mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-22 23:49:50 +00:00
Added in auto-translate support, fixes for ozone and glui accessibility, and support for nvda and SAPI narration.
This commit is contained in:
parent
d6058bba82
commit
289be872f3
@ -19,6 +19,10 @@ ifeq ($(HAVE_CXX11), 1)
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CXXFLAGS += $(CXX11_CFLAGS)
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endif
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ifeq ($(HAVE_NVDA), 1)
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LIBS += nvdaControllerClient64.dll
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endif
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ifeq ($(HAVE_GL_CONTEXT),)
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HAVE_GL_CONTEXT = 0
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HAVE_GL_MODERN = 0
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@ -1764,7 +1768,13 @@ endif
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# Accessibility
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ifeq ($(HAVE_ACCESSIBILITY), 1)
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DEFINES += -DHAVE_ACCESSIBILITY
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ifneq ($(findstring Win32,$(OS)),)
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LIBS += -lsapi
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endif
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endif
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# Things that depend on network availability
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@ -51,6 +51,10 @@
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#include "../../msg_hash.h"
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#include "platform_win32.h"
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#ifdef HAVE_NVDA
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#include "../../nvdaController.h"
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#endif
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#ifndef SM_SERVERR2
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#define SM_SERVERR2 89
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#endif
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@ -717,6 +721,74 @@ static bool frontend_win32_set_fork(enum frontend_fork fork_mode)
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#endif
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#if defined(_WIN32) && !defined(_XBOX)
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static const char *accessibility_win_language_id(const char* language)
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{
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if (string_is_equal(language,"en"))
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return "409";
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else if (string_is_equal(language,"it"))
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return "410";
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else if (string_is_equal(language,"sv"))
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return "041d";
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else if (string_is_equal(language,"fr"))
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return "040c";
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else if (string_is_equal(language,"de"))
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return "407";
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else if (string_is_equal(language,"he"))
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return "040d";
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else if (string_is_equal(language,"id"))
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return "421";
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else if (string_is_equal(language,"es"))
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return "040a";
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else if (string_is_equal(language,"nl"))
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return "413";
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else if (string_is_equal(language,"ro"))
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return "418";
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else if (string_is_equal(language,"pt_pt"))
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return "816";
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else if (string_is_equal(language,"pt_bt") || string_is_equal(language,"pt"))
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return "416";
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else if (string_is_equal(language,"th"))
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return "041e";
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else if (string_is_equal(language,"ja"))
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return "411";
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else if (string_is_equal(language,"sk"))
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return "041b";
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else if (string_is_equal(language,"hi"))
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return "439";
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else if (string_is_equal(language,"ar"))
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return "401";
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else if (string_is_equal(language,"hu"))
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return "040e";
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else if (string_is_equal(language,"zh_tw") || string_is_equal(language,"zh"))
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return "804";
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else if (string_is_equal(language,"el"))
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return "408";
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else if (string_is_equal(language,"ru"))
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return "419";
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else if (string_is_equal(language,"nb"))
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return "414";
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else if (string_is_equal(language,"da"))
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return "406";
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else if (string_is_equal(language,"fi"))
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return "040b";
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else if (string_is_equal(language,"zh_hk"))
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return "0c04";
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else if (string_is_equal(language,"zh_cn"))
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return "804";
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else if (string_is_equal(language,"tr"))
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return "041f";
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else if (string_is_equal(language,"ko"))
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return "412";
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else if (string_is_equal(language,"pl"))
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return "415";
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else if (string_is_equal(language,"cs"))
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return "405";
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else
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return "";
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}
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static const char *accessibility_win_language_code(const char* language)
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{
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if (string_is_equal(language,"en"))
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@ -730,9 +802,9 @@ static const char *accessibility_win_language_code(const char* language)
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else if (string_is_equal(language,"de"))
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return "Microsoft Stefan Desktop";
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else if (string_is_equal(language,"he"))
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return "Microsoft Hemant Desktop";
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else if (string_is_equal(language,"id"))
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return "Microsoft Asaf Desktop";
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else if (string_is_equal(language,"id"))
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return "Microsoft Andika Desktop";
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else if (string_is_equal(language,"es"))
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return "Microsoft Pablo Desktop";
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else if (string_is_equal(language,"nl"))
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@ -806,13 +878,68 @@ static bool create_win32_process(char* cmd)
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return true;
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}
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#define COBJMACROS
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#include <sapi.h>
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#include <ole2.h>
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static ISpVoice* pVoice = NULL;
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#ifdef HAVE_NVDA
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bool USE_POWERSHELL = false;
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bool USE_NVDA = true;
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#else
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bool USE_POWERSHELL = true;
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bool USE_NVDA = false;
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#endif
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bool USE_NVDA_BRAILLE = false;
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static bool is_narrator_running_windows(void)
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{
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DWORD status = 0;
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if (pi_set == false)
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bool res;
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if (USE_POWERSHELL)
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{
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if (pi_set == false)
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return false;
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if (GetExitCodeProcess(g_pi.hProcess, &status))
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{
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if (status == STILL_ACTIVE)
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return true;
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}
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return false;
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if (GetExitCodeProcess(&g_pi, &status) && status == STILL_ACTIVE)
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return true;
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}
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#ifdef HAVE_NVDA
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else if (USE_NVDA)
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{
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long res=nvdaController_testIfRunning();
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if(res!=0)
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{
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/* The running nvda service wasn't found, so revert
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back to the powershell method
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*/
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RARCH_LOG("Error communicating with NVDA\n");
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USE_POWERSHELL = true;
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USE_NVDA = false;
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return false;
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}
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return false;
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/*
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nvdaController_speakText(L"This is a test speech message");
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nvdaController_brailleMessage(L"This is a test braille message");
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*/
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}
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#endif
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else
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{
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SPVOICESTATUS pStatus;
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if (pVoice != NULL)
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{
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ISpVoice_GetStatus(pVoice, &pStatus, NULL);
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if (pStatus.dwRunningState == SPRS_IS_SPEAKING)
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return true;
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else
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return false;
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}
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}
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return false;
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}
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@ -822,9 +949,12 @@ static bool accessibility_speak_windows(int speed,
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char cmd[1200];
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const char *voice = get_user_language_iso639_1(true);
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const char *language = accessibility_win_language_code(voice);
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const char *langid = accessibility_win_language_id(voice);
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bool res = false;
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const char* speeds[10] = {"-10", "-7.5", "-5", "-2.5", "0", "2", "4", "6", "8", "10"};
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HRESULT hr;
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if (speed < 1)
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speed = 1;
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else if (speed > 10)
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@ -836,22 +966,78 @@ static bool accessibility_speak_windows(int speed,
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return true;
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}
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if (strlen(language) > 0)
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snprintf(cmd, sizeof(cmd),
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"powershell.exe -NoProfile -WindowStyle Hidden -Command \"Add-Type -AssemblyName System.Speech; $synth = New-Object System.Speech.Synthesis.SpeechSynthesizer; $synth.SelectVoice(\\\"%s\\\"); $synth.Rate = %s; $synth.Speak(\\\"%s\\\");\"", language, speeds[speed-1], (char*) speak_text);
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else
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snprintf(cmd, sizeof(cmd),
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"powershell.exe -NoProfile -WindowStyle Hidden -Command \"Add-Type -AssemblyName System.Speech; $synth = New-Object System.Speech.Synthesis.SpeechSynthesizer; $synth.Rate = %s; $synth.Speak(\\\"%s\\\");\"", speeds[speed-1], (char*) speak_text);
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if (pi_set)
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terminate_win32_process(g_pi);
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res = create_win32_process(cmd);
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if (!res)
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if (USE_POWERSHELL)
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{
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pi_set = false;
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if (strlen(language) > 0)
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snprintf(cmd, sizeof(cmd),
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"powershell.exe -NoProfile -WindowStyle Hidden -Command \"Add-Type -AssemblyName System.Speech; $synth = New-Object System.Speech.Synthesis.SpeechSynthesizer; $synth.SelectVoice(\\\"%s\\\"); $synth.Rate = %s; $synth.Speak(\\\"%s\\\");\"", language, speeds[speed-1], (char*) speak_text);
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else
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snprintf(cmd, sizeof(cmd),
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"powershell.exe -NoProfile -WindowStyle Hidden -Command \"Add-Type -AssemblyName System.Speech; $synth = New-Object System.Speech.Synthesis.SpeechSynthesizer; $synth.Rate = %s; $synth.Speak(\\\"%s\\\");\"", speeds[speed-1], (char*) speak_text);
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if (pi_set)
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terminate_win32_process(g_pi);
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res = create_win32_process(cmd);
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if (!res)
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{
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pi_set = false;
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return true;
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}
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pi_set = true;
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return true;
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}
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#ifdef HAVE_NVDA
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else if (USE_NVDA)
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{
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long res=nvdaController_testIfRunning();
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const size_t cSize = strlen(speak_text)+1;
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wchar_t* wc = malloc(sizeof(wchar_t)*cSize);
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mbstowcs(wc, speak_text, cSize);
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if(res!=0)
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{
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RARCH_LOG("Error communicating with NVDA\n");
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return false;
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}
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else
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{
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nvdaController_cancelSpeech();
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}
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if (USE_NVDA_BRAILLE)
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nvdaController_brailleMessage(wc);
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else
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{
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nvdaController_speakText(wc);
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}
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return true;
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}
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#endif
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else
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{
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/* stop the old voice if running */
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if (pVoice != NULL)
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{
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CoUninitialize();
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ISpVoice_Release(pVoice);
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}
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pVoice = NULL;
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/* Play the new voice */
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if (FAILED(CoInitialize(NULL)))
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return NULL;
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hr = CoCreateInstance(&CLSID_SpVoice, NULL, CLSCTX_ALL, &IID_ISpVoice, (void **)&pVoice);
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if (SUCCEEDED(hr))
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{
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wchar_t wtext[1200];
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snprintf(cmd, sizeof(cmd),
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"<rate speed=\"%s\"/><volume level=\"80\"/><lang langid=\"%s\"/>%s", speeds[speed], langid, speak_text);
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mbstowcs(wtext, speak_text, sizeof(wtext));
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hr = ISpVoice_Speak(pVoice, wtext, SPF_ASYNC /*SVSFlagsAsync*/, NULL);
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}
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return true;
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}
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pi_set = true;
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return true;
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}
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#endif
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@ -40,6 +40,7 @@
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#endif
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#include "../configuration.h"
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#include "../retroarch.h"
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void input_mapper_poll(input_mapper_t *handle,
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void *ol_pointer,
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@ -124,6 +125,12 @@ void input_mapper_poll(input_mapper_t *handle,
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remap_valid = (current_button_value == 1) &&
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(j != remap_button) && (remap_button != RARCH_UNMAPPED);
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/* gamepad override */
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if (i==0 && get_gamepad_input_override() & (1<<j))
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{
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BIT256_SET(handle->buttons[i], j);
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}
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if (remap_valid)
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{
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if (remap_button < RARCH_FIRST_CUSTOM_BIND)
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@ -6806,7 +6806,7 @@ static enum menu_action materialui_parse_menu_entry_action(
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(materialui_list_get_size(mui, MENU_LIST_PLAIN) == 1))
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{
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materialui_switch_tabs(mui, NULL, action);
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new_action = MENU_ACTION_NOOP;
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new_action = MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE_LABEL;
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}
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else
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{
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@ -3287,7 +3287,7 @@ static enum menu_action ozone_parse_menu_entry_action(
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ozone_sidebar_goto(ozone, new_selection);
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new_action = MENU_ACTION_NOOP;
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new_action = MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE;
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ozone->cursor_mode = false;
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break;
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}
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@ -3314,7 +3314,7 @@ static enum menu_action ozone_parse_menu_entry_action(
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ozone_sidebar_goto(ozone, new_selection);
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new_action = MENU_ACTION_NOOP;
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new_action = MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE;
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ozone->cursor_mode = false;
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break;
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}
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@ -3330,7 +3330,7 @@ static enum menu_action ozone_parse_menu_entry_action(
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ozone->cursor_mode = false;
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if (ozone->cursor_in_sidebar)
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{
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new_action = MENU_ACTION_NOOP;
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new_action = MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE;
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break;
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}
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else if (ozone->depth > 1)
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@ -3338,7 +3338,7 @@ static enum menu_action ozone_parse_menu_entry_action(
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ozone_go_to_sidebar(ozone, tag);
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new_action = MENU_ACTION_NOOP;
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new_action = MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE;
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break;
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case MENU_ACTION_RIGHT:
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ozone->cursor_mode = false;
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@ -3351,14 +3351,14 @@ static enum menu_action ozone_parse_menu_entry_action(
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ozone_leave_sidebar(ozone, tag);
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new_action = MENU_ACTION_NOOP;
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new_action = MENU_ACTION_ACCESSIBILITY_SPEAK_LABEL;
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break;
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case MENU_ACTION_OK:
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ozone->cursor_mode = false;
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if (ozone->cursor_in_sidebar)
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{
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ozone_leave_sidebar(ozone, tag);
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new_action = MENU_ACTION_NOOP;
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new_action = MENU_ACTION_ACCESSIBILITY_SPEAK_LABEL;
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break;
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}
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break;
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@ -3370,14 +3370,14 @@ static enum menu_action ozone_parse_menu_entry_action(
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if (ozone->categories_selection_ptr != 0)
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ozone_sidebar_goto(ozone, 0);
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new_action = MENU_ACTION_NOOP;
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new_action = MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE;
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break;
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}
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if (menu_entries_get_stack_size(0) == 1)
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{
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ozone_go_to_sidebar(ozone, tag);
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new_action = MENU_ACTION_NOOP;
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new_action = MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE;
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}
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break;
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@ -3387,7 +3387,7 @@ static enum menu_action ozone_parse_menu_entry_action(
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/* Ignore if cursor is in sidebar */
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if (ozone->cursor_in_sidebar)
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{
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new_action = MENU_ACTION_NOOP;
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new_action = MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE;
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break;
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}
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@ -3404,7 +3404,7 @@ static enum menu_action ozone_parse_menu_entry_action(
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/* > Ignore if cursor is in sidebar */
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if (ozone->cursor_in_sidebar)
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{
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new_action = MENU_ACTION_NOOP;
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new_action = MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE;
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break;
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}
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@ -340,7 +340,10 @@ enum menu_action
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MENU_ACTION_SCROLL_UP,
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MENU_ACTION_TOGGLE,
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MENU_ACTION_POINTER_MOVED,
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MENU_ACTION_POINTER_PRESSED
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MENU_ACTION_POINTER_PRESSED,
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MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE,
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MENU_ACTION_ACCESSIBILITY_SPEAK_LABEL,
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MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE_LABEL
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};
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enum playlist_inline_core_display_type
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@ -459,11 +459,23 @@ int generic_menu_entry_action(
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{
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case MENU_ACTION_INFO:
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break;
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case MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE:
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menu_entries_get_title(title_name, sizeof(title_name));
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break;
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case MENU_ACTION_ACCESSIBILITY_SPEAK_LABEL:
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get_current_menu_label(current_label, sizeof(current_label));
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break;
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case MENU_ACTION_ACCESSIBILITY_SPEAK_TITLE_LABEL:
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menu_entries_get_title(title_name, sizeof(title_name));
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get_current_menu_label(current_label, sizeof(current_label));
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break;
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case MENU_ACTION_OK:
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case MENU_ACTION_LEFT:
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case MENU_ACTION_RIGHT:
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case MENU_ACTION_CANCEL:
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menu_entries_get_title(title_name, sizeof(title_name));
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get_current_menu_label(current_label, sizeof(current_label));
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break;
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case MENU_ACTION_UP:
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case MENU_ACTION_DOWN:
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case MENU_ACTION_SCROLL_UP:
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@ -471,9 +483,16 @@ int generic_menu_entry_action(
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get_current_menu_label(current_label, sizeof(current_label));
|
||||
break;
|
||||
case MENU_ACTION_START:
|
||||
if (!string_is_equal(current_value, "..."))
|
||||
{
|
||||
menu_entries_get_title(title_name, sizeof(title_name));
|
||||
get_current_menu_label(current_label, sizeof(current_label));
|
||||
}
|
||||
break;
|
||||
case MENU_ACTION_SELECT:
|
||||
case MENU_ACTION_SEARCH:
|
||||
get_current_menu_label(current_label, sizeof(current_label));
|
||||
break;
|
||||
case MENU_ACTION_SCAN:
|
||||
default:
|
||||
break;
|
||||
|
80
nvdaController.h
Normal file
80
nvdaController.h
Normal file
@ -0,0 +1,80 @@
|
||||
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
|
||||
|
||||
|
||||
/* File created by MIDL compiler version 7.00.0555 */
|
||||
/* at Fri Feb 19 11:21:40 2010
|
||||
*/
|
||||
/* Compiler settings for interfaces\nvdaController\nvdaController.idl, interfaces\nvdaController\nvdaController.acf:
|
||||
Oicf, W1, Zp8, env=Win64 (32b run), target_arch=AMD64 7.00.0555
|
||||
protocol : dce , ms_ext, c_ext, robust
|
||||
error checks: allocation ref bounds_check enum stub_data
|
||||
VC __declspec() decoration level:
|
||||
__declspec(uuid()), __declspec(selectany), __declspec(novtable)
|
||||
DECLSPEC_UUID(), MIDL_INTERFACE()
|
||||
*/
|
||||
/* @@MIDL_FILE_HEADING( ) */
|
||||
|
||||
#pragma warning( disable: 4049 ) /* more than 64k source lines */
|
||||
|
||||
|
||||
/* verify that the <rpcndr.h> version is high enough to compile this file*/
|
||||
#ifndef __REQUIRED_RPCNDR_H_VERSION__
|
||||
#define __REQUIRED_RPCNDR_H_VERSION__ 475
|
||||
#endif
|
||||
|
||||
#include "rpc.h"
|
||||
#include "rpcndr.h"
|
||||
|
||||
#ifndef __RPCNDR_H_VERSION__
|
||||
#error this stub requires an updated version of <rpcndr.h>
|
||||
#endif // __RPCNDR_H_VERSION__
|
||||
|
||||
|
||||
#ifndef __nvdaController_h__
|
||||
#define __nvdaController_h__
|
||||
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
/* Forward Declarations */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"{
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __NvdaController_INTERFACE_DEFINED__
|
||||
#define __NvdaController_INTERFACE_DEFINED__
|
||||
|
||||
/* interface NvdaController */
|
||||
/* [implicit_handle][version][uuid] */
|
||||
|
||||
/* [comm_status][fault_status] */ error_status_t __stdcall nvdaController_testIfRunning( void);
|
||||
|
||||
/* [comm_status][fault_status] */ error_status_t __stdcall nvdaController_speakText(
|
||||
/* [string][in] */ const wchar_t *text);
|
||||
|
||||
/* [comm_status][fault_status] */ error_status_t __stdcall nvdaController_cancelSpeech( void);
|
||||
|
||||
/* [comm_status][fault_status] */ error_status_t __stdcall nvdaController_brailleMessage(
|
||||
/* [string][in] */ const wchar_t *message);
|
||||
|
||||
|
||||
extern handle_t nvdaControllerBindingHandle;
|
||||
|
||||
|
||||
extern RPC_IF_HANDLE nvdaController_NvdaController_v1_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE NvdaController_v1_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE nvdaController_NvdaController_v1_0_s_ifspec;
|
||||
#endif /* __NvdaController_INTERFACE_DEFINED__ */
|
||||
|
||||
/* Additional Prototypes for ALL interfaces */
|
||||
|
||||
/* end of Additional Prototypes */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
BIN
nvdaControllerClient64.dll
Normal file
BIN
nvdaControllerClient64.dll
Normal file
Binary file not shown.
@ -1,5 +1,6 @@
|
||||
HAVE_LIBRETRO= # Libretro library used
|
||||
HAVE_ASSETS_DIR= # Assets install directory
|
||||
HAVE_NVDA=no # NVDA support
|
||||
HAVE_BLISSBOX=auto # Blissbox support
|
||||
HAVE_ANGLE=no # ANGLE support (OpenGL wrapper)
|
||||
HAVE_CONFIGFILE=yes # Config file support
|
||||
|
476
retroarch.c
476
retroarch.c
@ -1297,6 +1297,7 @@ static const void *hid_driver_find_handle(int idx);
|
||||
#ifdef HAVE_ACCESSIBILITY
|
||||
#ifdef HAVE_TRANSLATE
|
||||
static bool is_narrator_running(void);
|
||||
int ai_gamepad_state[16];
|
||||
#endif
|
||||
static bool accessibility_startup_message(void);
|
||||
#endif
|
||||
@ -3895,7 +3896,7 @@ static bool command_get_status(const char* arg)
|
||||
|
||||
core_info_get_current_core(&core_info);
|
||||
|
||||
if (runloop_paused)
|
||||
if (runloop_paused)
|
||||
status = "PAUSED";
|
||||
if (core_info)
|
||||
system_id = core_info->system_id;
|
||||
@ -6013,6 +6014,122 @@ error:
|
||||
|
||||
/* TRANSLATION */
|
||||
#ifdef HAVE_TRANSLATE
|
||||
static int g_ai_service_auto = 0;
|
||||
|
||||
int get_ai_service_auto(void)
|
||||
{
|
||||
return g_ai_service_auto;
|
||||
}
|
||||
|
||||
bool set_ai_service_auto(int num)
|
||||
{
|
||||
g_ai_service_auto = num;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool task_auto_translate_callback()
|
||||
{
|
||||
bool was_paused = runloop_paused;
|
||||
command_event(CMD_EVENT_AI_SERVICE_CALL, &was_paused);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/* Doesn't currently work. Fix this. */
|
||||
bool is_ai_service_speech_running(void)
|
||||
{
|
||||
#ifdef HAVE_AUDIOMIXER
|
||||
enum audio_mixer_state res = audio_driver_mixer_get_stream_state(10);
|
||||
if (res == AUDIO_STREAM_STATE_NONE || res == AUDIO_STREAM_STATE_STOPPED)
|
||||
return false;
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool ai_service_speech_stop(void)
|
||||
{
|
||||
#ifdef HAVE_AUDIOMIXER
|
||||
audio_driver_mixer_stop_stream(10);
|
||||
audio_driver_mixer_remove_stream(10);
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
static void task_auto_translate_handler(retro_task_t *task)
|
||||
{
|
||||
http_transfer_data_t *data = NULL;
|
||||
int* mode_ptr = task->user_data;
|
||||
|
||||
if (task_get_cancelled(task))
|
||||
goto task_finished;
|
||||
/* Narrator Mode */
|
||||
if (*mode_ptr == 2)
|
||||
{
|
||||
#ifdef HAVE_ACCESSIBILITY
|
||||
if (is_narrator_running() == false)
|
||||
{
|
||||
goto task_finished;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
/* Speech Mode */
|
||||
else if (*mode_ptr == 1)
|
||||
{
|
||||
#ifdef HAVE_AUDIOMIXER
|
||||
if (is_ai_service_speech_running() == false)
|
||||
{
|
||||
goto task_finished;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
return;
|
||||
task_finished:
|
||||
if (get_ai_service_auto() == 1)
|
||||
set_ai_service_auto(2);
|
||||
|
||||
task_set_finished(task, true);
|
||||
if (*mode_ptr == 1 || *mode_ptr == 2)
|
||||
task_auto_translate_callback();
|
||||
if (task->user_data)
|
||||
free(task->user_data);
|
||||
}
|
||||
|
||||
bool call_auto_translate_task(bool* was_paused)
|
||||
{
|
||||
settings_t *settings = configuration_settings;
|
||||
int ai_service_mode = settings->uints.ai_service_mode;
|
||||
|
||||
/*Image Mode*/
|
||||
if (ai_service_mode == 0)
|
||||
{
|
||||
if (get_ai_service_auto() == 1)
|
||||
set_ai_service_auto(2);
|
||||
|
||||
command_event(CMD_EVENT_AI_SERVICE_CALL, was_paused);
|
||||
return true;
|
||||
}
|
||||
else /* Speech or Narrator Mode */
|
||||
{
|
||||
retro_task_t *t = NULL;
|
||||
int* mode = (int*) malloc(sizeof(int));
|
||||
*mode = ai_service_mode;
|
||||
t = task_init();
|
||||
if (!t)
|
||||
return false;
|
||||
|
||||
t->handler = task_auto_translate_handler;
|
||||
t->user_data = mode;
|
||||
t->mute = true;
|
||||
task_queue_push(t);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void handle_translation_cb(
|
||||
retro_task_t *task, void *task_data, void *user_data, const char *error)
|
||||
{
|
||||
@ -6039,14 +6156,31 @@ static void handle_translation_cb(
|
||||
char* found_string = NULL;
|
||||
char* error_string = NULL;
|
||||
char* text_string = NULL;
|
||||
char* auto_string = NULL;
|
||||
char* key_string = NULL;
|
||||
int curr_state = 0;
|
||||
settings_t* settings = configuration_settings;
|
||||
bool was_paused = runloop_paused;
|
||||
|
||||
|
||||
#ifdef GFX_MENU_WIDGETS
|
||||
if (gfx_widgets_ai_service_overlay_get_state() != 0
|
||||
&& get_ai_service_auto() == 2)
|
||||
{
|
||||
/* When auto mode is on, we turn off the overlay
|
||||
* once we have the result for the next call.*/
|
||||
gfx_widgets_ai_service_overlay_unload();
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG
|
||||
RARCH_LOG("RESULT FROM AI SERVICE...\n");
|
||||
if (get_ai_service_auto() != 2)
|
||||
RARCH_LOG("RESULT FROM AI SERVICE...\n");
|
||||
#endif
|
||||
|
||||
if (!data || error)
|
||||
goto finish;
|
||||
|
||||
|
||||
data->data = (char*)realloc(data->data, data->len + 1);
|
||||
if (!data->data)
|
||||
goto finish;
|
||||
@ -6096,6 +6230,18 @@ static void handle_translation_cb(
|
||||
strlcpy(error_string, body_copy+start+1, i-start);
|
||||
curr_state = 0;
|
||||
}
|
||||
else if (curr_state == 5)
|
||||
{
|
||||
auto_string = (char*)malloc(i-start+1);
|
||||
strlcpy(auto_string, body_copy+start+1, i-start);
|
||||
curr_state = 0;
|
||||
}
|
||||
else if (curr_state == 6)
|
||||
{
|
||||
key_string = (char*)malloc(i-start+1);
|
||||
strlcpy(key_string, body_copy+start+1, i-start);
|
||||
curr_state = 0;
|
||||
}
|
||||
else if (string_is_equal(found_string, "image"))
|
||||
{
|
||||
curr_state = 1;
|
||||
@ -6116,6 +6262,16 @@ static void handle_translation_cb(
|
||||
curr_state = 4;
|
||||
free(found_string);
|
||||
}
|
||||
else if (string_is_equal(found_string, "auto"))
|
||||
{
|
||||
curr_state = 5;
|
||||
free(found_string);
|
||||
}
|
||||
else if (string_is_equal(found_string, "press"))
|
||||
{
|
||||
curr_state = 6;
|
||||
free(found_string);
|
||||
}
|
||||
else
|
||||
{
|
||||
curr_state = 0;
|
||||
@ -6146,7 +6302,7 @@ static void handle_translation_cb(
|
||||
#endif
|
||||
}
|
||||
|
||||
if (!raw_image_file_data && !raw_sound_data && !text_string)
|
||||
if (!raw_image_file_data && !raw_sound_data && !text_string && get_ai_service_auto() != 2 && !key_string)
|
||||
{
|
||||
error = "Invalid JSON body.";
|
||||
goto finish;
|
||||
@ -6379,6 +6535,76 @@ static void handle_translation_cb(
|
||||
}
|
||||
#endif
|
||||
|
||||
if (key_string)
|
||||
{
|
||||
int length = strlen(key_string);
|
||||
int i = 0;
|
||||
int start = 0;
|
||||
char t = ' ';
|
||||
char key[8];
|
||||
|
||||
for (i=1;i<length;i++)
|
||||
{
|
||||
t = key_string[i];
|
||||
if (i == length-1 || t == ' ' || t == ',')
|
||||
{
|
||||
if (i == length-1 && t != ' ' && t!= ',')
|
||||
i++;
|
||||
|
||||
if (i-start > 7)
|
||||
{
|
||||
start = i;
|
||||
continue;
|
||||
}
|
||||
|
||||
strncpy(key, key_string+start, i-start);
|
||||
key[i-start] = '\0';
|
||||
if (string_is_equal(key, "b"))
|
||||
ai_gamepad_state[0] = 2;
|
||||
if (string_is_equal(key, "y"))
|
||||
ai_gamepad_state[1] = 2;
|
||||
if (string_is_equal(key, "select"))
|
||||
ai_gamepad_state[2] = 2;
|
||||
if (string_is_equal(key, "start"))
|
||||
ai_gamepad_state[3] = 2;
|
||||
|
||||
if (string_is_equal(key, "up"))
|
||||
ai_gamepad_state[4] = 2;
|
||||
if (string_is_equal(key, "down"))
|
||||
ai_gamepad_state[5] = 2;
|
||||
if (string_is_equal(key, "left"))
|
||||
ai_gamepad_state[6] = 2;
|
||||
if (string_is_equal(key, "right"))
|
||||
ai_gamepad_state[7] = 2;
|
||||
|
||||
if (string_is_equal(key, "a"))
|
||||
ai_gamepad_state[8] = 2;
|
||||
if (string_is_equal(key, "x"))
|
||||
ai_gamepad_state[9] = 2;
|
||||
if (string_is_equal(key, "l"))
|
||||
ai_gamepad_state[10] = 2;
|
||||
if (string_is_equal(key, "r"))
|
||||
ai_gamepad_state[11] = 2;
|
||||
|
||||
if (string_is_equal(key, "l2"))
|
||||
ai_gamepad_state[12] = 2;
|
||||
if (string_is_equal(key, "r2"))
|
||||
ai_gamepad_state[13] = 2;
|
||||
if (string_is_equal(key, "l3"))
|
||||
ai_gamepad_state[14] = 2;
|
||||
if (string_is_equal(key, "r3"))
|
||||
ai_gamepad_state[15] = 2;
|
||||
|
||||
if (string_is_equal(key, "pause"))
|
||||
command_event(CMD_EVENT_PAUSE, NULL);
|
||||
if (string_is_equal(key, "unpause"))
|
||||
command_event(CMD_EVENT_UNPAUSE, NULL);
|
||||
|
||||
start = i+1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef HAVE_ACCESSIBILITY
|
||||
if (text_string && is_accessibility_enabled())
|
||||
accessibility_speak_priority(text_string, 10);
|
||||
@ -6413,25 +6639,18 @@ finish:
|
||||
free(text_string);
|
||||
if (raw_output_data)
|
||||
free(raw_output_data);
|
||||
}
|
||||
|
||||
static bool is_ai_service_speech_running(void)
|
||||
{
|
||||
#ifdef HAVE_AUDIOMIXER
|
||||
enum audio_mixer_state res = audio_driver_mixer_get_stream_state(10);
|
||||
if (res != AUDIO_STREAM_STATE_NONE && res != AUDIO_STREAM_STATE_STOPPED)
|
||||
return true;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool ai_service_speech_stop(void)
|
||||
{
|
||||
#ifdef HAVE_AUDIOMIXER
|
||||
audio_driver_mixer_stop_stream(10);
|
||||
audio_driver_mixer_remove_stream(10);
|
||||
#endif
|
||||
return false;
|
||||
if (string_is_equal(auto_string, "auto"))
|
||||
{
|
||||
if (get_ai_service_auto() != 0 && settings->bools.ai_service_pause == false)
|
||||
{
|
||||
call_auto_translate_task(&was_paused);
|
||||
}
|
||||
}
|
||||
if (auto_string)
|
||||
free(auto_string);
|
||||
if (key_string)
|
||||
free(key_string);
|
||||
}
|
||||
|
||||
static const char *ai_service_get_str(enum translation_lang id)
|
||||
@ -6572,6 +6791,7 @@ static const char *ai_service_get_str(enum translation_lang id)
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
This function does all the stuff needed to translate the game screen,
|
||||
using the URL given in the settings. Once the image from the frame
|
||||
@ -6598,8 +6818,17 @@ static const char *ai_service_get_str(enum translation_lang id)
|
||||
The server must output the translated image in the form of a
|
||||
JSON body, with the "image" field also as a base64 encoded
|
||||
24bit-BMP, or as an alpha channel png.
|
||||
*/
|
||||
static bool run_translation_service(void)
|
||||
|
||||
"paused" boolean is passed in to indicate if the current call
|
||||
was made during a paused frame. Due to how the menu widgets work,
|
||||
if the ai service is called in "auto" mode, then this call will
|
||||
be made while the menu widgets unpause the core for a frame to update
|
||||
the on-screen widgets. To tell the ai service what the pause
|
||||
mode is honestly, we store the runloop_paused variable from before
|
||||
the handle_translation_cb wipes the widgets, and pass that in here.
|
||||
*/
|
||||
|
||||
static bool run_translation_service(bool paused)
|
||||
{
|
||||
struct video_viewport vp;
|
||||
uint8_t header[54];
|
||||
@ -6625,6 +6854,9 @@ static bool run_translation_service(void)
|
||||
const char *rf1 = "{\"image\": \"";
|
||||
const char *rf2 = "\"}\0";
|
||||
char *rf3 = NULL;
|
||||
char *state_son = NULL;
|
||||
int state_son_length = 0;
|
||||
int curr_length = 0;
|
||||
bool TRANSLATE_USE_BMP = false;
|
||||
bool use_overlay = false;
|
||||
|
||||
@ -6633,7 +6865,7 @@ static bool run_translation_service(void)
|
||||
core_info_t *core_info = NULL;
|
||||
|
||||
#ifdef HAVE_GFX_WIDGETS
|
||||
if (gfx_widgets_ai_service_overlay_get_state() != 0)
|
||||
if (gfx_widgets_ai_service_overlay_get_state() != 0 && get_ai_service_auto() == 1)
|
||||
{
|
||||
/* For the case when ai service pause is disabled. */
|
||||
gfx_widgets_ai_service_overlay_unload();
|
||||
@ -6794,32 +7026,96 @@ static bool run_translation_service(void)
|
||||
{
|
||||
unsigned i;
|
||||
/* include game label if provided */
|
||||
rf3 = (char *)malloc(16+strlen(system_label));
|
||||
memcpy(rf3, "\", \"label\": \"", 13*sizeof(uint8_t));
|
||||
memcpy(rf3+13, system_label, strlen(system_label));
|
||||
memcpy(rf3+13+strlen(system_label), "\"}\0", 3*sizeof(uint8_t));
|
||||
for (i=13;i<strlen(system_label)+13;i++)
|
||||
rf3 = (char *)malloc(15+strlen(system_label));
|
||||
memcpy(rf3, ", \"label\": \"", 12*sizeof(uint8_t));
|
||||
memcpy(rf3+12, system_label, strlen(system_label));
|
||||
memcpy(rf3+12+strlen(system_label), "\"}\0", 3*sizeof(uint8_t));
|
||||
for (i=12;i<strlen(system_label)+12;i++)
|
||||
{
|
||||
if (rf3[i] == '\"')
|
||||
rf3[i] = ' ';
|
||||
}
|
||||
json_length = 11+out_length+16+strlen(system_label);
|
||||
json_length = 11+out_length+15+strlen(system_label);
|
||||
}
|
||||
else
|
||||
json_length = 11+out_length+3;
|
||||
json_length = 11+out_length+1;
|
||||
|
||||
{
|
||||
state_son_length = 177;
|
||||
state_son = (char *) malloc(state_son_length);
|
||||
|
||||
memcpy(state_son, ", \"state\": {\"paused\": 0, \"a\": 0, \"b\": 0, \"select\": 0, \"start\": 0, \"up\": 0, \"down\": 0, \"left\": 0, \"right\": 0, \"x\": 0, \"y\": 0, \"l\": 0, \"r\":0, \"l2\": 0, \"r2\": 0, \"l3\":0, \"r3\": 0}}\0", state_son_length*sizeof(uint8_t));
|
||||
|
||||
if (paused)
|
||||
state_son[22] = '1';
|
||||
|
||||
if (ai_gamepad_state[8])//a
|
||||
state_son[30] = '1';
|
||||
if (ai_gamepad_state[0])//b
|
||||
state_son[38] = '1';
|
||||
if (ai_gamepad_state[2])//select
|
||||
state_son[51] = '1';
|
||||
if (ai_gamepad_state[3])//start
|
||||
state_son[63] = '1';
|
||||
|
||||
if (ai_gamepad_state[4])//up
|
||||
state_son[72] = '1';
|
||||
if (ai_gamepad_state[5])//down
|
||||
state_son[83] = '1';
|
||||
if (ai_gamepad_state[6])//left
|
||||
state_son[94] = '1';
|
||||
if (ai_gamepad_state[7])//right
|
||||
state_son[106] = '1';
|
||||
|
||||
if (ai_gamepad_state[9])//x
|
||||
state_son[114] = '1';
|
||||
if (ai_gamepad_state[1])//y
|
||||
state_son[122] = '1';
|
||||
if (ai_gamepad_state[10])//l
|
||||
state_son[130] = '1';
|
||||
if (ai_gamepad_state[11])//r
|
||||
state_son[138] = '1';
|
||||
|
||||
if (ai_gamepad_state[12])//l2
|
||||
state_son[147] = '1';
|
||||
if (ai_gamepad_state[13])//r2
|
||||
state_son[156] = '1';
|
||||
if (ai_gamepad_state[14])//l3
|
||||
state_son[165] = '1';
|
||||
if (ai_gamepad_state[15])//r3
|
||||
state_son[174] = '1';
|
||||
|
||||
json_length+=state_son_length;
|
||||
}
|
||||
|
||||
json_buffer = (char*)malloc(json_length);
|
||||
if (!json_buffer)
|
||||
goto finish;
|
||||
|
||||
/* Image data */
|
||||
memcpy(json_buffer, (const void*)rf1, 11*sizeof(uint8_t));
|
||||
memcpy(json_buffer+11, bmp64_buffer, (out_length)*sizeof(uint8_t));
|
||||
memcpy(json_buffer+11+out_length, "\"", 1*sizeof(uint8_t));
|
||||
curr_length = 11+out_length+1;
|
||||
|
||||
/* State data */
|
||||
memcpy(json_buffer+curr_length, state_son, state_son_length*sizeof(uint8_t));
|
||||
curr_length+= state_son_length;
|
||||
|
||||
/* System Label */
|
||||
if (rf3)
|
||||
memcpy(json_buffer+11+out_length, (const void*)rf3, (16+strlen(system_label))*sizeof(uint8_t));
|
||||
{
|
||||
memcpy(json_buffer+curr_length, (const void*)rf3, (15+strlen(system_label))*sizeof(uint8_t));
|
||||
curr_length+=15+strlen(system_label);
|
||||
}
|
||||
else
|
||||
memcpy(json_buffer+11+out_length, (const void*)rf2, 3*sizeof(uint8_t));
|
||||
{
|
||||
memcpy(json_buffer+curr_length, (const void*)rf2, 3*sizeof(uint8_t));
|
||||
curr_length+=3;
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
RARCH_LOG("Request size: %d\n", out_length);
|
||||
if (get_ai_service_auto()!=2)
|
||||
RARCH_LOG("Request size: %d\n", out_length);
|
||||
#endif
|
||||
{
|
||||
char separator = '?';
|
||||
@ -6913,7 +7209,8 @@ static bool run_translation_service(void)
|
||||
sizeof(new_ai_service_url));
|
||||
}
|
||||
#ifdef DEBUG
|
||||
RARCH_LOG("SENDING... %s\n", new_ai_service_url);
|
||||
if (get_ai_service_auto() != 2)
|
||||
RARCH_LOG("SENDING... %s\n", new_ai_service_url);
|
||||
#endif
|
||||
task_push_http_post_transfer(new_ai_service_url,
|
||||
json_buffer, true, NULL, handle_translation_cb, NULL);
|
||||
@ -8158,7 +8455,11 @@ bool command_event(enum event_command cmd, void *data)
|
||||
settings_t *settings = configuration_settings;
|
||||
bool ai_service_pause = settings->bools.ai_service_pause;
|
||||
|
||||
if (ai_service_pause)
|
||||
if (!settings->bools.ai_service_enable)
|
||||
{
|
||||
break;
|
||||
}
|
||||
else if (ai_service_pause)
|
||||
{
|
||||
/* pause on call, unpause on second press. */
|
||||
if (!runloop_paused)
|
||||
@ -8180,8 +8481,22 @@ bool command_event(enum event_command cmd, void *data)
|
||||
/* Don't pause - useful for Text-To-Speech since
|
||||
* the audio can't currently play while paused.
|
||||
* Also useful for cases when users don't want the
|
||||
* core's sound to stop while translating. */
|
||||
command_event(CMD_EVENT_AI_SERVICE_CALL, NULL);
|
||||
* core's sound to stop while translating.
|
||||
*
|
||||
* Also, this mode is required for "auto" translation
|
||||
* packages, since you don't want to pause for that.
|
||||
*/
|
||||
if (get_ai_service_auto() == 2)
|
||||
{
|
||||
/* Auto mode was turned on, but we pressed the
|
||||
* toggle button, so turn it off now. */
|
||||
set_ai_service_auto(0);
|
||||
#ifdef HAVE_MENU_WIDGETS
|
||||
gfx_widgets_ai_service_overlay_unload();
|
||||
#endif
|
||||
}
|
||||
else
|
||||
command_event(CMD_EVENT_AI_SERVICE_CALL, NULL);
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
@ -9482,8 +9797,15 @@ bool command_event(enum event_command cmd, void *data)
|
||||
#endif
|
||||
else
|
||||
{
|
||||
RARCH_LOG("AI Service Called...\n");
|
||||
run_translation_service();
|
||||
bool paused = runloop_paused;
|
||||
if (data!=NULL)
|
||||
paused = *((bool*)data);
|
||||
|
||||
if (get_ai_service_auto() == 0 && settings->bools.ai_service_pause == false)
|
||||
set_ai_service_auto(1);
|
||||
if (get_ai_service_auto() != 2)
|
||||
RARCH_LOG("AI Service Called...\n");
|
||||
run_translation_service(paused);
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
@ -25896,7 +26218,6 @@ static int16_t input_state_with_logging(unsigned port,
|
||||
int16_t last_input = input_state_get_last(port, device, index, id);
|
||||
if (result != last_input)
|
||||
input_is_dirty = true;
|
||||
|
||||
/*arbitrary limit of up to 65536 elements in state array*/
|
||||
if (id < 65536)
|
||||
input_state_set_last(port, device, index, id, result);
|
||||
@ -25922,7 +26243,7 @@ static bool unserialize_hook(const void *buf, size_t size)
|
||||
}
|
||||
|
||||
static void add_input_state_hook(void)
|
||||
{
|
||||
{
|
||||
if (!input_state_callback_original)
|
||||
{
|
||||
input_state_callback_original = retro_ctx.state_cb;
|
||||
@ -29138,7 +29459,22 @@ static enum runloop_state runloop_check_state(retro_time_t current_time)
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
input_keys_pressed(¤t_bits, &joypad_info);
|
||||
#ifdef HAVE_TRANSLATE
|
||||
if (settings->bools.ai_service_enable)
|
||||
{
|
||||
reset_gamepad_input_override();
|
||||
|
||||
for (int i=0;i<16;i++)
|
||||
{
|
||||
if (ai_gamepad_state[i] == 2)
|
||||
set_gamepad_input_override(i, true);
|
||||
ai_gamepad_state[i] = 0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef HAVE_MENU
|
||||
last_input = current_bits;
|
||||
@ -29625,7 +29961,31 @@ static enum runloop_state runloop_check_state(retro_time_t current_time)
|
||||
}
|
||||
}
|
||||
|
||||
if (!focused)
|
||||
#ifdef HAVE_TRANSLATE
|
||||
/* Copy over the retropad state to a buffer for the translate service
|
||||
to send off if it's run. */
|
||||
ai_gamepad_state[0] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_B);
|
||||
ai_gamepad_state[1] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_Y);
|
||||
ai_gamepad_state[2] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_SELECT);
|
||||
ai_gamepad_state[3] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_START);
|
||||
|
||||
ai_gamepad_state[4] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_UP);
|
||||
ai_gamepad_state[5] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_DOWN);
|
||||
ai_gamepad_state[6] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_LEFT);
|
||||
ai_gamepad_state[7] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_RIGHT);
|
||||
|
||||
ai_gamepad_state[8] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_A);
|
||||
ai_gamepad_state[9] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_X);
|
||||
ai_gamepad_state[10] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_L);
|
||||
ai_gamepad_state[11] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_R);
|
||||
|
||||
ai_gamepad_state[12] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_L2);
|
||||
ai_gamepad_state[13] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_R2);
|
||||
ai_gamepad_state[14] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_L3);
|
||||
ai_gamepad_state[15] = BIT256_GET(current_bits, RETRO_DEVICE_ID_JOYPAD_R3);
|
||||
#endif
|
||||
|
||||
if (!focused)
|
||||
{
|
||||
retro_ctx.poll_cb();
|
||||
return RUNLOOP_STATE_POLLED_AND_SLEEP;
|
||||
@ -29824,6 +30184,7 @@ static enum runloop_state runloop_check_state(retro_time_t current_time)
|
||||
RARCH_CHEAT_INDEX_MINUS, CMD_EVENT_CHEAT_INDEX_MINUS,
|
||||
RARCH_CHEAT_TOGGLE, CMD_EVENT_CHEAT_TOGGLE);
|
||||
|
||||
|
||||
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
|
||||
if (settings->bools.video_shader_watch_files)
|
||||
{
|
||||
@ -30297,8 +30658,8 @@ static int16_t core_input_state_poll_late(unsigned port,
|
||||
{
|
||||
if (!current_core.input_polled)
|
||||
input_driver_poll();
|
||||
|
||||
current_core.input_polled = true;
|
||||
|
||||
return input_state(port, device, idx, id);
|
||||
}
|
||||
|
||||
@ -30730,4 +31091,27 @@ static bool accessibility_startup_message(void)
|
||||
10);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static unsigned gamepad_input_override = 0;
|
||||
|
||||
unsigned get_gamepad_input_override(void)
|
||||
{
|
||||
return gamepad_input_override;
|
||||
}
|
||||
|
||||
void set_gamepad_input_override(unsigned i, bool val)
|
||||
{
|
||||
if (val)
|
||||
gamepad_input_override = gamepad_input_override | (1<<i);
|
||||
else
|
||||
gamepad_input_override = gamepad_input_override & ((1<<i) ^ 0);
|
||||
}
|
||||
|
||||
void reset_gamepad_input_override(void)
|
||||
{
|
||||
gamepad_input_override = 0;
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
@ -2010,6 +2010,14 @@ void retroarch_init_task_queue(void);
|
||||
|
||||
bool is_input_keyboard_display_on(void);
|
||||
|
||||
|
||||
/* Input overrides */
|
||||
|
||||
static unsigned gamepad_input_override;
|
||||
extern unsigned get_gamepad_input_override(void);
|
||||
extern void set_gamepad_input_override(unsigned i, bool val);
|
||||
extern void reset_gamepad_input_override(void);
|
||||
|
||||
RETRO_END_DECLS
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user