data, const void *frame, unsigned width, unsigned hei
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, gl->menu_texture_id);
glVertexPointer(2, GL_FLOAT, 0, default_vertex_ptr);
glDrawArrays(GL_QUADS, 0, 4);
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
}