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(GX2) Respect filtering settings for menu
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@ -1334,7 +1334,8 @@ static bool wiiu_gfx_frame(void *data, const void *frame,
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GX2SetAttribBuffer(0, 4 * sizeof(*wiiu->menu.v), sizeof(*wiiu->menu.v), wiiu->menu.v);
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GX2SetPixelTexture(&wiiu->menu.texture, sprite_shader.ps.samplerVars[0].location);
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GX2SetPixelSampler(&wiiu->sampler_linear[RARCH_WRAP_DEFAULT],
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GX2SetPixelSampler(wiiu->smooth ? &wiiu->sampler_linear[RARCH_WRAP_DEFAULT] :
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&wiiu->sampler_nearest[RARCH_WRAP_DEFAULT],
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sprite_shader.ps.samplerVars[0].location);
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GX2DrawEx(GX2_PRIMITIVE_MODE_POINTS, 1, 0, 1);
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