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Merge branch 'ownconf'
Conflicts: config.h ssnes.c
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commit
3a1f386580
13
gl.c
13
gl.c
@ -31,6 +31,8 @@ static GLuint tex_filter;
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typedef struct gl
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{
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bool vsync;
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unsigned real_x;
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unsigned real_y;
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} gl_t;
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@ -152,7 +154,7 @@ static float tv_to_fps(const struct timeval *tv, const struct timeval *new_tv, i
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static bool gl_frame(void *data, const uint16_t* frame, int width, int height)
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{
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(void)data;
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gl_t *gl = data;
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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@ -175,10 +177,10 @@ static bool gl_frame(void *data, const uint16_t* frame, int width, int height)
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float h = 224.0/256.0;
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glTexCoord2f(0, h); glVertex3i(0, 0, 0);
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glTexCoord2f(0, h*height/gl->real_y); glVertex3i(0, 0, 0);
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glTexCoord2f(0, 0); glVertex3i(0, 1, 0);
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glTexCoord2f(1, 0); glVertex3i(1, 1, 0);
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glTexCoord2f(1, h); glVertex3i(1, 0, 0);
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glTexCoord2f((float)width/gl->real_x, 0); glVertex3i(1, 1, 0);
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glTexCoord2f((float)width/gl->real_x, h*height/gl->real_y); glVertex3i(1, 0, 0);
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glEnd();
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@ -268,6 +270,9 @@ static void* gl_init(video_info_t *video, const input_driver_t **input)
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exit(1);
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}
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gl->real_x = video->input_scale * 256;
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gl->real_y = video->input_scale * 224;
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_DITHER);
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glEnable(GL_DEPTH_TEST);
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14
ssnes.c
14
ssnes.c
@ -151,18 +151,20 @@ static void uninit_audio(void)
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static void init_video_input(void)
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{
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int scale;
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// We multiply scales with 2 to allow for hi-res games.
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#if VIDEO_FILTER == FILTER_NONE
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scale = 1;
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#elif VIDEO_FILTER == FILTER_HQ2X
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scale = 2;
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#elif VIDEO_FILTER == FILTER_HQ4X
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#elif VIDEO_FILTER == FILTER_HQ2X
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scale = 4;
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#elif VIDEO_FILTER == FILTER_HQ4X
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scale = 8;
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#elif VIDEO_FILTER == FILTER_GRAYSCALE
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scale = 1;
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scale = 2;
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#elif VIDEO_FILTER == FILTER_BLEED
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scale = 1;
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scale = 2;
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#else
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scale = 1;
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scale = 2;
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#endif
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video_info_t video = {
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