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(MSVC2017 UWP) Buildfix
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@ -20,6 +20,8 @@
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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*/
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#include <retro_environment.h>
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#include <ppl.h>
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#include <ppl.h>
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#include <ppltasks.h>
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#include <ppltasks.h>
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#include <stdio.h>
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#include <stdio.h>
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@ -283,7 +283,14 @@
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<None Include="RetroArch-UWP_TemporaryKey.pfx" />
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<None Include="RetroArch-UWP_TemporaryKey.pfx" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\libretro-common\vfs\vfs_implementation_uwp.cpp" />
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<ClCompile Include="..\..\..\libretro-common\vfs\vfs_implementation_uwp.cpp">
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">VFS_FRONTEND;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">VFS_FRONTEND;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">VFS_FRONTEND;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">VFS_FRONTEND;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">VFS_FRONTEND;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">VFS_FRONTEND;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\uwp\uwp_func.h" />
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<ClInclude Include="..\..\..\uwp\uwp_func.h" />
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@ -334,4 +341,4 @@
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<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
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<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
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<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
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<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
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</ImportGroup>
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</ImportGroup>
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</Project>
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</Project>
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