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Do not set RESIZABLE on fullscreen (really? :v)
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gfx/gl.c
2
gfx/gl.c
@ -805,7 +805,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
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if (gl->should_resize)
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{
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gl->should_resize = false;
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SDL_SetVideoMode(gl->win_width, gl->win_height, 0, SDL_OPENGL | SDL_RESIZABLE | (g_settings.video.fullscreen ? SDL_FULLSCREEN : 0));
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SDL_SetVideoMode(gl->win_width, gl->win_height, 0, SDL_OPENGL | (g_settings.video.fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE));
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#ifdef HAVE_FBO
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if (!gl->render_to_tex)
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