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Create Font driver for PS2
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@ -40,7 +40,7 @@ RARCH_DEFINES += -DHAVE_GRIFFIN=1 -DRARCH_INTERNAL -DRARCH_CONSOLE -DHAVE_MENU -
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LIBDIR =
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LDFLAGS += -L$(PS2SDK)/ports/lib -L$(PS2DEV)/gsKit/lib -L$(PS2SDK)/ee/lib -L.
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LIBS += -lretro_ps2 -lgskit -ldmakit -laudsrv -lpad -lmc -lhdd -lsdl -lfileXio -lpatches -lpoweroff
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LIBS += -lretro_ps2 -lgskit -ldmakit -lgskit_toolkit -laudsrv -lpad -lmc -lhdd -lsdl -lfileXio -lpatches -lpoweroff
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#IRX modules
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# IRX modules - modules have to be in IRX_DIR
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@ -73,6 +73,7 @@ EE_OBJS += ps2/compat_files/compat_ctype.o ps2/compat_files/time.o
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EE_OBJS += griffin/griffin.o
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EE_CFLAGS = $(CFLAGS)
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EE_CXXFLAGS = $(CFLAGS)
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EE_LDFLAGS = $(LDFLAGS)
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EE_LIBS = $(LIBS)
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EE_ASFLAGS = $(ASFLAGS)
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@ -196,6 +196,9 @@ static void *ps2_gfx_init(const video_info_t *video,
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return NULL;
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init_ps2_video(ps2);
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if (video->font_enable) {
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font_driver_init_osd(ps2, false, video->is_threaded, FONT_DRIVER_RENDER_PS2);
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}
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ps2->rgb32 = video->rgb32;
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ps2->fullscreen = video->fullscreen;
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ps2->core_filter = video->smooth ? GS_FILTER_LINEAR : GS_FILTER_NEAREST;
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@ -223,7 +226,6 @@ static bool ps2_gfx_frame(void *data, const void *frame,
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static float fps = 0.0;
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#endif
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ps2_video_t *ps2 = (ps2_video_t*)data;
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bool texture_empty = true;
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if (!width || !height)
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return false;
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@ -241,11 +243,25 @@ static bool ps2_gfx_frame(void *data, const void *frame,
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prim_texture(ps2->gsGlobal, ps2->coreTexture, 1, ps2->force_aspect);
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}
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texture_empty = !ps2->menuTexture->Width || !ps2->menuTexture->Height;
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if (ps2->menuVisible && !texture_empty) {
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vram_alloc(ps2->gsGlobal, ps2->menuTexture);
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gsKit_texture_upload(ps2->gsGlobal, ps2->menuTexture);
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prim_texture(ps2->gsGlobal, ps2->menuTexture, 2, ps2->fullscreen);
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if (ps2->menuVisible) {
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bool texture_empty = !ps2->menuTexture->Width || !ps2->menuTexture->Height;
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if (!texture_empty) {
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vram_alloc(ps2->gsGlobal, ps2->menuTexture);
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gsKit_texture_upload(ps2->gsGlobal, ps2->menuTexture);
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prim_texture(ps2->gsGlobal, ps2->menuTexture, 2, ps2->fullscreen);
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}
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} else if (video_info->statistics_show) {
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struct font_params *osd_params = (struct font_params*)
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&video_info->osd_stat_params;
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if (osd_params) {
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font_driver_render_msg(video_info, NULL, video_info->stat_text,
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(const struct font_params*)&video_info->osd_stat_params);
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}
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}
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if(!string_is_empty(msg)) {
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font_driver_render_msg(video_info, NULL, msg, NULL);
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}
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gsKit_sync_flip(ps2->gsGlobal);
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@ -292,6 +308,8 @@ static void ps2_gfx_free(void *data)
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gsKit_clear(ps2->gsGlobal, GS_BLACK);
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gsKit_vram_clear(ps2->gsGlobal);
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font_driver_free_osd();
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deinitTexture(ps2->menuTexture);
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deinitTexture(ps2->coreTexture);
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@ -364,6 +382,14 @@ static void ps2_set_texture_enable(void *data, bool enable, bool fullscreen)
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ps2->fullscreen = fullscreen;
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}
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static void ps2_set_osd_msg(void *data,
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video_frame_info_t *video_info,
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const char *msg,
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const void *params, void *font)
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{
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font_driver_render_msg(video_info, font, msg, params);
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}
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static const video_poke_interface_t ps2_poke_interface = {
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NULL, /* get_flags */
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NULL, /* set_coords */
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@ -382,7 +408,7 @@ static const video_poke_interface_t ps2_poke_interface = {
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ps2_apply_state_changes,
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ps2_set_texture_frame,
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ps2_set_texture_enable,
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NULL, /* set_osd_msg */
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ps2_set_osd_msg, /* set_osd_msg */
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NULL, /* show_mouse */
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NULL, /* grab_mouse_toggle */
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NULL, /* get_current_shader */
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126
gfx/drivers_font/ps2_font.c
Normal file
126
gfx/drivers_font/ps2_font.c
Normal file
@ -0,0 +1,126 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2019 - Francisco Javier Trujillo Mata
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <gsKit.h>
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#include <dmaKit.h>
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#include <gsToolkit.h>
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#include "../font_driver.h"
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#define FONTM_VRAM_SIZE 4096
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#define FONTM_TEXTURE_COLOR GS_SETREG_RGBAQ(0x80,0x80,0x80,0x80,0x00)
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#define FONTM_TEXTURE_WIDTH 52
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#define FONTM_TEXTURE_HEIGHT 832
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#define FONTM_TEXTURE_SPACING 1.0f
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#define FONTM_TEXTURE_SCALED 0.5f
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#define FONTM_TEXTURE_LEFT_MARGIN 0
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#define FONTM_TEXTURE_BOTTOM_MARGIN 15
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#define FONTM_TEXTURE_ZPOSITION 3
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typedef struct ps2_font_info
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{
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GSGLOBAL *gsGlobal;
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GSFONTM *gsFontM;
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} ps2_font_info_t;
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/* Copied from GSKIT FONTM CLUT
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FONTM Textures are GS_PSM_T4, and need a 16x16 CLUT
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This is a greyscale ramp CLUT, with linear alpha. */
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static u32 gsKit_fontm_clut[16] = { 0x00000000, 0x11111111, 0x22222222, 0x33333333, \
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0x44444444, 0x55555555, 0x66666666, 0x77777777, \
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0x80888888, 0x80999999, 0x80AAAAAA, 0x80BBBBBB, \
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0x80CCCCCC, 0x80DDDDDD, 0x80EEEEEE, 0x80FFFFFF };
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static void ps2_prepare_font(GSGLOBAL *gsGlobal, GSFONTM *gsFontM) {
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if(gsKit_fontm_unpack(gsFontM) == 0) {
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gsFontM->Texture->Width = FONTM_TEXTURE_WIDTH;
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gsFontM->Texture->Height = FONTM_TEXTURE_HEIGHT;
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gsFontM->Texture->PSM = GS_PSM_T4;
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gsFontM->Texture->ClutPSM = GS_PSM_CT32;
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gsFontM->Texture->Filter = GS_FILTER_LINEAR;
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gsKit_setup_tbw(gsFontM->Texture);
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}
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}
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static void ps2_upload_font(GSGLOBAL *gsGlobal, GSFONTM *gsFontM) {
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int pgindx;
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int TexSize = gsKit_texture_size(gsFontM->Texture->Width, gsFontM->Texture->Height, gsFontM->Texture->PSM);
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free(gsFontM->Texture->VramClut);
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gsFontM->Texture->VramClut = gsKit_vram_alloc(gsGlobal, FONTM_VRAM_SIZE, GSKIT_ALLOC_USERBUFFER);
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for (pgindx = 0; pgindx < GS_FONTM_PAGE_COUNT; ++pgindx) {
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free(gsFontM->Vram[pgindx]);
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gsFontM->Vram[pgindx] = gsKit_vram_alloc(gsGlobal, TexSize, GSKIT_ALLOC_USERBUFFER);
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gsFontM->LastPage[pgindx] = (u32) -1;
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}
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gsFontM->Texture->Vram = gsFontM->Vram[0];
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gsFontM->VramIdx = 0;
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gsFontM->Spacing = FONTM_TEXTURE_SPACING;
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gsFontM->Align = GSKIT_FALIGN_LEFT;
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gsFontM->Texture->Clut = memalign(GS_VRAM_TBWALIGN_CLUT, GS_VRAM_TBWALIGN);
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memcpy(gsFontM->Texture->Clut, gsKit_fontm_clut, GS_VRAM_TBWALIGN);
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gsKit_texture_send(gsFontM->Texture->Clut, 8, 2, gsFontM->Texture->VramClut, gsFontM->Texture->ClutPSM, 1, GS_CLUT_PALLETE);
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free(gsFontM->Texture->Clut);
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}
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static void *ps2_font_init_font(void *gl_data, const char *font_path,
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float font_size, bool is_threaded)
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{
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ps2_font_info_t *ps2 = (ps2_font_info_t*)calloc(1, sizeof(ps2_font_info_t));
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ps2_video_t *ps2_video = (ps2_video_t *)gl_data;
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ps2->gsGlobal = ps2_video->gsGlobal;
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ps2->gsFontM = gsKit_init_fontm();
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ps2_prepare_font(ps2->gsGlobal, ps2->gsFontM);
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return ps2;
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}
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static void ps2_font_free_font(void *data, bool is_threaded)
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{
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ps2_font_info_t *ps2 = (ps2_font_info_t *)data;
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free(ps2->gsFontM);
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free(ps2);
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}
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static void ps2_font_render_msg(
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video_frame_info_t *video_info,
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void *data, const char *msg,
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const struct font_params *params)
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{
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ps2_font_info_t *ps2 = (ps2_font_info_t *)data;
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if (ps2) {
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int x = FONTM_TEXTURE_LEFT_MARGIN;
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int y = ps2->gsGlobal->Height - FONTM_TEXTURE_BOTTOM_MARGIN;
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ps2_upload_font(ps2->gsGlobal, ps2->gsFontM);
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gsKit_fontm_print_scaled(ps2->gsGlobal, ps2->gsFontM, x, y, FONTM_TEXTURE_ZPOSITION,
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FONTM_TEXTURE_SCALED , FONTM_TEXTURE_COLOR, msg);
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}
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}
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font_renderer_t ps2_font = {
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ps2_font_init_font,
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ps2_font_free_font,
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ps2_font_render_msg,
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"PS2 font",
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NULL, /* get_glyph */
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NULL, /* bind_block */
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NULL, /* flush */
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NULL, /* get_message_width */
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};
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@ -464,6 +464,36 @@ static bool d3d12_font_init_first(
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}
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#endif
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#ifdef PS2
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static const font_renderer_t *ps2_font_backends[] = {
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&ps2_font
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};
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static bool ps2_font_init_first(
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const void **font_driver, void **font_handle,
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void *video_data, const char *font_path,
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float font_size, bool is_threaded)
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{
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unsigned i;
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for (i = 0; ps2_font_backends[i]; i++)
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{
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void *data = ps2_font_backends[i]->init(
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video_data, font_path, font_size,
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is_threaded);
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if (!data)
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continue;
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*font_driver = ps2_font_backends[i];
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*font_handle = data;
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return true;
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}
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return false;
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}
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#endif
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#ifdef HAVE_VITA2D
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static const font_renderer_t *vita2d_font_backends[] = {
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&vita2d_vita_font
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@ -641,6 +671,11 @@ static bool font_init_first(
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return vita2d_font_init_first(font_driver, font_handle,
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video_data, font_path, font_size, is_threaded);
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#endif
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#ifdef PS2
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case FONT_DRIVER_RENDER_PS2:
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return ps2_font_init_first(font_driver, font_handle,
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video_data, font_path, font_size, is_threaded);
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#endif
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#ifdef _3DS
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case FONT_DRIVER_RENDER_CTR:
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return ctr_font_init_first(font_driver, font_handle,
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@ -161,6 +161,7 @@ extern font_renderer_t libdbg_font;
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extern font_renderer_t d3d_xbox360_font;
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extern font_renderer_t d3d_xdk1_font;
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extern font_renderer_t d3d_win32_font;
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extern font_renderer_t ps2_font;
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extern font_renderer_t vita2d_vita_font;
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extern font_renderer_t ctr_font;
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extern font_renderer_t wiiu_font;
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@ -88,6 +88,7 @@ enum font_driver_render_api
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FONT_DRIVER_RENDER_D3D10_API,
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FONT_DRIVER_RENDER_D3D11_API,
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FONT_DRIVER_RENDER_D3D12_API,
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FONT_DRIVER_RENDER_PS2,
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FONT_DRIVER_RENDER_VITA2D,
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FONT_DRIVER_RENDER_CTR,
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FONT_DRIVER_RENDER_WIIU,
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@ -498,6 +498,10 @@ FONTS
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#include "../gfx/drivers_font/xdk1_xfonts.c"
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#endif
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#if defined(PS2)
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#include "../gfx/drivers_font/ps2_font.c"
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#endif
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#if defined(VITA)
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#include "../gfx/drivers_font/vita2d_font.c"
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#endif
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