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Add name for hid device; implement detect
== DETAILS - detect() methods in device_* files now check for VID/PID instead of just returning false - add "name" field on hid device, mainly for logging purposes == TESTING Verified my WiiU GC adapter detected properly
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@ -18,9 +18,10 @@
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static bool ds3_detect(uint16_t vendor_id, uint16_t product_id)
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{
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return false;
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return vendor_id == VID_SONY && product_id == PID_SONY_DS3;
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}
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hid_device_t ds3_hid_device = {
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ds3_detect
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ds3_detect,
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"Sony DualShock 3"
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};
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@ -18,9 +18,10 @@
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static bool ds4_detect(uint16_t vendor_id, uint16_t product_id)
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{
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return false;
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return vendor_id == VID_SONY && product_id == PID_SONY_DS4;
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}
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hid_device_t ds4_hid_device = {
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ds4_detect
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ds4_detect,
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"Sony DualShock 4"
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};
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@ -17,9 +17,10 @@
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#include "hid_device_driver.h"
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static bool wiiu_gca_detect(uint16_t vendor_id, uint16_t product_id) {
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return false;
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return vendor_id == VID_NINTENDO && product_id == PID_NINTENDO_GCA;
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}
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hid_device_t wiiu_gca_hid_device = {
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wiiu_gca_detect
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wiiu_gca_detect,
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"Wii U Gamecube Adapter"
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};
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@ -18,9 +18,11 @@
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#define HID_DEVICE_DRIVER__H
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#include "../../input_driver.h"
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#include "../../connect/joypad_connection.h"
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typedef struct hid_device {
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bool (*detect)(uint16_t vid, uint16_t pid);
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const char *name;
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} hid_device_t;
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extern hid_device_t wiiu_gca_hid_device;
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@ -656,6 +656,7 @@ static wiiu_attach_event *new_attach_event(HIDDevice *device)
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device->vid, device->pid);
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return NULL;
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}
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RARCH_LOG("[hid]: Found HID device driver: %s\n", driver->name);
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wiiu_attach_event *event = alloc_zeroed(4, sizeof(wiiu_attach_event));
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if(!event)
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return NULL;
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