(360) SetTransform not supported on 360

This commit is contained in:
twinaphex 2014-09-13 22:07:00 +02:00
parent 397dd132b4
commit 3369d15f93

View File

@ -45,7 +45,8 @@ void d3d_set_transform(LPDIRECT3DDEVICE dev,
{
#ifdef _XBOX1
D3DDevice_SetTransform(state, matrix);
#else
#elif !defined(_XBOX360)
/* XBox 360 D3D9 does not support fixed-function pipeline. */
dev->SetTransform(state, matrix);
#endif
}