Integrate Xbox 1 code in screenshot.c

This commit is contained in:
twinaphex 2015-03-30 02:23:43 +02:00
parent 9a1b258d13
commit 41de3f7114
2 changed files with 24 additions and 57 deletions

View File

@ -36,6 +36,11 @@
#include "config.h"
#endif
#ifdef _XBOX1
#include <xtl.h>
#include <xgraphics.h>
#endif
#ifdef HAVE_ZLIB_DEFLATE
#include <formats/rpng.h>
@ -346,6 +351,7 @@ bool screenshot_dump(const char *folder, const void *frame,
uint8_t *out_buffer = NULL;
bool ret = false;
global_t *global = global_get_ptr();
driver_t *driver = driver_get_ptr();
(void)file;
(void)out_buffer;
@ -355,7 +361,24 @@ bool screenshot_dump(const char *folder, const void *frame,
fill_dated_filename(shotname, IMG_EXT, sizeof(shotname));
fill_pathname_join(filename, folder, shotname, sizeof(filename));
#ifdef HAVE_ZLIB_DEFLATE
#ifdef _XBOX1
d3d_video_t *d3d = (d3d_video_t*)driver->video_data;
settings_t *settings = config_get_ptr();
D3DSurface *surf = NULL;
d3d->dev->GetBackBuffer(-1, D3DBACKBUFFER_TYPE_MONO, &surf);
ret = XGWriteSurfaceToFile(surf, filename);
surf->Release();
if(ret == S_OK)
{
RARCH_LOG("Screenshot saved: %s.\n", filename);
rarch_main_msg_queue_push("Screenshot saved.", 1, 30, false);
return true;
}
ret = false;
#elif defined(HAVE_ZLIB_DEFLATE)
out_buffer = (uint8_t*)malloc(width * height * 3);
if (!out_buffer)
return false;

View File

@ -1,56 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <xtl.h>
#include <xgraphics.h>
#include <retro_miscellaneous.h>
#include "../screenshot.h"
#include "../runloop.h"
bool screenshot_dump(const char *folder, const void *frame,
unsigned width, unsigned height, int pitch, bool bgr24)
{
char filename[PATH_MAX_LENGTH];
char shotname[PATH_MAX_LENGTH];
HRESULT ret = S_OK;
driver_t *driver = driver_get_ptr();
settings_t *settings = config_get_ptr();
d3d_video_t *d3d = (d3d_video_t*)driver->video_data;
(void)folder;
(void)frame;
(void)width;
(void)height;
(void)pitch;
(void)bgr24;
fill_dated_filename(shotname, "bmp", sizeof(shotname));
snprintf(filename, sizeof(filename), "%s\\%s", settings->screenshot_directory, shotname);
D3DSurface *surf = NULL;
d3d->dev->GetBackBuffer(-1, D3DBACKBUFFER_TYPE_MONO, &surf);
ret = XGWriteSurfaceToFile(surf, filename);
surf->Release();
if(ret == S_OK)
{
RARCH_LOG("Screenshot saved: %s.\n", filename);
rarch_main_msg_queue_push("Screenshot saved.", 1, 30, false);
return true;
}
return false;
}