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use stb font in emscripten (untested)
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parent
d74fd1e0f7
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@ -7,7 +7,7 @@ PTHREAD = 0
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OS = Emscripten
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OBJ :=
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DEFINES := -DRARCH_INTERNAL -DHAVE_MAIN -s USE_PTHREADS=$(PTHREAD)
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DEFINES += -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_GLSL -DHAVE_FILTERS_BUILTIN
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DEFINES += -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_GLSL -DHAVE_FILTERS_BUILTIN -DHAVE_STB_FONT
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HAVE_OVERLAY = 1
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HAVE_CC_RESAMPLER = 1
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@ -25,6 +25,7 @@ HAVE_SHADERPIPELINE = 1
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HAVE_STATIC_VIDEO_FILTERS = 1
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HAVE_STATIC_AUDIO_FILTERS = 1
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MEMORY = 536870912
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HAVE_STB_FONT = 1
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PRECISE_F32 = 1
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@ -34,7 +34,7 @@ static const font_renderer_driver_t *font_backends[] = {
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&coretext_font_renderer,
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#endif
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#ifdef HAVE_STB_FONT
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#if defined(VITA) || defined(WIIU) || defined(ANDROID) || defined(_WIN32) && !defined(_XBOX) && !defined(_MSC_VER) || (defined(_WIN32) && !defined(_XBOX) && defined(_MSC_VER) && _MSC_VER > 1400) || defined(__CELLOS_LV2__) || defined(HAVE_LIBNX)
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#if defined(VITA) || defined(WIIU) || defined(ANDROID) || defined(_WIN32) && !defined(_XBOX) && !defined(_MSC_VER) || (defined(_WIN32) && !defined(_XBOX) && defined(_MSC_VER) && _MSC_VER > 1400) || defined(__CELLOS_LV2__) || defined(HAVE_LIBNX) || defined (HAVE_EMSCRIPTEN)
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&stb_unicode_font_renderer,
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#else
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&stb_font_renderer,
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