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(D3D) Change dir to gfx/d3d
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3eead06391
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295434151b
@ -471,9 +471,9 @@ ifeq ($(HAVE_CG), 1)
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endif
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ifeq ($(HAVE_D3D9), 1)
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OBJ += gfx/d3d9/d3d.o \
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gfx/d3d9/render_chain.o \
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gfx/d3d9/d3d_wrapper.o \
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OBJ += gfx/d3d/d3d.o \
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gfx/d3d/render_chain.o \
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gfx/d3d/d3d_wrapper.o \
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gfx/fonts/d3d_font.o \
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gfx/fonts/d3d_w32_font.o \
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gfx/context/d3d_ctx.o
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@ -74,7 +74,7 @@ clean:
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rm -f conf/*.o
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rm -f gfx/scaler/*.o
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rm -f gfx/*.o
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rm -f gfx/d3d9/*.o
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rm -f gfx/d3d/*.o
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rm -f gfx/context/*.o
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rm -f gfx/math/*.o
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rm -f gfx/fonts/*.o
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@ -29,7 +29,7 @@
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#include "../../../message_queue.h"
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#include "../../../general.h"
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#include "../../gfx/d3d9/d3d.hpp"
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#include "../../gfx/d3d/d3d.hpp"
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#include "shared.h"
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@ -15,7 +15,7 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../d3d9/d3d.hpp"
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#include "../d3d/d3d.hpp"
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#include "win32_common.h"
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#include "../gfx_common.h"
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@ -446,7 +446,7 @@ static void gfx_ctx_d3d_swap_interval(void *data, unsigned interval)
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#endif
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}
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const gfx_ctx_driver_t gfx_ctx_d3d9 = {
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const gfx_ctx_driver_t gfx_ctx_d3d = {
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gfx_ctx_d3d_init,
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gfx_ctx_d3d_destroy,
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gfx_ctx_d3d_bind_api,
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@ -14,7 +14,7 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../d3d9/d3d.hpp"
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#include "../d3d/d3d.hpp"
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#include "d3d_font.h"
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#include "../gfx_common.h"
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#include "../../general.h"
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@ -16,7 +16,7 @@
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#include <xtl.h>
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#include "d3d_font.h"
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#include "../d3d9/d3d.hpp"
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#include "../d3d/d3d.hpp"
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#include "../gfx_common.h"
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#include "../../general.h"
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#include "../../xdk/xdk_resources.h"
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@ -27,7 +27,7 @@ static const gfx_ctx_driver_t *gfx_ctx_drivers[] = {
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&gfx_ctx_ps3,
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#endif
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#if defined(HAVE_WIN32_D3D9) || defined(_XBOX)
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&gfx_ctx_d3d9,
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&gfx_ctx_d3d,
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#endif
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#if defined(HAVE_VIDEOCORE)
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&gfx_ctx_videocore,
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@ -130,7 +130,7 @@ extern const gfx_ctx_driver_t gfx_ctx_sdl_gl;
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extern const gfx_ctx_driver_t gfx_ctx_x_egl;
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extern const gfx_ctx_driver_t gfx_ctx_wayland;
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extern const gfx_ctx_driver_t gfx_ctx_glx;
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extern const gfx_ctx_driver_t gfx_ctx_d3d9;
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extern const gfx_ctx_driver_t gfx_ctx_d3d;
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extern const gfx_ctx_driver_t gfx_ctx_drm_egl;
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extern const gfx_ctx_driver_t gfx_ctx_mali_fbdev;
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extern const gfx_ctx_driver_t gfx_ctx_vivante_fbdev;
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@ -22,7 +22,7 @@
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#ifdef _WIN32
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#include "../context/win32_common.h"
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#ifdef _XBOX1
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#include "../d3d9/d3d_defines.h"
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#include "../d3d/d3d_defines.h"
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#endif
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#endif
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@ -15,7 +15,7 @@
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*/
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#include "image.h"
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#include "../d3d9/d3d_wrapper.h"
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#include "../d3d/d3d_wrapper.h"
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bool texture_image_load(struct texture_image *out_img, const char *path)
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{
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@ -16,7 +16,7 @@
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#include "shader_hlsl.h"
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#include "shader_parse.h"
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#include "d3d9/d3d.hpp"
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#include "d3d/d3d.hpp"
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static const char *stock_hlsl_program =
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"void main_vertex\n"
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@ -229,10 +229,10 @@ VIDEO DRIVER
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#endif
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#if defined(_XBOX) || defined(HAVE_WIN32_D3D9)
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#include "../gfx/d3d9/d3d_wrapper.cpp"
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#include "../gfx/d3d9/d3d.cpp"
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#include "../gfx/d3d/d3d_wrapper.cpp"
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#include "../gfx/d3d/d3d.cpp"
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#ifndef _XBOX
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#include "../gfx/d3d9/render_chain.cpp"
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#include "../gfx/d3d/render_chain.cpp"
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#endif
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#endif
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