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https://github.com/libretro/RetroArch.git
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Replace angle includes with quote includes
=== DETAILS Replaced includes for things that aren't standard library headers so they use quotes instead of brackets. Also fixed up a couple of headers that had include-order dependencies.
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@ -14,8 +14,8 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wiiu/hid.h>
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#include <wiiu/os/atomic.h>
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#include "wiiu/hid.h"
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#include "wiiu/os/atomic.h"
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static wiiu_event_list events;
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static wiiu_adapter_list adapters;
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@ -14,7 +14,7 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wiiu/input.h>
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#include "wiiu/input.h"
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static bool hidpad_init(void *data);
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static bool hidpad_query_pad(unsigned pad);
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@ -20,7 +20,7 @@
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* controllers.
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*/
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#include <wiiu/input.h>
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#include "wiiu/input.h"
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static bool kpad_init(void *data);
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static bool kpad_query_pad(unsigned pad);
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@ -14,7 +14,7 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wiiu/input.h>
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#include "wiiu/input.h"
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enum wiiu_pad_axes {
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AXIS_LEFT_ANALOG_X,
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@ -21,7 +21,7 @@
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* - For HID controllers, see hid_driver.c
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*/
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#include <wiiu/input.h>
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#include "wiiu/input.h"
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#define PANIC_BUTTON_MASK (VPAD_BUTTON_R | VPAD_BUTTON_L | VPAD_BUTTON_STICK_R | VPAD_BUTTON_STICK_L)
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@ -14,7 +14,7 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wiiu/input.h>
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#include "wiiu/input.h"
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#include "wiiu_dbg.h"
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@ -17,8 +17,9 @@
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#ifndef __WIIU_HID__H
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#define __WIIU_HID__H
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#include <wiiu/hid_types.h>
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#include <wiiu/input.h>
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#include "wiiu/hid_types.h"
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#include "wiiu/input.h"
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#include "input/common/hid/hid_device_driver.h"
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#define DEVICE_UNUSED 0
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#define DEVICE_USED 1
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@ -17,31 +17,32 @@
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#ifndef __WIIU_INPUT__H
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#define __WIIU_INPUT__H
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#include <wiiu/hid_types.h>
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#include <gamepad.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif /* HAVE_CONFIG_H */
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#include <string.h>
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#include <malloc.h>
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#include <unistd.h>
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#include <wiiu/os.h>
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#include <wiiu/syshid.h>
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#include <wiiu/vpad.h>
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#include <wiiu/kpad.h>
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#include <wiiu/pad_strings.h>
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#include <input/input_driver.h>
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#include "../../common/hid/hid_device_driver.h"
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#include <tasks/tasks_internal.h>
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#include <input/connect/joypad_connection.h>
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#include <retroarch.h>
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#include <verbosity.h>
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#include <command.h>
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#include <gfx/video_driver.h>
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#include <wiiu/hid.h>
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#include "wiiu/hid_types.h"
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#include "gamepad.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif /* HAVE_CONFIG_H */
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#include "wiiu/os.h"
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#include "wiiu/syshid.h"
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#include "wiiu/vpad.h"
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#include "wiiu/kpad.h"
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#include "wiiu/pad_strings.h"
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#include "wiiu/hid.h"
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#include "input/input_driver.h"
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#include "input/common/hid/hid_device_driver.h"
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#include "tasks/tasks_internal.h"
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#include "input/connect/joypad_connection.h"
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#include "retroarch.h"
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#include "verbosity.h"
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#include "command.h"
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#include "gfx/video_driver.h"
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#define WIIMOTE_TYPE_WIIPLUS 0x00
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#define WIIMOTE_TYPE_NUNCHUK 0x01
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@ -1,6 +1,8 @@
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#ifndef __WIIU_HBL_LOADER_H__
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#define __WIIU_HBL_LOADER_H__
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#include "wiiu/types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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29
wiiu/main.c
29
wiiu/main.c
@ -17,25 +17,36 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <fat.h>
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#include <iosuhax.h>
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#include <sys/iosupport.h>
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#include <unistd.h>
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#include <wiiu/gx2.h>
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#include <wiiu/ios.h>
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#include <wiiu/kpad.h>
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#include <wiiu/os.h>
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#include <wiiu/procui.h>
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#include <wiiu/sysapp.h>
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#include "main.h"
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#include "hbl.h"
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#include "fs/fs_utils.h"
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#include "fs/sd_fat_devoptab.h"
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#include "system/dynamic.h"
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#include "system/memory.h"
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#include "system/exception_handler.h"
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#include "wiiu/gx2.h"
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#include "wiiu/ios.h"
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#include "wiiu/kpad.h"
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#include "wiiu/os.h"
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#include "wiiu/procui.h"
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#include "wiiu/sysapp.h"
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/**
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* This file contains the main entrypoints for the Wii U executable that
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* set up the call to main().
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*/
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int main(int argc, char **argv);
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void __fini(void);
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void __init(void);
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static void fsdev_init(void);
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static void fsdev_exit(void);
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18
wiiu/main.h
18
wiiu/main.h
@ -1,18 +0,0 @@
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#ifndef WIIU_MAIN__H
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#define WIIU_MAIN__H
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#include "hbl.h"
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#include "wiiu_dbg.h"
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#include "fs/fs_utils.h"
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#include "fs/sd_fat_devoptab.h"
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#include "system/dynamic.h"
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#include "system/memory.h"
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#include "system/exception_handler.h"
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void __init(void);
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void __fini(void);
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int main(int argc, char **argv);
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#endif /* WIIU_MAIN_H */
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