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(3DS) add pocketsnes buildrules.
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@ -254,4 +254,15 @@ else ifeq ($(LIBRETRO), mame2000)
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#APP_BANNER = ctr/assets/libretro_banner.png
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#APP_AUDIO = ctr/assets/silent.wav
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APP_BIG_TEXT_SECTION = 1
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else ifeq ($(LIBRETRO), pocketsnes)
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APP_TITLE = Pocket Snes
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#APP_DESCRIPTION = Retroarch 3DS
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APP_AUTHOR = various
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APP_PRODUCT_CODE = RARCH-POCKETSNES
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APP_UNIQUE_ID = 0xBAC1A
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APP_ICON = ctr/assets/pocketsnes.png
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#APP_BANNER = ctr/assets/libretro_banner.png
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#APP_AUDIO = ctr/assets/silent.wav
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endif
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BIN
ctr/assets/pocketsnes.png
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BIN
ctr/assets/pocketsnes.png
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After Width: | Height: | Size: 2.3 KiB |
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